[Ninjutsu Class] Zánda

ZandaT

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After waking up late, I rush over to the training field in hopes that my sensei waited for me. Seeing him there standing I rushed over as fast I could.

Hello sensei, I'm sorry for the lateness.
 

Professor Sarutobi

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Thats ok, expect lateness often as I am head of a wide range of students at the moment :)

From my reports you had successfully performed the first few basic ninjutsu techniques.

The next two, and all the ones after you shall first fill out my template and then perform the techniques afterwards.

I would like you to use this template every time you reply to a technique.
Try to be as detailed/descriptive as possible. All you have to do is copy the PHP code.

Strong points

  • - Insert info -
  • - Insert info -
  • - Insert info -
Weak points

  • - Insert info -
  • - Insert info -
  • - Insert info -
Combinations-strategies

Ways to counter:


Also, I will post how all of the techniques work. I want you then, in your own words, to describe to me what you are doing to get the desired result.

(Shunshin no Jutsu) - Body Flicker Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost:10
Damage Points: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

Using chakra through your body you heighten your speed drastically for a short burst of high speed movement, this is banned in actual battles but you could still use it for role-playing purposes.

(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Rank: D
Type:Supplementary
Range:Short-Long
Chakra Cost: 10
Damage Points:N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.

Form the Ram seal and then use your chakra to pretty much throw your voice to a different area.
 

ZandaT

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For Body Flicker tech I need to channel chakra throughout my body allowing me to move at incredible speeds in an instant. Using my environments elements to cover me as I appear or disappear. Natural elements like leafs, sand, mist, and sometimes smoke are seen when the user uses this technique.

Strong points

  • Allows the user to instantly travel over long ranges
  • Is a good tech. for a sudden retreat or sudden attack
  • low ranking meaning not much chakra is used
Weak points

  • Cannot be used in battle
Combinations-strategies N/A, cannot be used in battle

Ways to counter: N/A, cannot be used in battle

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After performing 1 hand seal, helping me to regulate the correct amount of chakra, the user uses that chakra to make their voice seem like it's coming from another location

Strong points

  • Great for distractions
  • Allows user to confuse enemy possibly leaving the vulnerable
  • Can even help hide a large group of people
Weak points

  • Cannot fool eye KG, or shinobi with sensing abilities
  • Most battles happen on open fields
  • Cannot really help when in battle situations
Combinations-strategies Empty Cicada Shell Tech., Hiding like a mole, and silent homicide.
Tricking the opponent, retreating underground, raising behind them without them knowing.

Ways to counter: If an opponent would give up there location without them appearing then it is most likely a trap so throw a kunai just incase.
 

Professor Sarutobi

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Good

Next technique you can use is

(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense.
Tactic:Best used with Hidden Mist jutsu.


Basically you sneak up behind someone and slit their throat or kill them quickly some other way. The wording is outdated so "instantly kill them before they can provide a defense" is a bit of a hyperbole unless you have a massive speed advantage of some sort like a Sage vs a jounin and they can't react to your attack.

(Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.

Drop a smoke bomb and throw down several Makibishi (tiny spike balls, google image them if you want) so that if they are running through the smoke they step on them and damage their feet, hindering their movement and harming them.
 

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I channel my chakra throughout my body while relying on my animal instincts in order to heighten my killing ability. This allows me to sneak up on my for in order to land a silent and powerful strike most likely aimed at a vulnerable spot on the human body.

Strong points

  • Allows you to move silently around your opponent
  • Allows you to perform a swift and deadly strike to the opponent
  • Good tech to use when you beat the opponent with speed
Weak points

  • Can be found by sensors
  • If opponent knows your location then this can be a double edged sword
  • Isn't really effective against ninja's with equal attributes
Combinations-strategies Hidden Mist Jutsu, Hiding Like A Mole, Silent Homicide
Blind target, relocate close to them, strike with a sword or kunai

Ways to counter:
Nagashi can be used if you know your opponents location or relocating via and earth jutsu can help. Ex. Using earth to raise yourself on a steep pillar.

