(o O_O)=O q(O_O q)

Gobi Gobletsson

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Didn't I teach you an element or something way back? I recall your original username, Erzo-berzo.

Yeah, unofficial - How I despise the Kiyoshi kin ._. How far are you in your training? I'll be using Earth King biography, in sig. You may go first. If you want the terrain changed, VM.
 

Erzo

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Didn't I teach you an element or something way back? I recall your original username, Erzo-berzo.

Yeah, unofficial - How I despise the Kiyoshi kin ._. How far are you in your training? I'll be using Earth King biography, in sig. You may go first. If you want the terrain changed, VM.
Not very far. Just two Kiyoshi jutsus. o-o
And yes, you taught me Water for a bit. lol
____

Anybody ever tell you have weird ears?

Said Roy to his drowsy looking opponent. He needed to know what kind of person he was fighting in order to plan his attacks. Would the man get angry and go to kill him? He hoped he would. He wanted an opponent who didn't think, they're always the ones who are easy to kill.

After waiting and getting no reaction, Roy decided he would do the honours and begin the series of attacks by making water rise up from the ground beneath you without making the ground vibrate, warning you of any incoming attack. This would catch you off guard and knock you up into the air where you're left vulnerable.

Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.



As you're in mid air, I wave my hands at you, creating a thin blade of wind on each finger. The blades of Wind would form at an extremely quick pace and head towards you as they attach together to make a scythe of sharp air, capable of slashing through your body as well as covering a large area, width wise.

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.



After launching the wind attack, Roy waited for you to respond. It was a test. He wanted to know whether you were capable of escaping an attack of this level or not, after all, there was no point in wasting a lot of chakra on an opponent who isn't worth it.

*Ignores talks of M&M factory!*
 

Gobi Gobletsson

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Not very far. Just two Kiyoshi jutsus. o-o
And yes, you taught me Water for a bit. lol
____

Anybody ever tell you have weird ears?

Said Roy to his drowsy looking opponent. He needed to know what kind of person he was fighting in order to plan his attacks. Would the man get angry and go to kill him? He hoped he would. He wanted an opponent who didn't think, they're always the ones who are easy to kill.

After waiting and getting no reaction, Roy decided he would do the honours and begin the series of attacks by making water rise up from the ground beneath you without making the ground vibrate, warning you of any incoming attack. This would catch you off guard and knock you up into the air where you're left vulnerable.

Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.



As you're in mid air, I wave my hands at you, creating a thin blade of wind on each finger. The blades of Wind would form at an extremely quick pace and head towards you as they attach together to make a scythe of sharp air, capable of slashing through your body as well as covering a large area, width wise.

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.



After launching the wind attack, Roy waited for you to respond. It was a test. He wanted to know whether you were capable of escaping an attack of this level or not, after all, there was no point in wasting a lot of chakra on an opponent who isn't worth it.

*Ignores talks of M&M factory!*
A nonchalant look was his reaction to this officer looking guy, and without further ado, he allowed him to go on first. Upon the materlizing of the water, the splashy sound is to be heard, and instinctively he placed his arms in a form of an X, whereafter being launched into the air. Unbalanced or not, it didn't matter, after focusing his chakra for a tad, he swung his arms to the sides unleashing a fiery wave of fire into every direction, clearing the area around him.

Type: Offensive
Rank: S
Range: Short - Mid
Chakra cost: 40
Damage cost: 80
Description: The user cross his arms infront of his head, forming a 'X' a gathers huge amount of fire chakra within himself. He then as he have gathered the fire chakra which takes near to no time, swings his arms to each side releasing a huge burst of fire from all angles of his body, which results in a huge shockwave of fire which destroys everything in it's path.
~Useable twice per battle.



The wave of fire will evaporate the water below him, and at the sametime bring pressure upon Roy. It would aswell after eating up the wind strike, procced directly at Roy.

That aside,. Amaimon adjusted himself mid-air, and returned back onto the ground, upon landing he planted his fist into the soil causing a wave of loose earth to shoot up infront of him, and continue spread out infront of him, covering a wide area, drowning his opponent in the earth if he should've, as he hoped for, blocked the fire technique.

Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality and create a landslide that is directed towards the enemy target.

 

Erzo

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A nonchalant look was his reaction to this officer looking guy, and without further ado, he allowed him to go on first. Upon the materlizing of the water, the splashy sound is to be heard, and instinctively he placed his arms in a form of an X, whereafter being launched into the air. Unbalanced or not, it didn't matter, after focusing his chakra for a tad, he swung his arms to the sides unleashing a fiery wave of fire into every direction, clearing the area around him.

Type: Offensive
Rank: S
Range: Short - Mid
Chakra cost: 40
Damage cost: 80
Description: The user cross his arms infront of his head, forming a 'X' a gathers huge amount of fire chakra within himself. He then as he have gathered the fire chakra which takes near to no time, swings his arms to each side releasing a huge burst of fire from all angles of his body, which results in a huge shockwave of fire which destroys everything in it's path.
~Useable twice per battle.



The wave of fire will evaporate the water below him, and at the sametime bring pressure upon Roy. It would aswell after eating up the wind strike, procced directly at Roy.

That aside,. Amaimon adjusted himself mid-air, and returned back onto the ground, upon landing he planted his fist into the soil causing a wave of loose earth to shoot up infront of him, and continue spread out infront of him, covering a wide area, drowning his opponent in the earth if he should've, as he hoped for, blocked the fire technique.

Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality and create a landslide that is directed towards the enemy target.

Astounded by the amount of Fire released by the man with the puny body, Roy realized underestimating his opponent would not earn him the win. Without a moment of hesitation, Roy would release an intense wall of Fire which heads towards the incoming Fire and hits head on. The two attacks would neutralize each other due to having the same amount of power.

Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.



Once the fire has cleared, Roy notices the Earth suddenly almost 'explode' as it heads towards him, he creates a cloud of energy to lift him high above the ground (2/3 meters) as it moves into the area to his right, in an arc, away from the landslide and mid range to the Earth Kings left side. As he heads towards his location, Roy decides to create two Sharp spears of energy side by side, a meter behind his opponents head. The spears then thrust forwards, aiming to slice the opponents head open without him even knowing about their creation.

Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.


x2
 

Gobi Gobletsson

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Astounded by the amount of Fire released by the man with the puny body, Roy realized underestimating his opponent would not earn him the win. Without a moment of hesitation, Roy would release an intense wall of Fire which heads towards the incoming Fire and hits head on. The two attacks would neutralize each other due to having the same amount of power.

Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.



Once the fire has cleared, Roy notices the Earth suddenly almost 'explode' as it heads towards him, he creates a cloud of energy to lift him high above the ground (2/3 meters) as it moves into the area to his right, in an arc, away from the landslide and mid range to the Earth Kings left side. As he heads towards his location, Roy decides to create two Sharp spears of energy side by side, a meter behind his opponents head. The spears then thrust forwards, aiming to slice the opponents head open without him even knowing about their creation.

Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.


x2
Having fought Kiyoshi and it's kinsmen on several occassions, actually a bit too much to his own liking, Amaimon immediately recognized the ability of energy manipulation as the man emerged above the wave of earth, on silver coloured cloud shape.. Already kneeling down he swayed his hands besides his ankles removing to weights in one motion throwing them behind him as he disappeared in a blur motion.
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.



The needles clashes behind him as he vanishes, though this was of course unknown, but it has little of importance, just thought I would mention what happened to them.

Withouth much further ado, after vanishing in a blue motion Amaimon runs at the same destionation Roy seems to be flying at, however only to meet him on the way - As he sets off launching himself towards you(Jumps). What seems to have happened from your point of view, is the shinobi vanishing after throwing the weights behind him(Would cause a ruckus where they land as well causing a sdustscreen to erupt.), and seemingly appears to your right mid-air about two meters from your location.

Since we're both moving towards eachother with high speeds the closing time would be near to zero time. Anywho, as the earth king seemingly appear your side, hes already performing the o'so legendary move - Dynamic Entry, launching his leg directly into your right cheek, knocking you off your cloud and causing you to descend towards teh ground.

Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.

 

Erzo

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Having fought Kiyoshi and it's kinsmen on several occassions, actually a bit too much to his own liking, Amaimon immediately recognized the ability of energy manipulation as the man emerged above the wave of earth, on silver coloured cloud shape.. Already kneeling down he swayed his hands besides his ankles removing to weights in one motion throwing them behind him as he disappeared in a blur motion.
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.



The needles clashes behind him as he vanishes, though this was of course unknown, but it has little of importance, just thought I would mention what happened to them.

Withouth much further ado, after vanishing in a blue motion Amaimon runs at the same destionation Roy seems to be flying at, however only to meet him on the way - As he sets off launching himself towards you(Jumps). What seems to have happened from your point of view, is the shinobi vanishing after throwing the weights behind him(Would cause a ruckus where they land as well causing a sdustscreen to erupt.), and seemingly appears to your right mid-air about two meters from your location.

Since we're both moving towards eachother with high speeds the closing time would be near to zero time. Anywho, as the earth king seemingly appear your side, hes already performing the o'so legendary move - Dynamic Entry, launching his leg directly into your right cheek, knocking you off your cloud and causing you to descend towards teh ground.

Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.

Seeing you suddenly disappear, Roy slows down the cloud of energy due to the fact that he had no idea where your current location was. As you appear on his right side, your leg at an extremely close vicinity to his face, Roy decides to decide disappear as 10 flying birds which create a high pitch sound as some fly into your face, distracting you and allowing me to escape as they do so. I would then reform into my original self 30 meters away (So, long range).

Type: Supplementary
Rank: C
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user does the Tiger hand seal. When your opponent attacks you, you disappear into 10 birds flying and chirping away.
You reappear 30 meters away from where you disappeared.



By the time this happens, you would have most likely landed on the ground and so I make 3 huge rock pillars to emerge from the ground below and around you. One would grow from below whilst the remaining 3 could grow from around you, with the two growing from your left and right being slightly angled so that they form the shape of something which resembles a hut. Excluding the one from below you, the pillars would be roughly 3 meters away your location, causing the ground to shake violently as they come out.

As I'm doing this, I'd grab several Kunais (5) all with paper bombs attached to them. I'd go on to drop these Kunais in the area behind me, not activating any of them but instead leaving them for later use.

Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.


 

Gobi Gobletsson

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Seeing you suddenly disappear, Roy slows down the cloud of energy due to the fact that he had no idea where your current location was. As you appear on his right side, your leg at an extremely close vicinity to his face, Roy decides to decide disappear as 10 flying birds which create a high pitch sound as some fly into your face, distracting you and allowing me to escape as they do so. I would then reform into my original self 30 meters away (So, long range).

Type: Supplementary
Rank: C
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user does the Tiger hand seal. When your opponent attacks you, you disappear into 10 birds flying and chirping away.
You reappear 30 meters away from where you disappeared.



By the time this happens, you would have most likely landed on the ground and so I make 3 huge rock pillars to emerge from the ground below and around you. One would grow from below whilst the remaining 3 could grow from around you, with the two growing from your left and right being slightly angled so that they form the shape of something which resembles a hut. Excluding the one from below you, the pillars would be roughly 3 meters away your location, causing the ground to shake violently as they come out.

As I'm doing this, I'd grab several Kunais (5) all with paper bombs attached to them. I'd go on to drop these Kunais in the area behind me, not activating any of them but instead leaving them for later use.

Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.


As you turn into birds, I activate my sixth sense
Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the six senses which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret and allows the user to be able to increase their reaction to incoming taijutsu attacks and not fear death making the user possible to react fast to the attacks.
Note: Can only be used 2 times
Note: lasts 4 turns.
(final jutsu to be restricted)



Flying through the bundle of birds, I grab around one of the birds in my view, crushing it in my hand, as I pass through the rest. Having undergone Sound training, the sound wouldn't disrupt me lots, also being a taijutsu master I adjust myself to said conditions.

