[Ninjutsu Class] ~Vegeta~

Vegeta

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Ninjutsu is a term referring to almost any technique which allows the user to do something that they otherwise would be incapable of doing, including the usage of weapons. Unlike genjutsu, which makes the opponent see illusions, the effects of ninjutsu are real. They vary greatly in purpose, with the simpler ninjutsu serving such tasks as transforming the user or allowing them to evade attacks. These techniques are often second-nature for experienced shinobi, who can use them at will. More complex ninjutsu manipulate one's surroundings or utilize the elements, respectively serving such tasks as healing others or manipulating nature transformations.Ninjutsu, most of the time, relies on chakra and hand seals to be effective. The hands are put in sequential positions that molds and manipulates chakra in the necessary manner to perform a technique. This is not always needed, however, and some techniques become second nature to experienced ninja, after which they can perform them at will. When creating a ninjutsu, the two methods of manipulating chakra are referred to as shape transformation and nature transformation:
1. Shape transformation deals with controlling the form, movement, and potency of chakra.
2. Nature transformation usually deals with changing the physical properties of chakra into an element.
These two methods can be implemented separately or together in order to create a ninjutsu.

Chakra is essential to even the most basic technique; it is the molding of the physical energy present in every cell of the body and the spiritual energy gained from exercise and experience. Once molded, it can be channeled through the chakra circulatory system, which is to chakra as the regular circulatory system is to blood, to any of the 361 chakra points (called tenketsu) in the body. Through various methods, the most common of which is hand seals, the chakra can then be controlled and manipulated to create an effect that would not be possible otherwise, such as walking on water, exhaling fire or creating illusions. By molding different ratios of the two energies, new colors and much stronger types of chakra can be formed. Most ninja have a natural affinity to one type of chakra, but they have the capacity to create elemental chakra apart from their own affinity. There are five basic types, each stronger and weaker to another, but their relations, weaknesses, and strengths to each other are all explored. There is also the dealing of Yin and Yang and the balance of mental and physical energies. In addition to these five elements, certain kekkei genkai can mix elemental chakra to form new natures, for example it is possible to mix water and wind into ice. While many ninja can use more than one type of chakra, very few are able to use them simultaneously.

Shinobi, otherwise referred to as ninja in the English translation of Naruto, are the primary focus and the main military power in the series. A female ninja is known as a kunoichi. Most come from a hidden village, of which some come from specialized ninja clans, and will perform missions for a fee. These missions can include: doing manual labor, acting as escorts, gathering secret information, retrieving stolen items, carrying out assassinations, etc. In times of war, ninja will come together to defend their villages and land. The clearest characteristic of a shinobi is their ability to manipulate chakra to create and use techniques. Shinobi are expected to be loyal to their villages for life, and any defectors are considered to be missing-nin, and will be marked for death.
 

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Good :) Now since this isn't elemental training no need to perform any nature manipulation warm ups so first we'll do some basic ninjutsus.

I would like you to use this template every time you reply to a technique.
Try to be as detailed/descriptive as possible. All you have to do is copy the PHP code.

Strong points

  • - Insert info -
  • - Insert info -
  • - Insert info -
Weak points

  • - Insert info -
  • - Insert info -
  • - Insert info -
Combinations-strategies

Ways to counter:


Also, I will post how all of the techniques work. I want you then, in your own words, to describe to me what you are doing to get the desired result.

(Fukumi Hari) - Hidden Needles
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.

First technique, gather chakra into your mouth and throat and use Shape Manipulation to condense the chakra into tiny solid needles you can control and mentally call to spew from your mouth with high accuracy. Very quick and without seals but weak and short ranged.


(Kage Shuriken no Jutsu) - Shadow Shuriken Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.

Take out a Giant Windmill Shuriken and throw it, then immediately after, throw a second one in the same path of the first so that it's hidden in the shadow of the first. If they simply deflect the first, the second will surprise attack them.
 
