[Of Tales and Tastes] Hotaru vs Arya

Alyx

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Ah, it seems we have a guest!” a thrilled voice echoed from the deepest quarters within the Siren’s Lair. Commonly, it was advised for strangers to steer clear of the main settlements, but alas - sometimes even the most dire of warnings weren’t heeded. The Uchiha had stumbled into the very heart of the storm, though Hotaru herself was amused at the sign of a new challenger. She quickly cultivated her combat items as quickly as she should, and without wasting any precious time - immediately ran through the streets, huffing and puffing as she eventually reached the entrance to the town on the eastern most border. “I…a…am…he…here!” she said in a clearly exhausted tone. She held her hand out, allowing the air to get into her lungs, as she tried to recompose herself.

Ok…ok…I’m good..” she finally caught her breath, but not long afterwards did she wiped the sweat and crossed her arms in the most cartoonish arrogance one can imagine. “WELCOME STRANGER! I AM HOTARU GANMI, LEADER OF THIS HERE TOWN!” she boasted, as her theatrical flair took the helm. As she did, she reached into her pouch and took out a simple chocolate bar and tossed it towards her visitor.

But first, before our deadly battle to the death, how about a lovely treat by the only and only true Candy Maker!” she said, pleased with herself. It was a precise toss, but not a normal one. In fact, it was much harder - with the aim to actually strike the Uchiha with the completely hardened candy bar. “It’s flavor is rich, so enticing! It’s so good, it can possibly blow your mind!” she said, though the moment ‘mind’ was mentioned, a tinge of malice was present.

In response, the paper tag that was within it exploded, enveloping the target as a result and possibly killing them. “And that’s not all!” she said as she flicked a piece of gum into her mouth and rapidly chewed it - inhaled and exhaling out a bubble, as it travels quickly towards the opponent. Once in range, Hotaru made the choice - causing the bubble to explode, causing a powerful explosion as a result.

How do you like that?!” she said, but keeping track of her target's chakra with her unique taste sensory skill. The unique piece of technology on her person would have also passively drawn chakra from her and would continue to do so as time passed.


(Chakra Saifon) Chakra Siphon (Passive)
Type: Tool
Rank: A
Range: N/A
Chakra Cost: N/A (-20 per turn)
Damage points: N/A
Description: A basic automated siphon tool attached to the users back and designed to passively absorb and store the users chakra. This Nin-tech is able to sense foreign chakra and then pump all the stored chakra back into the user creating a shock that spikes and restarts the users chakra flow. This allows the user to break out of Genjutsu using the chakra surge method, being able to release any genjutsu, excluding Yin and MS level Genjutsu, so long as the surge of chakra released into the user is higher then the chakra used for the Genjutsu. This Nin-Tech is able to store up to 100 chakra into it, taking up to five turns before it reaches capacity. If the user has Senjutsu, the siphon can still absorb the senjutsu like chakra and release the Senjutsu back into the user, following the foreign chakra/energies release method of Genjutsu, instead of the chakra surge method. This allows the user to break any genjutsu, including Yin release genjutsu however it cannot break Mangekyou Sharingan Genjutsu. This Chakra Siphon begins absorbing and storing the users chakra at the beginning of battle and stops absorbing once it reaches capacity and/or when the chakra/senjutsu is released back into the user. Requiring a two turn cooldown period before it begins absorbing chakra/senjutsu again. While the siphoning of chakra is a passive ability, the release of chakra back into the user will still cost a move for that turn. Lastly, this Nin-tech cannot be used to enhance techniques in any way. The chakra/senjutsu released back into the user does not replenish their chakra or senjutsu reserves. Only working to release foreign chakras and genjutsu under one of the two presented methods.
Notes:
-Must be placed in the users biography
-Can only be taught by Serpent
( Nageru ) - Throw
Type: Offensive
Rank: D - B (B)
Range: Short - Mid
Chakra: N/A
Damage: 20 - 40 (40)
Description: A slightly more advanced aspect of Bukijutsu entails throwing weapons, by physically launching weapons the user is capable of throwing them in arcs or in a linear fashion. These thrown weapons travel quite quickly, depending on the user's own base speed.
(Ninpo: Jibaku Fuda: Kassei) - Ninja Art: Exploding Tag: Activate
Rank: C
Type: Offensive
Range: Short-Long
Chakra cost: 15
Damage points: 30 + 20 = 50
Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. The exploding tags that the Third Hokage used were different than the usual bomb tags, being yellow in color instead of white with a red border.
(Jūhō Kibaku Fuda) Heavy Artillery Exploding Tag (Reference)
Rank: N/A
Type: Offensive
Range: N/A
Chakra: N/A
Damage: +20 to Explosive Tags
Description: A heavy-duty version of the standard issue paper bomb, this exploding tag has substantially more power than a regular exploding tag, and is generally used in heavy demolition. Other than being .5 inches longer than a regular exploding tag and with the kanji for “erupt” instead of “explode” in the middle, they cannot be discerned from their weaker counterparts at a glance. These exploding tags can be used in place of weaker ones in jutsu involving them.
Show
*In order to use these, it must be mentioned in the user’s bio that they carry this version of the exploding tag – otherwise, the user cannot use these.
( Kibakugamu ) - Explosive Gum Jutsu
Type: Offensive
Rank: D - A (A)
Range: Short - Mid
Chakra cost: 10 - 30 (30)
Damage: 20 - 60 (60 + 5 via AP = 65)
Description: The user manipulates his chewing gum into a single bubble that he sends towards the opponent. Upon popping, the small bubble explodes to knock the enemy back, binding him in sticky gum to prevent movement. The explosions also produce a large amount of colored smoke, which can be used to obstruct the opponent's vision. These bubbles can either burst on their own if pierced or on the user's command.