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I will drop a smoke bomb on the ground before laying down a bed of ninja spikes in order to damage there feet as they charge you.

Strong points

  • Good against ninjas with more speed
  • Good to use when you want to keep your opponent at a distance
  • Uses no chakra
Weak points

  • Is a weak jutsu
  • Can only protect you in one direction
  • keeps you from closing on the opponent as well
Combinations-strategies After perform this move you can use foot related gen on the opponent making them think this is real

Ways to counter: Jumping or just avoiding the smoke.

I am on the toad contract so will you be teaching me toad ninjutsu aswell?
 

Professor Sarutobi

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I think a sensei who has Toads has to teach you those, as I myself don't have it I wouldn't be qualified to train you in something I can't use myself.

Be more specific about where you strike for Silent Homicide and in short range fights in general. The fight can change entirely depending on what limb you are using for what action and where you attack.

(Kage Nawa no Jutsu) - Shadow Rope Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will use a black rope infused with their chakra to hold down and trap their opponent.

Taking a special black rope, infuse it with your chakra making it more resilient and durable, able to bind stronger opponents. Then wrap it around your target, it is easier to manipulate due to your chakra being inside of it.

(Oboro Bunshin no Jutsu) – Haze Clone Technique
Rank: D
Type: Supplementary
Range: Long
Chakra cost: 10
Damage N/A
Description: Haze clone technique is like the regular clone technique in creating intangible clones, although these clones will let the enemy go through them. The Sharingan can see through the illusions. However these clones cannot cause any damage as they are illusions only.

Like the basic Clone Technique learned in the ninja academy. However you adjust the chakra balance in it so that they pass through it and the clone retains its shape and image instead of fading away. (this was the jutsu the Ame genin used on Naruto's group to make a large group of clones)
 

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I channel my chakra into a black rope, strengthen it, before wrapping my opponent around it binding them.

Strong points

  • Good for binding an opponent
  • Easier to manipulate bcz chakra is imbued
Weak points

  • Jutsu has no strength
  • Jutsu can be easily broken
  • Jutsu can really be used in a battle situation
Combinations-strategies N/A

Ways to counter:
Any elemental jutsu, that doesn't require hands, can be used against the rope. I would use D rank fire style to burn the rope.

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I would need to manipulate my chakra throughout the battlefield in order for me to create intangible clones that appear out of nowhere as they surround the opponent.

Strong points

  • Great jutsu to use in order to deceive the target
  • Jutsu affects the whole battlefield
  • You can make an unlimited number of haze clones
Weak points

  • Clones cause no damage
  • The sharingan KG can see through the clones revealing the users location
  • Once the user attacks there cover will be blown
Combinations-strategies This jutsu is perfect with a genjutsu in order to further trick the opponent, or the user can get close and use taijutsu right before fleeing into the crowd of his copies.

Ways to counter: A great way to counter this tech without sharingan is use a jutsu that affects the whole are like water colliding wave. It spreads out in every direction leaving the opponent no place to hide.
 

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Very good

Next couple

(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.

Throw a Demon Wind Shuriken at the target and use your chakra to transform it into a much larger version, dealing more damage due to increased weight and momentum.

(Ninpo: Kakuu no mai ) - Ninja Art: Arrial Dance
Rank: D
Type: Offensive
Range: short - mid
Chakra cost: 10
Damage points: 20
Description: The user will release several barrages of kunai at their opponent.

......Throw several waves of kunai at your opponent. Do it fancy I suppose?

(since that last one is....well.)

(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

Attach a translucent, elastic and highly durable string to a shuriken(s) and then after you throw it you can alter it's flight path by moving your fingers which the strings are attached/held by allowing for a strike from behind once the initial attack seemingly misses.
 

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I channel my chakra into a demon wind shuriken before throwing it. I then manipulate that chakra in order to expand the demon wind shuriken into a giant size in an attempt to hit my opponent.

Strong points

  • It is a sudden surprise attack
  • A close range opponent has limited time to react
  • It is a simple and effortless technique
Weak points

  • Depending on how the DWS is thrown it can be easily dodged
  • Can be blocked by low ranking elemental tangible jutsus
Combinations-strategies
After a genjutsu like Bringer of darkness while my opponent is in close range of me, I can easily land this technique on them pressuring my opponent.

Ways to counter: Earth Wall

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I reach into my ninja pouch before releasing 3 waves of 6 kunai at my opponent while performing a somersault in the air in order to look fanceh.

Strong points

  • The fanciness of the jutsu may distract the opponent
  • A simple jutsu that can be used in combos
Weak points

  • Waste of chakra
  • Can be done freeform
  • Can be easily blocked
Combinations-strategies
I would use this jutsu as a distraction as I change my location on he battlefield.

Ways to counter: Earth Wall
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After attaching a highly durable and elastic string to a demon wind shuriken I throw it at my opponent in hopes that hey dodge it. If they do, with only a slight move of my fingertip I will control the DWS and make it change directions, aiming it back at my opponent in an attempt to hit them from behind.

Strong points

  • Great for strategic combo's
  • Sly jutsu that may trick opponent
  • Allows user to save a little chakra
Weak points

  • Your are left open as the DWS makes its way back
  • Opponent may decide to block jutsu
Combinations-strategies
After using another jutsu to attack the opponent the user can throw the DWS and seemingly miss, allowing him to go on with the plan.

Ways to counter: Earth Wall or water wall. You can also change your location.
 

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Good, those were all the D rank ninjutsu you could learn so the next couple are.

(Fuda Kakusu no Jutsu) Tag Hidding Technique
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.

Coat a paper tag (sealing or explosive for example) in chakra and use it to blend the tag into an inanimate object (wall, ground, thrown object etc) the more tags you want to hide in something the more chakra you'll need to expend of course.

(Soryu no Mai) - Rising Dragon Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user jumps up in the air and then spins at high speed throwing a lot of weapons at thier enemy ranging from shuriken, kunai, shuko and many various other weapons.

Jump/be in the air and spin really fast, releasing several thrown weapons at you do, the spin would add more speed and piecing power (more so if you coat them in lightning/wind)

(Sōgu: Shikyū Geki) - Manipulated Tools: Deadly Spheres Strike
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Desciption: The user pulls out a scroll and rotates it around himself. Many spiked metal balls burst forth from the scroll to strike any nearby opponents or discourage them from using close ranged attacks.

pull out a scroll and open it up and spin letting the opened scroll swirl around you with the written on side facing out to the enemies. Then using chakra, unseal several spiked metal balls from it that hit nearby targets.
 

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I channel my chakra into an explosive tag which allows me to put it into an inanimate object like my kunai. With the explosive tag in the kunai when it is thrown, by performing 1 hand seal, the explosive tag will explode once in range of the enemy.

Strong points

  • Allows you to hide paper tags from enemies
  • Allows the user to come up with advance strategies
  • You can hide multiple paper tags with one move
Weak points

  • Dojutsu can see through this
  • Plans might not always work out
  • Basic technique
Combinations-strategies
Put an explosive tag inside of a kunai before throwing it closer to the opponent before it explodes.


Ways to counter: If you catch the opponent in the act then you can defend accordingly or simply use a technique that will get you out of the way.

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I jump into the air and begin to spin at high speeds as I throw various lightning chakra coated weapons such as kunai and shuriken, hitting many things up to a long range distance from me.

