Noni1997 teaches me how to use Raichu I mean Raition [omega5]

Omega

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I wait patiently for my teacher now that I can finally get training in Raition

Previous training:
 
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(Ration: Ikazuchi Kashou) - Lightning Release: Thunder Burn
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user fires a wave of lightning bolts at the opponent.


I began concentrating on building Raiton chakra and gathering a fixed amount into my hand as I focus on its intense vibrations. Once I have gathered the amount of chakra I would need for this tech I began releasing a steady constant flow through the ground from that built chakra. Moreover I use my control over chakra to help guide the wave of lightning into the desired direction which stuns everything it comes across.
 

Noni

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PHP:
[B]Strong points[/B] 

[LIST]
[*] - Insert info -
[*] - Insert info -
[*] - Insert info -
[/LIST]

[B]Weak points[/B]

[LIST]
[*] - Insert info -
[*] - Insert info -
[*] - Insert info -
[/LIST]

[B]Combinations-strategies[/B] 

[B]Ways to counter this technique[/B]  

[B]Questions[/B]
from now on no more performing, just use this template. Okay?
 

Noni

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( Raiton: Raigeki) - Lightning Release: Electric Attack
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: After performing the required hand seals Tiger ? Snake ? Dog the user creates an electric current from their hand that can hit multiple individuals at the same time. Furthermore, it extends into incredible distances and can avoid obstacles.

After performing some hand seals the user will send a electric current from the hand which can attack several different targets of your choosing. Now its very handy because how far it can travel, it also has the ability to avoid obstacles that is covering your opponent. Its a streaming type technique so you will have to keep releasing it and focus on the technique for it travel, dodge, and hit the opponent. Overall its a great finishing combo technique making it hard on the opponent.


(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.

Okay now its a simple technique and it vary from being a projectile or a streaming technique, depends on how you use it. The user will send lightning into their hands and release it towards an opponent sending a wave of electricity. You can send a short stream making it a projectile or continue to send it to make it a streaming tech. You can use it with a water technique. Its fast to perform and simple. Its rather straightforward though making evasion easy.


(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.

Very much similar like the previous one, the user will gather lightning on the palm of their hand, condense it into a electrical ball of energy. The user will then proceed to throw it towards the opponent. It travels very fast to an opponent, its a projectile and its fast to make.
 

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( Raiton: Raigeki) - Lightning Release: Electric Attack
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: After performing the required hand seals Tiger ? Snake ? Dog the user creates an electric current from their hand that can hit multiple individuals at the same time. Furthermore, it extends into incredible distances and can avoid obstacles.

After performing some hand seals the user will send a electric current from the hand which can attack several different targets of your choosing. Now its very handy because how far it can travel, it also has the ability to avoid obstacles that is covering your opponent. Its a streaming type technique so you will have to keep releasing it and focus on the technique for it travel, dodge, and hit the opponent. Overall its a great finishing combo technique making it hard on the opponent.


Strong points


  • – Not limited in range so it is a good technique to use -
  • – Not only does it travel long range it can avoid obstacles -
  • - -

Weak points


  • – you can’t possibly use another jutsu or technique while trying to control this one -
  • – Handseals can make overall combination slower and give the enemy time to react -
  • – If the enemy does have time to counter a D rank wind would suffice -

Combinations-strategies Use at the very end of a move set for combinations because it is slower than certain techs and to use this jutsu to the best ability you have to be able to concentrate on the jutsu. While concentrating you can't use other jutsu.


Ways to counter this technique
Best way to counter is attacking it head on with water or wind.(Fire passes through and Earth is weak against it) With its ability to avoid obstacles and be controlled dodging the jutsu would not be easy.If you can momentarily avoid this jutsu then it would be best to attack the person using this jutsu to disrupt concentration.

Questions
So can this jutsu really be dodged because you are controlling the Raition to follow the enemy?


(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.

Okay now its a simple technique and it vary from being a projectile or a streaming technique, depends on how you use it. The user will send lightning into their hands and release it towards an opponent sending a wave of electricity. You can send a short stream making it a projectile or continue to send it to make it a streaming tech. You can use it with a water technique. Its fast to perform and simple. Its rather straightforward though making evasion easy.


Strong points


  • – Has many different uses so it is not a predictable attack. -
  • – Due to its many uses it can be used in many different scenarios -
  • – It’s simple to combine this jutsu with Suiton -

Weak points


  • – It only reaches up to short range -
  • – Wind jutsu’s of any rank can contend/stop this jutsu. -
  • – Its simplicity for stict attacking purposes allows it to be stopped easily -

Combinations-strategies
This jutsu would work well with the Water whip jutsu. If I didn’t plan on combining this with other jutsu I would use other jutsu to give an opening for me to enter short range.

Ways to counter this technique
Stay mid range or longer. If you do get into short range use taijutsu or fast futon based techs to halt this attack.
Questions
Nope


(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.

Very much similar like the previous one, the user will gather lightning on the palm of their hand, condense it into a electrical ball of energy. The user will then proceed to throw it towards the opponent. It travels very fast to an opponent, its a projectile and its fast to make.
Strong points


  • – Can be used at maximum efficiency anywhere in combo due to its speed and range -
  • – It can reach up to mid range (where most battle start) -
  • – It’s a simple jutsu and won’t lead to many mistakes -

Weak points


  • – Its not really complex so its easy to counter -
  • – The size of the jutsu makes it vulnerable to larger techs regardless of element-
  • – Useless against all futon techs -

Combinations-strategies
I would use this jutsu to keep enemy on the defensive and on his toes until I can set up for more advance techs that will be the main focus within the attack.