2000 > 1935
Chakra Siphon: 20/100
AP Spread: Mind: 6 | Body: 5 | Spirit: 8 | Agility: 4 | Dexterity: 4 | Vitality: 0 (Chakra: 0 | Health: 0)
Tracking: 30
Speed: 8
 

The_Empire

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Arya listens to the lady and she throws a chocolate. Something the lady said had Arya on defense. She throws a kunai at the bar with a good amount of force. It would knock back the bar of chocolate. An explosion would go off as she thought. She knew based on her wording she was setting up something. Maybe not now or it could have been when she opens it or eats it.

You talk to much

( Nageru ) - Throw
Type: Offensive
Rank: D - B B
Range: Short - Mid
Chakra: N/A
Damage: 20 - 40
Description: A slightly more advanced aspect of Bukijutsu entails throwing weapons, by physically launching weapons the user is capable of throwing them in arcs or in a linear fashion. These thrown weapons travel quite quickly, depending on the user's own base speed.


As she tells the lady she talks to much she activates her Sage Mode instantly converting

( Mokuton Sennin Modo ) - Wood Sage Mode
Type: Mode
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent techniques employ Senjutsu chakra until the minimum cost (-15/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn), for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x4. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +30. Lastly but most importantly, the user’s ability to combat Bijuu Techniques as well as Tailed Beast themselves. This is shown by allowing his techniques to be capable of combatting Bijuu techniques with an additional 20 damage as well as absorb Bijuu chakra at heightened levels, effectively weakening. When interacting with Bijuu directly, the user becomes capable of absorbing 1.5x the amount of chakra normally from them via Wood canon techniques. The user also becomes capable of using (Kakuan Nitten Suishu) - Tenth Edict On Enlightenment through his other Wood Jutsu, removing the need to surround the targets with pillars and instead wrap around the targets and restrain them for a turn. Should they be unable to break the restraints, the Bijuu or Jinchuriki will have their state reverted. Unlike other variations of Sage mode, Wood release and its natural affinity towards Natural energy allows the user to gather natural energy more easily. While meditating the user is able to use Ninjutsu up to Brank of Wood release and its components. However, only techniques that employ shape manipulation can be used and the rate of conversion between Chakra and Senjutsu Chakra is 5% per turn (Sage mode activates at 10% reserve, requires uninterrupted meditation). The user can continue to use this ability once he enters Sage mode, to extend the duration but his techniques are not empowered.
Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again.
Note: This variation of Sage mode can only be used by Senju Hashirama or Uchiha Madara.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.

She does an arc to the left avoiding the bubblegum aiming to kick the lady with a kick with her right leg. This would be It would be a kick going from right to left similar to what Madara did to Naruto when he gained Sage Mode. She lands and watches her opponent.

