[CC] Noah KKG with Daemon

Inch

Active member
Legendary
Joined
Apr 28, 2011
Messages
11,124
Kin
155💸
Kumi
12💴
Trait Points
0⚔️
Awards
The clan is concerned with manipulating space in order to redirect force. This is applied through three different applications: Spatial Gradient (Stretching and compressing space to artificially speed things up or slow them down), Spatial Displacement (More advanced Spatial gradients which allow you to change the direction things in your gradients are moving), and Spatial Collapse (Causing space to collapse inwards on itself, applicable to humans through taijutsu, and at a distance on other targets).

They also are able to sense things existing within space around them through the clan's passive.
 

Daemon

Legendary
Joined
Jul 12, 2009
Messages
18,724
Kin
1,754💸
Kumi
72,430💴
Trait Points
25⚔️
Awards
The clan is concerned with manipulating space in order to redirect force. This is applied through three different applications: Spatial Gradient (Stretching and compressing space to artificially speed things up or slow them down), Spatial Displacement (More advanced Spatial gradients which allow you to change the direction things in your gradients are moving), and Spatial Collapse (Causing space to collapse inwards on itself, applicable to humans through taijutsu, and at a distance on other targets).

They also are able to sense things existing within space around them through the clan's passive.
Alright You forgot one ability we have I'll put the snippet below and explain it.

"Members of the clan are capable of releasing their chakra from their chakra points, surging it out of their body and into the surrounding atmosphere in order to initiate all of their clan techniques, to which they have given the appropriate name of Spatial Distortion. "

This snippet right here allows use to any of our techniques as full body surges for Genjutsu release (if adequate) The chakra can be released from the body and then that chakra can be used to cause a spatial distortion of some type. Allowing up to Counter a genjutsu and defend ourselves from attack in one motion.

There are some simple rules to the clan techniques which I'm going to frame out now: Due to being a space time clan, Our spatial distorion techniques/spatial collapse techniques work on Rank interaction. Meaning no matter the Damage of the technique or the chakra put into the technique as long as the Rank is the same rank as the spatial distortion, it will work.

However this does not apply to constructs we make through our spatial distortions such as with the technique Divine Essense, which you will learn later. During the technique section of the training I will break this down more and tell you which techniques work on rank interactions or not.

Any questions?
 

Daemon

Legendary
Joined
Jul 12, 2009
Messages
18,724
Kin
1,754💸
Kumi
72,430💴
Trait Points
25⚔️
Awards
No questions! The chakra surge thing for genjutsu release is a cool idea.
Aight then we get get into the nitty gritty ya feel.

Like Method Training We can do this by section. Starting with Spatial Gradients:

Kūkan Mahō: Kyori kōbai | Spatial Magic: Distance Gradient
Type: Supplementary
Rank: A
Range:Short
Chakra: 30
Damage: N/a
Description: Distance gradient is the second of the two most basic applications of spatial gradients. Distance gradient is the faster application of the two due to its application. This technique is fundamentally meant for high speed repositioning of the objects in relation to one another and it primarily focuses on stretching or compressing space thus changing distances. With distance gradient (DG), the user manipulates space to either fold in on itself thus strategically repositioning objects relatively closer or sending objects farther away. To perform this, Noahs channel chakra into a region after forming 3 handseals. Upon doing so, a threadlike rip appears in the targeted space, followed by the space being suctioned into the rip or the rip being apparently pushed farther as it divulges new space. The technique can be applied with surgical accuracy for extremely minute changes such as creating enough space so that a sword’s slash simply doesn’t reach its target. Nevertheless precision can be disregarded in favor of range and size. The technique can extend or retract up to 10m of space (10m^3 in volumetric terms). The maximun rate at which the targeted space can be made to extend or reduce varies depending on the user’s strength. Generals and higher can achieve this feat with great haste, making it two times the speed of the user whereas Seconds can command speed up to 1.5x their speed. Any use cannot reduce space to put an opponent in under 5 meters of an attack.
+Cannot be used in the same turn as Concentration gradient
+No clan techniques above S rank in the same turn
+Can be performed up to 3 times with a 2 turn cool down required in-between.

Distance Gradient is a technique that allows us to extend or shorten the space between two or more objects. Thus shortening the distance between such objects. This technique is exceptionally useful depending on how you apply it.

For example, An opponent uses a technique that only has mid range reach. Instead of countering and dealing with the technique directly. You can shorten the distance between the opponent and their technique as it travels so that the technique never hits you.