Strong points

  • Great widespread technique
  • You can channel elemental chakra into the weapons in order to add an elemental feature
  • Many unique on person weapons can be used
Weak points

  • The aim is random
  • While spinning in the high in the air the user can be attacked by the enemy
Combinations-strategies
The user can use swamp of the underworld before using this jutsu with wind chakra in order to hit their trapped target with more accuracy.

Ways to counter: Any solid or solid-like jutsu that can be used to attack and defend in to same turn like a wide wind or water blast aimed at the opponent.

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I take a widened stance before taking out a scroll and moving it around so that it rotates around my position as I channel chakra into it. Once enough chakra has entered it the scroll will release many spiked metal balls from it which hits nerby dummies with in short range of me.

Strong points

  • The heavy metal balls burst out at quick speeds
  • Good to prevent an enemy from closing in on you
  • Good move in order to attack when surrounded
Weak points

  • Leaves the user vulnerable from above
  • Leaves the user momentarily immobile in one place
Combinations-strategies
Water Style: Starch Syrup to trap the enemy as they stand within close range of you and then the user will use this attack to hit them while they are trapped in front of the user.

Ways to counter:
 

Professor Sarutobi

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Well if you don't like those, you won't like these either XD

(Sōgu: Fūjin Heki) - Manipulated Tools: Floating Blades Wall
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user unrolls in the floor under the enemy two small scrolls and summons many different weapons from them, taking the enemy into the air. Then they wraps the leg of the enemy with a chain and crushes him back down to the ground.

Use two small scrolls under a target then summon many different weapons upwards, striking the target and sending it into the air, then summon a chain from a scroll which using your chakra to control, wraps around their leg and brings them slamming back down to the ground.

(Sōgu: Dai Tekkai) - Manipulated Tools: Giant Iron Lump
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description:The user takes out a big scroll and waves it in a circle. It turns into a giant chain hammer with a huge metal ball at the end that they then crushes the enemy with. After this move, the chain hammer turns back into a scroll.

take out a large scroll and wave it in a circle which (with your chakra, some how) triggers a transformation from scroll to giant hammer attached via chain to a huge metal ball that you can swing around and crush enemies with. After use the chain hammer turns back into the scroll so its one attack use.

(Sōgu: Shu Senjin) - Manipulated Tools: One Thousand Blades Attack
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: This technique is very similar to Twin Rising Dragons, but in this version the user only summons countless kunai from the scrolls, which are connected by strings at thier hands. They then throws all the kunai at the same time on the opponent.

Summon countless kunai from scrolls that are attached to your hands via strings (cuz ninja) that you can then control to throw a tidal wave of kunai at your opponent.
 

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The horror :NO:

I channel my chakra into two scrolls as I roll them out underneath my opponent causing many weapons to be summoned under them, hitting them backwards before launching them into the air, where a chain then wraps around the leg of the opponent before slamming them back into the earth.

Strong points

  • The summoning will be quick leading to a surprise attack
  • The scroll does all the work after channeling chakra into it
  • User can through some weapons of his own for an added effect
Weak points

  • Easily dodgeable due to range
  • User can use an earth skin tech to defend against
  • Simple tech that dosent carry much power
Combinations-strategies
After unrolling the scroll and channeling chakra into it, I am free to perform taijutsu or just free form wepon throwing making that one move much harder to dodge/counter.

Ways to counter: Earth Spear Technique

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Taking out a scroll I channel chakra into it as I wave it around in a circle. The scroll via chakra transforms into a large chain hammer with a huge metal ball at the end that launches forwards in the same spinning manner I waved the scroll. After the giant metal ball crashes into something it turns back into a scroll.

Strong points

  • Giant ball that is thrusted at you swiftly, making it hard to dodge
  • Sudden tech, may come as a surprise to opponent
Weak points

  • Can be defended against by most earth walls
  • The fact that the user waves the scroll around might give the opponent some time to ready themselves
  • User stays stationary until tech is over
Combinations-strategies
I would use this tech if I was in a situation where my opponent didn't know my location. The giant metal ball would come so fast that by the time they realize what is going on it may be too late.

