Nothing to see here, carry on.

Skorm

ιn ѕιlιco
Elite
Joined
May 1, 2017
Messages
7,962
Kin
10,956💸
Kumi
81,693💴
Trait Points
0⚔️
Awards
Link to CE [x]

(Parajiumufōmu: Yōsai | Palladium Foam release: Fortress)
Type:
Offensive/Defensive/Supplementary
Rank: D-S
Range: Short-Long
Chakra: 10-40(-10 per turn)
Damage: 20-80(on touch)
Description: The jack of all trades release for the parajiumufōmu release. The user can form any structures from the palladium foam they want. The user can create weapons, armour and well anything that they need. D and C ranked usage requires no handseals, B rank requires one, A rank requires two and S rank requires three handseals. D, C and B rank may be used indefinitely as long as the user has a chakra pool, A ranks can be used 5 times per battle and S rank can be used 4 times per battle. A rank variation has a cooldown of one turn per use, S rank has a cooldown of two turns after use. This lets the user channel parajiumufōmu chakra through the earth or anywhere on the field if they have sourceless speciality for the element. The user can also form the foam directly from their body like many other elements. Unless the user fuels chakra into the palladium foam, it will lie dormant on the surface of the earth and have no functionality. Since metal foam is extremely sharp even when compressed it will slice off skin like butter and thus deal damage on direct touch. The user has no immunity towards this and will suffer damage too.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 5 times per battle, with a cooldown of one turn, S rank 4 with a cooldown of two turns.
Note: No other palladium foam techniques in the same turn S-rank version is used.

(Parajiumufōmu: Inshiriko | Palladium Foam release: InSilico)
Type:
Offensive/Defensive/Supplementary
Rank: S-rank
Range: Short-mid
Chakra: 40(-20/turn)
Damage: 80(on touch)
Description: InSilico is an advanced application of the palladium foam release and lets the user take the form of the initial release to benefit from its S/W upon facing a jutsu or otherwise. The user will transform themselves into the metal foam while still maintaining their original size they become quite light and flexible but also very sharp. This is an extremely good counter for taijutsu, kenjutsu and any sort of elemental interaction that is weak towards the metal foam. The user will become faster than before and become very flexible as they are very spongy. A speed boost of 1.5x is granted as well as good evasive manouvers since the user can flex into forms that a metal foam can be compressed/stretched to. In this form, the user can only utilise elements that palladium foam is made out of. This includes fūton/katon/doton. The user can compress themselves to maintain an exremely sharp surface at certain areas or decompress and be able to take on huge kinetic damage as the air spores in the metal foam will absorb and constraint on impact. The user may reform to normal at any time after taking this form.

Note: Usable twice per battle, lasting up to three turns per use.
Note: No A rank and above parajiumufōmu and no S rank and above Fire/Earth techniques after usage for one turn.
Note: Can only be taught by Skorm.
 
Last edited:

Skorm

ιn ѕιlιco
Elite
Joined
May 1, 2017
Messages
7,962
Kin
10,956💸
Kumi
81,693💴
Trait Points
0⚔️
Awards
Black Bone Style
Type:
Nin/Tai/Fūin
Background:
The long lost fighting style of the old circles of Chimeras that had access to the two kekkei genkais of meiton and shikotsumyaku finally unveiled as a new dark hero has found its historical arrifacts on the moon isle where inscriptions and tales of its usage descibed a horror that lasted for generations.
Description on the Abilities and Inner Workings of the Style:
The user of the style must have access to the kekkei genkais known as Meiton and Shikotsumyaku as well as completion of the sealing arts. The style combines Meitons unique absorption properties and uses it to absorb chakra enhanced taijutsu and also pure kinetic energy that is transferred on a hit but also absorbs chalra/kinetic energy when the user hits an opponents guard, i.e a simple taijutsu guard or a chakra shield. The user does this through his/hers dark marka in their palms but also through two seals applied beforehand(must be stated in bio). The seals will remain active at all times and are thus considered passive. They drain -5 chakra per turn. These two seals are placed on the users two feet, effectively to cover kicks as an option. Its on the moment of impact where the absorbed energy from an opponents hit or a hit from the user the dark marks will transfer the chakra in towards the users bones and enhance them with dark chakra. This will then play out on an immediate increase in strength towards the users Shiktosumyaku techniques, which are essentially cqc moves. The user gains buffs to their bones the very secound chakra/energy is absorbed and can be used instantly as the user follows up with a Shikotsumyaku technique, and the style itself allows for unique moves as well. The amount of buff a Shikotsumyaku technique pertains is entirely related towards how much energy/chakra the user has absorbed prior to their follow-up technique. The bones techniques will pertain S/W of both dark and Shiktosumyaku as they are covered in the dark chakra. Not only is this a great combination of elements but its visual effects are most spectacular. A user that choses to specialise in this style receives a bonus in the terms of energy conversion of 10 %. Absorption rules and buff transaction are as follows;