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Vegeta

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You got it Sensai, I took the liberty of creating a php temp. for us
PHP:
[B]Strong points:[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Weak points:[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Combinations-strategies:[/B]
[B]Ways to counter:[/B]
[B]Use the technique:[/B]
(Fukumi Hari) - Hidden Needles
Strong points:
1.Very quick attack
2.very accurate
3.no hand seals
Weak points:
1.not very powerful
2.short ranged but that wouldn't matter if used as a last resort against taijutsu
3.that's about it
Combinations-strategies:I would probably combine this with a lightning armor if the enemy was attacking and couldn't avoid being hit. Then as he's stunned from the lightning attack, do this point blank in his face, in the right situation this little D rank jutsu could end a match
Ways to counter:Quite possibly that fast lightning armor I was speaking about, no seals so it could feasibly be put up in time to stop this from happening

(Kage Shuriken no Jutsu) - Shadow Shuriken Technique
Strong points:
1.2 attacks with one disguising the other for a 2 tiered attack
2.Giant windmill shurikens!
3.If worded right could be done extremely fast
Weak points:
1.it's only projectiles and would probably split the damage between the 2
2.only mid ranged
3.requires you 2 throw 2 shurikens, which is a dead giveaway that 2 attacks are coming
Combinations-strategies:Definately something I would use only after cutting off the line of sight between me and the enemy, or to set up a bigger attack while they are distracted dodging the shurikens
Ways to counter:a jutsu that allows you to get out of range like wind stream that blows you back, or hiding like a mole to go underground
 
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(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15 (-5 per turn)
Damge Points:N/A
Description: Kanashibari no Jutsu is a simple Ninjutsu technique used to temporarily bind an animal (or animals). With the target frozen in place, the ninja can either take the opportunity to attack or to retreat. It can only be used against animal (summons or not) and works by forcefully using your chakra to restrain the summon physically by holding it in place. It can, however, be broken by outside means or brute force, making it less effective against bigger summons like boss summons or similar.
Note: lasts only as long as the user is focusing on the target to sustain it.

Using your chakra, bind an animal to restrain it with your willpower. the bigger the animal the harder it is to restrain. You have to keep focusing on it to keep it sustained.

(Sakki) - Killing Intent
Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: N/A
Description: Killing Intent pertains to the ability of the user giving off their pure killing intention and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death, nausea, pain, etc. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all; simply a showcase of intention and power. The target will feel as if facing an overwhelming enemy and, even if not a sensor, will suddenly feel the pressure of the users chakra and its magnitude, making the effect that much more dramatic. To effectively be used, the user needs to focus on his target and concentrate on the killing intent towards it, meaning that one must see the target and be focused on it. The strength of the Killing Intent is dependent on many factors and go through several levels. If a difference in rank smaller than 2 ranks exist, the enemy will feel only the pressure and the ominous presence of their dark intentions. Its enough to lose your grasp on a weapon or stay clinched to it (depending on the situation) or even to hesitate in an attack, stumble or mess up a handseal, all depending on the situation and proximity. The effect is small and normally not that significant but can be effectively used to pressure enemies into making a mistake. If a difference of 2 ranks or more exist, the enemy will be frozen, almost unable to move as the overwhelming killing intent dominates their own conscious and riddles them with nightmarish versions of death. The paralyzation gradually weakens as time passes and can only be maintained while the user is focused on the target. The further away the target, the weaker it is and it can only fully paralyze a target within short range. Similarly, the more targets one focuses on, the weaker the effect is in each one (divinding the effects equally between the number of targets). Lastly, the stronger the user is in relation to the target, the stronger the effect will be. The target can counter Killing Intent directed at it through pain, "mind cleansing" techniques or their own Killing Intent.
Note: Intensity of technique depends on the rank of the user, distance to target and number of targets one is focusing on
Note: Can only be used once
Note: Lasts only while the user is focusing on it and while focusing on it the user can't mold chakra

One of the most overhauled, complained about and misused jutsu on the base!

