NEMESIS [Closed]

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Unofficial All Out Battle!
I'll be using Tasuke
Medium Range


Terrain : The Japanese Sakura Tree Fields were always beautiful, no matter what season whether it be a blossoming spring or a wilting autumn - they managed to find the good in it's situation and present it as eye candy. Even though there was tree it wasn't enough to be deemed a Forest, just dotted trees and more green grass than anything; there was also a little pond water source to Tasuke's left with small stool like rocks surrounding it.

Tasuke was wearing a Kimono similar to his counterpart Akaharu, seems he had adopted a life of comfort recently, it fit loosely but enough so that his combat attire was covered by it. Around his forearms there was a red wire wrapped also hidden in his long sleeves. As he walked around with the grass brushing against his feet, his hand slipped from under his sleeve and a small fireball sparked to life as it floated there. Hm. A Fire. A Spark. Something Spontaneous. Extinguished. He absorbs the flame into his other palm, one fireball after another until three were fuelling his hidden power.

"I wonder who I'll meet today"

(Katon/Meiton : Chakurajaguringu) - Fire/Dark Release : Chakra Juggling (x3)
Type: Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description:
The user will shoot a small fireball from his palm, it will pop up and jump to the opposite hand where the physical and spiritual energy of the fireball is extracted by the Dark Mark on the user's palm. This is the half the equivalent of Inhaling Maw, meaning it must be used twice to be able to use Techniques that require one use of Inhaling Maw and four times to be able to use those that require Ultimate Inhaling Maw. If this is used only once then only B-Rank and below Dark jutsu can be performed.

- This technique can be done in rapid succession (three uses will occupy the same time frame), though it will still count as one of your three moves for each usage.
- IF used in rapid succession up to twice or three times, it has a two turn cooldown till it can be used again at all.
- Must be taught by LonelyAssassin

 

Ańbu Juniør

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Been a while since we fought so let's go all out ok? Passive boosts include +20 to Inuzuka techniques and +20 to kenjutsu. All my relevant shizz is in the spoiler below, and since Gimuzuke is always active I only get two moves in my first turn. As usual I'm fused with Solaris and I have Siris by my side.

Fenriru No Gimuzuke | Fenrir's Lesser Oblige
Rank: S
Type: Supplementary/Offensive/Defensive
Range: Short
Chakra Cost: 40 ( -15 per turn )
Damage Points: N/A
Description: This technique was designed to rectify the weaknesses of managing multiple bodies within Battle. Many Inuzuka found that their Ninkens became easy targets for area of effect Ninjutsu techniques, and often experienced problems with defending from widespread attacks without compromising their Ninkens health or position. As such this technique was developed as a fix for these flaws. This technique allows an Inuzuka to enter into a lasting fusion with their Ninken(s). While fused the Ninken will inhabit the users body and the user will gain the ability to use techniques that require 'Four Legged Beast' transformation as a perquisite and will also gain the senses of their Ninken. The Ninken(s) will be aware of the world through the users senses however their mind and chakra systems will remain separate. The Inuzuka however will still be capable of tapping into their Ninken's chakra supply, and will be capable of using it to bolster their own supply for future techniques. Lastly, fused Ninken can demerge from their host body at any point in time, and can also choose to re-emerge without cost. Merging and de-merging however is not instant, instead it simply functions as a Ninken or Inuzuka walking outside of the hosts body - and as such is far inferior to the merging abilities of Souma No Kou. One added benefit is that a host can have appendages such as tails or wolf ears that can prove useful in combat, but are largely cosmetic, the main host can also be switched at will - housing the user and other Ninken(s) within a Ninken's body instead.