Ways to counter this technique
Attack straightforward to stop the attack. Use a stronger attack to halt their attack and continue yours in one turn switching the roles of who is on the defensive and who Is on the offensive.

Questions
Nope
 

Noni

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Dodging is almost impossible. Anyway I want you to use this template. I knows its sudden but I think it is a better template.

PHP:
[B]Perform the technique:[/B]
[B]Creative uses/strengths:[/B]
[B]Drawbacks/counters:[/B]
(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.

The user will send lightning all over their body creating a armor. It can protect against projectiles and simple attacks. It easy and fast to perform also if you get get into contact with an opponent it sends a electric charge hurting the opponent. Only for one attack then its released. Your also a walking target for water attacks.



(Raiton: Iwa Nadare) - Lightning Style: Stone Avalanche
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: By forming hand seals Snake ? Upside down Tiger ? Hands clapped together when near a cliff , the user causes stone and rock to become dislodged and rain down on anyone below it by releasing a wave of electrical energy which weakens the rock and makes it fall as it crumbles. However, this is extremely location-based and needs to be done uphill of a mountain for it to work.

Okay with 2 hand seals and running up a cliff with their hands clapped together, the user will send lightning towards the cliff dislodging the rocks in the clidd and causing the rocks to begin raining down on the opponent. Now this technique is very location based. Also you must have your hands clapped together while running up so you can continue to release the lightning.



(Raiton: Shuurai Rappa no Jutsu) - Lightning Release: Lightning Strike Horn Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will raise their hand infront of them like a sword and it will begin glowing a pale yellow before releasing bolts of lightning in the shapt of a horn that spread outwards allowing it to attack multiple targets.

Underused technique that deserves some credit. The user will raise their hands in front of them and release lightning towards their hand creating a glowing pale yellow color in their hands then quickly release bolts of lightning shaped of a horn. Its spreads outwards while traveling allowing you to attack multiple targets. Fast and easy to perform. Projectile as well pretty darn quick.
 

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Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.

The user will send lightning all over their body creating a armor. It can protect against projectiles and simple attacks. It easy and fast to perform also if you get get into contact with an opponent it sends a electric charge hurting the opponent. Only for one attack then its released. Your also a walking target for water attacks.
Perform the technique:I focus on building up Raition chakra within myself then channeling it throughout my body. Once I have channeled it throughout my entire body I release it from all points so it shoots out like an electric field which creates an electrical armor around my body.


Creative uses/strengths:This can be utilized very well with taijutsu. For instance once you draw the enemy in close and begin to engage in a taijutsu fight you can stun the enemy with this then finish him off with a taijutsu maneuver. Very useful for stopping quick doton attacks or even other quicker attacks.
Drawbacks/counters:As stated if one can successfully pull off a water attack against you, you will end up being electrocuted. It only reaches short range soif an enemy is attacking from mid range and you’re using this jutsu to counter It won’t reach the enemy and you will be stuck on the defensive. Due to the nature of fire and electricity using this against fire is not the best idea.




(Raiton: Iwa Nadare) - Lightning Style: Stone Avalanche
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: By forming hand seals Snake ? Upside down Tiger ? Hands clapped together when near a cliff , the user causes stone and rock to become dislodged and rain down on anyone below it by releasing a wave of electrical energy which weakens the rock and makes it fall as it crumbles. However, this is extremely location-based and needs to be done uphill of a mountain for it to work.

Okay with 2 hand seals and running up a cliff with their hands clapped together, the user will send lightning towards the cliff dislodging the rocks in the clidd and causing the rocks to begin raining down on the opponent. Now this technique is very location based. Also you must have your hands clapped together while running up so you can continue to release the lightning.
Perform the technique:(Hmm let me find a cliff. LOL. There it is) I head towards the cliff and begin running up along it it all the while creating two handseals then clapping my hands together. As I run up the cliff I keep my hands clapped together while channeling raition chakra into it eventually dislodging the stones that then rain down the cliff.


Creative uses/strengths:Good to use against pursuing enemies. Also a good way to dodge and attack at the same time to turn the tables on the enemy.


Drawbacks/counters:Not only does it require two handseals, you have to run up a cliff and channel your chakra. The jutsu takes a little while to develop so it leaves room for counters. Being on the cliff also leaves you vunerable. If there is no clff you can’t use this jutsu.




(Raiton: Shuurai Rappa no Jutsu) - Lightning Release: Lightning Strike Horn Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will raise their hand infront of them like a sword and it will begin glowing a pale yellow before releasing bolts of lightning in the shapt of a horn that spread outwards allowing it to attack multiple targets.

Underused technique that deserves some credit. The user will raise their hands in front of them and release lightning towards their hand creating a glowing pale yellow color in their hands then quickly release bolts of lightning shaped of a horn. Its spreads outwards while traveling allowing you to attack multiple targets. Fast and easy to perform. Projectile as well pretty darn quick.
Perform the technique:I raise my hand in front of me as if I was holding a sword then I begin building Raition chakra and channeling it to my hand. Once enough has been channeled I start to release it and upon that release my hand glows a pale yellor that then quickly release as bolts of lightning. Using chakra manipulation the lightning goes into the shape of a horn and spreads outwards while travellign forward.


Creative uses/strengths:This is a pretty straight forward technique but it’s unusual shape and range make it a tough jutsu to counter.It can also be useful against multiple enemies should you get in a situation against clones or other shinobi.


