Method:
stream: Since the shield formed is produced from the user's own chakra and it does need constant fuelling of the chakra to maintain it.
Performance:
I concentrate and start to focus my chakra all over my body. I then convert the chakra into suiton chakra. I then hold my arm outwards and release the chakra. While releasing the chakra I use nature manipulation to change it into water and then shape manipulate it to change it into a Hard shield that protects me from incoming projectile attacks.
Usage:
This technique can be used as a very good defensive technique from incoming projectile attacks or d rank fire. The water shield is hard enough to protect from projectiles and also it can used as a excellent defensive against d and c rank fire since D rank water > D rank fire and D rank water = C rank fire.
Counter:
it can be countered with a b rank fire jutsu or any lightning projectile jutsu can be used to counter as the shield will conduct the lightning.
I'm not sure if you really think I'm that stupid or you just think that I wont notice? This is a copy of sudharsan's reply to his training and since he's my student I obviously read both your posts and see the similarities. You did change a few small things but in essence it's his reply, not yours.
This concludes the D ranks and we're moving onto the C rank techniques. We'll also do 2 techniques simultaneously from now on.
(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat β Dog β Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.
To execute the technique first you need to perform the necessary handseals in order to be able to mold enough chakra. After that you shape manipulate it into a whip of water from either of your dominant hands. This allows you to strike the opponent with the whip and to even bind him. Basically the water whip acts like a regular whip. Since it allows you to channel other chakra natures into it, once you perform it you don't need to maintain your water chakra for it. It's a good technique but whip movements are much harder to explain than sword slashes thus why there aren't many whip weapons in our RP.
(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram β Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.
Once again you need to perform the handseals in order to execute the technique. Once you do so you spit out a high viscosity liquid that has sticky properties. It's best if you aim it close to your opponent, preferably his feet so that you can bind him in place. Once it gets in contact with the ground it spreads along covering a formidable area and binding anything that comes in contact with it. As suggested this is an excellent technique for battlefield control. If you make a trap on the right side of the battlefield and you want the opponent to go there then you can spit this on the left and he will have to go right if he doesn't want to get caught in the sticky liquid. This technique gives you a lot of strategic abilities so use it wisely.