Ways to counter: Earth Release: Floating Ring Rock Technique

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I use my chakra to summon many kunai from a scroll that somehow are all attached to my hands, bcz I'm a cool ninja. The numerous kunai fly outwards in various directions, but by controlling them via the string, I send the wave of numerous kunai towards my enemy all at once.

Strong points

  • Widespread tech
  • Can still channel an elemental attribute into kunai via strings
Weak points

  • Easily dodgeable if aware
  • Can be defended against easily
  • One directional attack
Combinations-strategies
Umm yeah.....I guess this technique could be deadly if the user used hidden mist jutsu first for stealth.

Ways to counter: Earth Release: Earth Shore Return
 

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Ok, just one more

(Kuchiyose: Tetsurensa Housou) - Summoning: Iron Chain Wrapping
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
description: The user summons a long chain from a scroll and wraps the enemy with it. When the enemy is trapped, they use another scroll to launch a rain of weapons at the enemy.

Take out a scroll and summon a long chain from it that you control to wrap itself around the enemy, then use a second to summon a barrage of various weapons at them *cough* tenten *cough*

Now for one you might actually use if you don't already know it

(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon

After having signed a blood contract with an animal you'll bite your thumb or draw blood in some way and form 5 seals *demonstrates* then, focusing a large amount of chakra to that hand you slam it to a solid surface (or if you are falling through the air the pressure will serve as a surface to summon on) and will spread out the summoning kanji below you and bring forth your summon if you have enough chakra to.

(Konbi Henge) - Combination Transformation
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:N/A
Description:The user and either there summon or a partner combine into one transformation.
NOTE:Must have a summoning or partner to use this jutsu.

And now a useful ninjutsu to use after you've summoned your creature or if you have another ninja with you, using Henge no jutsu together (or in the case of you and a creature, you perform it) perform a transformation that changes both of you into one form.
 

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I take out a scroll from my jacket while channeling chakra into it allowing me to summon a long chain from the scroll that wraps around a training dummy binding it. I then take out another scroll from my jacket channeling chakra into it allowing me to know release a barrage of various ninja tools at it.

Strong points

  • Binds target
  • jutsu is effortless and only requires chakra in order to summon from scroll
  • The final attack is a numerous amount of ninja weapons making it hard to dodge
Weak points

  • Opponent can deflect chain preventing the binding
  • User can use earth jutsu to protect themselves from the onslaught
  • User can evade jutsu by entering mid. range
Combinations-strategies
I would use this jutsu after blinding my opponent with a smoke bomb, flash bomb, or by using bringer of darkness before using Iron Chain Wrapping

Ways to counter: Run to mid.range or use an earth wall jutsu in order to block the onslaught of ninja tools

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I first perform 5 hand seals as I mold my chakra before biting one of my fingers and pressing that same hand into the ground. It allows me to summon a small toad from the toad contract I am signed too. The toad hops around the training field.

Strong points

  • Allows user to summon powerful summonings
  • A summon can come in handy when wanting to finish off an opponent
  • Most summons have game changing special abilities
Weak points

  • 5 hand seal plus blood ritual is a little long
Combinations-strategies
I would use an attention grabbing jutsu in order to give me time to summon a partner

Ways to counter:
Anti summon fuin, or hurt summon greatly
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I then give the sign to my toad companion signaling the start of our chakra manipulation as we then touch before combining into a bigger human sized toad.

Strong points

  • Good for NW disguises
  • Low chakra cost
  • The product of the combination may be able to change the momentum of battle if in inuzuka clan
Weak points

  • Has no real offensive use
  • Jutsu may allow opponent to kill two birds with one stone
Combinations-strategies
N?A

Ways to counter: See through the disguise
 

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Good job on all 3

Next one is

(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type:Supplementary/Defense
Range:Short
Chakra Cost:15
Damage Points:N/A
Description:The user can take on the properties of any rock they touch and harden any part of there body.This jutsu also lets the target turn into fine grains of rock that can be used to do another jutsu.

