As promised, these are the various Nindos that one will be able to have on their bio. To reiterate, Nindos are essentially the personalities of Ninja or rather, things that matter to them. These are all based on various characters in the Naruto World and things they either say, represent or have expressed via databook entries. Most of these Nindos have either a battle or narrative related ability, such as the Curse of Hatred being battle based while the Will of Fire revolves around a narrative aspect involving Rolls.
Bios can only have ONE Nindo which is mandatory, but won’t count towards your allowed Specialty count. There are 12 of them in total and created in pairs, creating 6 sets of Nindos that directly work against one another. These are as mentioned based on personality types such as humble and arrogant. Some of these may not have suitable names yet as they’re all based on Naruto characters and some were harder to use when the goal was to not use one character multiple times, except Naruto with Believe it! and Knuckleheaded Ninja. I’m posting these for some feedback and suggestions regarding the naming of some of these. I started coding this but for the sake of conversation, I’ll keep this simple. There might be slight changes to the wordings of these as the details are cleaned up over the next few weeks but this is essentially what the system will look like.
Bios can only have ONE Nindo which is mandatory, but won’t count towards your allowed Specialty count. There are 12 of them in total and created in pairs, creating 6 sets of Nindos that directly work against one another. These are as mentioned based on personality types such as humble and arrogant. Some of these may not have suitable names yet as they’re all based on Naruto characters and some were harder to use when the goal was to not use one character multiple times, except Naruto with Believe it! and Knuckleheaded Ninja. I’m posting these for some feedback and suggestions regarding the naming of some of these. I started coding this but for the sake of conversation, I’ll keep this simple. There might be slight changes to the wordings of these as the details are cleaned up over the next few weeks but this is essentially what the system will look like.
Curse of Hatred
Having the Curse of Hatred Nindo means revenge and hate fuels your character. Revenge against those who wronged you is what makes you grow stronger and strength is all you need. Choosing a Nindo type as a Rival, battles against these targets are more impactful and attacks have 10 Bonus damage applied. Alternatively, battles against these targets grant the user a 25% Kumi/Ryo Modifier in battles/missions with their Rival. Will of Fire
Having the Will of Fire Nindo means creating allies and bonds are what strengthens your character. The bonds you make along your journeys are your greatest strength. Having this Nindo grants your character and up to 3 allies an additional 10% success rate in all NW related Official Rolls. Allies cannot have Armor-Sleeved Single Hit, Curse of Hatred, Hurts Good! or What a Drag.., or Art is a Blast! Nindos. Alternatively, should the user and his opponent’s enter battle together, they gain a 5% health and chakra increase for each ally with them. This percentage doubles if at least 2 allies have Will of Fire Nindo in the battle. Believe it!
Having the Believe It! Nindo means the bravery your character has knows no limits, daring to charge into battle with little regard for their safety. Strike First, Worry Later is their thought process. Having this Nindo allows members to be capable of surviving death from major NPCs if the member triggers the battle twice per arc. Once healed, this will no longer apply towards that opponent. Alternatively, this allows the user the opportunity to be able to assist an ally at any point in the battle and enter the battle to help. This also allows the user to be able to have an ally enter a fight of the user’s at any time. ?????? ( Shy )
Having the ??? Nindo means battle isn’t your forte. Preferring to avoid battle through whatever means you can is how you operate, often choosing not to speak loudly. Having this Nindo means your character is capable of escape a battle in the Ninja World twice per arc against a NPC or RPer. This allows the user to be able to leave a landmark or a battle if logical and be unable to be followed for 12 hours, though this does not prevent the target from attacking them should they return. Armor-Sleeved Single Hit
Having the Armor-Sleeved Single Hit Nindo means flexing is what you do. Showing off your power, boasting of your skill and more - arrogantly exclaiming you’re the best is a way of life. Having this Nindo means should your character overpower a technique via damage vs damage, their next technique will have a bonus 20 damage. Alternatively, the user declares an Offensive technique as a Signature technique. After each successful use that defeats another technique, the next use of the Signature technique will have 10 Bonus Damage. This also reduces technique cooldown time by 1 turn and resets usage count to 1 after each fight, meaning only one usage will be spent per battle. Eye of Insight
Having the Eye of Insight Nindo means listening to your senses and your gut feelings matter more than what you’re told. You trust your inner voice and know there’s more to the world than just what you see. Having this Nindo means you are able to discern other’s Nindo after interacting with them for two turns, preventing Nindos from working for 4 turns. Power of Youth!
Having the Power of Youth! Nindo means you know humility goes far. Unnecessary flaunting isn’t required to demonstrate how strong you are. Sometimes, patience and holding back requires real strength. Having this Nindo means enemy Nindos that target the user will now take double the time to trigger. Alternatively, the user declares a Defensive technique as a Signature technique. After each successful use that defeats another technique, the next use of the Signature technique will have 10 Bonus Damage. This also reduces technique cooldown time by 1 turn and resets usage count to 1 after each fight, meaning only one usage will be spent per battle. ?????? ( Logical )
Having the ____ Nindo means analyzing and strategizing are important to you. There is much to gain in planning your assault instead of rushing in senselessly. Having this Nindo means that after observing your opponent utilize their Core Skills ( HA/AE/KG ) more than 4 times, the user becomes capable of beating their technique with 10 less chakra needed, having observed their weaknesses.Hurt Good!
Having the Hurts Good! Nindo means you’ve thrown caution to the wind. Planning gets you little in return and you understand that sometimes, you just need to act and not think. Having the Hurt Good! Nindo means blows to the opponent that draw blood causes a psychotic frenzy that increases the user’s base Speed by 1 and causes bleed damage, causing a drop in overall health by 5 per turn after two turns until healed. Each subsequent Jutsu increases the user’s base speed by 1 as long as the target is bleeding. What a Drag..
Having the What a Drag.. Nindo means you really don’t want to deal with this. You’d much rather be relaxed and unbothered and as such, that’s how you approach most things: unbothered. Having this Nindo means that most Nindos that interact with one another do not apply to you and interactions regarding your Nindo are nullified. Art is a Blast!
Having the Art is a Blast! Nindo means you understand self expression and eccentricism go hand in hand. You tend to be seen as quirky and even weird to others as you dive deep into the unorthodox. Having this Nindo means you are capable of defending against techniques that use chakra vs chakra OR damage vs damage interactions how you want thrice per battle. Alternatively, the user’s unorthodox nature extends even to his luck with rewards. His chances of failure in Official Rolls increases by 15% but rewards are increased by 20% when applicable. Kumi, Ryo, and Artifact reward payouts are increased by 20%.Knucklehead Ninja
Having the Knucklehead Ninja Nindo means despite their best efforts, not everyone will always understand everything. You understand that there’s more to life than being smart and sometimes, ignorance is bliss. Having this Nindo means that interrogation and mind probing/searching/penetration techniques will require 10 more chakra than normal to work, though this doesn’t boost the Genjutsu’s power.
Last edited: