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<p>[QUOTE="Nero, post: 10832582, member: 11516"]</p><p style="text-align: center">Radio Frequency</p><p>[spoiler]</p><p></p><p>(Rajio Dosuu: Sendo Wa) Radio Frequency: Death Ring</p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: The user does one handseal that sends out one burst of Low Radio Frequency which makes the opponents mind disoriented and causes blindness. This jutsu leaves a ringing sound within the target/targets making the battlefield extremely uncomfortable for the opponent slowing him down, reducing his movement and reaction speed by 3 levels. The targets vision is now blury and it is harder to move as they are disorientated. These effects last for one turn. </p><p>Note: This jutsu can only be used once every two turns. </p><p></p><p>(Rajio Dosuu: Inu Keiteki) Radio Frequency: Dog Whistle</p><p>Type: Supplementary/Attack/Defense</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user focuses his chakra into his throat and sends out a low or high frequency whistle causing one of the two effects below. High: Causes deafness for two turns and disrupts S rank fire and Lightning Attacks. Low: Causes blindness and distortion for two turns within movement of the opponent's body making the battle field extremely uncomfortable for the target, reducing their reaction times and speed by 2 levels for 2 turns as they struggle regain control over their body.</p><p></p><p>Note: Useable once every 2 turns, maximum of 3 uses.</p><p></p><p>(Rajio Dosuu: Oshi Kiai) Radio Frequency: Pressure High Scream</p><p>Type: Attack</p><p>Rank: C</p><p>Range: Short - Mid</p><p>Chakra: 15</p><p>Damage: 30</p><p>Description: The user releases a high scream by focusing chakra through the throat creating High Frequency. As soon as it is heard the target becomes deaf for one turn. High Frequency can also disrupt lightning and fire up to B-rank. </p><p>Note: Useable once every two turns</p><p></p><p>(Rajio Dosuu: Dosuu myaku) Radio Frequency Style: Frequency Pulse</p><p>Type: Attack</p><p>Rank: B</p><p>Range: Short-Long</p><p>Chakra: 25</p><p>Damage: 40</p><p>Description: The user focuses radio frequency chakra to his hand and lets out a pulse of high frequency having the effects of high frequency and dealing 40 damage.</p><p></p><p>(Rajio Dosuu: Dosuu Kyuutai) Radio Frequency Style: Frequency Orb</p><p>Type: Attack/Supplimentary</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user does the needed handsigns and forms an orb around the opponent the orb is made out of radio frequency this orb can be manipulated to have low or High Frequency having the effects of the frequencys its the users choice to manipulate it in the way that he/she chooses after having the orb up the user can manipulate the size of the orb making it either short (close to the opponent) or wide (covering multiple opponents).</p><p>~Can only be used twice per battle.</p><p></p><p>(Rajio Dosuu: Dosuu Heki) Radio frequency style: Frequency Burst</p><p>Type: Attack/Supplimentary</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra: 50</p><p>Damage: 90 (The user takes 10 damage from focusing so much chakra into his hand)</p><p>Description: The user focuses his radio frequency chakra to his hand and simply snaps his fingers releasing the chakra and an enormous sound wave of high or low frequency that covers the whole terrian damaging everyone except the user because hes unaffected by radio frequency and by doing this jutsu the user causes the effects of the certain frequency.</p><p>This jutsu can only be used once.</p><p>No Radio Frequency Jutsu Next turn.</p><p></p><p>(Rajio Dosuu: Dosuu) Radio Frequency Style: Frequency Unleashed</p><p>Type: Attack/Supplimentary</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra: 50</p><p>Damage: 90 (The user takes 15 damage from exhastion)</p><p>Description: The user does several handsigns after doing these needed hand signs he/she lets out radio frequency chakra amplifing and boosting every sound on the terrian(animals leaves falling etc) making high or low frequency sounds Affecting everybody on the terrian except for the user causing the effects of the certain frequency.</p><p>This jutsu can only be used once.</p><p>No Srank Radio frequency may be used next turn.</p><p></p><p>(Rajio Dosuu: Sogekihei) Radio Frequency: Sharpshooter</p><p>Type: Supplimentary/Attack</p><p>Rank: B</p><p>Range: Short-Long</p><p>Chakra: 25</p><p>Damage: 40</p><p>Description: The user does the ram handsign sending out low frequency through out the field once the handsign is done low frequency starts and takes effect instantly. This effects everyone on the field except the user. The low frequency lasts for a whole turn.</p><p>Can only be used twice.[/spoiler]</p><p></p><p style="text-align: center">Liquid Hydrogen</p><p>[spoiler](Shin'en Suiton: Shin'en Faita-kaji ) Liquid Hydrogen Release: Abysmal FireFighter</p><p>Rank: Forbidden</p><p>Type: Attack/Defense</p><p>Range: Short-Long</p><p>Chakra: 55</p><p>Damage: 80 (+20 to user) (if covered in water, the enemy will froze and die)</p><p>Description: The user will summon water from everywhere on the field (tree, air, ground...etc) and will focus his water chakra to turn it to abysmal water. Not only does, this happen almost instantaneously, but the user will focus extra chakra into the water to cool it down to the lowest possible level. Once done the user will use all this water and will make it converge on any heat source on the field and therefore on the enemy also. Being the best possible defense and attack against heat, no fire of any kind can evaporate this water. Once the water as converge on the enemy, every part of his body the water touch will be frozen. This jutsu will leave the field covered in abysmal water, making it impossible to use fire jutsu (all forms+lava) the next turn for both fighter.</p><p>*Can only be used 2 times per match</p><p>*No S-rank liquid hydrogen after this jutsu</p><p></p><p>(Shin'en Suiton: Shin'en Pirania) Liquid Hydrogen Release: Abysmal Piranha</p><p>Rank: C</p><p>Type: Attack</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: 30</p><p>Description: User creates a piranha made of liquid hydrogen that attacks it's targets without mercy. The piranha has sharp fangs and can travel along ground to attack. When in a liquid medium the piranhas' speeds are extremely fast.</p><p></p><p>(Shin'en Suiton: Shin'en Funshutsu) Liquid Hydrogen Release: Abysmal Eruption</p><p>Rank: B</p><p>Type: Supplementary</p><p>Range: Long</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: User causes a lakes worth of liquid hydrogen to erupt from the ground. This acts as water source composed of liquid hydrogen. Snce this water was highly infuse with users chakra, only the user can use the water to perform jutsu.</p><p></p><p>(Shin'en Suiton: Mure Shin'en Pirania) Liquid Hydrogen Release: Swarming Abysmal Piranha</p><p>Rank: A</p><p>Type: Attack</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: User creates multiple piranha of liquid hydrogen that swarm in on their target. Devouring everything leaving only bones. When in a liquid medium the piranha's speeds are extremely fast.</p><p></p><p>(Shin'en Suiton: Shin'en Kirigakure No Jutsu) Liquid Hydrogen Release: Abysmal Mist</p><p>Rank: A</p><p>Style: Attack/ Supplementry</p><p>Range: Mid</p><p>chakra Cost: 30</p><p>Damage points: 60</p><p>Description: The user performs the needed hand seal and a mist of liquid hydrogen fills the area. However in the creation of the mist, user uses less then the needed amount of chakra, to keep the hydrogen in it's liquid state. Thus making a mist.The mist has the same consistency as Kirigakure No Jutsu, but if the mist meets a source of ignition it blows up, severely damaging/ burning those inside.</p><p></p><p>(Shin'en Suiton: Katana no Shin'en Taira) Liquid Hydrogen Release: Sword of the Abysmal Plain</p><p>Rank: S</p><p>Type: Attack/ Defense</p><p>Range: Short</p><p>Chakra: 55</p><p>Damage: 80 (-10)</p><p>Description: User uses shape manipulation to shape liquid hydrogen into a sword. User uses less chakra than normal used in creating liquid hydrogen to raise it's oxidation rate, giving it more flammability (slightly). User than introduces fire chakra to the outside of the sword to ignite and create a flaming sword of liquid hydrogen. This sword can cut through most elements and even steel. However being aflame users hands are burned each turn in use. User can also release blast of liquid hydrogen from sword. Sword remains until destroyed or released by user.</p><p>Note</p><p>Only usable twice per battle</p><p></p><p>(Shin'en Suiton: Shin'en Gorogoro Dangan) Liquid Hydrogen Release: Abysmal Scatter Shot</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Mid-Long</p><p>Chakra: 55</p><p>Damage: 80</p><p>Description: The user creates and shoots multiple spheres of abysmal water all around the opponent, the balls then converge upon the enemy from all directions to reduce chance of escape. Once the balls converge on the opponent, they attach together surrounding the enemy, which can either suffocate them or implode upon them. Must be used on a water surface</p><p>Note</p><p>Can only be used 3 times per battle</p><p>No S ranked Liquid Hydrogen jutsu next turn</p><p></p><p>(Shin'en Suiton: Shin'en)- Liquid Hydrogen Release: Munashii Abysmal Void</p><p>Rank: Forbidden</p><p>Type: Attack</p><p>Range: Short- Mid</p><p>Chakra: 110</p><p>Damage: 100(-10 user)</p><p>Description: Once on a large source of liquid hydrogen, user makes two hands signs to force large amounts charka into the source of liquid hydrogen. Once the second hand sign is made the source erupts into a rectanglar box around opponent(s). The box is devoid of light. It drains all heat sources that are within it, freezing all whom inside.</p><p>Note</p><p>Must be on a liquid hydrogen source</p><p>Can only be used once per battle</p><p>No S ranked jutsu next turn</p><p></p><p>(Shin'en Suiton: Shin'en Kiyome)- Liquid Hydrogen Release: Abysmal Purification</p><p>Rank: S</p><p>Type: Supplementary</p><p>Range: N/A</p><p>Chakra: 55</p><p>Damage: N/A</p><p>Description: User inserts his charka into a water source and forces out all oxygen molecules to convert a water source into a source of pure liquid hydrogen. The released oxygen molecules drastically increases the oxygen level in the surrounding area.[/spoiler]</p><p></p><p style="text-align: center">Blitz Impact</p><p>[spoiler](Souken Shintou: Souken Boufuu) Blitz Impact Release: Blitz Storm</p><p>Type: Supplimentary/Attack/Defense</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user does a single handsign creating clouds in the sky (if there are none already made) shortly after the clouds form to a mid range near the user the user does an additional 5 handsigns making lightning bolts whip down from the clouds and circle around a short range area. This could trap and electricute the opponent or defend the user. It can only work if the targeted area is mid range away from the user.</p><p>Can only be used Twice during a battle.</p><p>User takes damage as well if he touches the bolts.</p><p></p><p>(Souken Shintou: Souken Kumo) Blitz Impact: Blitz Cloud</p><p>Rank: B</p><p>Type: Supplimentary</p><p>Range: Short-Long</p><p>Chakra: 20 (+10 each turn)</p><p>Damage:</p><p>Description: The user does one handsign and creates blitz impact clouds. These clouds are coated with blitz impact and are thick so their resistant to being blown away. These clouds only last for 3 turns. Only Blitz impact can be manipulated from these clouds, by using jutsu. </p><p></p><p>(Souken Shintou: Shintou Ranchi) Blitz Impact Technique: Impact Launch</p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user does 10 handseals instantly upon finishing the last handseal 8 pure blitz impact swords appear in the air in a mid range near the user. After doing the last handseal the user is able to do one handseal for each sword making them launch into a direction that the user pleases one at a time. Each sword has a different odd handseal for the effect to work. Each odd handseal doesnt have to be done with two hands (thats why their odd). These blades are 5 feet long and 6 inches wide and are made of nothing but blitz impact chakra.