Send your chakra into a rock of some kind and then simulate the properties of that rock with your chakra, converting your body into a copy of it by either hardening yourself or turning into fine grains of rock that leads to other jutsu (this branches off into several other techniques in Earth training which I assume you haven't learned yet but have earth training as finished)

(Doton: Dōka Iwa fubuki) - Earth Release: Assimilated Rock Blizzard
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the Assimilate All Creation Technique to fuse with an object, the user controls the rocks that make up their "body" and shoot the rocks at the target.
Note: Must use Assimilate all creation technique beforehand.

After turning yourself into rock, then control said rocks to shoot at a target at high speeds.

(Doton: Dōka Ganseki Sensha) - Earth Release: Assimilated Rock Tank
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: After performing Assimilate all creation technique the user will collect from nearby rocks and create the necessary mass to perform the technique, Additionally using the rock powder to make the technique more damaging. Since the resulting Human Ball is made of a much stronger heavier material.
Note: Must use Assimilate all creation technique beforehand.

While in the rock form, collect nearby natural rocks and form into a giant human stone ball made of dense heavy material.

I guess I can still teach you this next one but the prereq technique Assimilated Sand Bind Coffin doesn't seem to be on the jutsu list anywhere I can find it. But basically you turn yourself to sand-like form and bind the target with the sand like gaara and then squeezes tight and crushes them to finish them just like his sand coffin/sand burial combo.

(Doton: Dōka Sabaku Sōsō) - Earth Release: Assimilated Sand Waterfall Funeral
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After the user performs assimilated sand binding coffin the user uses the coffin to constrict the target and then crush the target to death.
Note: Must use Assimilated Sand Bind Coffin beforehand.
 
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ZandaT

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(Yeah, I meant mastered without the ninjutsu aspects of the element >_>)

Channeling my chakra into a rock I found on the training field, I perform a ninjutsu that allows my body to take on the physical characteristics of the rock, making my skin one in the same.

Strong points

  • Allows user to block most blunt attacks
  • Can dodge most techs by turning yourself into grain of rock
  • Gives body protection while in close range for taijutsu
Weak points

  • Lightning will have a greater effect on user
  • User may move slower than usual
Combinations-strategies
I would use this tech when I am in a sticky situation and my opponent is about to attack me with a physical move.

Ways to counter: Chidori or a simple D rank lightning.
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After performing the Assimilate All Creation Technique in order to turn my body composition into that of a rock, I channel chakra into my hand before firing small rock stones at a training dummy at high speeds. The rocks land with good precision.

Strong points

  • Can be shot from anywhere on body
  • rocks can be swiftly shot with good precision
  • a barrage of rocks can be shot
Weak points

  • Can be beaten with D rank lightning
  • the rocks are most likely small
  • has a small range
Combinations-strategies
I would use this tech after Assimilate All Creation tech in order to land a surprise attack on my opponent by launching rocks from unthinkable spots.

Ways to counter: D rank lightning, or dodge into mid.range
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After performing the Assimilate All Creation Technique in order to turn my body composition into that of a rock, I use my chakra and channel it into the rocks around me allowing them to combine with me creating a bid ball of heavy dense stone.

Strong points

  • After transforming onto the stone boulder the user can land on opponent for devastating attack
  • Creates a strong defence and attack
Weak points

  • User becomes a bigger target
  • The users movements are restricted due to size and weight
  • User is susceptible to C rank lightning
Combinations-strategies
I would use this tech with the C rank rain tech in order to keep my opponent every move under my senses and to restrict the use of the lightning element due to rain.

Ways to counter: High ranking taijutsu, or atleast C rank raiton

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After using Assimilated Sand Bind to turn myself into a sand like material that I bind my target with, I then further channel my chakra into the sand in order to constrict it, crushing my target to death.