160 -10 =150
 
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Alyx

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Hotaru’s undying smile was always a feature of hers, even in the course of a fight. Happiness was her aim, even if she ‘forced’ it onto others - she relished in it to the utmost. “WELL I DO KIND OF LIKE MAKING PEOPLE HAPPY, WHICH REQUIRES SOME CONVERSATION!” she said in a highly sarcastic tone - but alas the woman would have deflected the chocolate with her own kunai, as the explosion occurred elsewhere. Immediately, however - the Candy Maker was delighted to a new mixture of chakra within her opponent, as they would have essentially mixed a unique blend that she has yet to recognize. “Oh? A new flavor?!” she said with a blissful look on her face, saliva slightly dripping from the edge. However; she immediately realized as Arya started to move - she was undetectable to even the Candy Maker.

Uh oh, seems like someone needs a moment to calm down!” but it wasn’t a moment too late when Hotaru was struck with a kick, sending her hurdling backwards slightly. The Candy Maker’s grin faded, only for a mere second as she repositioned herself - watching the woman as she waited. “Now, let's make you a masterpiece” she said as she kneaded her chakra, allowing toxins to immediately spread (bypassing the one turn wait) and enter into the nostrils of her opponent after she decided to remain still for the time being. This was the vector for quite the illusion, as it immediately forced the target to succumb to the intoxicating affliction. Arya’s arms would firstly begin to rot, as the coloration of her skin turned from its porcelain pale complexion, into an abyssal black. In her mouth, her tongue started to decay as well, the rotting taste of apple plastered onto her tongue, voiceless and unable to echo in agony as the sheer stench proliferated through her nose, and lastly - her eyes melted into liquid candy cane, burning the eye sockets out and leaving behind nothing more than hardened white and red stripes.

Yet, she was satisfied, a result of her striking Hotaru and shutting her up. These alterations…it was worth it, as she was Happy. She was Happy with her current state of and as such, she wished nothing more but pure joy. However, in reality - this feeling of Happiness was faux, potently implanted upon Arya with the Ganmi’s signature Genjutsu.

(Ganmi Genjutsu: Kinomi ⋓ Kinomi ) Taste Illusionary Arts: Tropical Cocktail ⋓ Tutti-Frutti
Type: Supplementary/Offensive
Rank: D-S (S)
Range: Short-Mid
Chakra Points: 10-40 (40 + 10 via Chakra Fortification = 50)
Damage Points: 20-80 (80 + 15 via Spirit = 95)
Description: There was once a time when Tutti-Frutti was the go-to technique that showcased the entirety of Ganmi's personality and Genjutsu expertises. It was used in all ranks of power and complexity because it was the most on-point application of the Ganmi's manipulation. It was the ability to make the opponent perceive food and tastes. The user casts Tutti-Frutti, and is able to change people's perception of themselves and the world around and turn their senses into fruits, and meats and eggs and all sorts of raw to exquisite cuisine. With Tutti-Frutti, one could go from turning the opponent's kunai into chocolate cookies, or make them see their arms shred into ribbons of grilled syrup bacon. It's only limitation is the user's creativity with food. Lima is able to produce any Primary Taste she possesses to encompass this illusion. Nowadays, as Lima's personal genjutsu, it is used to train her clansmen, from the low ranked 'Sils and Buds, to the experienced Paladar, she adjust the input of chakra to fit what she is trying to teach.

Independently of the Flavoron Paladar abilities, this technique can be used three times without waiting 1 turn for the toxins to take effect. Otherwise, the user is required to spend one turn describing a spread of toxins before being able to use this technique, or have had an active Saliva technique in the previous turn within 10 meters range of the target(s).
The user can perform this technique once every three turns. S rank can only be used 2 times and A rank 4 times. After using the technique, regardless of rank, 4 times, the user requires 1 handseal to use again. After 8 times, the user requires 2 handseals. Can't be used more than 10 times.

Happiness - The sense of happiness will usually prompt the target to become content, or even attract the target to the object of happiness. It will essentially calm and lure the target, creating a sense of comfort or want for contact. It will usually lessens the target's intention of harming or negatively targeting the target ( with the exception of non harming binding techniques ), and prevents the target from using offensive techniques, while summons won't be able to attack at all, up to a certain extent.

With Arya occupied in pure bliss, Hotaru followed up as she immediately made a quickly performed single hand gesture - this allowed her to release a powerful cutting torrent of liquid perfume from her mouth. She would have intricately infused an additional amount of chakra into it, increasing its potent nature as a result, while also encasing it in a shield of bubble gum as well. The blissful glittering liquid perfume, its aroma was divine, carrying the scent of fresh cookies baked in the morning. “How do you like that? Tasty enough?!” she snickered in a wicked tone.