</p><p>Can only be done twice during a match. </p><p></p><p>(Souken Shintou: Souken Nagashi) Blitz Impact Release: Blitz Current</p><p>Type: Attack/Defense</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: An upgraded version of chidori nagashi. Blitz being faster than regular lightning makes this faster than nagashi. The user uses the chakra in his body to make blitz impact chakra to flow around his body just like a regular nagashi and by making one handseal the user can expand the nagashi by sending it out like a wave out to a mid range distance around his areas. The wave is a 360 burst of blitz lightning. Can not be focused into metal objects as the blitz impact will disintegrate it as soon as it enters it.</p><p>Can only be used 3 times [/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Nero, post: 10832582, member: 11516"] [center]Radio Frequency[/center] [spoiler] (Rajio Dosuu: Sendo Wa) Radio Frequency: Death Ring Type: Supplementary Rank: B Range: Short-Mid Chakra: 20 Damage: N/A Description: The user does one handseal that sends out one burst of Low Radio Frequency which makes the opponents mind disoriented and causes blindness. This jutsu leaves a ringing sound within the target/targets making the battlefield extremely uncomfortable for the opponent slowing him down, reducing his movement and reaction speed by 3 levels. The targets vision is now blury and it is harder to move as they are disorientated. These effects last for one turn. Note: This jutsu can only be used once every two turns. (Rajio Dosuu: Inu Keiteki) Radio Frequency: Dog Whistle Type: Supplementary/Attack/Defense Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user focuses his chakra into his throat and sends out a low or high frequency whistle causing one of the two effects below. High: Causes deafness for two turns and disrupts S rank fire and Lightning Attacks. Low: Causes blindness and distortion for two turns within movement of the opponent's body making the battle field extremely uncomfortable for the target, reducing their reaction times and speed by 2 levels for 2 turns as they struggle regain control over their body. Note: Useable once every 2 turns, maximum of 3 uses. (Rajio Dosuu: Oshi Kiai) Radio Frequency: Pressure High Scream Type: Attack Rank: C Range: Short - Mid Chakra: 15 Damage: 30 Description: The user releases a high scream by focusing chakra through the throat creating High Frequency. As soon as it is heard the target becomes deaf for one turn. High Frequency can also disrupt lightning and fire up to B-rank. Note: Useable once every two turns (Rajio Dosuu: Dosuu myaku) Radio Frequency Style: Frequency Pulse Type: Attack Rank: B Range: Short-Long Chakra: 25 Damage: 40 Description: The user focuses radio frequency chakra to his hand and lets out a pulse of high frequency having the effects of high frequency and dealing 40 damage. (Rajio Dosuu: Dosuu Kyuutai) Radio Frequency Style: Frequency Orb Type: Attack/Supplimentary Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: The user does the needed handsigns and forms an orb around the opponent the orb is made out of radio frequency this orb can be manipulated to have low or High Frequency having the effects of the frequencys its the users choice to manipulate it in the way that he/she chooses after having the orb up the user can manipulate the size of the orb making it either short (close to the opponent) or wide (covering multiple opponents). ~Can only be used twice per battle. (Rajio Dosuu: Dosuu Heki) Radio frequency style: Frequency Burst Type: Attack/Supplimentary Rank: Forbidden Range: Short-Long Chakra: 50 Damage: 90 (The user takes 10 damage from focusing so much chakra into his hand) Description: The user focuses his radio frequency chakra to his hand and simply snaps his fingers releasing the chakra and an enormous sound wave of high or low frequency that covers the whole terrian damaging everyone except the user because hes unaffected by radio frequency and by doing this jutsu the user causes the effects of the certain frequency. This jutsu can only be used once. No Radio Frequency Jutsu Next turn. (Rajio Dosuu: Dosuu) Radio Frequency Style: Frequency Unleashed Type: Attack/Supplimentary Rank: Forbidden Range: Short-Long Chakra: 50 Damage: 90 (The user takes 15 damage from exhastion) Description: The user does several handsigns after doing these needed hand signs he/she lets out radio frequency chakra amplifing and boosting every sound on the terrian(animals