You can also use it for offensive combos such as releasing a jutsu then shortening the distance between the opponent and your technique to put the technique within short range of them. (As the technique restriction states, We cannot shorten the distance to the point where a technique falls within under 5 meters of an opponent. So we cant shorten the distance then put a technique like 1 meter from an opponent or something. However we can still put it at 5 meters which is close range so its still pretty good).

This technique is flexible enough where your counter to techniques can be different and depend on how creative you are with using the technique.

Kūkan Mahō: Nōdo kōbai| Spatial Magic: Concentration Gradient
Type: Supplementary
Rank: A
Range:Short-Long
Chakra: 30
Damage: N/a
Description: Concentration gradient is the first of the two most basic applications of spatial gradients. To perform it, the Noah makes 3 handseals while focusing on a space up to mid range away. Concentration gradient (CG), like the name suggests, is a spatial gradient applied to a focused region such that space is manipulated to become more or less concentrated. This intensification or reduction of spatial density directly affects the speed of objects traveling through it while conserving distances. The gradient manipulates a 5x5 meter space such that when an object enters it, the space becomes magnified either positively or negatively. With positive magnification, as an entity progresses through the concentrated space, every single movement has to overcome more space per area than normal. This results in a decrease in speed relative to the concentration created by the Noah. The reverse is true for spaces with decreased concentration (Negative magnification). Reducing the concentration of space allows the user to make things that pass through this space seemingly faster by collapsing the space within the area. The user can use this for a single technique, causing the space around it and in front of it to become compressed or extended, causing the speed of it to become x2 faster. In such cases, the technique occupies the same timeframe as the jutsu it’s meant to supplement.
+Gradient works by targeting any 5x5 meter area up to long range away from the user. Should an object pass through this area, it experiences the effects listed above.
+Normally lasts a single turn but Noah Generals can sustain it for up to three turns however being only able to perform 2 additional moves in each turn.
+Reduces or increases speed in a direction by a factor of 3.
+Movement in only one direction can be slowed/quickened at a time.
+Usable 4x with a one turn cool down required in between uses. Sustenance for extra turns allows only one additional use.

Concentration gradient is a spatial gradient that can magnify or reduce the size of the space a technique occupies. This can be used to either slow or speed up techniques, object, opponents, even yourself.

As a result you can set up the concentration gradient in a 5x5 area and anything that passes through that 5x5 area will either be slowed down or speed up depending on if you want positive magnification or negative magnification.


Side Note:
Now for this technique there is a contradiction in its wording:

"The user can use this for a single technique, causing the space around it and in front of it to become compressed or extended, causing the speed of it to become x2 faster." and "Reduces or increases speed in a direction by a factor of 3."

A factor of three in the latter clause, according to Chris, can mean x3 speed. However, earlier in the technique it says only x2 speed. So its a discrepancy in the technique that needs to be updated But for all intended purposes. Hold the x2 clause to be true due to it being straight forward and doesnt contani slick wording like "By a factor of 3".

Any questions?
 

Daemon

Legendary
Joined
Jul 12, 2009
Messages
18,724
Kin
1,754💸
Kumi
72,430💴
Trait Points
25⚔️
Awards
Yes, can these techniques be used to dodge incoming techniques?

Other than that no questions.
Of course. Like I said they are flexible enough to where you can apply them to those situations.

Second section. Spatial Distortion/Displacement:

Kūkan Mahō: Okyupaido Kuuhaku | Spatial Magic: Occupied Space
Type: Supplamentary | Defensive
Rank: B - S
Range: Short - Long
Chakra: 20 - 40
Damage: N/A
Description: This displacement technique focuses on the objects within a space. The main concept is to disrupt the proper functions of inanimate objects by influencing them sterically. Examples of application include bending an arrow slightly enough such that it's no longer accurate or bending a sword into a "U" shape. The technique is performed my forming 2 handseals while focusing on the space occupied by a targeted object. The space the object occupies becomes isolated from regular space, evidenced by a subtle visual distortion of the object. The now discrete space, and by extension the object within it, promptly undergoes a change in shape specified by the user.
+The displacement causes no lasting harm to objects used on.This technique can also interrupt the functions of inanimate objects and nonliving things by bending space in such a manner that forces that object to be locked into space, nullifying its movement. However, this advanced application is only possible using the stronger variants of this technique (A and S rank)
+Cannot be used on objects of higher rank
+ A rank usage can be used three times per battle, S rank usage can be used twice per battle.
+ Each increase in rank adds +1 handseal.

Occupied space is a technique that allows you to change the shape of an opponent's technique. This can be useful for avoiding techniques. For example, If I shoot the Great Fireball at you (S rank). You can use this technique to change the shape of the fire ball so it can go right passed you without harm.