Anyways, once passed through I pivot mid-air, allowing me to face the earth as a purple circle of chakra forms beneath my feet creating a sort of platform, allowing me to dash back towards the bundle of birds, well the nine that are left.

♦ Air dash ♦]Rank: B
Range: All
Type: Supplementary
Chakra Cost: 25
Damage: N/A
Description: Air dash is a special move that allows a ninja to jump once, and while they are still going upward, push off of air to jump again in a different direction. It does not allow them to go upward again, only allowing them to dash forward in mid-air, backwards, down, left, or right. How this works is that while a ninja is jumping, they will force chakra out of their feel, forming a purple seal underneath them that look like a circle with 6 points like a star beneath them. From there they will have a split second to dash in any direction with the exception of up. This can be used once per jump from the ground and the dash is fast enough to dodge some attacks.
~Usable only twice.
~Faust can only teach this.



Gaining an overview of the birds before they reunite to reform your body I form a single hand sign causing the wind around them to shape into boxes, caging them. They disclose all but one, killing off eight birds, leaving one alive.

Rank: C
Type: Attack/Defence
Range: Short-Long
Chakra cost: 20
Damage Points: 30
Descripton: The user is able to make clearly visible objects by using their chakra to dense and move the air at great speed. Jutsu can be used to create shapes like small sized pillars of wind, tools, and shields of wind (Just like earth style technique).



The one left alive appears to be on my line of flight, nearing it, as it's caged I dispell the jutsu and grabs it with one hand as I land on the ground. The dust spreads as I land as my coat sways abit in the wind I give you a stern expression. I wave my hand back(The one I'm holdning you with), and throws drops you across the ground, allowing you land a few meters infront of me.

The Silvered bacteria held within your energy manipulation. It's unique, from what I've encountered before. Reform now, Kiyoshi kin.

(I'm really wondering whetever or not you're wounded by me killing off some of the birds. o_O - Anyway, I did like to mention that I immediately after passing through the birds, is turning and is creating the platform, thus they wouldn't have gotten that far, thus allowing me to do as I did, I hope you don't see a problem with it.)
 

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As you turn into birds, I activate my sixth sense
Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the six senses which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret and allows the user to be able to increase their reaction to incoming taijutsu attacks and not fear death making the user possible to react fast to the attacks.
Note: Can only be used 2 times
Note: lasts 4 turns.
(final jutsu to be restricted)



Flying through the bundle of birds, I grab around one of the birds in my view, crushing it in my hand, as I pass through the rest. Having undergone Sound training, the sound wouldn't disrupt me lots, also being a taijutsu master I adjust myself to said conditions.

Anyways, once passed through I pivot mid-air, allowing me to face the earth as a purple circle of chakra forms beneath my feet creating a sort of platform, allowing me to dash back towards the bundle of birds, well the nine that are left.

♦ Air dash ♦]Rank: B
Range: All
Type: Supplementary
Chakra Cost: 25
Damage: N/A
Description: Air dash is a special move that allows a ninja to jump once, and while they are still going upward, push off of air to jump again in a different direction. It does not allow them to go upward again, only allowing them to dash forward in mid-air, backwards, down, left, or right. How this works is that while a ninja is jumping, they will force chakra out of their feel, forming a purple seal underneath them that look like a circle with 6 points like a star beneath them. From there they will have a split second to dash in any direction with the exception of up. This can be used once per jump from the ground and the dash is fast enough to dodge some attacks.
~Usable only twice.
~Faust can only teach this.



Gaining an overview of the birds before they reunite to reform your body I form a single hand sign causing the wind around them to shape into boxes, caging them. They disclose all but one, killing off eight birds, leaving one alive.

Rank: C
Type: Attack/Defence
Range: Short-Long
Chakra cost: 20
Damage Points: 30
Descripton: The user is able to make clearly visible objects by using their chakra to dense and move the air at great speed. Jutsu can be used to create shapes like small sized pillars of wind, tools, and shields of wind (Just like earth style technique).



The one left alive appears to be on my line of flight, nearing it, as it's caged I dispell the jutsu and grabs it with one hand as I land on the ground. The dust spreads as I land as my coat sways abit in the wind I give you a stern expression. I wave my hand back(The one I'm holdning you with), and throws drops you across the ground, allowing you land a few meters infront of me.

The Silvered bacteria held within your energy manipulation. It's unique, from what I've encountered before. Reform now, Kiyoshi kin.

(I'm really wondering whetever or not you're wounded by me killing off some of the birds. o_O - Anyway, I did like to mention that I immediately after passing through the birds, is turning and is creating the platform, thus they wouldn't have gotten that far, thus allowing me to do as I did, I hope you don't see a problem with it.)
As you throw me across the ground, I simply reform and watch you intently whilst recovering and catching my breath.
After a second, I know going easy on you won't work for me and I needed a way to distract you in order to win this battle, so I perform a sequence of 4 hand seals and catch you in a genjutsu where you suddenly appear in your own bedroom within the walls of Amegakure. Once you awaken, you will have no damage, no modes activated leaving you to think as if the events which have occurred were merely a part of a dream and the ninja you fought was one created by your imagination.

Whilst in this genjutsu, your real self is simply standing at a spot, doing nothing, feeling nothing.

Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user makes four handseals, casting an illusion on a single target. The target then appears to 'wake up' in his own bedroom, unhurt and rested, as if the events of the preceding battle were a particularly realistic nightmare. This makes it difficult for the target to break the genjutsu, as he does not notice it. In reality, the target is immobile as his mind believes he is safe in his bed, allowing the user to strike.



As you're in the genjutsu, Roy would go on to spit out a portion of water that is acid straight at your face, aiming to burn your skin off, leaving only raw flesh. You wouldn't hear or see this coming unless you get yourself out of the genjutsu first.

Rank: A
Type: Attack
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user spits out a portion of water that is acid. When the acid contacts skin, the skin just sizzles and disappears. Just leaving the opponent's raw flesh.