leaves falling etc) making high or low frequency sounds Affecting everybody on the terrian except for the user causing the effects of the certain frequency. This jutsu can only be used once. No Srank Radio frequency may be used next turn. (Rajio Dosuu: Sogekihei) Radio Frequency: Sharpshooter Type: Supplimentary/Attack Rank: B Range: Short-Long Chakra: 25 Damage: 40 Description: The user does the ram handsign sending out low frequency through out the field once the handsign is done low frequency starts and takes effect instantly. This effects everyone on the field except the user. The low frequency lasts for a whole turn. Can only be used twice.[/spoiler] [center]Liquid Hydrogen[/center] [spoiler](Shin'en Suiton: Shin'en Faita-kaji ) Liquid Hydrogen Release: Abysmal FireFighter Rank: Forbidden Type: Attack/Defense Range: Short-Long Chakra: 55 Damage: 80 (+20 to user) (if covered in water, the enemy will froze and die) Description: The user will summon water from everywhere on the field (tree, air, ground...etc) and will focus his water chakra to turn it to abysmal water. Not only does, this happen almost instantaneously, but the user will focus extra chakra into the water to cool it down to the lowest possible level. Once done the user will use all this water and will make it converge on any heat source on the field and therefore on the enemy also. Being the best possible defense and attack against heat, no fire of any kind can evaporate this water. Once the water as converge on the enemy, every part of his body the water touch will be frozen. This jutsu will leave the field covered in abysmal water, making it impossible to use fire jutsu (all forms+lava) the next turn for both fighter. *Can only be used 2 times per match *No S-rank liquid hydrogen after this jutsu (Shin'en Suiton: Shin'en Pirania) Liquid Hydrogen Release: Abysmal Piranha Rank: C Type: Attack Range: Short-Mid Chakra: 20 Damage: 30 Description: User creates a piranha made of liquid hydrogen that attacks it's targets without mercy. The piranha has sharp fangs and can travel along ground to attack. When in a liquid medium the piranhas' speeds are extremely fast. (Shin'en Suiton: Shin'en Funshutsu) Liquid Hydrogen Release: Abysmal Eruption Rank: B Type: Supplementary Range: Long Chakra: 20 Damage: N/A Description: User causes a lakes worth of liquid hydrogen to erupt from the ground. This acts as water source composed of liquid hydrogen. Snce this water was highly infuse with users chakra, only the user can use the water to perform jutsu. (Shin'en Suiton: Mure Shin'en Pirania) Liquid Hydrogen Release: Swarming Abysmal Piranha Rank: A Type: Attack Range: Short-Mid Chakra: 30 Damage: 60 Description: User creates multiple piranha of liquid hydrogen that swarm in on their target. Devouring everything leaving only bones. When in a liquid medium the piranha's speeds are extremely fast. (Shin'en Suiton: Shin'en Kirigakure No Jutsu) Liquid Hydrogen Release: Abysmal Mist Rank: A Style: Attack/ Supplementry Range: Mid chakra Cost: 30 Damage points: 60 Description: The user performs the needed hand seal and a mist of liquid hydrogen fills the area. However in the creation of the mist, user uses less then the needed amount of chakra, to keep the hydrogen in it's liquid state. Thus making a mist.The mist has the same consistency as Kirigakure No Jutsu, but if the mist meets a source of ignition it blows up, severely damaging/ burning those inside. (Shin'en Suiton: Katana no Shin'en Taira) Liquid Hydrogen Release: Sword of the Abysmal Plain Rank: S Type: Attack/ Defense Range: Short Chakra: 55 Damage: 80 (-10) Description: User uses shape manipulation to shape liquid hydrogen into a sword. User uses less chakra than normal used in creating liquid hydrogen to raise it's oxidation rate, giving it more flammability (slightly). User than introduces fire chakra to the outside of the sword to ignite and create a flaming sword of liquid hydrogen. This sword can cut through most elements and even steel. However being aflame users hands are burned each turn in use. User can also release blast of liquid hydrogen from sword. Sword remains until destroyed or released by user. Note Only usable