-Rei's R+R -Killing: Yes -Stealing: Yes -CJ: Yes -CE: Yes -Kai: Yes -Sub: Yes -Range: Mid -Area: We will be fighting in the center of Meteor Crater
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I will be using my
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for this fight and you shale use your
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as this is a fight for
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. You may decide who will make the first move and good luck! ^^
This is an Official Fight for a Seven Swordsmen sword, if anyone posts in this thread other then Lili-Chwan or Serpent, they will be reported for spam. If needed, Admin/Mod/Official Sensei's may input their opinion.
(Kusanagi no Tsurugi: Toppatsu) - Long Sword of the Sages: Outbreak
Rank: S
Type: Weapon
Range: Short
Chakra: N/A
Damage: N/A
Description: The Toppatsu, also known as "Outbreak", is a unique Blade that has seen many battles. It is a rare "Kusanagi" similar to the one Orochimaru wields. It is mad out of a strong metal that resembles Jade Stone. It is able to infuse it's self with it's wielders Chakra increasing their ability to Perform Jade Release. This gives the User a +5 to Jade Release and allows them to use half the amount of handseals needed to use it. because of it's jade properties, This Kusanagi is able to conducted B-ranked Raiton rendering it useless. it has also been seen to turn into Eels and slither/swim back to it's owner. Note:
-Conducting Raiton cost 10 Chakra
-Conducting Raiton counts as a Move
-Can only conducted Raiton 3 times per battle
-Can only be wielded by Serpent
I begin by making a couple handseals creating rain.
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
(Kusanagi no Tsurugi: Toppatsu) - Long Sword of the Sages: Outbreak
Rank: S
Type: Weapon
Range: Short
Chakra: N/A
Damage: N/A
Description: The Toppatsu, also known as "Outbreak", is a unique Blade that has seen many battles. It is a rare "Kusanagi" similar to the one Orochimaru wields. It is mad out of a strong metal that resembles Jade Stone. It is able to infuse it's self with it's wielders Chakra increasing their ability to Perform Jade Release. This gives the User a +5 to Jade Release and allows them to use half the amount of handseals needed to use it. because of it's jade properties, This Kusanagi is able to conducted B-ranked Raiton rendering it useless. it has also been seen to turn into Eels and slither/swim back to it's owner. Note:
-Conducting Raiton cost 10 Chakra
-Conducting Raiton counts as a Move
-Can only conducted Raiton 3 times per battle
-Can only be wielded by Serpent
I begin by making a couple handseals creating rain.
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
Sending my chakra into the sky, sucking the clouds and any mid-air rain to it's midst, before it drops down as a gargantuan cyclone, centering on top of you. The cyclone carries all the water from the clouds your chakra is creating, sharpening them and lowering their temperature, further increasing the cyclone's shredding power, as out jutsus combine.
Don't look to lightning directly, it might make you blind
Right after I make the hand seals, about the time the sky and the clouds start revolving around each other on top of you, I use:
Rank: A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: A binding illusion that binds the opponent in total darkness and eliminates smell and touch allowing user to attack freely.
A single flash of lightning suddenly steals your sight, having you fall into darkness without prior explanation.
(Doton/Raiton: Tobu no Kangaru Bokushingu) Earth/Lightning: The Jump of the Boxing Joeys
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user will make 2 handseals, and charge earth chakra on the field. This will cause several earth features, (The ground and/or stagnant earth feature chakra or non chakra created) to implode on themselves, concentrating into head sized black balls, which will be extremely thick and heavy. But with a third handseal, the user will coat the with lightning, which will make them shoot out at great speeds. The lightning coat will not only protect the balls from lighting, making it spread harmlessly along the surface of the balls, but will also expel small electrical discharges whenever they touch anything, which will only make the balls propel further way. With the handseal meant to create the lightning chakra, the user can focus the attack on a target, by forcing the balls to be propelled off the ground into chosen directions. The heavy balls are capable of smashing the bones, and will kill if left unprotected.
*Great speed does not mean Lightning speed*
*This technique creates up to 4 balls*
*The lightning is able to protect the balls from all lightning jutsus up to his rank, being overpowered by wind jutsu the same and higher ranks.*
*Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain*
*Can't use Earth or Lightning Techniques above S rank in the next 2 turns*
*The user cannot perform other jutsu as long as they are controlling the bounce of the balls*
Creating 4 balls at the cardinal directions about 2 meters from you. Initially they all jump at great speed towards you, two smashing your chest between them (front and back) the other two smashing your head (both temples). Then they jump out and I make 1 handseal, having them bounce back at you countless of times in different directions, smashing legs, arms, etc.
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
Sending my chakra into the sky, sucking the clouds and any mid-air rain to it's midst, before it drops down as a gargantuan cyclone, centering on top of you. The cyclone carries all the water from the clouds your chakra is creating, sharpening them and lowering their temperature, further increasing the cyclone's shredding power, as out jutsus combine.
Don't look to lightning directly, it might make you blind
Right after I make the hand seals, about the time the sky and the clouds start revolving around each other on top of you, I use:
Rank: A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: A binding illusion that binds the opponent in total darkness and eliminates smell and touch allowing user to attack freely.
A single flash of lightning suddenly steals your sight, having you fall into darkness without prior explanation.
(Doton/Raiton: Tobu no Kangaru Bokushingu) Earth/Lightning: The Jump of the Boxing Joeys
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user will make 2 handseals, and charge earth chakra on the field. This will cause several earth features, (The ground and/or stagnant earth feature chakra or non chakra created) to implode on themselves, concentrating into head sized black balls, which will be extremely thick and heavy. But with a third handseal, the user will coat the with lightning, which will make them shoot out at great speeds. The lightning coat will not only protect the balls from lighting, making it spread harmlessly along the surface of the balls, but will also expel small electrical discharges whenever they touch anything, which will only make the balls propel further way. With the handseal meant to create the lightning chakra, the user can focus the attack on a target, by forcing the balls to be propelled off the ground into chosen directions. The heavy balls are capable of smashing the bones, and will kill if left unprotected.
*Great speed does not mean Lightning speed*
*This technique creates up to 4 balls*
*The lightning is able to protect the balls from all lightning jutsus up to his rank, being overpowered by wind jutsu the same and higher ranks.*
*Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain*
*Can't use Earth or Lightning Techniques above S rank in the next 2 turns*
*The user cannot perform other jutsu as long as they are controlling the bounce of the balls*
Creating 4 balls at the cardinal directions about 2 meters from you. Initially they all jump at great speed towards you, two smashing your chest between them (front and back) the other two smashing your head (both temples). Then they jump out and I make 1 handseal, having them bounce back at you countless of times in different directions, smashing legs, arms, etc.
Sorry for the long wait, I've been busy in RL
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As The funnel of the tornado begins to form I punch my hand out in front of me releasing a large value of wind which pushes me back with great force into long range to avoid the tornado..
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
while flying back I a single handseal releasing a large amount of water that will lift me up and form large waves that will come crashing at you. this water will form a dome with both me and you inside..
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
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Sorry about interrupting your move, I hate doing it but me no like Genjutsu xd