Note:
- Must be posted at either the start of the battle or in the users bio, and is active at all times. (In the case of the users bio, the user will be incapable of using more than two techniques on their first post in a battle or event, and will suffer the respective chakra cost too)
- In the case of deactivation (On the users account or as a result of an enemy technique) this technique can be reactivated again at the cost of the move. Each reactivation will require more chakra than the last, doubling each time.
- This technique serves as the ultimate baseline form for Inuzuka's. After using another transformation the user is capable of reverting back to this form without completely cancelling the previous transformation, instead they retain the physiological benefits of the other transformation (Such as increased sensing and other abilities) and are also capable of re-entering the previously activated transformation without cost as it is still considered active. (Does not distort or ignore turn restrictions)
- For the purpose of this technique, normal Ninkens will each have a supply of 200 chakra that the user is capable of accessing.
Haiburīdo | The High Breed
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: After decades of research and selective breeding the High Breed were born, the High Breed, bred to be genetically superior to all other Ninkens immediately displayed talents that completely overshadowed that of lesser breeds from a young age. High Breed's are born with a more robust constitution, resulting in them being larger, stronger and faster than other breeds. They also look far more wolf-like as a result of their wolf-rich bloodline. High Breeds display savage intellect, and are capable of exercising great cunning and problem solving abilities; and as a result of their advanced intellect they have gained the ability of articulation. Other talents include a healing factor, senses twice as strong as a normal Ninken's, and a greater synergy with their Inuzuka counterparts; resulting in fusion and transformation techniques used with a High Breed being a third larger, with time-limited fusion techniques having their duration increased by two turns. However High Breed's have been known to reject their Inuzuka counterparts, entering into a faux relationship for a time, and then turning on their paired Inuzuka the moment they have grown large enough to kill their ill-suited partners. As a result the High Breed were kept secret and many voted for their extermination, but in the end they were merely banished into the woods of Konohagakure, kept alive in case the clan should have need for them in the future. However, should a High Breed fully accept an Inuzuka a most curious phenomenon will occur in which both the High Breed and Inuzuka will become mentally linked, capable of sharing thoughts, feelings and experiences with each other, with such a deeply intimate bond being the absolute apex of a Inuzuka and Ninken bond. A High Breeds ability to 'smell' chakra is also unprecedented, far outstripping that of Ninken such as Akamaru as they are capable of accurately gauging the strength of opponents and techniques among other things. (To be explored further in techniques). Lastly, as a result of the selective breeding and genetic manipulation used to create High Breeds, many High Breeds have experienced genetic mutations, some more simple, such as heterochromia, others more noticeable such as having multiple tails, a paw that's far larger than others, exceptionally long claws and so on. The High Breed also hold a greater affinity to chakra than normal Ninken, ensuring that they excel at walking on water, tree climbing and chakra based Inuzuka techniques, with their actual chakra being dense and bountiful, holding a chakra supply equal to half of their Inuzuka partner and also possessing an affinity towards at least one element. (A high breed cannot use Ninjutsu or elemental Taijutsu (Aside from Inuzuka techniques of course) by default, instead their supposed affinities are there to be explored in future techniques).

Note:
- Must either be posted in the users bio (Along with an explanation of how they met a High Breed and a description of their High Breed) or posted at the start of a battle. (In which case their High Breed by default will simply look like a wolf that, for it's age, is up to twice larger than any known Ninken.)
- Kuromaru - the only Ninken who has displayed articulation abilities to date, is a High Breed descendant, and is the result of an experiment to water down the thick blood of High Breeds to create a less talented, yet as a result more tame, and still somewhat remarkable Ninken.
- High Breeds receive a +20 damage boost to their Inuzuka techniques, and are a rank faster than their Inuzuka counterpart.
- High Breeds are capable of healing faster than normal Ninkens, on it's own this means little in battle, aside from the fact that they are capable of recovering from minor scratches over the course of three turns, and that they rarely suffer from fatigue, capable of running for days on end without tiring.
(Ani) Brother (Passive)
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: Keotsu's legendary blade Mythos has been with him through trials and tribulations of all sorts; and in turn, Keotsu has used his strength to help his friends through their own challenges. The strength Keotsu could offer was always limited, though, as so many of his teachings were made with his own blade in mind. This technique allows others to use Mythos, when they normally could not. Because Mythos is tied to Keotsu's soul, he will perform a small ritual with one that Keotsu is incredibly close to: Keotsu will place Mythos in its entirety atop one of his brothers-in-arms' weapons, and coat it in an incredibly thin layer of the Mythril that Mythos is made of. In this action, Keotsu accepts this person into his soul, marking them as someone of great importance to him. This imparts the weapon with all the abilities of Mythos, except for the ability to change shape, the original ability that Mythos possessed in its form of "Mikomi", long, long ago.
*Note: Cannot be used in battle. The purpose of this technique is to allow others to be able to use Mythos.
*Note: True to the blade, if a piece of Mythos is ever used against Keotsu, this technique will "deactivate", and that person will be as if they could not have used Mythos in the first place.
*Note: Those who Keotsu teaches "Brother" will be able to use (Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber with all of its abilities, except the ability to change shape.
*Note: Ani-infused weapons do not have to be summoned into battle, and can be carried into battle like a traditional Custom Weapon so long as the user's bio states they carry an Ani-Infused weapon.
(Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber (Reference)
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description: "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle: offensive Kenjutsu techniques and Command Arts have their power increased by +20, and defensive and supplementary Kenjutsu and Command Arts are increased in their effectiveness by +20 (that is, a defensive technique that is A-rank (60 damage) would be capable of now defending from an S-rank (80 damage) ; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.