(Meromeroton: Bane ღ Bane ) Perfume Release: Antoinette's Naiveté ღ Grande-Plié
Rank: D-S (S)
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 10-40
Damage Points: 20-80 (80 + 20 = 100)
Description: Grande-Plié allows the user to materialize a large quantity of Main Release perfume from her body and direct it to the opponent in a multitude of manners. The strength and quantity of the perfume are dependent on the chakra and rank used.After the user directs the perfume, the user is able to change the direction once, with one handseal. The liquid has the appearance of a swarm of jasmine blossoms and fine brioches, even though it's a concise mass of liquid. A particularity of this technique is that, while having the properties of Main Release perfume, its actual scent is variable, allowing for the user to mimic any smell, be it chocolate, croissants, fruits, etc. Exposure to air has the perfume become scentless and inert after 3 turns.

Note: B rank and higher can only be done once every 2 turns. A rank can only be used 5 times. S rank can only be used 3 times per battle.
Note: Changing directions counts toward the 3 jutsus per turn limit*
Note: With another handseal, the user is able to materialize the perfume inside vials, which will keep the perfume indefinitely, without exposing it to air*
*Inert and scent-less perfume can replace as a medium of using other Perfume techniques*
( Kyuu-tsuki ) - September (Passive)
Type: Tool
Rank: S
Range: Short - Long
Chakra: N/A ( +50 per turn ) ( -50 per turn to an opponent )
Damage: N/A ( -20 to an opponent's technique )
Description: September is a small orb-like self-sustained chakra battery that can be pre-charged with basic chakra, or senjutsu chakra. If charged with basic chakra it will be compatible with any non-hostile shinobi. The battery has two capabilities called charge and drain. Charge allows a shinobi to draw chakra from the battery or apply it to their techniques and drain allows the battery to draw chakra from a shinobi or their techniques. The battery has a max capacity of 10% of the wielder's normal chakra supply.

Charge: While in direct contact with the battery or while it is on their person a shinobi can passively absorb chakra directly from the battery through contact. It can be used while still hidden or in a pouch not needing to be pulled out. It allows the shinobi to draw up to 10% of their chakra supply from the battery at a rate of fifty per turn allowing for them to regain chakra or to supply exhausted allies with chakra. It can also be used to provide senjutsu chakra instead of chakra at a quicker rate allowing them to gain ten percent of their chakra as senjutsu chakra passively, this senjutsu chakra allows them to enter Sage Mode but can only be done once usually exhausting the battery. When exhausted the battery is still able to use its drain ability. Alternatively, like the name implies the battery can be used to charge a technique with ten extra chakra providing it a twenty damage boost. This is done in the same timeframe as the augmented technique and can only be done twice with a two-turn cool-down.

Drain: If a hostile individual tries to use the battery it will absorb their chakra instead of giving them chakra at a rate of fifty chakra stolen per turn. The wielder of the battery is also able to instigate this process passively by making direct contact with the opponent allowing them to instigate the process stealing fifty chakra per turn where contact is made. Additionally, through this draining ability, the battery is able to steal ten chakra from a technique causing it to weaken by twenty damage. This is similar to the capabilities of the Scientific Ninja Tool: ( Abusōbu Ude ) - Absorption Arm on a much lower and more basic scale. Where that can absorb entire jutsu this battery can only absorb ten chakra storing it in the battery. This portion of the drain ability will cost a move slot, can only be used once per turn and only twice per battle.
Note: The wielder can only carry a single chakra battery
Note: Must state the ratio of basic chakra to senjutsu chakra that is found in the battery
( Kowaski Bakudan ) - Bursting Bomb
Type: Supplementary
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: A supplementary jutsu, the user wraps a bubble of colored gum around elemental ninjutsu he spits out. This allows him to coat the jutsu with a small bubble that explodes outwards when burst. Due to this, this allows the user to reduce 20 damage from an opposing jutsu from the clash, weakening it one rank as the coated jutsu makes contact.
Note: This can only used with matter based elements that can be spit out, not energy based ones.
Note: This can only be used once every two turns.