The second variant of this technique is locking Objects in space, however, only possible in the A and S rank variants. You can lock an object into space and suspend it where it is to allow for escapes or tricky mixups with your combos.


Kūkan Mahō: Kuuhaku Magarime | Spatial Magic: Space Bending
Type: Supplamentary | Defensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/a
Description:This is the most basic act of spatial displacement utilized by Noahs. The user displaces space such that incoming objects are diverted away from or around a particular entity eg him/herself. The technique uses spatial displacement to indirectly influence the direction of incoming objects/attacks. Visualizing the space an attack travels through as a revolving corridor, this technique is used to rotate the corridor in any manner, effectively imposing control on the object’s trajectory. Visually the moment of distortion may elicit irregular shape but no harm happens to objects which pass through such distortion.
+Can use a max of 4 turns
+No Spacial displacement techniques can be used in the same turn as this.
+Living targets cannot have this used on them and cannot be used on jutsu of higher rank.

Space bending is a technique that lets you alter the flight path of an opponent's technique. So for example, You can use this to redirect an opponent's technique back at them.

The difference between Occupied Space and Space Bending is that one allows you to simply avoid a technique your opponent does (Occupied Space). The other can not only help you avoid an opponent's attack but lets you attack them simultaneously with their own usage ( Space Bending)

These two spatial displacements and distortions are the ones I talked about in the intro post where, it doesnt matter the damage of the opponents technique or the chakra put into the technique. As long as the rank matches, it will work.


Kūkan Mahō: Rosuto Mugendai| Spatial Magic: Lost Infinity
Type: Offensive/Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: N/a
Description: By using Noah clan abilities the user makes 3 handseals and targets the space around an entity and invokes a spatial gradient of infinite proportion focused around said entity. The distortion is unique in that it is self-contained within its own area, where movement causes space in front to be extended while space behind is retracted irrespective of direction- basically mimicking an omnidirectional treadmill. This results in all movement of the entity being lost in the infinite distortion and the entity being completely trapped in position for 2 turns.
+No Noah techniques above A-rank the same or next turn when this is used.
+Usable 3x by Generals and higher with 2 turn cooldown period on between usage. Usable once by other ranks.

Lost Infinity is a very powerful technique inherently. I cant lock your opponent or an object into an infinite distortion of space. Where all directions blend into each other. Up is Down, Left is Right etc. This bound space has this effect on anything within its dimensions. So for example, if you lock and opponent in Lost Infinity and use lets say Fire Pillars. The Fire Pillars will be locked within that infinite distortion with them. Contaning it within that spot and leaving them no escape from it. This can also apply to techniques the opponents use too. If they use a technique that falls within the bounds of Lost Infinity that technique too will be trapped in there with them, causing perilous situations as the technique spreads in all directions within the contained area as all directions blending into themselves.

Lost Infinity is both a Spatial Gradient and a spatial displacement/distortion

As a result Lost Infinity can only be escaped by those with Space Time abilities, if not. Then its hopeless entrapment for two turns.

Any questions?
 

Daemon

Legendary
Joined
Jul 12, 2009
Messages
18,724
Kin
1,754💸
Kumi
72,430💴
Trait Points
25⚔️
Awards
I don’t have any questions on these three.

Alright the final category, Spatial Collapse:

We will start with the technique that I wrote,

Kūkan Mahō: Nain kara no shukufuku | Spatial Magic: Blessings from the Nine
Type: Supplementary | Defensive | Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: N/A (80 if living entity passes through)
Description: This application of Spatial Magic focuses on the concept of a spatial infinity proposed by "Lost Infinity". The Noah creates a three dimensional spiral of infinitely folding space after performing three handseals. This spiral or distortion infinitely folds the space of those that enter it, reducing the amount of space it occupies infinitely practically reducing it to no damage. Much like it's parent technique, this technique is confined within its own area essentially trapping techniques within its boundaries. As with the nature of such Spatial Magic Techniques, it cannot be created within short range of the opponent, or other living entities . However, should a living entity enter Short Range of this distortion they can be affected by it, being trapped within the infinite distortion. If a living entity passes through this spiral distortion, they will experience an unbelievable amount of weight and pressure similar to the force of a black hole. While it won't infinitely reduce the area the opponent takes up, reducing them into nothing as it would techniques but the amount of force applied is enough to crush bones.
- Generals and higher are capable of using this technique 3x per battle with a two turn cool down in between usages. Seconds can use this twice per battle and every one below can only use this technique once.
Can only be used on techniques of equivalent rank and lower.
Each distorted space lasts for Two turns at max.
No Spatial Magic techniques above A rank can be used in the same turn as this technique or the turn after.
- Spite the terminology "Infinite" it does have a time limit on the infinite proportions (Meaning the wording of infinite doesn't imply that its everlasting)

Blessings from the Nine is a technique that essentially allows us to make a black hole. Should a technique pass through its boundaries it will be infinitely reduced in size to the point where the technique occupies practically no space at all essentially negating the technique and removing it.