*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it to heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.

The Inuzuka leaned against the Sakura tree as the cherry blossoms feel around him like snow. He wore a black trench coat that split into three separate segments starting from just below his waist, a gray collared shirt, black trousers, and brown cuban heeled boots. Siris, one of his Ninken, remained vigilant by his side. The last few months had been rough for them, but even more so for him.

"Are you sure about this.....Kotetsu-dono?"

One of Solaris' sleek golden tails that protruded from the small of his back rose up to gently caress the Anbu mask that was now permanently fused to his face. Naturally, he hesitated before he could answer. What they were doing. What they had done. What they were about to do...It was wrong. All of it. But for her sake he'd-

The Inuzuka's train of thought stopped abruptly as he picked up a scent. Was it him? It had to be. With his Ninken by his side Kotetsu stepped out onto the path that the kimono clad man was walking on and blocked his way.

"Are you...Tasuke?"
 

Never

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Been a while since we fought so let's go all out ok? Passive boosts include +20 to Inuzuka techniques and +20 to kenjutsu. All my relevant shizz is in the spoiler below, and since Gimuzuke is always active I only get two moves in my first turn. As usual I'm fused with Solaris and I have Siris by my side.

Fenriru No Gimuzuke | Fenrir's Lesser Oblige
Rank: S
Type: Supplementary/Offensive/Defensive
Range: Short
Chakra Cost: 40 ( -15 per turn )
Damage Points: N/A
Description: This technique was designed to rectify the weaknesses of managing multiple bodies within Battle. Many Inuzuka found that their Ninkens became easy targets for area of effect Ninjutsu techniques, and often experienced problems with defending from widespread attacks without compromising their Ninkens health or position. As such this technique was developed as a fix for these flaws. This technique allows an Inuzuka to enter into a lasting fusion with their Ninken(s). While fused the Ninken will inhabit the users body and the user will gain the ability to use techniques that require 'Four Legged Beast' transformation as a perquisite and will also gain the senses of their Ninken. The Ninken(s) will be aware of the world through the users senses however their mind and chakra systems will remain separate. The Inuzuka however will still be capable of tapping into their Ninken's chakra supply, and will be capable of using it to bolster their own supply for future techniques. Lastly, fused Ninken can demerge from their host body at any point in time, and can also choose to re-emerge without cost. Merging and de-merging however is not instant, instead it simply functions as a Ninken or Inuzuka walking outside of the hosts body - and as such is far inferior to the merging abilities of Souma No Kou. One added benefit is that a host can have appendages such as tails or wolf ears that can prove useful in combat, but are largely cosmetic, the main host can also be switched at will - housing the user and other Ninken(s) within a Ninken's body instead.