Strong points

  • Nice finisher after trapping the target
  • 1 Hit K.O. if it lands
  • Has a good range forcing the user to dodge into long range if they choose to
Weak points

  • User can only use jutsu until after preparation
  • Can be beatin by a full body lightning tech
Combinations-strategies
I would use this tech with the C rank rain tech in order to keep my opponent from using the lightning element due to rain. This would help me finish my opponent off without the need of worrying about countering with lightning.

Ways to counter: Nagashi
 

Professor Sarutobi

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Rain itself isn't enough to prevent someone from using lightning unless its a really heavy downpour.
Last I heard Assimilate will only give you C rank defensive power, so Earth Spear would give you better defensive properties, this would be better if you want to let an attack go through your sand body and then follow up with an attack afterwards.

Now let's play with some needles

(Gyorai Shin) - Torpedo Needle
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: Removing nails from their pocket, the user will throw them into the air and then plant them tip first into the earth. Using their chakra, the nails will travel into the ground. Then at the user's discretion, they can fire the nails from the ground through the feet of their target to nail them in place. They can then fire the remaining nails from the ground to cut the target to pieces.

Take out some Senbon and throw them in the air, planting them into the earth, using your chakra control the needles to move through the ground and when you want them to, cause some of them to fire out of the ground through the opponent's feet. Then cause the rest of them to fly out and cut them to shreds.

(Hitei Mushou) - Flying Nail Mist Pierce
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After forming the needed hand seal, the user will emit a flying mist of small nails from their mouth. These small nails can travel towards the opponent at quite a distance.

Form a single seal and then release a flying mist of tiny needles/nails from your mouth.

(Jouro Senbon) - Sprinkling Needles
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After hurling their umbrella into the air, the user will unleash a torrent of needles. Using their chakra they can guide these needles towards their opponent.

Using a prepared umbrella (Ame ninjas) open it and throw it into the air, causing the umbrella to unleash a 360 degree spray of needles which you can guide with your chakra to hit specific targets.
 

ZandaT

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(Alright, I gotcha.)

I reach into my ninja pouch as I channel chakra into a few senbons I throw into the ground in front of me. I then use the chakra within my senbons to move them through the ground where I then control them so that they pierce the training dummies foot before a few more fly out further cutting it into pieces.

Strong points

  • Can be used as a surprise attack
  • Once nailed, this leaves the target wide open
  • User can attack while nails travel
Weak points

  • Small range
  • Eye KG users can see through this jutsu
  • Can be overpowered easily
Combinations-strategies
I would discreetly use this tech first, nailing my enemy into the ground, before releasing a fast jutsu like chidori sharp spear

Ways to counter: Earth Release Tech., in order to break the nails in the users foot so the can use
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I perform 1 hand seal before expelling a mist of small needles at one of the training dummies on the field. The needles pierce the various parts of the dummy body.

Strong points

  • Good range
  • Numerous small needles can be hard to dodge within close range
Weak points

  • Easy to overpower
  • single direction attack
  • 1 hand seal for weak tech >_>
Combinations-strategies
Umm, I guess I could discreetly use Torpedo Needle first in order to trap my opponent before using this tech to finish them.

Ways to counter: Any D ranked elemental defense tech or C ranked ninjutsu defense tech
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I channel my chakra into an umbrella before throwing it into the air in a spinning fashion. The umbrella then releases a multitude of needles which I can guide with my chakra at specific targets.

Strong points

  • Good distraction before attack
  • Needles can be guided
  • Wide range of attack
Weak points

  • Earth body technique can easily block
  • Jutsu can be easily overpowered
Combinations-strategies
I would use an earth dome tech to trap us both within 1 range, while darkening the surroundings, before moving while throwing up the umbrella which would attack everything within a 360 field.

Ways to counter: Earth Spear Technique
 
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