1935 > 1,825
Health Points: 200
Chakra Siphon: 40/100
AP Spread: Mind: 6 | Body: 5 | Spirit: 8 | Agility: 4 | Dexterity: 4 | Vitality: 0 (Chakra: 0 | Health: 0)
Tracking: 30
Speed: 8
 

The_Empire

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A strange feeling starts to come over Arya. A feeling she rarely has. She knew something was wrong with her. She didn’t know exactly what it was but she can feeling it.

Arya makes one hand seal and has a large amount of trees to bloom from the ground. These trees have flowers that blossom that release pollen that if it inhaled renders them unconscious. These trees aren’t used for attacking but supplementary. It is done after the first illusion jutsu and down before the second one. These trees bloom throughout the whole terrain.

(Mokuton: Kajukai Kōrin) - Wood Release: Advent of a World of Flowering Trees
Type: Supplementary/Offensive
Rank: S
Range: Short-Long
Chakra: 40 (+10 Chakra fortification =50)
Damage: 80 (+20 =100)
Description: The user after performing the snake hand seal take advantage of the innate properties of Wood Release to be able to force trees to grow on any surface in an instant the user creates a dense forest of flowering trees. The pollen produced by these flowers is then released into the surrounding atmosphere and when inhaled, quickly renders the afflicted target unconscious. One way to counter this technique is to destroy the trees.
Note: Can only be used by Madara Uchiha or Hashirama Senju biographies.

With her sensory ability from her mode she can still tell where her opponent is located. She performs four hand seals and creates a bamboo prison of rocks.

(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Type: Supplementary/Defensive
Rank: C
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars to rise from under ground. They can then be controlled to surround their opponent and create a bamboo-like prison of rock.

150 -10 -40 -15 =85
 

Alyx

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The Candy Maker was quietly taking in how her opponent reacted towards the illusion, though she wasn’t sure if she was just good at counteracting the imprinting nature of Ganmi Illusions. One thing she knew however - her opponent was subdued still, capable of tasting her chakra still lingering within. “WAHAHAHA! PURE HAPPINESS!” was thrilled - but her attempt at using her follow up was rudely interrupted when she tasted specific flavors pooling around the terrain. “Salty…and Savory…” she lamented on the unique combination, as well as it’s texture. Forestry would begin to grow and populate the terrain very quickly; much to her dismay - but the Candy Maker simply smiled.

She continued, holding onto her Perfume chakra nature. “I like a little spicy in my dishes…so why not this!” she said, making five handseals quickly as she exhaled a powerful stream of liquid perfume. This time still coated in the bubble gum coating, but as it made contact - she would have tailored the Perfume’s natural strength and weakness, using the “Specific” Release.

As a result, the green and amber soapy Perfume melted the trees, having gained a strength vs Organic Elements - as it quickly melted away, weakened from interaction as she spun around in all directions and leaving the trees unable to release their pollen. In its place? The alluring scent of the lightning mountain’s lilies and woodland scents proliferated, which when inhaled - and illusion was placed, layering into the already nightmare she had induced into her target (S+S).

Maiden’s barring barbaric clothing started to circle the incapacitated prey - their emerald hair framing neatly with their porcelain shine. The sheer scent caused further illusionary pain of their now insides melting, as the woman gently kissed and touched the already melting portions from the initial illusion, causing the intense burning to amplify.

In reality, however - if left unattended - the real acidic perfume would violently melt the surface of his skin, the corrosive nature leaving bone and muscle to be presented. “If you want me to stop, you can just happily as me to!” she laughed hysterically. While latter portions of the trees possibly remained outside of the vicinity - she would assure no more can be reached towards her as she also would have then released an ocean of corrosive saliva, quickly attempting to drown out the area completely.