All absorbed chakra and damage are directly inserted towards the users follow-up Shikotsumyaku technique. If 40 chakra is absorbed and 20 damage, that is the buff towards the Shikotsumyako will receive 40 chakra and 20 damage.

User absorbs an S ranked chakra enhanced move, 40 chakra points and 20 damage points increases Shikotsumyaku technique to + 40chakra and +20 damage.

User absorbs S ranked non chakra enhanced move, 20 damage points to increase their Shikotsumyaku technique +20 damage.

These two examples are examples how other ranks are implied. Obviously scaling down with each rank. Also, the absorption of chakra is completely depending on what element it is, if it is neutral to dark, it can absorb 50% of the chakra, if strong to dark, 0%, but weak to dark, 100%. Kinetic energy is always absorbed however.

It is important to note that the seals on the users feet are only compatible with this fighting style and not with other custom/cannon absorption/release techniques.
Example Techniques:
Black Bone Punch
Type: Offensive
Rank: S-rank
Range: Short
Chakra: 40
Damage: 80
Description: The user performs an open palm strike towards a target and saps their chakra into their dark marks. They then instantly form black bones to protrude from the inside of the open palm to penetrate the skin, organs and bones of the target with their black bones. These spikes can re-route in any fashion and strike specific inner organs or otherwise. Since Shikotsumyaku of this rank is harder than steel, this technique will overcome armor as well as attain S/W of dark release up to S rank. The move will increasw damage up to +20 dmg and +40 chakra if the opponent uses any sort of shield or chakra enhanced barrier/defensive manouver made out of chakra that is weak towards dark. If the defense is made of chakra strong towards dark, only the kinetic energy on impact will be converted and thus resulting in a +20 damage boost.

Additional effects and Restrictions:
Users increase their overall tanking abilities to also follow S/W of not only Shikotsumyaku but also Meiton.
 
Last edited:

Skorm

ιn ѕιlιco
Elite
Joined
May 1, 2017
Messages
7,962
Kin
10,956💸
Kumi
81,693💴
Trait Points
0⚔️
Awards
Edits in bold, removed freeform forbidden dmg.
(Igudorashiru) - Yggdrasil
Type:
Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: Yggdrasil is a savagely looking jagged longsword with a bunch of spots filled with bioluminescent light that shines in the same color as the wielders eyes. The swords grip is formed like a root and the entire sword is made by an unknown crystal that is extremey dense. On the grip of the sword there is also a seal;

調和 - Harmony. This seal is responding to a unique bond called harmony element. When the user is within short range from the seal, a passive stream of chakra is being fueled into the seal and out towars the user of the sword. The sword will transform its crystalline structure to that of the special element the user possesses and take on its traits. A harmony element is essentially any element the user possesses and wants the sword to transform into. This needs to be stated in the bio that has the Yggdrasil sword. The sword will not just resemble the element, but also adapt it's strengths/weaknesses and can be destroyed by such and dealing damage accordingly. As the user powers the sword, the sword also powers the user. In connection with the harmony seal, the sword will shift out chakra towards the user and enhance their harmony element that the sword mimics and give it a passive boost of +10 chakra and +20 damage.

The user can utilize the sword like any other sword and use it in kenjutsu techniques while applying elemental properties to them in response to what harmony element the wielder have chosen. If the sword is tossed it will instantly transform back into the crystalized form it originally has if it travels beyond short-range from the user. It will also remove the passive strengths towards the users harmony element. The sword also incorporates a special move which requires the user to pummel it into the ground infront of them with the edge down. This will cause a tremor and erect a huge dome barrier that is invisible to the naked eye. This barrier incorporates fuinjutsu attributes in the sense of crippling chakra supplies of everyone inside the dome. The sword acts like the vessel and the move is the trigger. The barrier saps chakra from opponents and drains their jutsus of power to the point that all forbidden techniques becomes S rank instead. This means that techniques drop in rank and damage. The wielder of the sword loses the advantage of the harmony seal while the barrier is up but does not lose chakra from the barrier. Modes, dojutsu or other active techniques that are of forbidden rank are not affected by this if they are activated before the move has been made. The name Yggdrasil is a nordic ancient name and means the tree of life and around the tree the world ends in a dome shape. The barrier is considered forbidden ranked.