Drawbacks/counters:The glow gives them a signal that an attack is coming and it really gives them a chance to counter or move out of range.

Yea so if you haven't read my profile intro and past status I was busy with school sp sprry for my lateness. Im trying to get back in the swing of things.
 

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It's alright I understand.

( Raiton: Inazuma ken Fudou ) - Lightning Release: Lightning Blades Levitation
Rank: C
Type: Offensive
Range: Short – Mid
Chakra cost: 15 (-5 per turn)
Damage points: 30
Description: The user will channel their lightning chakra into their sword to increase its cutting capabilities, and then levitate it in front of them. They will then multiply the sword creating two extra physical copies which are then all manipulated to spin rapidly and are controlled to fly towards and cut through the opponent/s through hand gestures. While controlling the weapons, the user cannot mold chakra for other techniques and needs to keep focus.

Okay you need a sword out, the user will channel lightning into the sword increasing its destructive abilites. They will then manipulate the chakra in the sword to have it levitate in front of them. The using shape manipulating multiply the sword creating another two physical copies made of lightning. They then spin rapidly which finally a user will send towards the opponent cutting them badly if hit. Okay this is a slow performance technique as well as you must remain concentrated to execute perfectly. They move at normal speed as well.


( Raiton: Denki Railansho ) - Lightning Release: Electric Discharge Palm
Rank: C
Type: Offensive
Range: Short – Mid (Short range for the discharge)
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their lightning chakra in their dominant hand generating electrical bolts of lightning around their forearm and they then jump into the air. The user will then land slamming their palm onto the ground causing the electrical energy to become discharged sending out bolts of lightning into the ground and around them up to 5 meters.

The user will gather a large sum of lightning chakra into their hand and forearm, then they will jump high into the air. When the reach the ground they will forcefully slam their palm on the ground sending a electrical energy through the ground up to a 5 meter radius, you can also send it forward towards an opponent. Its easy but your vulnerable in the air. Also right when you release the lightning in the ground you can fo straight to another jutsu.
 

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It's alright I understand.

( Raiton: Inazuma ken Fudou ) - Lightning Release: Lightning Blades Levitation
Rank: C
Type: Offensive
Range: Short – Mid
Chakra cost: 15 (-5 per turn)
Damage points: 30
Description: The user will channel their lightning chakra into their sword to increase its cutting capabilities, and then levitate it in front of them. They will then multiply the sword creating two extra physical copies which are then all manipulated to spin rapidly and are controlled to fly towards and cut through the opponent/s through hand gestures. While controlling the weapons, the user cannot mold chakra for other techniques and needs to keep focus.

Okay you need a sword out, the user will channel lightning into the sword increasing its destructive abilites. They will then manipulate the chakra in the sword to have it levitate in front of them. The using shape manipulating multiply the sword creating another two physical copies made of lightning. They then spin rapidly which finally a user will send towards the opponent cutting them badly if hit. Okay this is a slow performance technique as well as you must remain concentrated to execute perfectly. They move at normal speed as well.
Perform the technique: I hold my sword out and channel lightning into the sword as I increase its abilities with Raition. By manipulating and concentrating on the chakra within the sword I cause it to levitate. Continuing to use my chakra I manipulate it so that I have two other blades made of my chakra. Now that I have a control over all three blades I use chakra control to cause the blades to spin rapidly cutting down all in range.
(Question: What happens to my actual sword?)
Creative uses/strengths: Can be used to keep enemies away from close range.
Drawbacks/counters: Pretty slow just as you said. This goves them much time to mess up your concentration and the ability to finish this jutsu




( Raiton: Denki Railansho ) - Lightning Release: Electric Discharge Palm
Rank: C
Type: Offensive
Range: Short – Mid (Short range for the discharge)
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their lightning chakra in their dominant hand generating electrical bolts of lightning around their forearm and they then jump into the air. The user will then land slamming their palm onto the ground causing the electrical energy to become discharged sending out bolts of lightning into the ground and around them up to 5 meters.

The user will gather a large sum of lightning chakra into their hand and forearm, then they will jump high into the air. When the reach the ground they will forcefully slam their palm on the ground sending a electrical energy through the ground up to a 5 meter radius, you can also send it forward towards an opponent. Its easy but your vulnerable in the air. Also right when you release the lightning in the ground you can fo straight to another jutsu.
Perform the technique: I manipulate Raition based chakra and channel it into my dominate hand as electrical bolts are generated around my forearm. Once I have generated enough electricity I jump up into the air and as I land I release the electrical energy by slamming my palm to the ground causing electrical bolts to be sent out around me.
Creative uses/strengths: You can evade an attack yet still go on the offensive at the same time so that is a good advantage. It also reaches mid range all around you. It does not have to be maintained so you can go ahead and perform other jutsu’s afterwards.


Drawbacks/counters: You are vunerable in the air. Plus jumping up like that gives the opponent time to think of a counter to your move. Once could use a myriad of jutsu to counter this move while you are in mid air.
 

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Done with the C-Ranks. I want you to look at the C-Ranks of lightning and make a list 1-5 (1 being highest) of your favorite jutsus and explaining to me why you placed them in this order.
 

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1. ( Raiton: Denki Railanshō ) - Lightning Release: Electric Discharge Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their lightning chakra in their dominant hand generating electrical bolts of lightning around their forearm. The user will then slam their palm onto the ground causing the electrical energy to become discharged sending out bolts of lightning into the ground and around them up to 5 meters.

I like this jutsu because it allows you to dodge certain jutsu’s regardless of their rank and attack in that very same move allowing you to stay on the offensive. Plus you can quickly follow up with other jutsu’s

2. (Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.

I just like the usefulness of this jutsu. Evryone’s favorite move after genjutsu seems to be that blasted stonespike. Using quick defenses like this helps stop or defend other fast techs even if you were restricted. It is also good against taijutsu.

3. (Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short (Short-Long depending on the water technique)
Chakra Cost: 15
Damage Points: 30 (+10 to a water technique when used in conjunction)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.


In addition to be good with water jutsu I like the stream effect it has. Using this jutsu with a clone could prove very effective since the clone could continue the stream making it hard to dodge while you attack from other angles and with other elements putting pressure on an opponent. If you choose it can also be used as a projectile so it serves more than one use.

4. (Raiton: Shuurai Rappa no Jutsu) - Lightning Release: Lightning Strike Horn Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will raise their hand infront of them like a sword. It will begin glowing in a pale yellow before releasing bolts of lightning in the shape of a horn that spread outwards, allowing it to attack multiple targets.


Pretty cool jutsu. It spreads out and can attack a wide range. Useful against annoying clones or Sakun and Ukon bio’s since it will pressure them both to react. That yellow glow just gives the attack away a little bit and gives enemy chance to counter.

5 ( Raiton: Raigeki) - Lightning Release: Electric Attack
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: After performing the required hand seals Tiger → Snake → Dog the user creates an electric current from their hand that can hit multiple individuals at the same time. Furthermore, it extends into incredible distances and can avoid obstacles.


I like the fact that it can avoid obstacles in going to your opponent and it can reach multiple targets. It also has great range on top of that. It requires handseals so it can’t be used right away and it’s ill advise to use short range since those handseals leave you vunerable.
 

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(Raiton: Raiton no Heki ) – Lightning Release: Lightning Release Wall
Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user manipulates their chakra while doing the Ox hand seal and then releases it in front of him whilst holding their hands out. By doing this, the user generates a wall of lightning energy that can defend against certain techniques. The user can use this defence to shock enemy targets who attempt close range combat and deliver massive shocks to anything that comes in contact with it.

A basic defensive technique, after one hand seal the user by placing their hands forward will channel raiton chakra towards their hands and the user will release a wall of lightning. The wall of lightning will cover the opponents entire position from top to bottom. It is made exactly short range of the user as well and the wall being made of lightning means the user can see through it fine to notice the opponent. Also its great to use if an opponent is trying to get in to close for a taijutsu battle, for if they are hit by the wall they will be shocked badly and pushed back by the shocks impact. The wall can easily be overpowered.


(Raiton: Reijingu Sanda) - Lightning Style: Raging Thunder
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage Points: 40
Description: The user creates a half shaped dome of lightning that can be pushed forward in a similar way to a "wave of lightning" attack. It has both paralyzing and shocking properties as well as physical momentum.

The user will create a half shaped dome very quickly, its very simple as well to do so. The user will send raiton chakra from all over their body and release it in a dome shape up front of the user. Its best to use this for short range battle if an opponent is trying to get in close or you can combine it as a finisher in a taijutsu combo. The user will release the lightning energy shocking everything short range upfront of the user. Its very fast to create with no hand seals and can be made in any position including mid air. The user can also see through the dome so they will have view on the opponent. If connected the opponent will be shocked and paralyzed unable to move. Its also a great defensive technique as well being able to intercept basic attacks. Since it only covers frontal view of the opponent you can still attack from behind or the sides this will force them to have to use another tech making for a proper counter as well as many others.


(Raiton: Sanda Saburu) - Lightning Style: Thunder Saber
Rank: B
Type: Attack
Range:Short
Chakra cost: 20
Damage Points: 40
Description: The user gathers lightning chakra around his fist, generating a sphere of pure lightning around it. The user can then punch a target, unleashing the lightning in the form of a localized electrical explosion.

A great jutsu to use for close range battle. The user will send raiton chakra around their favorite hand and condense it to create a orb of lightning around their hand and punch the opponent in any area they wish. This will release the lightning causing an explosion of lightning which can easily shock the opponent and push them back some distance. Its a very basic jutsu as well as very quick to use without hand seal also its purpose is very simple on how to use it but it can only be beneficial in short range battle. I would use this in conjuction with a regular taijutsu and for a finishing blow punch the opponent with this jutsu making for a great short range combo, great aid for close range battle. Now it can also be dangerous with a orb of lightning around the hand you are open for water attacks to shock yourself, you can also use a wind jutsu in close range (Hurricane fist for example) similar to overpower it that will hurt the opponent.
 

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(Raiton: Raiton no Heki ) – Lightning Release: Lightning Release Wall
Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user manipulates their chakra while doing the Ox hand seal and then releases it in front of him whilst holding their hands out. By doing this, the user generates a wall of lightning energy that can defend against certain techniques. The user can use this defence to shock enemy targets who attempt close range combat and deliver massive shocks to anything that comes in contact with it.

A basic defensive technique, after one hand seal the user by placing their hands forward will channel raiton chakra towards their hands and the user will release a wall of lightning. The wall of lightning will cover the opponents entire position from top to bottom. It is made exactly short range of the user as well and the wall being made of lightning means the user can see through it fine to notice the opponent. Also its great to use if an opponent is trying to get in to close for a taijutsu battle, for if they are hit by the wall they will be shocked badly and pushed back by the shocks impact. The wall can easily be overpowered.
Perform the technique: I perform the Ox handseal while channeling Raition chakra into my hands as I hold them out. Once I have channeled enough chakra I begin to release that chakra in one blow further manipulating the raition into the form of a wall to protect me from anything heading towards me or shock all that is near.
Creative uses/strengths: Draw an enemy close who really likes close ranged battles then hit them with this technique to stun them as you finish them off. Any large scaled attacks that cannot be dodged easily should be countered with this as a defensive measure assuming they match up rank wise. You are able to still observe the enemy actions which make this a great defensive jutsu.