So basically this is the result of concentrating your will on killing your enemy or enemies. Unleashing a palpable effect by instilling fear into them. What rank you both/all are, what range you are apart etc are all part of the result of this technique. So read it Carefully!

In fact, I suggest you read the whole thing several times before using it. Make sure the ranks are right to effect it. Know what ranges you are from the target(s) so you know how the technique effects them, Make sure to note that it only can be used once. It only paralyzes at short range of a lower ranked enemy and you can't mold chakra at all while focusing on it so if you want to shoot a projectile ninjutsu then use Sakki to mess up their seals or just distract them for a time or on rare cases, fully paralyze someone. Make sure you don't use chakra related techniques after starting Sakki or it ends instantly.

Any questions?
 

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None so far, that Killing intent O_O

(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Strong points:
1.No hand seals
2.Can stop a summons
3.Lasts as long as you want as long as you continue to concentrate on it
Weak points:
1.Concentrating on maintaining would make using other jutsu's difficult
2.Can only be used on animals
3.Can be broken by brute force of the summons
Combinations-strategies:I would use this to hopefully make someones summons useless in battle, at least for a little while
Ways to counter:Attacking the user to throw off his concentration. Calling back your summons

(Sakki) - Killing Intent
Strong points:
1.Can end the match if it actually was done correctly
2.Outrageously OP
3.I think that sums it up xD Seems really hard to counter outright
Weak points:
1.Enemy must be 2 ranks lower and short ranged for the true effect
2.Not much more, short-long range, and even if there's no difference in rank it will still have some form of affect on them
3.If the enemy is long ranged, this might wear off before getting to them
Combinations-strategies:I would use this to make my enemy either mess up a major jutsu or just to subdue them long enough for the ...intended kill
Ways to counter:Pain, mind cleansing, or also using Killing intent
 

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Remember to demonstrate how to use the techniques after doing the template. Like how you would describe it when using it in a fight.

(Ninpou: Gekka Bijin) - Ninja Arts: Beauty Under the Moonlight
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: The user will create a swarm of sakura(cherry blossoms)petals to surround there opponents and swirl around them causing confusion.The user can then attack there opponent from any angle they choose.Blinds opponents eyes for the turn this jutsu is used.

Using your chakra, materialize a storm of cherry blossom petals to swirl around the target(s) to blind them, then strike while they can't see you. Personally I'd use the blinded time to work in a genjutsu and attack while they are under the illusion. But it's all up to your fighting style.


(Sakura Fubuki no Jutsu) - Cherry Blossom Snow Storm Technique
Rank: D
Type: Attack
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: The user will hurl kunai with pouches attached at their target. Upon impact, the pouches explode, releasing small explosive notes. Due to the large number of kunai thrown, a shower of notes will rain down on the target. The user will then throw one final kunai with an active explosive note at the target. It will begin to burn, and by igniting the falling smaller notes it will cause a gigantic explosion.

Attach a pouch full of tiny paper bomb tags to a kunai and throw it at a target, when the kunai hits something the pouch will burst open and shower the area in the notes. Then use some kind of spark (fire/lightning jutsu or a bomb tag normally) to ignite them, causing a chain reaction of explosions.
 

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Will do, updated the php code


(Ninpou: Gekka Bijin) - Ninja Arts: Beauty Under the Moonlight
Strong points:
1.Can be used to mask a genjutsu like you stated
2.Seems very fast and you can attack from any angle
3.Blinds the enemy for 1 turn
Weak points:
1.Short range
2.Not very strong,
3.wears off in 1 turn
Combinations-strategies:This could be used with a multitude of jutsu's from basic elements to genjutsu to taijutsu. As long as the enemy is blinded, your imagination is the limit to combinations
Ways to counter:Getting out of range, wind jutsu to blow away the petals
Use the technique:As I get into range, I gather and mold my chakra and release a storm of cherry blossom petals to appear and surround my enemy, blinding him as I charge my raiton chakra into my kunai and appear behind the enemy slicing off his head

(Sakura Fubuki no Jutsu) - Cherry Blossom Snow Storm Technique
Strong points:
1.Decent range
2.can cause double damage if using a jutsu to ignite
3.causes huge explosions furthering the damage
Weak points:
1.Seems like a lot of motions to pull it off, leaving you a little defenseless
2.Thats it, seems pretty powerful and even if someone activates a jutsu to block it it will still release the pouches
3.
Combinations-strategies:I would combine this with a fire jutsu as the trigger for the explosion
Ways to counter:use a jutsu to get out of range, an equal ranked jutsu
Use the technique:I begin by pulling out a bunch of kunai and attach them with paper bomb tags and hurl them at my enemy. As they hit the area all around them, they explod release a large amount of paper bomb notes covering the area up to mid range in width and length. I then hurl 1 more paper bomb kunai at the ground in front of my enemy, cause a huge series of explosions at mid range completely incinerating my opponent
 

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(Shunshin no Jutsu) - Body Flicker Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost:10
Damage Points: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

Banned in battle (except for character unique versions) Body Flicker masks their movements with a puff of smoke or whatever else (leaves,mist,sand depending on ur village for example) and quickly moves a great distance with a burst of chakra enhanced speed.


(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Rank: D
Type:Supplementary
Range:Short-Long
Chakra Cost: 10
Damage Points:N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.

Form the Ram seal and then concentrate chakra into your voicebox, enhancing the natural ability to throw one's voice to vast distance and masking your placement better.

(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense.
Tactic:Best used with Hidden Mist jutsu.

Using your ninja stealth training you sneak up behind someone and execute them without a sound. Unique in that it's one of the only jutsu (that I can think of) to have a tactic note on it XD. But yes, Zabuza executed this with supreme precision in combination with Hidden Mist Technique.
 

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(Shunshin no Jutsu) - Body Flicker Technique
Strong points:
1.>_< wow...I see why it was banned xD Firstly, the ability to appear and disappear in an instant
2.Can cover the whole field by being able to move a great distance with a burst of chakra enhanced speed.
3.Super OP, I could imagine people were having body flicker battles using this to dodge this lol
Weak points:
1.None except it's D ranked O_O seems like it would be much higher
2.
3.
Combinations-strategies:Basically this gives one the abiltiy to dodge any incoming attack and counter attack in an instant. I imagine lots of battles ended with some combination of this move
Ways to counter:Maybe Lightning armor or something similar to shield you from the incoming close ranged attack
Use the technique:As I see my enemies attack, I charge my kunai with some raiton chakra, then concentrate my chakra to move out of the way just as the attack is about to hit, disappearing into a mass of rain drops. As fast as the rain drops hit the ground, I reappear behind my enemy where I slice his head of with a quick swipe of my raiton enhanced kunai

(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Strong points:
1.Long ranged
2.can trick the opponent into thinking you are behind them
3.excellent jutsu in the NW
Weak points:
1.it's just ventriloquism, does no real damage or defense unless it fools the opponent into looking away
2.
3.
Combinations-strategies:I would use this in the NW to speak with people at the borderlands or in the village. In battle, I might make my enemy think I have made a clone of myself and that the real one was behind them while throwing my voice behind them. When they hear my voice behind them, they would naturally turn and look giving me a chance to strike
Ways to counter:....plug your ears?
Use the technique:As my opponent is looking at me I build up my chakra in my voice box. Why are you looking at me? I say as I perform the Ram hand seal, The real me is... Then use the chakra in my voice box to send my voice directly behind him saying ...right here!. As they turn to look at what they believe to be either the real me or a clone, I launch a <insert varying no hand seal jutsu here> at them striking them before they can turn back around and see it