Note: Can only be used by Skorm.

Declined: Alright, this is looking good. There are only a couple of things that are keeping this from being approved as it stands. Firstly, the barrier's area of effect is unspecified. I feel like this would reach a maximum radius of mid-range. The second thing is the barrier itself being F-Ranked. Making S and F-Rank Fuin requires you to have Advanced Fuinjutsu, which I didn't see in your inventory. So right now, that barrier aspect of the weapon would be A-Rank at maximum, which would also change the strength of the effects. But other than that, the weapon is fine. – Goetia
(Igudorashiru) - Yggdrasil
Type:
Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: Yggdrasil is a savagely looking jagged longsword with a bunch of spots filled with bioluminescent light that shines in the same color as the wielders eyes. The swords grip is formed like a root and the entire sword is made by an unknown crystal that is extremely dense. On the grip of the sword there is also a seal;

調和 - Harmony. This seal is responding to a unique bond called harmony element. When the user is within short range from the seal, a passive stream of chakra is being fueled into the seal and out towards the user of the sword. The sword will transform its crystalline structure to that of the special element the user possesses and take on its traits. A harmony element is essentially any element the user possesses and wants the sword to transform into. This needs to be stated in the bio that has the Yggdrasil sword. The sword will not just resemble the element, but also adapt it's strengths/weaknesses and can be destroyed by such and dealing damage accordingly. As the user powers the sword, the sword also powers the user. In connection with the harmony seal, the sword will shift out chakra towards the user and enhance their harmony element that the sword mimics and give it a passive boost of +10 chakra and +20 damage.

The user can utilize the sword like any other sword and use it in kenjutsu techniques while applying elemental properties to them in response to what harmony element the wielder have chosen. If the sword is tossed it will instantly transform back into the crystallized form it originally has if it travels beyond short-range from the user. It will also remove the passive strengths towards the users harmony element. The sword also incorporates a special move which requires the user to pummel it into the ground in front of them with the edge down. This will cause a tremor and erect a huge dome barrier that is invisible to the naked eye. This barrier incorporates fuinjutsu attributes in the sense of crippling chakra supplies of everyone inside the dome. The sword acts like the vessel and the move is the trigger. The barrier saps chakra from opponents and drains their jutsus of power to the point that all forbidden techniques are unusable. This means that techniques drop in rank and damage. The wielder of the sword loses the advantage of the harmony seal while the barrier is up but does not lose chakra from the barrier. Modes, dojutsu or other active techniques that are of forbidden rank are not affected by this if they are activated before the move has been made. This move is based on the principles on the multiple infinite embraces, an A ranked sealing technique that saps chakra from opponents within its reach and hinders them from using techniques above A-rank. This move is similar but instead of hindering an opponent from using S-ranks and above it hinders an opponent from using Forbidden techniques only but instead increases the range of the effective area. The barrier can reach long-range in a 360* degree fashion. The barrier is of course A-rank in nature but due to the users chosen harmony element, it will also play a part in the strength of the barrier and infuse the elemental chakra of the users harmony element into the boundaries of the barrier and enhance its strength giving it an additional Forbidden ranked infusion with the S/W of the users harmony element. This means it can be broken by S-ranked and above techniques that are strong towards the users harmony element but only forbidden if its neutral towards the users harmony element. The name Yggdrasil is a Nordic ancient name and means the tree of life and around the tree the world ends in a dome shape. The barrier is considered forbidden ranked.

Note: Can only be used by Skorm.