I'm one of the birds, the rest are a distraction, I believe.
And I'm not sure if you can catch them, seeing as how they'd be fairly fast, but you didn't kill me and it's only a unofficial fight so I have no reason to not carry on. lol
 

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As you throw me across the ground, I simply reform and watch you intently whilst recovering and catching my breath.
After a second, I know going easy on you won't work for me and I needed a way to distract you in order to win this battle, so I perform a sequence of 4 hand seals and catch you in a genjutsu where you suddenly appear in your own bedroom within the walls of Amegakure. Once you awaken, you will have no damage, no modes activated leaving you to think as if the events which have occurred were merely a part of a dream and the ninja you fought was one created by your imagination.

Whilst in this genjutsu, your real self is simply standing at a spot, doing nothing, feeling nothing.

Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user makes four handseals, casting an illusion on a single target. The target then appears to 'wake up' in his own bedroom, unhurt and rested, as if the events of the preceding battle were a particularly realistic nightmare. This makes it difficult for the target to break the genjutsu, as he does not notice it. In reality, the target is immobile as his mind believes he is safe in his bed, allowing the user to strike.



As you're in the genjutsu, Roy would go on to spit out a portion of water that is acid straight at your face, aiming to burn your skin off, leaving only raw flesh. You wouldn't hear or see this coming unless you get yourself out of the genjutsu first.

Rank: A
Type: Attack
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user spits out a portion of water that is acid. When the acid contacts skin, the skin just sizzles and disappears. Just leaving the opponent's raw flesh.



I'm one of the birds, the rest are a distraction, I believe.
And I'm not sure if you can catch them, seeing as how they'd be fairly fast, but you didn't kill me and it's only a unofficial fight so I have no reason to not carry on. lol
As you start the chain of hand seals I enter a battle stance, however to my surprise I apparently appear to just wake up in my home bedroom. Felt real, however after many years of experience Amaimon had his doubts, having encountered and fought against some of the most skilled Genjutsus users before. Simply to make sure, he activates his curse mark in order to check if his theory is right. (lvl 1 only Curse Seal of Heaven)

Rank :A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A(-5 per turn to target if they us it and target can be self)
Description:This jutsu creates a seal that gives its target more chakra and more strenght.(Curse Mark of Heaven: +10 Nin - +5 Tai. Curse Mark of Earth: +5 Nin - +10 Taijutsu)
Note:Level 2 is double the gain and the damage to the one with the seal)



Just as he thought, he had been caught within a genjutsu, and as the marks of his curse seal spread upon his body, the illusion broke and without much time to react, he had water coming his way.

Fortunately he had a trick up his sleeve, and immediately launches himself forward and through the water unhindered to your surprise, as Amaimon appears on the other side, due his speed he wouldn't have problem in going into close combat with you once more(Reaching you before you can more or less react) - Palm striking your stomach, marking you as a 'totem'.

Amaimon coated himself using said technique;
Rank: A
Type: Supplementary - Defensive
Range: Short - Self
Chakra cost: 30
Damage points: N/A
Description: The user that knows Water release can use their ability to use technique called Water rejection. The first step to use this is to coat themselves in Water water chakra, making it look as if they were forming an orb of chakra from the Doujutsu user's point of view. Then, as any Water technique comes in contact with the Water chakra orb, it will reject the Water from the technique(s), leaving user dry and unharmed. However it makes the user more weaker to lightning techniques and wont protect them from Forbidden ranked water techniques.
Note:
Can be used only twice per battle.

don't ask why I put in a spoiler, I just did.

Rank: A-Rank
Type: Offensive/Supplementary
Range: Short/Mid
Chakra cost: 30
Damage points: 60
Description: The user focuses chakra through his body, marking an object he's in physical contact with as a 'totem', causing the Kanji for 'explosion' to appear on the object. When the user activates it, the totem will use the chakra stored inside it to destabilize itself violently, causing an huge explosion of chakra.
-Can only be used two times per battle.
-Activating the totem does not count as a move if it's done immediately after the seal is applied. Otherwise, it counts as a move.
-Can only be taught by Zero Kelvin.



The Kanji for explosion appears on Roy's stomach, the moment hes marked. Without hestitation Amaimon distances himself(Mid-range) from the 'totem' whilst activating it, causing an explosion of chakra, blowing the Kiyoshi to bits.

Well, despite them being fairly fast they did have to fly 30 meters distance, while I immediatly after passing through them, launches myself back at them. Basically I would be more or less right behind them, though some may fly faster. But that doesn't change the fact that the wind boxes would be made around them, thus they didn't have to catch up to them allowing me to do as I did. It would've been a different story if the boxes of wind at to travel from my location and then cage them.
 

Erzo

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As you start the chain of hand seals I enter a battle stance, however to my surprise I apparently appear to just wake up in my home bedroom. Felt real, however after many years of experience Amaimon had his doubts, having encountered and fought against some of the most skilled Genjutsus users before. Simply to make sure, he activates his curse mark in order to check if his theory is right. (lvl 1 only Curse Seal of Heaven)

Rank :A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A(-5 per turn to target if they us it and target can be self)
Description:This jutsu creates a seal that gives its target more chakra and more strenght.(Curse Mark of Heaven: +10 Nin - +5 Tai. Curse Mark of Earth: +5 Nin - +10 Taijutsu)
Note:Level 2 is double the gain and the damage to the one with the seal)



Just as he thought, he had been caught within a genjutsu, and as the marks of his curse seal spread upon his body, the illusion broke and without much time to react, he had water coming his way.

Fortunately he had a trick up his sleeve, and immediately launches himself forward and through the water unhindered to your surprise, as Amaimon appears on the other side, due his speed he wouldn't have problem in going into close combat with you once more(Reaching you before you can more or less react) - Palm striking your stomach, marking you as a 'totem'.

Amaimon coated himself using said technique;
Rank: A
Type: Supplementary - Defensive
Range: Short - Self
Chakra cost: 30
Damage points: N/A
Description: The user that knows Water release can use their ability to use technique called Water rejection. The first step to use this is to coat themselves in Water water chakra, making it look as if they were forming an orb of chakra from the Doujutsu user's point of view. Then, as any Water technique comes in contact with the Water chakra orb, it will reject the Water from the technique(s), leaving user dry and unharmed. However it makes the user more weaker to lightning techniques and wont protect them from Forbidden ranked water techniques.
Note:
Can be used only twice per battle.

don't ask why I put in a spoiler, I just did.

Rank: A-Rank
Type: Offensive/Supplementary
Range: Short/Mid
Chakra cost: 30
Damage points: 60
Description: The user focuses chakra through his body, marking an object he's in physical contact with as a 'totem', causing the Kanji for 'explosion' to appear on the object. When the user activates it, the totem will use the chakra stored inside it to destabilize itself violently, causing an huge explosion of chakra.
-Can only be used two times per battle.
-Activating the totem does not count as a move if it's done immediately after the seal is applied. Otherwise, it counts as a move.
-Can only be taught by Zero Kelvin.



The Kanji for explosion appears on Roy's stomach, the moment hes marked. Without hestitation Amaimon distances himself(Mid-range) from the 'totem' whilst activating it, causing an explosion of chakra, blowing the Kiyoshi to bits.

Well, despite them being fairly fast they did have to fly 30 meters distance, while I immediatly after passing through them, launches myself back at them. Basically I would be more or less right behind them, though some may fly faster. But that doesn't change the fact that the wind boxes would be made around them, thus they didn't have to catch up to them allowing me to do as I did. It would've been a different story if the boxes of wind at to travel from my location and then cage them.
As Roy sees your body suddenly changing, he recognizes that it was indeed a CM because he too had been given the same gift from the red devil himself. Knowing the power it would give you, he wastes no time in activating his own Curse Mark of Heaven (also level 1) in order to be able to vaguely match you.

Rank :A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A(-5 per turn to target if they us it and target can be self)
Description:This jutsu creates a seal that gives its target more chakra and more strenght.(Curse Mark of Heaven: +10 Nin - +5 Tai. Curse Mark of Earth: +5 Nin - +10 Taijutsu)
Note:Level 2 is double the gain and the damage to the one with the seal)



As soon as he activates it, he sees you suddenly disappear and appear in the area directly in front him, without a seconds thoughts, he releases a scream which hits you in less than a second considering your current position, sending you flying backwards, whilst allowing you to remain in the area short range away from Roy. Roy releases the scream the moment you appear, allowing it to hit you just before you hit his stomach with your fist (since he's unaware of the totem).

Rank: C
Type: Supplementary/Defense
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user concentrating chakra into their vocal cords enhancing throat chakra lets out a scream that travels extremely fast in which can be used to deflect projectiles and send opponents flying.
Note: Travels at 315 speed



Rather than stopping there, as you're sent flying backwards, Roy creates a sharp wall of energy behind you (1 meter) which you crush into almost instantly unless you manage to stop yourself from flying backwards. The Wall of energy would be used straight after the sound jutsu so the wall shouldn't take too long to form. Moreover, the wall of energy would be made once you're roughly a meter away from Roy (due to the sound jutsu) and it'd be made exactly a meter behind you. The wall of energy would have spikes which emerge outwards, allowing them to pierce through your whole body even quicker, and since you're flying straight into them, the damage would be immense.

Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.



(I feel like I'm missing some detail so VM if anything.)
 

Gobi Gobletsson

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As Roy sees your body suddenly changing, he recognizes that it was indeed a CM because he too had been given the same gift from the red devil himself. Knowing the power it would give you, he wastes no time in activating his own Curse Mark of Heaven (also level 1) in order to be able to vaguely match you.

Rank :A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A(-5 per turn to target if they us it and target can be self)
Description:This jutsu creates a seal that gives its target more chakra and more strenght.(Curse Mark of Heaven: +10 Nin - +5 Tai. Curse Mark of Earth: +5 Nin - +10 Taijutsu)
Note:Level 2 is double the gain and the damage to the one with the seal)



As soon as he activates it, he sees you suddenly disappear and appear in the area directly in front him, without a seconds thoughts, he releases a scream which hits you in less than a second considering your current position, sending you flying backwards, whilst allowing you to remain in the area short range away from Roy. Roy releases the scream the moment you appear, allowing it to hit you just before you hit his stomach with your fist (since he's unaware of the totem).

Rank: C
Type: Supplementary/Defense
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user concentrating chakra into their vocal cords enhancing throat chakra lets out a scream that travels extremely fast in which can be used to deflect projectiles and send opponents flying.
Note: Travels at 315 speed



Rather than stopping there, as you're sent flying backwards, Roy creates a sharp wall of energy behind you (1 meter) which you crush into almost instantly unless you manage to stop yourself from flying backwards. The Wall of energy would be used straight after the sound jutsu so the wall shouldn't take too long to form. Moreover, the wall of energy would be made once you're roughly a meter away from Roy (due to the sound jutsu) and it'd be made exactly a meter behind you. The wall of energy would have spikes which emerge outwards, allowing them to pierce through your whole body even quicker, and since you're flying straight into them, the damage would be immense.

Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.



(I feel like I'm missing some detail so VM if anything.)
As I break free from the illusion Amaimon is not, unlike your other move met by the water technique, by merely witnessed his opponent having the same power as himself. Though this didn't bother him to an great extend, and he procceded with his plan to strike his target, however as he sets off he activates

Rank: C
Type: Supplmentary/Offensive
Range: Mid
Chakra cost: 15(-15 per turn)
Damage points: N/A
Description: When the user activates this jutsu, he will release small amounts of earth chakra into the ground everytime he takes a step, lands, runs, etc. By doing so the user will create minor quakes reaching from his location, and up to mid-range around him which will cause his opponent to loose balance, and leave him open. However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release(Like Diamond.). The jutsu may surprise the opponent at first, and cause him to loose balance, though the opponent may be able to adapt and prepare him/herself to keep the balance after the first several quakes.
~Can be activated up till three times per battle.
~However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release(Like Diamond.).