Drawbacks/counters: The wall is susceptible to Fuuton and it does not cover all areas so it can’t be used for jutsu that attack in many directions around or above/below the user. It also requires a handseal but it is only one so it is not really that bad.
(Raiton: Reijingu Sanda) - Lightning Style: Raging Thunder
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage Points: 40
Description: The user creates a half shaped dome of lightning that can be pushed forward in a similar way to a "wave of lightning" attack. It has both paralyzing and shocking properties as well as physical momentum.

The user will create a half shaped dome very quickly, its very simple as well to do so. The user will send raiton chakra from all over their body and release it in a dome shape up front of the user. Its best to use this for short range battle if an opponent is trying to get in close or you can combine it as a finisher in a taijutsu combo. The user will release the lightning energy shocking everything short range upfront of the user. Its very fast to create with no hand seals and can be made in any position including mid air. The user can also see through the dome so they will have view on the opponent. If connected the opponent will be shocked and paralyzed unable to move. Its also a great defensive technique as well being able to intercept basic attacks. Since it only covers frontal view of the opponent you can still attack from behind or the sides this will force them to have to use another tech making for a proper counter as well as many others.
Perform the technique: I wanted to test it in mid air so I climb a trees then jump as high off it as I can. As I fall in mid air I begin to channel the Raition chakra all throughout my body and when the chakra has been channeled enough I release while manipulating it in the shape of a transparent dome.
Creative uses/strengths: another good defensive jutsu. It is more efficient since it does not require handseals and it creates half a dome so It protects more of an area than the first technique then it can be pushed forward still short range for an attack. It can even be made in a pinch while in mid air. Maybe if you had a clone you could stand back to back as you both use this tech to portect from the front and behind

Drawbacks/counters: The user is still susceptible to attacks from behind. Since you can still see Genjutsu could be particularly effective against someone using this jutsu. Wind jutsu can easily counter as well.

(Raiton: Sanda Saburu) - Lightning Style: Thunder Saber
Rank: B
Type: Attack
Range:Short
Chakra cost: 20
Damage Points: 40
Description: The user gathers lightning chakra around his fist, generating a sphere of pure lightning around it. The user can then punch a target, unleashing the lightning in the form of a localized electrical explosion.

A great jutsu to use for close range battle. The user will send raiton chakra around their favorite hand and condense it to create a orb of lightning around their hand and punch the opponent in any area they wish. This will release the lightning causing an explosion of lightning which can easily shock the opponent and push them back some distance. Its a very basic jutsu as well as very quick to use without hand seal also its purpose is very simple on how to use it but it can only be beneficial in short range battle. I would use this in conjuction with a regular taijutsu and for a finishing blow punch the opponent with this jutsu making for a great short range combo, great aid for close range battle. Now it can also be dangerous with a orb of lightning around the hand you are open for water attacks to shock yourself, you can also use a wind jutsu in close range (Hurricane fist for example) similar to overpower it that will hurt the opponent.
Perform the technique: I began to gather a good amount of raition chakra into my right hand and channel it. Once I have created enough I condense the raition chakra gathered to create an electrical orb around my hand. I then punch a tree with my right hand releasing an explosion that shocks everything in contact and near it
Creative uses/strengths: It is very close to taijutsu styles. You have much freedom in how you use this. It is best used in combination with taijutsu or even other jutsu’s that are elemental but act like taijutsu’s such as the gale chops and kicks.


Drawbacks/counters: It can only reach short range and is not a good sized attack so it cannot counter other extremely large attacks regardless of rank except maybe earth due to the nature of Raition and it’s cutting ability.
 

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(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.

This is a fast paced technique which I like to use with combos and trying to force my opponent into a corner by sending a multitude of attacks to force them to act fast and make sure they stay on the defensive. The user will raise their hand/weapon send lightning chakra and a discharge is tricked where quickly after a bolt is sent back to the opponent but the user can pretty much send it anywhere around short to mid range. This gives the technique a rather flexible motion and is easy to perform without much hassle and no hand seals but having to raise your hands will keep you occupied and probably lose focus so while doing the jutsu make sure you remain looking at the opponent to know their location. This is mainly a offensive jutsu so their is not much it can do other then that. Right after sending the lightning technique you can continue to another technique making this a great speed base technique which is why it is so combi friendly in battle. Ways to figure this out is when the opponent raises their hands they will release lightning towards the clouds so you can notice it and anticipate an attack. Note if their are no clouds then this jutsu can not be done, so make sure their are some clouds. That also means you can blow the clouds away if used against you.


(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.

This is a rather slow technique. After doing 5 hand seals the user will summon 4 pillars to grow from the ground and around the opponents area. Now the pillars take some time to fully erect and this can leave you open since you need to constantly remain focus on it. I recommend you do a distraction for the opponent to allow them to erect in time or have an ally or clone raise them while you distract them. While they rise you can also hear them and feel vibration which can give it off so it would not be a proper snick attack. Anyway when they rise you will send a lightning chakra to charge through the pillars and on your command bolts of lightning is sent towards the areas it covers. Anything inside the pillars will be shocked and paralyzed. This is great to trap large summons as well as more then one opponent. The pillars expand and cover a large area but make sure you are not caught in the area it is around or you will experience the same fate.