(Meiton/Fuinjutsu: Yami no uwagaki | Dark/Sealing Arts: Darkness Override)
Type:
Supplementary
Rank: A-rank
Range: N/A
Chakra: 30
Damage: N/A
Description: Darkness Override is an entirely supplementary technique which incorprates two seals that are placed on the user at all times. These seals are placed on the users both temples on their head and are about the size of of a cent and with the kanj "闇" inscribed on them. These seals remain dormant but are directly connected towards the users tenketsu points that stream from their brain and downwards. The seals do have two different functions but are in sync with eachother. One of the seals will act as a trigger and does this through an overload of chakra concentrated in the users head, i.e a genjutsu or otherwise. That seal activates and then activates the secound seal directly. The second seal will be the one to sap chakra from the technique residing inside the chakra pathway and reduce a foreign genjutsu or other mind manipulating technique with -10 chakra points. This seal doesn't know the difference between the users chakra and the foriegn one and thus also consumes some of the users chakra on usage(30). These two seals needs to be stated in the users bio.

Note: Can only be taught by Skorm.
 

Skorm

ιn ѕιlιco
Elite
Joined
May 1, 2017
Messages
7,962
Kin
10,956💸
Kumi
81,693💴
Trait Points
0⚔️
Awards
(Jinton: Genshi sekai no dasshutsu | Dust Release: Escape of the Primitive World)
Type:
Supplementary/Offensive/Defensive
Rank: A-S
Range: N/A
Chakra: 30-40(10-15/turn)
Damage: 60-80
Description: Escape of the primitive world is a technique in which the user channels dust release chakra through themselves and become an incarnation of the kekkei tota itself. This technique renders the user into a stance where they are made up entirely of dust release. This lets them walk through obstacles that are of the same rank of the technique or through materials that are weak towards dust release. It goes without saying that the user wont simply just fall through the earth as the earth underneath them will disintigrate instantly but it is with intent they can chose to go through objects. The technique is not just for defensive uses but can also be used offensively by running through an opponent or a summon will result in A or S ranked damage according to S/W of dust release but in most cases it will just disintegrate people where the bodies meet. The technique has two ranks, one a bit weaker and one a bit stronger. In the sense of limitations they are similar, no speed boosts are acquired at all during this form, the user cannot use any element beside elements that are based on either fire wind or earth during this form. They can also not use techniques above S rank during this form. A rank version can be used 4 times per battle and can be sustained for a max of 4 turns while S rank version can only be used twice per battle with a maximum of 3 turns for each use.

Note: Can only be taught by Skorm.

(Jinton: Hāmonikkureiji | Dust Release: Harmonic Rage)
Type:
Supplementary
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: Harmonic Rage is a supplementary technique that is used to further increase the effect of a technique within the same time frame. The user perform two extra seals towards their original count and infuse extra chakra into a technique(+10) and increase its damage by 20 points. This technique can only be used four times per battle and may only work on techniques that are active and not passive ones. Can only be used 3 times per battle, with a 2 turn cool down.

Note: Can only be taught by Skorm.

(Fūinjutsu: Shitai | Sealing Arts: Corpseus)
Type:
Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: Corpseus is a passive seal that is incorporated transferred from the user to any solid or liquid technique at the same timeframe. The corpseus seal forms into a kanji sign that then spreads around the structure like a barrier. This barrier works similar to that of the sealing trap explosion seal. This coats any solid or liquid element the user releases and harnesses the sealing formulas unique feature of find its enemies chakra and use it as the trigger. When it is triggered, the seal will explode causing 60 damage points in a blast that stretches up to mid-range away from the vicinity of the seal. The seal still needs to be within short range to activate however.

Note: Can be used in the same timeframe of another technique.
Note: Cannot be used on energy elemental structures(lighting, fire, wind etc).
Note: No fūinjutsu above A rank for one turn after applied
Note: Can only be used 4 times per battle with a full turn cool-down
Note: Can only be taught by Skorm.

(Fūinjutsu: Anākī | Sealing Arts: Anarchy)
Type:
Supplementary
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: Corpseus is a passive seal that is incorporated transferred from the user to any solid or liquid technique at the same timeframe. The corpseus seal forms into a kanji sign that then spreads around the structure like a barrier. This barrier works similar to that of the infinite embraces and on touch with an incoming technique or an opponent it will sap chakra from it. This means that techniques or humaniods that touches the barrier will have degrading effect on their chakra efficiency. Anyone who touches the construct will lose the ability to perform techniques up to Forbidden rank while having their chakra sapped into the construct. An incoming technique will lose 20 chakra points and thus its overall damage as they clash.

Note: Can be used in the same timeframe of another technique.
Note: Cannot be used on energy elemental structures(lighting, fire, wind etc).
Note: No fūinjutsu above A rank for one turn after applied
Note: Can only be used 4 times per battle with a full turn cool-down
Note: Can only be taught by Skorm.
 