Note:
- Must be posted at either the start of the battle or in the users bio, and is active at all times. (In the case of the users bio, the user will be incapable of using more than two techniques on their first post in a battle or event, and will suffer the respective chakra cost too)
- In the case of deactivation (On the users account or as a result of an enemy technique) this technique can be reactivated again at the cost of the move. Each reactivation will require more chakra than the last, doubling each time.
- This technique serves as the ultimate baseline form for Inuzuka's. After using another transformation the user is capable of reverting back to this form without completely cancelling the previous transformation, instead they retain the physiological benefits of the other transformation (Such as increased sensing and other abilities) and are also capable of re-entering the previously activated transformation without cost as it is still considered active. (Does not distort or ignore turn restrictions)
- For the purpose of this technique, normal Ninkens will each have a supply of 200 chakra that the user is capable of accessing.
Haiburīdo | The High Breed
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: After decades of research and selective breeding the High Breed were born, the High Breed, bred to be genetically superior to all other Ninkens immediately displayed talents that completely overshadowed that of lesser breeds from a young age. High Breed's are born with a more robust constitution, resulting in them being larger, stronger and faster than other breeds. They also look far more wolf-like as a result of their wolf-rich bloodline. High Breeds display savage intellect, and are capable of exercising great cunning and problem solving abilities; and as a result of their advanced intellect they have gained the ability of articulation. Other talents include a healing factor, senses twice as strong as a normal Ninken's, and a greater synergy with their Inuzuka counterparts; resulting in fusion and transformation techniques used with a High Breed being a third larger, with time-limited fusion techniques having their duration increased by two turns. However High Breed's have been known to reject their Inuzuka counterparts, entering into a faux relationship for a time, and then turning on their paired Inuzuka the moment they have grown large enough to kill their ill-suited partners. As a result the High Breed were kept secret and many voted for their extermination, but in the end they were merely banished into the woods of Konohagakure, kept alive in case the clan should have need for them in the future. However, should a High Breed fully accept an Inuzuka a most curious phenomenon will occur in which both the High Breed and Inuzuka will become mentally linked, capable of sharing thoughts, feelings and experiences with each other, with such a deeply intimate bond being the absolute apex of a Inuzuka and Ninken bond. A High Breeds ability to 'smell' chakra is also unprecedented, far outstripping that of Ninken such as Akamaru as they are capable of accurately gauging the strength of opponents and techniques among other things. (To be explored further in techniques). Lastly, as a result of the selective breeding and genetic manipulation used to create High Breeds, many High Breeds have experienced genetic mutations, some more simple, such as heterochromia, others more noticeable such as having multiple tails, a paw that's far larger than others, exceptionally long claws and so on. The High Breed also hold a greater affinity to chakra than normal Ninken, ensuring that they excel at walking on water, tree climbing and chakra based Inuzuka techniques, with their actual chakra being dense and bountiful, holding a chakra supply equal to half of their Inuzuka partner and also possessing an affinity towards at least one element. (A high breed cannot use Ninjutsu or elemental Taijutsu (Aside from Inuzuka techniques of course) by default, instead their supposed affinities are there to be explored in future techniques).