(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage point: 40 (+20 to Water Technique)
Description: After doing the Rabbit → Dog → Boar → Ram → Rat hand seals, the user generates a large amount of lightning from their hands, which can then be either released in an unfocused manner or passed through conductive materials to improve the electrical power of the technique, namely in conjunction with Water Techniques. In fact, certain users have showed that its possible to, if the user has the ability to mold both Water and Lightning chakras at the same time (for example, Darui who has Storm Release), unleash this particular technique at the same time as they exhale/spit some water technique (which needs to consist of a stream of water), combining both in a seemingly consecutive move. Other ninjas will need to use a clone or an ally for the same effect.

Okay this is a very nice jutsu and its sole purpose is to use with combos. The user will send from their hands unfocused lightning chakra, which can travel towards the opponent as a stream. That is fairly simple method which has basic combos and counters to it. Its best feature is it goes hand and hand with basically any water jutsu, not only that but it is a very fast when coming into conjunction with the water. Right when you send out the water, you can perform the technique which will meet with the water almost instantly and travel all through the water. People with storm release who has storm release can send the water and lightning at the same time which is much quicker in a sense, though its still fast with ot without it. Though if you want the same speed having a clone handy is always good. Now little should I say that its power is increase by a lot when with water, has so many combos. The harsh part is you must do some quick hand seals. For the counter I want you to counter it if someone was to have sent a wave of water in conjunction of this jutsu since that is when the jutsu is at its most powerful. Something simple by the way could be to try and create a large barrier, or even use a even larger amount of water to mix in and diffuse the lightning. Also creating a hole to allow the water to fall in can work as well. This is can also be used alone to send none focused lightning to shock an opponent in any range or with a weapon to increase its ability.
 

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(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of LightningRank: BType: OffenseRange: Short/MidChakra Cost: 20Damage Points: 40Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.This is a fast paced technique which I like to use with combos and trying to force my opponent into a corner by sending a multitude of attacks to force them to act fast and make sure they stay on the defensive. The user will raise their hand/weapon send lightning chakra and a discharge is tricked where quickly after a bolt is sent back to the opponent but the user can pretty much send it anywhere around short to mid range. This gives the technique a rather flexible motion and is easy to perform without much hassle and no hand seals but having to raise your hands will keep you occupied and probably lose focus so while doing the jutsu make sure you remain looking at the opponent to know their location. This is mainly a offensive jutsu so their is not much it can do other then that. Right after sending the lightning technique you can continue to another technique making this a great speed base technique which is why it is so combi friendly in battle. Ways to figure this out is when the opponent raises their hands they will release lightning towards the clouds so you can notice it and anticipate an attack. Note if their are no clouds then this jutsu can not be done, so make sure their are some clouds. That also means you can blow the clouds away if used against you.
(Oh yeah…some one had used this against me…barely dodged it as I had no wind training at the time)
Perform the technique:I look around the environment first for clouds for without them…I can’t do the technique and it would be embarrassing. I look for a target to hit with the technique. Once I have all of that settled I raise my blade to the sky as I build Raition chakra and channel it into a cloud above. When I charge the cloud and it is ready to strike I focus on the desired location and it immediately strikes that area without hesitation.​
Creative uses/strengths:This is a great jutsu to use almost anywhere in a combo. Since you can immediately continue more jutsu after this jutsu I would probably use this first and then follow with a fire jutsu because they would be inclined to counter with wind at first.​
Drawbacks/counters:Clouds must be present for this jutsu. People can get ready to counter since they see the user charging the clouds and raising their hand. The attack can’t be delayed or prepared if needed.​
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(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar BindRank: BType: Offensive, SupplementaryRange: Short – LongChakra cost: 20Damage points: 40Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.This is a rather slow technique. After doing 5 hand seals the user will summon 4 pillars to grow from the ground and around the opponents area. Now the pillars take some time to fully erect and this can leave you open since you need to constantly remain focus on it. I recommend you do a distraction for the opponent to allow them to erect in time or have an ally or clone raise them while you distract them. While they rise you can also hear them and feel vibration which can give it off so it would not be a proper snick attack. Anyway when they rise you will send a lightning chakra to charge through the pillars and on your command bolts of lightning is sent towards the areas it covers. Anything inside the pillars will be shocked and paralyzed. This is great to trap large summons as well as more then one opponent. The pillars expand and cover a large area but make sure you are not caught in the area it is around or you will experience the same fate.
Perform the technique:I perform 5 handseals then I begin channeling lightning chakra through the ground. Once enough chakra has been gathered I start to forcefully shape the ground with that chakra shaping them into 4 big pillars that are evenly spaced out around the area. After they have been erected in a finally release the pillars release a barrage of lightning shocking everything inside the area.​
Creative uses/strengths:Use this with maybe a clone or after a genjutsu so you can have enough time to pull this jutsu off. I could use some of my smoke ninjutsu techniques to blind the and distract the enemy from me using this jutsu.[/indent]
Drawbacks/counters:Between the five handseals and the raising of the pillars a long time has passed (relative to a fighters sense) which is enough for someone to counter or get away from the pillars. Either way the opponent is going to see it coming and they will react accordingly.​
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(Raiton: Kangekiha) – Lightning Release: Wave of InspirationRank: BType: OffensiveRange: Short-LongChakra cost: 20Damage point: 40 (+20 to Water Technique)Description: After doing the Rabbit → Dog → Boar → Ram → Rat hand seals, the user generates a large amount of lightning from their hands, which can then be either released in an unfocused manner or passed through conductive materials to improve the electrical power of the technique, namely in conjunction with Water Techniques. In fact, certain users have showed that its possible to, if the user has the ability to mold both Water and Lightning chakras at the same time (for example, Darui who has Storm Release), unleash this particular technique at the same time as they exhale/spit some water technique (which needs to consist of a stream of water), combining both in a seemingly consecutive move. Other ninjas will need to use a clone or an ally for the same effect.Okay this is a very nice jutsu and its sole purpose is to use with combos. The user will send from their hands unfocused lightning chakra, which can travel towards the opponent as a stream. That is fairly simple method which has basic combos and counters to it. Its best feature is it goes hand and hand with basically any water jutsu, not only that but it is a very fast when coming into conjunction with the water. Right when you send out the water, you can perform the technique which will meet with the water almost instantly and travel all through the water. People with storm release who has storm release can send the water and lightning at the same time which is much quicker in a sense, though its still fast with ot without it. Though if you want the same speed having a clone handy is always good. Now little should I say that its power is increase by a lot when with water, has so many combos. The harsh part is you must do some quick hand seals. For the counter I want you to counter it if someone was to have sent a wave of water in conjunction of this jutsu since that is when the jutsu is at its most powerful. Something simple by the way could be to try and create a large barrier, or even use a even larger amount of water to mix in and diffuse the lightning. Also creating a hole to allow the water to fall in can work as well. This is can also be used alone to send none focused lightning to shock an opponent in any range or with a weapon to increase its ability.
Perform the technique:I perform the technique first by performing the handseals Rabbit, Dog, Boar, Ram, and Rat then building up Raition chakra and channeling to my hands. Once enough has been built up I begin to release a stream of electricity through my hands from that built up chakra which travels pretty fast.​
Creative uses/strengths:Using combinations with water really helps power up the jutsu. This gives you an advantage over other basic attacks.The technique is fast and can still meet with water jutsu despite the handseals​
Drawbacks/counters:Very basic technique when used on its own. The lightning is also unfocused which makes it unlikely to kill the opponent. It is fairly easy to counter when not used in conjuction with a water jutsu. It requires five handseals.​
 