Normally Spatial Collapse techniques like this cannot be used directly on the opponent. So we cant form the black hole on to the opponent but we can form it with short range of the opponent. Spatial Collapse techniques had the restriction of only being able ot directly affect the opponent if its a short range technique. However, Blessings of the Nine gets around that restriction allowing us to place the black hole a distance away and if an entity passes through it they will suffer damage.

As the technique states, It can remove any technique up to the Rank of blessings of the nine which is S.

The next two techniques are the only techniques in our base arsenal that work via normal technique interaction.

The first being, Divine Essence.

Kūkan Mahō: Kami no honshitsu| Spatial magic: Divine Essence
Type: Supplementary/Attack/Defense
Rank: C-S
Range: Short-mid
Chakra:15-40
Damage: 30-80
Description:
Through spatial manipulation the Noah collapses space around a focal point to create a construct of immense spatial density. The enormous concentration of density deposits a physical “essence” that evokes physical effects despite no physical entities being present. Fundamentally the space becomes filled with space and thus prevents other entities from passing through like they normally would with respect to rank. Being composed entirely of space, the effects of this spatial condensation are visually imperceptible naturally unless by spatial sensory or chakra sensory. The technique can be applied in two ways. First, the spatial manipulation can be anchored to an object. In this case it can be used to shroud an entity partially or completely thus acting like an aura and moving with the object. This supplements the objects physical qualities adding strength to Jutsu to make them stronger. The second application involves using the condensed space on its own. Here as space is condensed shape manipulation is applied to give the condensed product a preferred shape. This can range from a simple wall to giant spikes. Whatever the case the final product is anchored to the location it was created in and remains for up to three turns before diffusing away.
- C rank usage requires one handseal and each rank gains +1 handseal as the rank increases
- A-rank and above can be used 3 times only. B-rank usage requires a 2 turn cooldown in-between uses except for Generals and higher who require only a single turn cooldown.
- S-ranked spatial creations must always originate from the Noah’s immediate vicinity (short range) but can extend to mid-range.
- Cloaking items can only be done via techniques. Meaning this cant be used on a freeform kunais but if a kunai is used in the form of a technique then this technique still applies simply by adding an additional handseal to said technique

This basically allows us to make constructs out of distorted space. The distortion of space will create a psuedo solid mass in which we can shape into objects. We can also use it to cloak or protect our techniques. So for example You can cloak and Earth Golem in this spatial distortion to protect it from incoming attacks like an armor. And can be applied within the same time frame.


Kūkan Mahō: Seichi | Spatial magic: Holy Domain
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: n/a
Description:
Holy Domain is a wide-acting technique that is triggered by making 3 handseals and clapping. This prompts a ripple to race throughout the field, inducing a carefully crafted spatial collapse as it goes. This spatial ripple has no real direct effects on opponents and cannot be directly discerned except by keen spatial/territorial awareness meaning ordinary means of sensing wouldnt work on this unless the sensing is something such as nature sensing, or something that will allow the opponent to sense their physical surroundings. The induced spatial collapse is only mild and exists not to harm but as a way to exert dominance over an area. It serves as an intimidatory claim to space imposed to augment the Noah’s command of the area. The mild spatial collapse makes space heavier than normal, making it as if empty space isn’t really empty. Humans arent able or rather arent affected by this incredible domain but is able to be used on Jutsus/Surroundings/Items and on Animals/summons. In animals/summons Holy Domain creates an air of unnatural spatial and positional uncertainty which buffets animals and incites a mentally inhibitory anxiety. Basically it makes them feel as if they’re constantly being smothered by a presence which is physically absent. This causes a mental strain which Which reduces the time the summon is allowed to be on the field by one turn as long as they feel this effect. When it comes to jutsus/items the "Absence" of space will cause said surroundings around the user to collapse, completely destroying and annihilating anything with substance of the same rank or lower (Meaning this doesnt work on energy based techniques such as wind/fire/lightning but those such as earth or water)
- Lasts 3 turns
- Usable twice with a two turn cooldown in-between

This one is self explanatory. The interaction with other techniques follows normal technique interactions.
 
Top