Note:
- Must either be posted in the users bio (Along with an explanation of how they met a High Breed and a description of their High Breed) or posted at the start of a battle. (In which case their High Breed by default will simply look like a wolf that, for it's age, is up to twice larger than any known Ninken.)
- Kuromaru - the only Ninken who has displayed articulation abilities to date, is a High Breed descendant, and is the result of an experiment to water down the thick blood of High Breeds to create a less talented, yet as a result more tame, and still somewhat remarkable Ninken.
- High Breeds receive a +20 damage boost to their Inuzuka techniques, and are a rank faster than their Inuzuka counterpart.
- High Breeds are capable of healing faster than normal Ninkens, on it's own this means little in battle, aside from the fact that they are capable of recovering from minor scratches over the course of three turns, and that they rarely suffer from fatigue, capable of running for days on end without tiring.
(Ani) Brother (Passive)
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: Keotsu's legendary blade Mythos has been with him through trials and tribulations of all sorts; and in turn, Keotsu has used his strength to help his friends through their own challenges. The strength Keotsu could offer was always limited, though, as so many of his teachings were made with his own blade in mind. This technique allows others to use Mythos, when they normally could not. Because Mythos is tied to Keotsu's soul, he will perform a small ritual with one that Keotsu is incredibly close to: Keotsu will place Mythos in its entirety atop one of his brothers-in-arms' weapons, and coat it in an incredibly thin layer of the Mythril that Mythos is made of. In this action, Keotsu accepts this person into his soul, marking them as someone of great importance to him. This imparts the weapon with all the abilities of Mythos, except for the ability to change shape, the original ability that Mythos possessed in its form of "Mikomi", long, long ago.
*Note: Cannot be used in battle. The purpose of this technique is to allow others to be able to use Mythos.
*Note: True to the blade, if a piece of Mythos is ever used against Keotsu, this technique will "deactivate", and that person will be as if they could not have used Mythos in the first place.
*Note: Those who Keotsu teaches "Brother" will be able to use (Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber with all of its abilities, except the ability to change shape.
*Note: Ani-infused weapons do not have to be summoned into battle, and can be carried into battle like a traditional Custom Weapon so long as the user's bio states they carry an Ani-Infused weapon.
(Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber (Reference)
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description: "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle: offensive Kenjutsu techniques and Command Arts have their power increased by +20, and defensive and supplementary Kenjutsu and Command Arts are increased in their effectiveness by +20 (that is, a defensive technique that is A-rank (60 damage) would be capable of now defending from an S-rank (80 damage) ; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.

*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it to heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.

The Inuzuka leaned against the Sakura tree as the cherry blossoms feel around him like snow. He wore a black trench coat that split into three separate segments starting from just below his waist, a gray collared shirt, black trousers, and brown cuban heeled boots. Siris, one of his Ninken, remained vigilant by his side. The last few months had been rough for them, but even more so for him.

"Are you sure about this.....Kotetsu-dono?"

One of Solaris' sleek golden tails that protruded from the small of his back rose up to gently caress the Anbu mask that was now permanently fused to his face. Naturally, he hesitated before he could answer. What they were doing. What they had done. What they were about to do...It was wrong. All of it. But for her sake he'd-

The Inuzuka's train of thought stopped abruptly as he picked up a scent. Was it him? It had to be. With his Ninken by his side Kotetsu stepped out onto the path that the kimono clad man was walking on and blocked his way.

"Are you...Tasuke?"
Lmao i don't have all this passive shit xD


Tasuke was relaxing on his little walk, however the presence of another alerted him and he looked up from his little stroll across his little path. The man in front of him knew his name which was never a good sign, he was also accompanied by a very regal looking Canine. Huh, an Inuzuka? Tasuke's composure never dropped however, he kept smiling.

"Yeah, most people call me that nowadays. Starting to get old though."

Tasuke usually didn;t have his hair tied up, but it was today - suited his attire too. As much as the Former Kazekage tried to remember he couldn't fathom who stood in front of him. Friend or Foe? Hidden beneath his sleeves Tasuke had two Gadget Barnacles between his fingers, one was a Spider-cle which stayed wrapped around his left forearm using it's tendrils; the other was a Weapon-cle and had become a dagger capable of being concealed in such sleeve. The Spider-cle held it close to Tasuke's forearm.

"I don't know you, what's your name?"

He could never be too careful.

(Fujitsuboātsu : Gajettofujitsubo) - Barnacle Arts : Gadget Barnacle (x2)
Type: Supplementary/Offensive/Defensive
Rank: C
Range: Short - Long
Chakra Cost: N/A (+15 for summoning)
Damage Points: (+30 Bomb-cle)(+30 Corrupt-cle)
Description:
The user will click their fingers and summon what seems to be a generic Acorn Barnacle about they size of a coin in their hand, this isn't a summon and just a barnacle art that the user can use. The user can throw this Acorn Barnacle onto a target and it will permanently bind to it as long as it is solid (Person, Summon, Rock etc), the Gadget Barnacle has a number of effects and can only use one.