(Meromeroton: Suzuran Ouhikoku ღ Kourui Makkura) Perfume Release: Boadicea's Queendom ღ Scented Tears
Rank: S
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: After 5 handseals, the user is able to produce a much heavier perfume and raw version of perfume, akin an essential oil, which will contain a much higher intake of the Earth element than the other elements used to create Perfume. This will mess with the pH balance of the technique, giving the perfume's body either an strong acidic or a strong basic/alkaline property. It is translucent with a greenish and amber coloration. If acidic, it will have a greater momentum and more fluidity, being a more liquid oil, enabling the user to spit it out as a pressurized stream or as a spread out volume of perfume. If basic/alkaline, the perfume will be more viscous and slippery, with the consistency of liquid soap, being a more syrupy oil, and can be spat out as a spread out mucus or be exuded from the user's hands. The perfume will corrode and melt organic materials and elements, instead of merely being toxic to it, as described in the element's submission, but will retain it's weakness to Earth and advanced Earth Elements ( Metals, Crystals, Ores, excluding Organic Elements ). The oil perfume will exude a powerful and acidic/basic scent (to a lesser extent than the body), with natural influxes of lily of the valley and woodland scents, which carries powerful genjutsu, making the opponent feel as if his insides are melting, translating in excruciating pain. The manifestation of the illusion is the sight women in barbaric or northern gowns with long green hairs, which will be touching and kissing the opponent, provoking the melting pain as they do it. The women only appear in short range of the perfume, on contact, and appear in conjunction with the perfume's body, not replacing it or concealing it. It is more of an embellishment than an actual offensive genjutsu.

*Physical Effects: Liquid Acid (Ph=1, similar to gastric acid) or Viscous Base/Alkali (Ph=13, similar to lye), Corrosive*
*Illusionary Effects: Green Haired Women, Excruciating Pain of being Melted*
*Can only be used once every 3 turns, for a maximum of 2 times per battle*
*Lasts three turns, after which the perfume becomes inert and scentless, with it's pH balanced. This can then replaced the medium for other perfume techniques*
*Follows the Elemental S&W*
*The user is capable of compressing the perfume in a vial, through an additional handseal, where it will be kept indefinitely, without exposure to the air. If exposed, the perfume will have the same spread and properties as described*

( Kowaski Bakudan ) - Bursting Bomb
Type: Supplementary
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: A supplementary jutsu, the user wraps a bubble of colored gum around elemental ninjutsu he spits out. This allows him to coat the jutsu with a small bubble that explodes outwards when burst. Due to this, this allows the user to reduce 20 damage from an opposing jutsu from the clash, weakening it one rank as the coated jutsu makes contact.
Note: This can only used with matter based elements that can be spit out, not energy based ones.
Note: This can only be used once every two turns.
(Tsuba Kijutsu: Myousake ⋓ Meiwain ) Black Tongue Arts: Dark Licorish ⋓ Nectar
Type: Supplementary,Offensive, Defensive
Rank: N/A /(E – S)
Range: N/A /(Short – Long) (A)
Chakra Cost : +10 chakra for each water technique/(5 – 40) (30 + 10 = 40)
Damage Points: N/A /( 10 – 80) (60)
Description: Nectar is the most basic application of the Black Tongue Techniques. Because it’s intimately connected with the basic element Water, in behavior, weaknesses and strengths, the primary purpose of this technique is to describe and adapt Ganmi’s corrosive Saliva to any known Water Techniques that are or can be spat from the mouth. Through this technique, the user will activate the salivary glands and infuse them with chakra, spitting out any amount of saliva and then modeling it after a known spat Water Technique. The user pulls from the mouth, instead of the gut, but the saliva will follow everything else about the original water technique that is being adapted, including hand seals and restrictions. While intimately related to water, a clansmen doesn’t necessarily require the water element to use this basic technique, though becomes severely restricted by the lack of it. For Ganmi lacking a water affinity or for those who do have it, this technique can be merely used a basic creation technique for the clan; ranging from forming the saliva into constructs, projectiles, tools to wield on hand like swords, kunai or even blasst of saliva, that can take the form of a thin stream or a scattered splash and can only be used up to A rank. This is the active portion of the technique, requiring the needed amount of chakra to manipulate the saliva, thus dealing damage based on the rank of the technique. The creation method of this technique is only limited to the user’s own imagination. Adapted defensive/supplementary techniques gain offensive properties due to the corrosive nature of the saliva if applicable and logical, dealing damage equivalent to its rank. Ganmi with Water affinity, Toxire Paladar and Candy Maker will need to post this technique alongside the desired water technique; it will not count as a move despite requiring more chakra than the water technique original requires. S rank version of active ability can only be thrice per battle and A can only be used 4 times, requiring a cool down of two turns before being able to be used again while leaving the user unable to use Black Tongue Arts above B rank in the same or next turn. B rank requires one hand seal, A rank requires two and S rank requires three.

NB: Due to not releasing the illusion, you take 90 (-5 from your Spirit AP DMG reduction).
 
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