Last edited:

Skorm

ιn ѕιlιco
Elite
Joined
May 1, 2017
Messages
7,962
Kin
10,956💸
Kumi
81,693💴
Trait Points
0⚔️
Awards
Custom element Japanese name:
Rifuton
Custom element English name:
Rift Release
The element is based on:
Dark + Earth
Facts that prove the element to be possible (in the manga context):
Rift release is possible because we have seen earth release opening up portals in the sky to drop huge amounts of material on a targeted area. Rift release works similar but incorporates dark style to be able to not only transport materials but also energies.
How it works:
Rift release is a most interesting element as it can react the same way no matter what it comes in contact with making it neutral to every known element. The idea of rift release is using the miniature portals of the dark release’s absorption marks and combine it with earth releases ability to create and open up portals that can transport matter out if thin air. The user of the element will be able to open up rifts anywhere on the field, big or small(depends on chakra input and range depends on rank) and redirect the elements trajectory or placement to somewhere the user wants. A rift will absorb/swallow either pure energies such as raw chakra or elements that have no mass. It can however, with the help of earth release, also interact with solid and liquid elements too. There are several applications of this element that can shred objects in half by opening up two rifts and have only half a body swalloved by the first rift while the other half remains and then close both rifts making an object be cut in half as it appears outside both rifts but has been travelles through the second rift. It can swallow techniques and redirect them or just neutralise them. Rift release is neutral to all elements and is therefore chakra dependant. Spending the right amounts of chakra is the key to make the rifts work. To swallow an A rank technique it would require 30 chakra etc. Humans, summons, clones etc can also be swalloved by the rifts and instead of going by chakra values it would go by the rank of the summon/clone but by ninja rank of the person. Sages are affected only by S rank or higher rift techniques, jounin are only affected by A rank and higher, genin are affected by B rank or higher. A rift cannot disintigrate an object or an energy by itself but can be combined with fuinjutsu to make objects that are trapped in a rift harder to escape, which can be done by chakra surges of higher ranks than that of the rift. Kai, modes or other techniques will break the rift if it is one rank higher to the rift.
Unlike dark releae, no pre absorbed chakra is mandatory to create rifts. Self source creation of rifts are also possible, which overlaps a selected limb with a dark chakra pattern. This area is then an active rift that can swallow matter up to the same rank as the technique.

(Rifuton: Rifutoshīru | Rift release: False logic)
Type:
Supplementary
Rank: A-rank
Range: N/A
Chakra: N/A
Damage: N/A
Description: The rift seal is either applied on the bio at all times or passively activated at the beginning of a match. This seal sucks chakra from the user and converts it into dark chakra which is then manifested into the rift releases portals which has its origin in the earth release. The seal consumes chakra from reserves passively when the user needs dark chakra for their rift release. Cannot be used for dark techniques though.

Conditions to be able to use it:
Completed Dark, Earth and Fuinjutsu.
Is weak to:
N/A
Is strong against:
N/A
Co-creator:
Lordt
Students I passed this custom element on too: ? & ?
 
Last edited:

Skorm

ιn ѕιlιco
Elite
Joined
May 1, 2017
Messages
7,962
Kin
10,956💸
Kumi
81,693💴
Trait Points
0⚔️
Awards
Custom element Japanese name:
(Ekitai) Kuriputon
Custom element English name:
Liquid Krypton Release
The element is based on:
Wind + Lightning + Water
Facts that prove the element to be possible (in the manga context):
Krypton is a naturally occuring noble gas in the common air. It is one of the rarest ones but still always present. The fact that it is present in the ninja world is because there is no evidence to suggest why this element would be the only noble gas rejected from its reality. Other noble gases have already been turned into elements. This one is not different.
How it works:
First of all, air is always present in the narutoverse making it the primary source of Krypton. The wind release is also a source for krypton although it is not pure. This is where the lightning element comes into place and acts as a catalyst and using its raw energy to divide and purify krypton from the wind element or present air. While pure krypton is formed in grand scales the wind release together with water release sub freezes the krypton into an absolutely devastating cold liquid form. This is then the release form of the element and how it us made. Now the properties of liquid krypton as suspected, is that its extremely cold and can quite frankly liquify air or at the bare minimum transform it into sub zero temperatures. As being part of the noble gases, krypton does not react chemically easily with anything. This includes acids, heat, cold etc. Krypton is also completely odorless and colorless. While being in a liquid state it will produce gas vapour around its surface because of its interraction with the surrounding air. Even though krypton is naturally occuring in air it takes chakra to produce and sustain it in its liquid and pure form which means it cannot be self sustained unless a user posesses sourceless materialising for liquid krypton release. The element posseses weight and surface although both are very minimal and can be broken by sheer force easily. Although matter can pass through liquid krypton easily doesnt mean that it doesnt react towards its sub zero temperatures. Solids that have very low thermal conductivity such as bismuth will have a very easy time defeating liquid krypton though. When it comes to lasers or plasmas they will be directly affected by the ultra cold properties of liquid krypton and because it has low thermal conductivity itself, liquid krypton will disintigrate plasmas or lasers for that reason. A person cannot breathe in a lot of krypton without passing out either because of the lack of oxygen.