(Muon Satsujin Jutsu) - Silent Homicide Technique
Strong points:
1.Oh my :blushes: This is an interesting one. It's a 1 shot kill
2.You are silent, able to do as you please to a degree
3.It has the word 'Homicide' right in it!
Weak points:
1.I would say this ones only weakness (I am probably wrong) would be being used without using hidden mist jutsu first
2.
3.
Combinations-strategies:I would use Hidden Mist jutsu to sneak up on my enemy and end this battle swiftly as long as they didn't figure a counter
Ways to counter:Maybe blindly using that Lightning armor or something stating that with the hidden mist in play you used it to cover your tail from a sneak attack
Use the technique:After releasing a mass of chakra spew mist all over the battle field. As soon as my opponent looses sight of me, I use my ninja stealth training quickly sneak up behind him without making a single noise. The only noise the opponent hears is the sound of my kunai entering the backside of his heart as I plunge it into his back, ending his life and the battle
 

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Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.

A basic combo of ninja tools. First set off a smoke bomb between you and an attacker and under the cover of the smoke, scatter Makibishi (tiny spike balls) on the ground for them to step on if they run through the smoke or you could use the false surroundings genjutsu before the smoke fades to make it seem like the Makibishi aren't there as they are part of the terrain.

(Kage Nawa no Jutsu) - Shadow Rope Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will use a black rope infused with their chakra to hold down and trap their opponent.

Simple and pretty useless for the most part. Concentrate chakra into a black rope to make it more durable and stronger and use it to tie someone down.

(Oboro Bunshin no Jutsu) – Haze Clone Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra cost: 10
Damage N/A
Description: Haze clone technique is like the regular clone technique in creating intangible clones, although these clones will let the enemy go through them without being dispelled or released. Doujutsu can see through these clones as unlike Shadow Clones, they are intangible and lack any form of chakra circulatory system, chakra flow, etc; they are simple images made by chakra. They cannot do harm to any enemy but can be used to communicate and distract the enemies. The clones can be created anywhere within the users sensory field.

Create intangible images of clones with your chakra that appear to crawl out of the surroundings. You can make any many as you want as long as they are within your sensory field (so somewhere you can see or if you're a chakra sensor, someplace you can sense your target at)
 

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(Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Strong points:
1.Allows you to put spiked balls all over the field
2.conceals your movements in the smoke
3.could be used as an evasive maneuver with the ability to move yourself to long range under the cover of the smoke
Weak points:
1.once the smoke clears, the enemy will see the balls
2.Needs to be done on the ground, not suitable for water terrain
3.Does very little damage
Combinations-strategies:I think using it like you said by placing them in a genjutsu to see the terrain the same as it was would work nicely
Ways to counter:Don't move till the smoke clears
Use the technique:I deploy a smoke bomb covering the field in a dense thick fog and run around the entire field scattering makibishi on the ground as I go

(Kage Nawa no Jutsu) - Shadow Rope Technique
Strong points:
1.can restrict an enemies movements long enough to do something more useful to them
2.can restrain an invading nin in the NW
3.
Weak points:
1.It's just a useless rope...chakra filled, but just a rope
2.Only short ranged
3.Why's it gots to be black?!?! ^_^
Combinations-strategies:I would use this primarily in the NW, most likely not in battle
Ways to counter:get out of range, lightning armor or some other full body surge to loosen the ropes grip
Use the technique:As I approach my enemy, I pull out my black rope and begin to infuse it with my chakra, and I toss it at my opponent wrapping him in it as I manipulate the chakra in the rope to make it restrict and bind him

(Oboro Bunshin no Jutsu) – Haze Clone Technique
Strong points:
1.Can create clones to speak with the enemy while hiding your wearabouts
2.Can confuse the enemy allowing for chances to strike
3.Can make as many as you like
Weak points:
1.Intangible
2.Can be seen thru with any doujutsu
3.
Combinations-strategies:This could defiantly be used in many ways, as the user may even believe themselves to be in a genjutsu and even hurt themselves in the process trying to free themselves from it. It could be used to communicate safely in the NW from a distance you can see from. Or even used to attack your opponent with a Taijutsu maneuver masking which one is the real you while doing so
Ways to counter:Not really sure...ignore them?
Use the technique:As I view my opponent from cover, I manipulate my chakra and make many clones appear from out of the ground and the tree's all around him. While's he's confused, I use silent killing and sneak behind him, snapping his neck likie a twig
 

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(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.