twice per battle (Shin'en Suiton: Shin'en Gorogoro Dangan) Liquid Hydrogen Release: Abysmal Scatter Shot Rank: S Type: Attack Range: Mid-Long Chakra: 55 Damage: 80 Description: The user creates and shoots multiple spheres of abysmal water all around the opponent, the balls then converge upon the enemy from all directions to reduce chance of escape. Once the balls converge on the opponent, they attach together surrounding the enemy, which can either suffocate them or implode upon them. Must be used on a water surface Note Can only be used 3 times per battle No S ranked Liquid Hydrogen jutsu next turn (Shin'en Suiton: Shin'en)- Liquid Hydrogen Release: Munashii Abysmal Void Rank: Forbidden Type: Attack Range: Short- Mid Chakra: 110 Damage: 100(-10 user) Description: Once on a large source of liquid hydrogen, user makes two hands signs to force large amounts charka into the source of liquid hydrogen. Once the second hand sign is made the source erupts into a rectanglar box around opponent(s). The box is devoid of light. It drains all heat sources that are within it, freezing all whom inside. Note Must be on a liquid hydrogen source Can only be used once per battle No S ranked jutsu next turn (Shin'en Suiton: Shin'en Kiyome)- Liquid Hydrogen Release: Abysmal Purification Rank: S Type: Supplementary Range: N/A Chakra: 55 Damage: N/A Description: User inserts his charka into a water source and forces out all oxygen molecules to convert a water source into a source of pure liquid hydrogen. The released oxygen molecules drastically increases the oxygen level in the surrounding area.[/spoiler] [center]Blitz Impact[/center] [spoiler](Souken Shintou: Souken Boufuu) Blitz Impact Release: Blitz Storm Type: Supplimentary/Attack/Defense Rank: S Range: Short-Mid Chakra: 40 Damage: 80 Description: The user does a single handsign creating clouds in the sky (if there are none already made) shortly after the clouds form to a mid range near the user the user does an additional 5 handsigns making lightning bolts whip down from the clouds and circle around a short range area. This could trap and electricute the opponent or defend the user. It can only work if the targeted area is mid range away from the user. Can only be used Twice during a battle. User takes damage as well if he touches the bolts. (Souken Shintou: Souken Kumo) Blitz Impact: Blitz Cloud Rank: B Type: Supplimentary Range: Short-Long Chakra: 20 (+10 each turn) Damage: Description: The user does one handsign and creates blitz impact clouds. These clouds are coated with blitz impact and are thick so their resistant to being blown away. These clouds only last for 3 turns. Only Blitz impact can be manipulated from these clouds, by using jutsu. (Souken Shintou: Shintou Ranchi) Blitz Impact Technique: Impact Launch Type: Attack Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: The user does 10 handseals instantly upon finishing the last handseal 8 pure blitz impact swords appear in the air in a mid range near the user. After doing the last handseal the user is able to do one handseal for each sword making them launch into a direction that the user pleases one at a time. Each sword has a different odd handseal for the effect to work. Each odd handseal doesnt have to be done with two hands (thats why their odd). These blades are 5 feet long and 6 inches wide and are made of nothing but blitz impact chakra. Can only be done twice during a match. (Souken Shintou: Souken Nagashi) Blitz Impact Release: Blitz Current Type: Attack/Defense Rank: S Range: Short-Mid Chakra: 40 Damage: 80 Description: An upgraded version of chidori nagashi. Blitz being faster than regular lightning makes this faster than nagashi. The user uses the chakra in his body to make blitz impact chakra to flow around his body just like a regular nagashi and by making one handseal the user can expand the nagashi by sending it out like a wave out to a mid range distance around his areas. The wave is a 360 burst of blitz lightning. Can not be focused into metal objects as the blitz impact will disintegrate it as soon as it enters it. Can only be used 3 times [/spoiler] [/QUOTE]
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