(Kuriputon: Fuyu no Namida| Liquid Krypton release: Tears of Winter)
Type:
Supplementary
Rank: A-rank
Range: N/A
Chakra: N/A
Damage: N/A
Description: The user liquifies portions of the air around a target and forces it to drop to subzero degrees. This will freeze movement speeds and slowly paralyse their senses while also suffocate them.

Conditions to be able to use it:
Completed Water, Wind and Lightning.
Is weak to:
Wind
Wind is an element that is both the source and bane of liquid Krypton. Because air takes a considerably longer time to freeze, is very thermodynamicaly stable and brute, it can push back the very light substance that is liquid krypton.
Earth
Earth is denser, heavier and packs a punch compared to liquid Krypton. Because of its density, earth doesnt care if it freezes to a very cold temperature when engaging with liquid krypton by itself. However. Earth and metals will drop to subzero temperatures when interacting with this liquid and will easily shatter to pieces if interacted with a hard surface directly afterwards.
Is strong against:
Water
Water is less dense and freezes very rapidly being in contact with liquid krypton. It therefore loses its structure and forms into ice which cannot be controlled by water chakra while also makes it become so brittle that it shatters on touch with liquid krypton. Acids that are liquid share the same fate.
Fire
Burning oxygen(that is fire) doesnt react with krypton whatsoever and will instead be extinguished by the noble gas as it doesnt provide any reactive oxygen to keep the fire going. This includes super hot fire variations as well as lava because of the fact that liquid krypton is too thermodynamicaly stable.
Lightning
Lightning is a plasma and therefore will be obliterated by the stable and unreactive ultra cold liquid krypton. When these nature types collis, lightning will lose its speed and physical properties and fall flat. The same goes with lasers and other plasmas. Energy elements that are not plasmas can be considered weak towards liquid krypton unless they are proven to have very poor thermonuclear interactive capabilities.
Organic materials
Organic materials such as wood, bones, blood etc are considered weak towards liquid krypton because of its temperature drop and lack of oxygen that most organic materials are needed to have around them to suffice in structure.

Co-creator:
Skorm
Students I passed this custom element on too: ? & ?
 
Last edited:

Skorm

ιn ѕιlιco
Elite
Joined
May 1, 2017
Messages
7,962
Kin
10,956💸
Kumi
81,693💴
Trait Points
0⚔️
Awards
Custom element Japanese name:
Eienoton
Custom element English name:
Eternalite
The element is based on:
Yin + Earth + Lightning
Facts that prove the element to be possible (in the manga context):
This element is only hypothetical in reality and if it does exist it has some very powerful elements needed to form it. This is why Yin is needed. We’ve seen dozens of elements based on earth to make it clear its mostly solid. Lightning in this case is used to mobilise the extreme radiation that this element produces(more of that below). Yin has the power to turn things unnatural and is used as an anchor to put all of this element’s properties, in narutoverse, possible.
How it works:
Eternalite is a material unlike anything. Instead of being composed by nuclear atoms, like almost everything in the universe, this material has so much force to it that it has imploded its original state and consits only of quarks. Without having to go too much into it, Quarks is what builds up neutrons and electrons etc. Atoms are built up by these and all the matter we know of so far. However, in the most extreme conditions, such as the core of a neutron star, even the fundamental particles are under enough pressure to implode and turn into the most stable matter in existence - quark matter. From what we know in physics, there are three confirmed types of these quarks, up, down and strange quarks. While up and down quarks form protons and neutrons. Its the strange quarks this element is composed of and where it gets its absurd properties as up and down quarks, under the right circumstance, form the strange quarks which are bigger and stronger in composition. This forms strange matter, the perfectes composition of anything. Even so stable that it can exist outside the neutron stars core once it has been formed.