Throw a demon wind shuriken and then use your chakra to suddenly enlarge the weapon at will to strike them in an unexpected and more damaging way.

(Ninpo: Kakuu no mai ) - Ninja Art: Arrial Dance
Rank: D
Type: Offensive
Range: short - mid
Chakra cost: 10
Damage points: 20
Description: The user will release several barrages of kunai at their opponent.

Explains itself really. Throw wave after wave of kunai at your opponent.

(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

Take out some shuriken and attach elastic durable clear string and then when you throw the shuriken you can control their flight with simple finger movements allowing for multiple uses for simple tools such as wrapping the target up, tying them to trees, striking them from blind spots etc
 
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(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Strong points:
1.creates a giant demon wind shuriken further making it hard to evade
2.can be enlarged right before it hits making it harder to see
3.could be combined with shadow shuriken technique (?)
Weak points:
1.short ranged, seems like it would be easy for this to reach mid range in my mind
2.Not much damage if it strikes, which also seems odd for the size of the shuriken
3.sorry, having trouble thinking of a 3rd weak point
Combinations-strategies:Could this be combined with Shadow shuriken?, if so it'd be a cool combo to use
Ways to counter:equal ranked jutsu, wind jutsu to deflect
Use the technique: I gather some chakra as I reel back and release a demon wind shuriken at my enemy, arcing at him from the right. As the shuriken gets within 1 meter I channel my chakra into it making it enlarge to the size of a full grown man impaling my enemy straight thru his chest

(Ninpo: Kakuu no mai) - Ninja Art: Arial Dance
Strong points:
1.allows you to say you launched massive amounts of kunai for only 10 chakra points
2.can reach mid range
3.is fast to pull off time wise
Weak points:
1.it's just kunai, unless combined with a jutsu that enhances them
2.low damage, and costs chakra just to throw kunai
3.says Arial dance, yet doesn't require you to jump which would probably be beneficial for this one
Combinations-strategies:This would be a good diversionary tactic before launching something like Earth spears or something from below, as they will be pre-occupied evading the large number of kunai coming their way
Ways to counter:A simple wall of wind should be enough to counter this
Use the technique:I begin gathering my chakra into my hands and reach into 2 pouches of ninja tools and throw a handfull of kunai with my left hand, and as my left hand releases I begin bringing up my right hand for the second barrage as my left hand is heading back to the pouch for more, this repeats as 6 barrages (30 kunai) are launched at the enemy successively


(Sōshuriken no Jutsu) - Manipulated Shuriken Technique
Strong points:
1.creates multiple attacks with just 1 jutsu (if they avoid the first one that is)
2.can control the flight of the shuriken creating infinite combonations
3.reaches the entire field
Weak points:
1.is, all and all, just a shuriken which would make it easy to block all together
2.the enemy would probably meta game a defense, meaning a jutsu to dispel the shuriken instead of actually trying to avoid it
3.Doesn't seem like it could be used with demon wind shurikens, though it doesn't say it can't either
Combinations-strategies:Well you could probably time a jutsu to hit at the same time as the 2nd attack (if the enemy simply evaded) as you could say doing the hand seals also caused the shuriken to manuever the way you wanted it to Lol
Ways to counter:A simple wind jutsu or D ranked earth release wall would do the trick to stop it before having the chance to manipulate it's path for the 2nd attack (It seems to imply that the first attempt misses no matter what you do)
Use the technique: I pull out a few shuriken and attach some elastic durable clear string, and launch them holding onto the string. As they just miss the enemy I simply give a little tug, causing the shuriken to halt their path and reverse back towards me, striking the enemy right in his back as he stares at me in shock
 

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Good. Finally done the D ranks now moving on to Cs

Edit:

(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note: Must Have a signed contract with the animal you want to summon

After signing a blood contract with an animal a ninja will weave 5 seals *demonstrates* after drawing some blood normally from their lip or thumb and press their palm to a solid surface like pressurized air or the ground. depending on your chakra reserves and control the larger the object you can teleport to your location. Can also be done with special tattoos on your body such as Orochimaru's Snake Summoning seal on his arm.

(Fuda Kakusu no Jutsu) Tag Hidding Technique
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.

Tag a paper tag (bomb, sealing etc) and coat it in your chakra, then place it on an inanimate object like a wall or a rock or ground and use your chakra to blend the tag into the object, using your chakra to hide it where you need. normal eyes won't see it but Dojutsu and sensors can see/feel the chakra coating the tag. You can detonate the tag at well like normally which makes this a good trap setting technique for most fights.

(Soryu no Mai) - Rising Dragon Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user jumps up in the air and then spins at high speed throwing a lot of weapons at thier enemy ranging from shuriken, kunai, shuko and many various other weapons.

Same as Arrial Dance basically, jump up and spin at high speeds throwing various weapons. The combo of higher speeds and different weapons resulting in a more dangerous jutsu.
 
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Happy Holidays and Happy New Year! Thanks to you, I was able to bring out Nappa's full potential! I can't thank you enough ^^


(Kuchiyose no Jutsu) - Summoning Technique
Strong points:
1. allows a ninja to summon animals, objects and the dead to fight on their behalf
2. can be summoned up to mid range
3. allows someone to sign summoning contracts adding to their arsenali
Weak points:
1. can't be summoned long range
2. I don't think
3. there are anymore
Combinations-strategies:
Ways to counter: a jutsu to get out of range, possibly (Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Use the technique: (In my bio's case) I gather my and mold my chakra, and I gently bite my lip drawing a little blood as I place my right thumb into my left palm summoning the Giant Bee which I hop onto and fly off into the sunset...The end ^_^

(Fuda Kakusu no Jutsu) Tag Hiding Technique
Strong points:
1. This seems like a jutsu that doesn't get used as much as it should, firstly, it allows you to hide paper tags in inanimate objects
2. Can be exploded at the time of your choosing
3. Can be hidden thru out the field setting up traps for later should your enemy "forget" you used them
Weak points:
1. short range
2. doesn't work on doujutsu or sensory bio's
Combinations-strategies: This would be nice to use thru out the terrain where you are, then retreating back. When the enemy advances, you can say you exploded the tags as they crossed where you were when you used them
Ways to counter: earth jutsu to shake up the ground, hopefully exploding them on the user themselves
Use the technique: I begin by taking a paper tag and coating it in my chakra, I then take the tag and make it meld into the inside of a rock, hiding it from sight. I then take the rock and toss it at Nappa yelling "Catch!"

(Soryu no Mai) - Rising Dragon Dance
Strong points:
1. it's just kunai and other projectile weapons, unless combined with a jutsu that enhances them like Wind Release: Gale Palm
2. low damage though slightly more than Arial Dance, and long ranged which I like
3. says Rising dragon dance dance, but seems like they should have named it Arial Dance lol
Weak points:
1. It's just projectiles
2. leaves you vulnerable as you spin in the air
3. is only C ranked
Combinations-strategies: Well I would use something like Earth wave to try and trap my enemy to help this one hit
Ways to counter: A solid wind wall that blocks standard projectiles should suffice
Use the technique: I gather up my chakra, and as enough has gathering I jump high into the air and begin rotating very quickly, releasing a torrent of weaponry at my enemy ranging form kunai and shuriken to paper bombs and shuko
 

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(Sōgu: Shikyū Geki) - Manipulated Tools: Deadly Spheres Strike
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Desciption: The user pulls out a scroll and rotates it around himself. Many spiked metal balls burst forth from the scroll to strike any nearby opponents or discourage them from using close ranged attacks.

Pretty self explanatory, pull out a scroll and spin it with the written on part facing out as you unravel it, releasing multiple spiked metal balls like spiked cannon balls.