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(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

A great ground attack. The user will release lightning all throughout the edges of their skin and with a good thrust send that lightning towards the ground which begins to rush at the opponent, when it gets to the opponent it shock them on the feet sending a surge through their whole body which can hurt them badly. The tendril can also be split apart in separates tendrils to attack multiple targets. I should mention this is a rather loud technique, something you would not use for snick attacks, when you release it around your body cracks are heard and when channeled in the ground you can hear it easily. It travels long range, as well. It move rather fast through the ground also breaking it apart since it uses the ground as a medium so it can disrupt the usage of earth jutsu trying to made or alter the terrain, its great to pressure an opponent with and work with combos. To stop the lightning you can send a large amount of wind towards the ground to diffuse it.


(Raiton: Hiraishin) – Lightning Release: Lightning Rod
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air, charging lightning. He will then unleash the lightning energy at the enemy target in the form of a lightning bolt.

The user will raise their hands towards the ground and begin to gather lightning chakra and charging themselves, while they are being charged you can obviously notice them engulfed with lightning around their body and hear it. As they charge in a quick moment they will then release the lightning they gathered towards the opponent as a bolt of lightning which travels quite fast as a projectile technique which will shock the opponent on contact. Now this is a basic and simple jutsu to use to send at an opponent. Being covered in the lightning will leave you open for obvious water techniques to shock yourself or wind techniques. Though it requires no hand seals you are left to charge lightning needing to stay focus which will leave you open for attacks. Their are many other lightning jutsus quicker then this also the most it goes up to mid range, but never attempt this jutsu in close range battle. Try to distract the opponent while you are charging for the short time, something like have a clone set up or bind them.


(Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user generates lightning-based chakra in his/her palms that they can whip around in order to attack their opponent.

Okay what you will do is simply channel lightning chakra towards the palm of your hand release it and straighten it out into a whip. The whip size travels up to mid range, and stays active until the opponent stops it or the user releases it. You must keep it in your hand for the duration, if you don't do other wise it will be released. Which alos means you will be unable to send other attacks needing to stay focused on this technique. You can whip anywhere you aim and its rather flexible as well being able to move around closed area. Hitting an opponent with it can seriously shock them, nice simple technique. Huge downside is your a open target for water techniques which will shock you. It can be used with combination of close range battle though to use the whip to distract the opponent and then get in close to attempt to hit them.
 

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(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

A great ground attack. The user will release lightning all throughout the edges of their skin and with a good thrust send that lightning towards the ground which begins to rush at the opponent, when it gets to the opponent it shock them on the feet sending a surge through their whole body which can hurt them badly. The tendril can also be split apart in separates tendrils to attack multiple targets. I should mention this is a rather loud technique, something you would not use for snick attacks, when you release it around your body cracks are heard and when channeled in the ground you can hear it easily. It travels long range, as well. It move rather fast through the ground also breaking it apart since it uses the ground as a medium so it can disrupt the usage of earth jutsu trying to made or alter the terrain, its great to pressure an opponent with and work with combos. To stop the lightning you can send a large amount of wind towards the ground to diffuse it.
Perform the technique:I start to bring my hands together while channeling Raition chakra all throughout my body. I gather it to a point then I begin releasing Raition throughout my skin’s surface controlling it from dispersing everywhere at once. Once I do this I use my chakra control as I thrust and send the Raition I gathered to the ground that rushes to an area I desired making a lot of noise as it does so. It also destroys some of the Earth that it traveled through.
Creative uses/strengths: I would like to use this after a restriction type genjutsu. I’ve seen most people try to use the Earth armor techs to protect and expel the jutsu so this would put pressure on them to use another method. Also if you could attack from above and then use this jutsu afterwords it would be a good combination.