Eternalite is made from something that cannot decay as it is only consistent of the most stable phase of matter in existence. On the contrary, all matter that comes in physical contact with Eternalite will become Eternalite. This includes humans and animals of course. Now, depending on the rank of the technique or what it clashes with, it will consume the matter to a limit.

All matter is affected by this tranformstion but freely formed matter such as energy based matter has a much lower conversion rate. This means that elements that are liquid, gas and solid are the most suspectible to be annihalated faster and with minimal resistance to fight it off.

Eternalite is, like other quark matter, color superconductive. This means the material conducts light and bends it around it. This is quite an anomaly of a sight and makes it possible to not see through it, but rather see everything around it as if it was a 4D shape as light curves around the matter and reflects back. It also means it reflects all colors in existence at the same time which makes it hard to look at for a longer period of time without experiencing nausea.

Eternalite is so dense that it makes gravity around it bend, not much unlike a black hole, which means it also has a pull factor to it. This is countered by lightning releases input into the material to disable this as much as possible as the user is by no means shielded by this factor. If the user dies and there is eternalite on the field, it will render this shielding off and start pulling things towards it like a magnet, but for all matter. This can of course be prevented by shielding oneself from its dense gravity pull by covering oneself or the material in lightning or destroy it. It is also not conductive to temperature and thus forces everything to drop/rise to its temperature immediately as it is by far too stable to be divided by any sort of temperature.

To clarify, this is indeed a solid material and follows the rules of such. Meaning it will not leave the field unless destroyed and does not require additional chakra to keep stable.

In contact with humans and other creatures it depend on the scale of the technique on the ratio they will also be converted but its universal that on touch you will feel no pain but complete numbness of the area you have had in contact with the material. It will also turn the area into the same aesthetics as the element itself. In order to prevent the element from spreading and taking over, lightning and fire can be used to fend off the effects and other pure energy elements.

Conditions to be able to use it:
Completion of: Yin + Earth + Lightning
Is weak to:
N/A
Is strong against:
Earth, Water, Wind and all types of matter in either solid, gas or liquid form.
Co-creator:
Skorm
Students I passed this custom element on too: ? & ?
 
  • Like
Reactions: System001

System001

Active member
Legendary
Joined
Apr 15, 2011
Messages
19,385
Kin
6,209💸
Kumi
10,911💴
Trait Points
0⚔️
Custom element Japanese name:
Eienoton
Custom element English name:
Eternalite
The element is based on:
Yin + Fuinjutsu + Earth+ Wind​

Facts that prove the element to be possible (in the manga context):
This element is only hypothetical in reality and does exist only in theory it requires powerful elements needed to form it. This is why Yin is needed along with Fuinjutsu affected by Yin for unity. We’ve seen dozens of elements based on earth that make it clear it's possible to summon earth via dimensional means. Wind in this case is used to mobilize the extreme reaction that this element produces when it's created. Yin with the power to turn things unnatural to the world into existence, is used as an anchor to put all of this element’s properties, in narutoverse, possible.

How it works: Eternalite is made of Fuinjutsu affected by Yin release anchoring the unpredictable quarks unitizing the earth release's space-time portal summoning ability as the harnessing source, while as wind release gives it form momentum, thus producing an element unlike anything ever seen. Instead of being composed of actual normal predicable matter, like most-things in the universe, this element has varying state of being, appearing much like Fuinjutsu. When enormous amounts of Eternalite is compacted it becomes a thick liquid gloop with an inner core of it appearing an uncountable amass of Fuinjutsu-characters swarming much like an atom. Eternalite consists only of Yin-attributed quarks, held in control by the Fuinjutsu application as the body. Without having to go too much into it, Quarks being what makes/ builds up neutrons, electrons, and atoms. Yin release and Fuinjutsu acting as the shell & anchor of the element, in its most extreme unpredictable condition such under pressure as the core of an neutron star.