Trackercle
The Trackercle Gadget Barnacle when successfully landing on it's target will be capable of feeding back their location to the user, sort of like sensory but only on one specific object. The Trackercle can be removed through the use of full body surges as it will become ineffective at that moment.

Bomb-cle
The Bomb-cle is basically an explosive device that can be exploded at any time, before sticking to a target or after it. It creates a C-Rank explosion with a radius of 2 meters, the explosion isn't enough to kill and only blow the opponent away and cause minor burns. It has the same power as a C-Rank Fire Technique.

Spider-cle
Six tendrils will act as legs from the Shell and be able to move around, capable of carrying an item like a Shuriken or Kunai, Scroll or a Message (For RP use in the Ninja World) in a couple of their tendrils whilst the other four are used to move around. The spider-cle moves at the same as their user's base speed.

Weapon-cle
The Acorn Barnacle actually becomes a powerful transformation, taking the shape of a weapon of the user's choosing. They can withstand up to C-Rank Elements before breaking, the barnacle can transform into a pair of weapons splitting the rank into D-Rank each.

Corrupt-cle
The Acorn Barnacle will be thrown at the ground where it will attach to it permanently with it's natural ability too, through this natural ability they have gained a knowledge and sort of affinity to earth of sorts. So the Earth is taken control by the barnacle and they will manipulate it into a 2 foot earth golem, it is capable of communication with the user and attacking - like the Bomb-cle this acts like a C-Rank earth technique.

- These don't have to be summoned, they can already be on the user if stated in the bio.
- Body of the Thoracica and Legs of the Thoracica can be used through a Gadget Barnacle
- Barnacle Community Summons like "Oregon", "Barbaracle" can use Gadget Barnacles from their body.
- Using One Gadget Barnacle costs a turn
- Must have signed the Barnacle Contract
- Can only use two different types of Gadget per turn
- Cannot use the same type more than once a turn
 

Ańbu Juniør

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Lol it's not that much....I forgot earlier, but Inuzuka get a +10 to hand related taijutsu >.>..I wanna try RPing in first person for a change, so bear with me.
Good. I'd found the right person. The Jūsandaime Kazekage. This would be the last one. The last life I had to take. Or would my opponent prove to be too much and take my life instead? Regardless of the outcome, I would finally be free. Kusanagi, the black chokuto strapped across the back of my waist seemed to vibrated gently against my body, as if telling me to get this over with already. I looked over my enemy one last time and steeled myself for what was to come, but before we began the least I could do was give my name.

"Kōtetsu........Inuzuka"

There. It was done. I gave a mental command to Siris, and we both moved in sync by jumping to the side. Him to the left, while I moved to the right. While Siris moved he gathered a large amount of chakra within his mouth, reared his head back, and released a blast from his maw towards Tasuke as soon as his feet reached the ground. As Siris attacked I reached back to grasp Kusanagi's hilt, remove it from it's sheath as I channeled chakra into it, and performed a downward diagonal slash from right to left. As I swung the sword the blade would extend in the blink of an eye, allowing the seemingly harmless swing to take Tasuke by surprise as the black blade extended to cut into his body. After easily cutting through the man's body Kusanagi would retract back to it's original size, allowing me to return it to it's sheath.

Fenriru Hareyakana Hyūhyū Iu | Fenrir's Radiant Howl
Type Offensive/Supplementary
Rank A
Range Short - Mid
Chakra 30
Damage 60+20=80
Description This technique allows a Ninken to gather a massive amount of chakra within their mouth that is then condensed, and through a roar, howl, or bark the Ninken will release the condensed chakra in the shape of a green beam that reaches up to mid range, and is powerful enough to to pierce through its targets. Instead of releasing the stored chakra in the form of a beam, a Ninken can choose to release it as a radial blast that hits anything short range in front of them. Though the blast is unable to pierce targets, it delivers a massive amount of blunt force damage, allowing it to crush solid structures or force anything short range of the Ninken into mid-range. Due to the amount compressed chakra that is used to shape the beam, it's equivalent in strength to elemental techniques of it's own rank, while the radial blast can only affect B rank and below techniques.