Drawbacks/counters:Not a basic attack but it is pretty straightforward. One could jump over the attack or simply counter with a C rank or above wind attack. It also cannot be counted on during sneak attacks as you said.




(Raiton: Hiraishin) – Lightning Release: Lightning Rod
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air, charging lightning. He will then unleash the lightning energy at the enemy target in the form of a lightning bolt.

The user will raise their hands towards the ground and begin to gather lightning chakra and charging themselves, while they are being charged you can obviously notice them engulfed with lightning around their body and hear it. As they charge in a quick moment they will then release the lightning they gathered towards the opponent as a bolt of lightning which travels quite fast as a projectile technique which will shock the opponent on contact. Now this is a basic and simple jutsu to use to send at an opponent. Being covered in the lightning will leave you open for obvious water techniques to shock yourself or wind techniques. Though it requires no hand seals you are left to charge lightning needing to stay focus which will leave you open for attacks. Their are many other lightning jutsus quicker then this also the most it goes up to mid range, but never attempt this jutsu in close range battle. Try to distract the opponent while you are charging for the short time, something like have a clone set up or bind them.
Perform the technique:Raising my hand I gather lightning chakra however I do not release it, I keep gathering in channeling as I become charged and lightning can be seen all around me creating crackling noises. In the blink of an eye I release all of the gathered Raition as a quick bolt of lightning traveling fast.
Creative uses/strengths:It is fast once released and should probably always be used with a clone or after a genjutsu/trap. I would not began combo’s with this jutsu as it should always come second or last.
Drawbacks/counters:No handseals but you have to stay focused on this jutsu and charge yourself up which leaves you open for many jutsu. This jutsu seems pretty easy to avoid since it is not very large and the user has ample time to think of a counter.




(Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user generates lightning-based chakra in his/her palms that they can whip around in order to attack their opponent.

Okay what you will do is simply channel lightning chakra towards the palm of your hand release it and straighten it out into a whip. The whip size travels up to mid range, and stays active until the opponent stops it or the user releases it. You must keep it in your hand for the duration, if you don't do other wise it will be released. Which alos means you will be unable to send other attacks needing to stay focused on this technique. You can whip anywhere you aim and its rather flexible as well being able to move around closed area. Hitting an opponent with it can seriously shock them, nice simple technique. Huge downside is your a open target for water techniques which will shock you. It can be used with combination of close range battle though to use the whip to distract the opponent and then get in close to attempt to hit them.
Perform the technique:I begin to gather and send Raition chakra to my hand only, channeling it in my palm. I focus on the image I want the jutsu to be in and once I release my channeled chakra I use my chakra manipulation to transform the Raition into a whip. I practice swinging it and using it in all sorts of ways until I cancel the technique.
Creative uses/strengths:Depending on location a whip could be used very effectively. It would be really good against Hozuki or the water replacement jutsu although you are in danger of water jutsu your self. This also does not require any handseals and is pretty fast. After you use this to shock your enemy follow up with a finishing blow.
Drawbacks/counters:While the whip is active you cannot use other techniques so eventually you would probably have to stop the jutsu because an opponent will likely send a futon jutsu your way.
 

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(Raiton: Raiju Hashiri no Jutsu) - Lightning Release: Lightning Beast Running Technique
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user channels his lighting chakra to his dominant hand and then radiates it out making it a hound shaped stream of lighting which stays attached to the users hand through a bolt of lighting and rampages towards his target.

Okay the user will once again gather their raiton chakra in their hand and release it forward towards the opponent, while manipulating the lightning into a hound/dog which attaches itself to the users hand through a bolt of lightning running towards the hound. Hound stays on until destroyed or released, the user can send it towards the opponent and on contact can shock them badly, it can be controlled to go anywhere and react anyhow through the user focusing it. One huge disadvantage is you can not use any jutsu other then raiton, unless you have Yin-Yang so be sure to use it right for the one turn you have with it. Also since one of your hand will have to hold the stream, hand seals will be unable to perform. So this jutsu puts you at great disadvantage and it can only go up to Mid range at most. The hound can easily bypass rocks and tight rocky areas by destroying them with ease and I'm refering to natural rocks not chakra infused. Lastly since its attached to you water jutsus are a problem for you. The hound can easily be destroyed with a wind jutsu.


(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

Believe it or not this was one of the first jutsus I loved using, especially during my early days of the RP. Its a great projectile based attack which will benefit in distracting the opponent as well as aid in combos. The user will gather a lightning chakra and then the user will shoot a bolt of lightning shaped as a spear towards the opponent, it can also be split into many pieces though would get weaker with every split you make to it but at the least you can attack more then one opponent or try to overpower the opponent with constant attacks to drive them in a corner. Its a fast running jutsu as well. I loved it due to its simplicity as well as being quick to perform and very simple as well as effective. It can pierce and shock an opponent on contact. Though being a projectile it is straight forward so evasion is simple in all honesty, using a earth pillar to push you out the way would suffice.
 
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