Upon each step, which will be about two to four steps inbetween us, causes minor shakes to occur. Since my speed is higher than normal the shakes happens rapidly after eachother, boosting it's normal 'shakeyness' if so to say. This would cause you to loose your balance, to the extend of falling down on a knee or maybe even falling flat on your butt.

Anyway, it's unclear for me whetever or not you would, or would find yourself able to perform the sound technique, but if you still was to, as my torso is leaned forward to deliver the palm strike and mark you as a 'totem' - The sound would strike my torso area however in response as the wave hits, the weight of my body suddenly increases, being the arm/torso, allowing me to take on the brute force of the Sound wall.

Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.



The sheer weight even causes my body to tilt forward allowing my palm to strike you nonetheless, thus marking you as well. However it also to be said that due my extra weight, the damage would be more devastating than before, capable of breaking bones even. Anyway, after succeding in my doing, the weight jutsu gets dispelled, and I make distance inbetween us(Mid-range) whilst the totem explodes.

Rank: A-Rank
Type: Offensive/Supplementary
Range: Short/Mid
Chakra cost: 30
Damage points: 60
Description: The user focuses chakra through his body, marking an object he's in physical contact with as a 'totem', causing the Kanji for 'explosion' to appear on the object. When the user activates it, the totem will use the chakra stored inside it to destabilize itself violently, causing an huge explosion of chakra.
-Can only be used two times per battle.
-Activating the totem does not count as a move if it's done immediately after the seal is applied. Otherwise, it counts as a move.
-Can only be taught by Zero Kelvin.

 

Erzo

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As I break free from the illusion Amaimon is not, unlike your other move met by the water technique, by merely witnessed his opponent having the same power as himself. Though this didn't bother him to an great extend, and he procceded with his plan to strike his target, however as he sets off he activates

Rank: C
Type: Supplmentary/Offensive
Range: Mid
Chakra cost: 15(-15 per turn)
Damage points: N/A
Description: When the user activates this jutsu, he will release small amounts of earth chakra into the ground everytime he takes a step, lands, runs, etc. By doing so the user will create minor quakes reaching from his location, and up to mid-range around him which will cause his opponent to loose balance, and leave him open. However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release(Like Diamond.). The jutsu may surprise the opponent at first, and cause him to loose balance, though the opponent may be able to adapt and prepare him/herself to keep the balance after the first several quakes.
~Can be activated up till three times per battle.
~However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release(Like Diamond.).



Upon each step, which will be about two to four steps inbetween us, causes minor shakes to occur. Since my speed is higher than normal the shakes happens rapidly after eachother, boosting it's normal 'shakeyness' if so to say. This would cause you to loose your balance, to the extend of falling down on a knee or maybe even falling flat on your butt.

Anyway, it's unclear for me whetever or not you would, or would find yourself able to perform the sound technique, but if you still was to, as my torso is leaned forward to deliver the palm strike and mark you as a 'totem' - The sound would strike my torso area however in response as the wave hits, the weight of my body suddenly increases, being the arm/torso, allowing me to take on the brute force of the Sound wall.

Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.



The sheer weight even causes my body to tilt forward allowing my palm to strike you nonetheless, thus marking you as well. However it also to be said that due my extra weight, the damage would be more devastating than before, capable of breaking bones even. Anyway, after succeding in my doing, the weight jutsu gets dispelled, and I make distance inbetween us(Mid-range) whilst the totem explodes.

Rank: A-Rank
Type: Offensive/Supplementary
Range: Short/Mid
Chakra cost: 30
Damage points: 60
Description: The user focuses chakra through his body, marking an object he's in physical contact with as a 'totem', causing the Kanji for 'explosion' to appear on the object. When the user activates it, the totem will use the chakra stored inside it to destabilize itself violently, causing an huge explosion of chakra.
-Can only be used two times per battle.
-Activating the totem does not count as a move if it's done immediately after the seal is applied. Otherwise, it counts as a move.
-Can only be taught by Zero Kelvin.

As the ground begins to shake violently and I'm about to fall, I enter a state of madness which affects my whole body, giving me more rigid movements, making it appear as if I was slower and somehow worse off than earlier, however, as I'm about to fall to the ground, my legs spasms uncontrollably, in time with the shaking ground, allowing me to remain somewhat balanced from you as you run towards me.

Whilst doing that, I'd simultaneously channel my Lightning chakra onto your clothes, causing your clothing to be imbued in my Raiton chakra. Seeing as how this jutsu causes you to get slightly shocked whenever you make movement, you running towards me at your current speed would cause it to enhance and increase the static electricity build up already present. This should prevent you from carrying on with your run seeing as how each time you run, large build up of electricity would surge throughout your whole body, dealing you damage.

These two jutsus can be done simultaneously because Madness Fist is a state which requires no chakra for activation, allowing me to perform it alongside the Lightning jutsu which in return allows me to prevent myself from falling whilst stopping your run.

Rank: B
Type: Offensive/Supplementary/Defensive
Range: N/A
Chakra cost: N/A
Damage points: N/A
Description: Kyōkiken is a Taijutsu style, based loosely on the principles of Drunken Fist. To enter the Kyōkiken-state, the user must either be insane, or have many experiences with insane beings to draw upon for guidance. Where Drunken Fist revolves around relaxed and fluid movements, the Kyōkiken is the exact opposite. While in the Kyōkiken-state, the user will constantly tense up and seemingly spasm uncontrollably, but like the Drunken Fist, every movement in the Kyōkiken has a purpose. The seemingly heaving and rattling breaths of the user will make it easier for him/her to find a rhythm and flow in their attack and defense. The constant tensions and incoherent rambling of the user will serve to distract the target. Seemingly harmless and slow movements will change their trajectory and speed up considerably. Generally, the user will seem slow and menacing to the target, but the slow and rigid movements can turn into deadly and decapitating strikes with a single, convulsive motion.