Notes:
- Can only be used 3x per Ninken.
- Cannot be used consecutively.
- No Inuzuka techniques above S rank can be used during the same turn
Sword Art: Twilight Slash (Kenjutsu: Koukon Kirashuu)
Rank; A
Range: Short-Very Long
Type: Attack
Chakra Cost: 30
Damage points: 60+20=80
Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, the blade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used.
*Can only be used 4 times per battle
 

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Lol it's not that much....I forgot earlier, but Inuzuka get a +10 to hand related taijutsu >.>..I wanna try RPing in first person for a change, so bear with me.
Good. I'd found the right person. The Jūsandaime Kazekage. This would be the last one. The last life I had to take. Or would my opponent prove to be too much and take my life instead? Regardless of the outcome, I would finally be free. Kusanagi, the black chokuto strapped across the back of my waist seemed to vibrated gently against my body, as if telling me to get this over with already. I looked over my enemy one last time and steeled myself for what was to come, but before we began the least I could do was give my name.

"Kōtetsu........Inuzuka"

There. It was done. I gave a mental command to Siris, and we both moved in sync by jumping to the side. Him to the left, while I moved to the right. While Siris moved he gathered a large amount of chakra within his mouth, reared his head back, and released a blast from his maw towards Tasuke as soon as his feet reached the ground. As Siris attacked I reached back to grasp Kusanagi's hilt, remove it from it's sheath as I channeled chakra into it, and performed a downward diagonal slash from right to left. As I swung the sword the blade would extend in the blink of an eye, allowing the seemingly harmless swing to take Tasuke by surprise as the black blade extended to cut into his body. After easily cutting through the man's body Kusanagi would retract back to it's original size, allowing me to return it to it's sheath.

Fenriru Hareyakana Hyūhyū Iu | Fenrir's Radiant Howl
Type Offensive/Supplementary
Rank A
Range Short - Mid
Chakra 30
Damage 60+20=80
Description This technique allows a Ninken to gather a massive amount of chakra within their mouth that is then condensed, and through a roar, howl, or bark the Ninken will release the condensed chakra in the shape of a green beam that reaches up to mid range, and is powerful enough to to pierce through its targets. Instead of releasing the stored chakra in the form of a beam, a Ninken can choose to release it as a radial blast that hits anything short range in front of them. Though the blast is unable to pierce targets, it delivers a massive amount of blunt force damage, allowing it to crush solid structures or force anything short range of the Ninken into mid-range. Due to the amount compressed chakra that is used to shape the beam, it's equivalent in strength to elemental techniques of it's own rank, while the radial blast can only affect B rank and below techniques.

Notes:
- Can only be used 3x per Ninken.
- Cannot be used consecutively.
- No Inuzuka techniques above S rank can be used during the same turn
Sword Art: Twilight Slash (Kenjutsu: Koukon Kirashuu)
Rank; A
Range: Short-Very Long
Type: Attack
Chakra Cost: 30
Damage points: 60+20=80
Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, the blade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used.
*Can only be used 4 times per battle


"Kotetsu?"

Though it seemed talking was cut short, their formation suddenly changed and they spread out. A white card shot into Tasuke's hand from his left sleeve, he caught it and held it out to the side after seeing the beam build up and get shot towards him he spawned a glyph onto the surface of the card and had it explode outwards. Simultaneously to seeing the beam he had two cards passively shoot from the decks on his torso, flying from beneath his robe aimed for the gap between the Ninken and the Inuzuka they would hit the ground. Tasuke was sent recoiling in the other direction (going towards his right now) very quickly, he had aimed it downwards also which left him a couple meters off the ground; he flicked the card around in his fingers and pulled back his arm before swiping it forward again releasing it towards Kotetsu from this new upwards angle.

"I don't want to hurt your mutt!"