These fundamental particles under enough sealed pressure to implode on the opposing chakra/ object of aim by turning it into the most unstable/unsure state in existence - the quark matter state. From what we know in physics, there are three confirmed types of these quarks, upwards, downwards and strange quarks. While up and down quarks, form protons, and neutrons. It's the strange quarks this element is fully composed of, and where it gets its absurd properties. Of course, all under the right circumstance of Yin release manipulation attributed with Fuinjutsu, all acting as the anchoring factor to these unpredictable quarks, which are potent and stronger in composition to regular matter. This creates strange interactions with other matter, as the unknown & unpredictable composition of matter clashes with the known reality.

Eternalite is made from something that cannot decay as it's already consistent with highest form of the most unstable phase of matter in existence. On the contrary, all matter that comes in physical contact with Eternalite will "become" Eternalite. This includes humans and animals, of course. Now, depending on the rank of the technique or what it clashes with, it will stagnate/halt that subject or object, either removing the opponent's control over the element or in circumstances of living beings it will leave them in a fragile state for the user to take advantage, due to it producing a mental uncertainty of their existence. To living beings: it appears to them as a "clouding of Fuinjutsu characters" within their mind inhibiting their focus on reality.

Eternalite Release acts any other quark matter, color superconductive. This means the material conducts light and bends it around it. This is quite an anomaly of a sight and makes it possible to not see through it, but rather see everything around it as if it was a 4D shape as light curves around the matter and reflects back. It also means it reflects all colors in existence at the same time which makes it hard to look at for a longer period of time without experiencing nausea.

Eternalite is so unpredictability dense that it makes gravity around it bend (minuscule), not much as to a black hole effect, which means it also has a force-attraction factor. It is also not conductive to temperature and thus forces everything to drop/rise to its temperature immediately as it's by far too unpredictable to be divided by any sort of temperature. To clarify, this is indeed a solid material, and follows the rules of such. Meaning it will not leave the field unless destroyed and does not require additional chakra to keep stable.

In contact with humans and other creatures depending on the scale of the technique on the ratio they will also be affected, but it's universal that on contact, they'll will feel no pain but complete insensibility to world. It will also turn the surrounding area into the same aesthetics as the element itself. In order to prevent the opposing chakra/material from spreading and taking over, however its a given any element can be used to fend off it's effects/ via use of Yin/ Yin-Yang Release to counter it.

Usage Examples:

(Eienoton: Sórui No Sakusei) - Eternalite Release: Eternalite Creation

Type: Offensive/ Defensive
Rank: D – S
Range: Short – Long
Chakra: 10 – 40
Damage: 20 – 80
Description: This technique is the most basic application of Eternalite Release, allowing the user to release from any point on their body or from their body. Doing so, the user's chakra will be surged as Fuinjutsu-like characters flow out of their body (depicted in any-color within the visible light spectrum), depending on the user's will, Eternalite will act accordingly to either become liquid or stay in its basic form. As a highly versatile element the user can shape them into a gloop of many forms, however they please. Without further tempering, simply releasing the element in its raw Fuinjutsu-like form, they can send it towards their intent target resulting in a strange elemental clash of Jutsu control seizing. Where's if the user's Jutsu overpower's the opponent's Jutsu, they'll have complete control to redirect their opponent's Jutsu against them.
(Eienoton: Onsutá O Attó) - Eternalite Release: Unknowing Forms
Type: Supplementary
Rank: D – S
Range: Short – Mid
Chakra: 10 – 40 (-20 Genjutsu via this Jutsu)
Damage: N/A
Description: When the user has successfully physically/ mentally affected their opponent with Eternalite Release, if this element's its effects have taken hold, the user can passively use this along with Genjutsu (1 rank lower than this Jutsu) to in the same time frame via through Jutsu. Initiated by making a Boar > Bird handseal, a swift insanely fast seal-like formulation will be created towards their opponent as it inserts itself within them. Whist is possible to simply use the basic form of this Jutsu by simply releasing towards their opponent, doing so the characters created from Eternalite Release will race towards their opponent as upon the user's will necessary for it to find and track its target autonomously. Depending the rank interaction, the opponent can count the Jutsu by using any means to prevent them from being affected.
Conditions to be able to use it:
Yin + Fuinjutsu + Earth + Lightning
Is weak to: N/a
Neutral to all Elements
Is strong against: Advanced Ninjutsu
Neutral to all Elements. However, note that Advanced Ninjutus such as Sound, Smoke, Rain, poison and etc, will be rendered unstable or rather reacting at a more sedate pace.

Co-creator:
Skorm
Students I passed this custom element on too: ? & ?
 
Last edited:
Top