Type: Offensive
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: 40
Description: A technique where the user builds and gathers their raiton chakra before releasing it out towards their opponent. Instead of targeting the opponents body, the user targets their clothes. Imbuing their Raiton chakra into all of the opponents garments. The purpose of this is to enhance and increase the chances of static electricity build up created by the opponents clothes when they move via friction and what not. Embedding so much chakra into the clothes of the opponents, that even with the slightest of movements the user experiences small static shocks. This makes tasks such as performing handseals or making bodily movements particularly hard as the opponent will be repeatedly shocked while doing so. Not to mention that tasks such as running and sprinting become extremely cumbersome as large electrical discharges are sent through the opponents body repeatedly. Due to the fact that the larger and more boisterous the movements, the more frequent and powerful the static discharges. This effectively makes the opponents own clothes both their prison and possibly even their demise and undoing. Weather also has a play in the technique, should it be breezy then the opponents clothes will be moved by an exterior force, thus static electricity will be produced. When the opponent uses a water jutsu it plays little role in the static discharges, and if by any chance the discharges and the water meet, the electricity will simply conduct into the water technique as a exceptionally weak current that follows the waters flow and thus slightly empowers the jutsu. Even if the flow of the water was to result in the current conducting towards the opponent, since the static discharges are relatively weak unless exceptionally large movements are made, such as running, the damage dealt wouldn't be that great. Simply minor shock and possibly momentary paralysis at worst.

Notes:
- Can only be used 2x
- Lasts for two turns
- No Raiton jutsu above A rank for the rest of the turn.
- Can only be taught by Scaze



Your speed is no longer beneficial to you.

As you're stood still, not moving because of the shocks you received from your clothes, I form a gigantic and demonic claw from my right hand, having it extend outwards within a second seeing as how you're short range in front of me and I have wind affinity. I'd lift the hand with the claw and perform a downward slapping motion in order to squash your body down into the ground.

Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.


 

Gobi Gobletsson

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As the ground begins to shake violently and I'm about to fall, I enter a state of madness which affects my whole body, giving me more rigid movements, making it appear as if I was slower and somehow worse off than earlier, however, as I'm about to fall to the ground, my legs spasms uncontrollably, in time with the shaking ground, allowing me to remain somewhat balanced from you as you run towards me.

Whilst doing that, I'd simultaneously channel my Lightning chakra onto your clothes, causing your clothing to be imbued in my Raiton chakra. Seeing as how this jutsu causes you to get slightly shocked whenever you make movement, you running towards me at your current speed would cause it to enhance and increase the static electricity build up already present. This should prevent you from carrying on with your run seeing as how each time you run, large build up of electricity would surge throughout your whole body, dealing you damage.

These two jutsus can be done simultaneously because Madness Fist is a state which requires no chakra for activation, allowing me to perform it alongside the Lightning jutsu which in return allows me to prevent myself from falling whilst stopping your run.

Rank: B
Type: Offensive/Supplementary/Defensive
Range: N/A
Chakra cost: N/A
Damage points: N/A
Description: Kyōkiken is a Taijutsu style, based loosely on the principles of Drunken Fist. To enter the Kyōkiken-state, the user must either be insane, or have many experiences with insane beings to draw upon for guidance. Where Drunken Fist revolves around relaxed and fluid movements, the Kyōkiken is the exact opposite. While in the Kyōkiken-state, the user will constantly tense up and seemingly spasm uncontrollably, but like the Drunken Fist, every movement in the Kyōkiken has a purpose. The seemingly heaving and rattling breaths of the user will make it easier for him/her to find a rhythm and flow in their attack and defense. The constant tensions and incoherent rambling of the user will serve to distract the target. Seemingly harmless and slow movements will change their trajectory and speed up considerably. Generally, the user will seem slow and menacing to the target, but the slow and rigid movements can turn into deadly and decapitating strikes with a single, convulsive motion.




Type: Offensive
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: 40
Description: A technique where the user builds and gathers their raiton chakra before releasing it out towards their opponent. Instead of targeting the opponents body, the user targets their clothes. Imbuing their Raiton chakra into all of the opponents garments. The purpose of this is to enhance and increase the chances of static electricity build up created by the opponents clothes when they move via friction and what not. Embedding so much chakra into the clothes of the opponents, that even with the slightest of movements the user experiences small static shocks. This makes tasks such as performing handseals or making bodily movements particularly hard as the opponent will be repeatedly shocked while doing so. Not to mention that tasks such as running and sprinting become extremely cumbersome as large electrical discharges are sent through the opponents body repeatedly. Due to the fact that the larger and more boisterous the movements, the more frequent and powerful the static discharges. This effectively makes the opponents own clothes both their prison and possibly even their demise and undoing. Weather also has a play in the technique, should it be breezy then the opponents clothes will be moved by an exterior force, thus static electricity will be produced. When the opponent uses a water jutsu it plays little role in the static discharges, and if by any chance the discharges and the water meet, the electricity will simply conduct into the water technique as a exceptionally weak current that follows the waters flow and thus slightly empowers the jutsu. Even if the flow of the water was to result in the current conducting towards the opponent, since the static discharges are relatively weak unless exceptionally large movements are made, such as running, the damage dealt wouldn't be that great. Simply minor shock and possibly momentary paralysis at worst.

Notes:
- Can only be used 2x
- Lasts for two turns
- No Raiton jutsu above A rank for the rest of the turn.
- Can only be taught by Scaze



Your speed is no longer beneficial to you.

As you're stood still, not moving because of the shocks you received from your clothes, I form a gigantic and demonic claw from my right hand, having it extend outwards within a second seeing as how you're short range in front of me and I have wind affinity. I'd lift the hand with the claw and perform a downward slapping motion in order to squash your body down into the ground.

Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.


As the electricity shocks a seal located on my back automatically activates

Rank: B
Type: Supplementary
Range: Self
Chakra cost: 25
Damage Points: N/A
Description: Chuubuu Gekitai is a special seal located in the users back. The seal automatically activates when the user has been shocked or paralyzed by an electrical current. Upon activation, the seal will start pouring out wind chakra, manifesting wind throughout the users body. Wind having an incredible resistance to electrical currents, will cause the prevention of further spreading. The after effect of this process will be numbness throughout the body for one turn, due to the electrical current straining the body.