(Sōgu: Fūjin Heki) - Manipulated Tools: Floating Blades Wall
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user unrolls in the floor under the enemy two small scrolls and summons many different weapons from them, taking the enemy into the air. Then they wraps the leg of the enemy with a chain and crushes him back down to the ground.

drop down two small scrolls and roll them open across the ground near the enemy's feet which summons torrents of weapons that knock them into the air. While they are knocked into the air a long chain is summoned from one of them which wraps around the enemy's leg and brings them back down fast and hard. The weapons of course are all controlled by your chakra remotely.

(Sōgu: Dai Tekkai) - Manipulated Tools: Giant Iron Lump
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description:The user takes out a big scroll and waves it in a circle. It turns into a giant chain hammer with a huge metal ball at the end that they then crushes the enemy with. After this move, the chain hammer turns back into a scroll.

Take out a large scroll (like the Reverse Summon Scroll) and twirl it then transform it into a giant chain hammer connected to a huge metal ball you can use to attack with for the turn
 

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(Sōgu: Shikyū Geki) - Manipulated Tools: Deadly Spheres Strike
Strong points:
1.Seems relatively quick to use
2.Can protect you from all sides
3.Really useful against weaker taijutsu attacks, or to discourage stroger close ranged attacks that would take longer to perform than this
Weak points:
1.only short ranged
2.they are just projectiles, heavier than kunai though
3.having to pull out the scroll
Combinations-strategies: I'm not really sure what I could combine this with, other than maybe lightning armour to electrify the spiked balls for added damage maybe
Ways to counter:I would say to get out of range, or a proper ranked defense such as a wind attack to blow the balls away from you
Use the technique: As my enemy approaches, I quickly gather my chakra pulling out a scroll and rotate it around myself with the written text facing out, and spiked balls the size of cannon balls begin to fly out of the scroll in many directions, slamming into my close ranged opponent causing massive blunt force damage on top of the spikes piercing damage

(Sōgu: Fūjin Heki) - Manipulated Tools: Floating Blades Wall
Strong points:
1.Attacks from below with chakra controlled weaponry
2.knocks the enemy into the air
3.Also slams the enemy back to the ground with great force
Weak points:
1.unrolling those scrolls across the ground, dead giveaway and makes this really hard to use
2.could be simply avoided by using a technique that requires you to be in the air
Combinations-strategies:This is a tough one, I don't think I would use this unless my enemy is already unable to do anything, maybe if I had them in a genjutsu it would be a good jutsu to use
Ways to counter:I would simply use a wind jutsu to jump in the air and blow me out of range
Use the technique: As my enemy is caught in my genjutsu, I gather my chakra and unroll 2 scrolls across the ground to my opponents feet, causing sharp swords and blades to emerge piercing my enemy as they launch him into the air. As the enemy hurls helplessly upward, a chain quickly rises out of one of the scrolls, wrapping itself around the enemies ankles and slamming him back to the ground like the end of a whip violently, knocking him unconscious

(Sōgu: Dai Tekkai) - Manipulated Tools: Giant Iron Lump
Strong points:
1.turns into a giant chain hammer with a huge metal ball at the end that they then crushes the enemy
2.Extends to mid range
Weak points:
1.The process of summoning it, the large scroll, the twirling, you need alot of time to perform this...which is why I'm guessing they made it able to reach mid range
2.It's rank makes it easily counter-able
Combinations-strategies:I would use this if my enemies line of vision has been cut and they cannot see me performing the jutsu so easily
Ways to counter:Stop the jutsu from happening, the jutsu has many openings for counter attacks
Use the technique: As I cut the line of sight between me and the enemy, I quickly pull out a big reverse summons scroll and twirl it around..man I hate twirling things, feels so unmanly <_<...and twirls it around transforming it into a huge chain hammer with a giant metal ball at the end, I quickly reel it back and slam it down upon my enemy before he is able to see it coming
 
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