Note: Must know Fuuinjutsu.
Note: Must be placed in the users biography.
Note: Each biography can have up to two seals. Meaning this technique can be used twice per battle. One Seal will be located in the upper back and the other will be on the lower back.
Note: The user cannot perform any genjutsu in the same round.
The user cannot perform any summonings for the same and the following 2 turns.
Note: If the electrical current has enough volts to kill, the seal is void.
Note: Can only be used by Mathias.



Having it pour wind chakra throughout my body the instant the shocks kicks in, I'm allowed to procced with my movement with mere numbness in my body. The time it would take for me to reach you would be enough for this seal to cover up. Unexpected this must have been for the Kiyoshi, I did say, and the palm strike plants itself onto your solar plexus taking your breath.

Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.



However knowing due the numbness that a lightning jutsu was used, and only upon my movement it had seen(Meaning placing the Totem would be silly if I can't get away myself, without overdoing it, lolo), the moment my palm strike hits you, small yet lethal threads of hair is released from ontop of his fingers, they pierce through your body and spread inside of you, hitting vitals area.

Rank: B
Type: Offensive, Supplementary, Defensive
Range: Long
Chakra: 20
Damage: 40
Description: This technique can be seen as the basic manpulation technique in this ''branch''. By manipulation one's hair the user is capable of growing it as it pleases. Make it as sharp, hard, soft, long, short. This technique can be used in many possible ways, such as causing one's hair to go underground and erupt from the ground beneath the opponent.



The hair being small and fine should be near impossible to even spot.
 
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Erzo

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As the electricity shocks a seal located on my back automatically activates

Rank: B
Type: Supplementary
Range: Self
Chakra cost: 25
Damage Points: N/A
Description: Chuubuu Gekitai is a special seal located in the users back. The seal automatically activates when the user has been shocked or paralyzed by an electrical current. Upon activation, the seal will start pouring out wind chakra, manifesting wind throughout the users body. Wind having an incredible resistance to electrical currents, will cause the prevention of further spreading. The after effect of this process will be numbness throughout the body for one turn, due to the electrical current straining the body.

Note: Must know Fuuinjutsu.
Note: Must be placed in the users biography.
Note: Each biography can have up to two seals. Meaning this technique can be used twice per battle. One Seal will be located in the upper back and the other will be on the lower back.
Note: The user cannot perform any genjutsu in the same round.
The user cannot perform any summonings for the same and the following 2 turns.
Note: If the electrical current has enough volts to kill, the seal is void.
Note: Can only be used by Mathias.



Having it pour wind chakra throughout my body the instant the shocks kicks in, I'm allowed to procced with my movement with mere numbness in my body. The time it would take for me to reach you would be enough for this seal to cover up. Unexpected this must have been for the Kiyoshi, I did say, and the palm strike plants itself onto your solar plexus taking your breath.

Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.



However knowing due the numbness that a lightning jutsu was used, and only upon my movement it had seen(Meaning placing the Totem would be silly if I can't get away myself, without overdoing it, lolo), the moment my palm strike hits you, small yet lethal threads of hair is released from ontop of his fingers, they pierce through your body and spread inside of you, hitting vitals area.

Rank: B
Type: Offensive, Supplementary, Defensive
Range: Long
Chakra: 20
Damage: 40
Description: This technique can be seen as the basic manpulation technique in this ''branch''. By manipulation one's hair the user is capable of growing it as it pleases. Make it as sharp, hard, soft, long, short. This technique can be used in many possible ways, such as causing one's hair to go underground and erupt from the ground beneath the opponent.



The hair being small and fine should be near impossible to even spot.
As you proceed with your run, appearing almost unaffected by the Lightning jutsu Roy had used on you, he changes his plans and doesn't carry on to perform the wind jutsu, but instead decides to breath in whilst infusing the air he's inhaling with his wind chakra, allowing his speed, stamina and reactions to increase, as well as his strength in Taijutsu. As he does this, you'd come in with the palm strike, only for Roy to simply slide his right leg at a 90 degree angle, clockwise, so that his left arm is no facing your chest area.

Roy does this as your palm is merely inches away, allowing him to get out of harms way. Moreover, your arm would carry on going forwards since the intended punch had not happened, and there was nothing to stop the force and momentum of your punch. Using this to his advantage, Roy would use his right hand to grab your arm, (nearing your wrists rather than your elbow) and pull further into the direction it was already heading, yanking your arm at quick speeds, dealing you damage which would temporarily hurt. As he's doing this, he'd be using his left hand to deal a blow to the right side of your rib, aiming to deal enough damage which would bring you to your knees due to the jutsus activated beforehand, allowing him to enhance his physical strength. These actions would happen at a fast speeds due to the state activated earlier (Madness Fist) and the new jutsu used to increase speed and reactions, as well as the activated CM which you also have.

Type: Supplementary
Rank: A
Range: Self
Chakra: 30
Damage: N/A
Description: User gathers chakra in his mouth and mixes it with the air that he's breathing in. With a deep breath he increases the amount of oxygen that the air carries and that get's bound to hemoglobin. With the increase of oxygen the hemoglobin carries through the users body, it reacts by much faster burning it up, resulting in increase of speed and strength of the user. His stamina raises and his reaction time cuts down. His awareness, sort of, reaches a higher level. When it comes to numbers, these boosts result in a +10 to taijutsu punches and kicks and a slight boost in speed, equal to one ninja rank. A Sannin ranked member would have the speed of a Kage and so would his tracking speed increase, proportionally, i.e. his awareness. The whole hyperoxygenation process happens inside the users lungs and doesn't have any contact with the air around the user, except the portion of air that he's breathing in. The effect would last 3 turns, before it wears off.
Note: No Wind techniques above S rank, same or next turn
Note: Only McRazor can teach this
Note: Can only be used twice per battle



Not stopping there, as you're distracted by the hand movement and incoming punch, Roy would gather needles in his mouth and carries on to spit them out aiming them directly in both your eyes, aiming to completely blind you, allowing him to gain the upper hand in the fight.

Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.


 
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