After throwing the Card he performs a string of hand seals and multiplies it by a thousand, the barrage of cards would litter the floor and his opponents in an attempt to overcome them with sheer number. As Tasuke lands he lands with both hands on the ground, channelling dark chakra below the earth about 1 meter below - creating two tiny essences of dark. They did nothing.

"I don't suppose you know why I'm on your shit list?"

(Shōkeimoji-Katon : Neko no Ketsui) - Heiroglyphic-Fire Release : Cat's Determination
Type: Supplementary/Offensive/Defensive
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: 40
Description:
The user creates a Circular Red Glyph using their Fire Chakra on the battlefield; the pattern of the glyph is custom as long as it is circular and has the Kanji for "Kokoro 心" inside it. When created it flashes into view almost like an explosion except this is cosmetic. The Glyph can be created horizontally and vertically on the field and then manipulated to move in a certain direction, it can also be created parallel to the user's palm and thrown like a shuriken acting like a very compressed fire techniques, thin and hot which will cut through matter like a hot knife through butter.

Glyphs can be created in front of a Wind Technique and combined with it, creating the infamous fire and wind combos; For example if combined with the Wind Glyph Cat's Dance it can be thrown through the Fire glyph creating a flaming wind glyph. Though this can be combined with other elements; a glyph can be placed on an earth technique and it can create a flaming golem with almost a molten like skin for example (Can be placed on tools to make them extremely hot and burn/cut through things more easily, the glyph is burned into the metal).

Glyphs can be burned onto a surface leaving an ash residue, on the command of the user it will explode and can be used to propel things along or send something flying; the explosion is controlled; For example if planted on the side of some earth or an earth technique it can suddenly speed it up and be shot in a different direction - can be planted on the soles of ones shoes (Fire wouldn't burn through) the ash residue would explode and send the user flying. Basically creating a redirection for solid creations. Trip mines can be created, when the ash is come into close contact it will ignite and explode in a fiery malestrom depending on the size of the glyph + 2 meters.

- S-Rank can only be used Twice with a three turn cooldown and no Fire Techniques of A-rank or higher in the same turn.
- A-Rank version can only be used four times with a two turn cooldown
- Only One Glyph can be created with one use of this
- Glyphs created last four turns on the field
- Must be Taught by LonelyAssassin
-The glyph can only be created/materialized within short-range of the user unless it's made from the ground

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

(Meiton: Kuroi Rei ) Dark Release: Black Ghost
Type: Offensive/Defensive
Rank: S
Range: Short-Long
Chakra: 40 (-10 chakra per turn)
Damage: 80
Description: After having absorbed a jutsu before hand through any dark related absorbing jutsu(Inhaling Maw, Draining Touch, Ultimate Inhaling Maw, etc.) the user will place either hand onto the ground and release their dark chakra into it a meter or so from their position. Where it will then take on the form of up to 2 small little parasitic life forms that are no bigger than a common house fly and look almost similar to that of a fetus. These parasites in their current form stay underground until they have absorbed enough chakra(total 60 chakra points) from jutsus(following the strength & weaknesses) that send chakra into the ground or from the opponent(s)(-30 each turn) themselves. If so the user wishes he will allow the parasites do absorb his own chakra if needed to allow them to grow. Once they have taken in enough chakra they will grown in size and take the form that of a demonic creature that is about 7ft in height. They will come above ground and fight on the user's command. Each parasite has their own unique make up be it a different sized torso, legs, head, etc, but they have three similar features. These features are their extremely long claws on their hands and feet along with sharp fangs. Being made of dark chakra they are each able to perform any dark jutsus the user knows up to and including S-Rank and are capable of using strong arm taijutsu. Because of the dark chakra they are made of they gain a +10 boost to their taijutsu, and carry the passive ability of Dark Release: Draining Touch. If one is ever to take damage that's insufficient in destroying it, the user spending a little more chakra can restore said damaged area back to normal, except for the head of the parasite. Once the head of one has been destroyed it will cause the parasite to glow light blue and explode into a maelstrom of light blue flames that will burn everything in its path within short range of it. Also if the user wishes he can have the parasite explode any time he wants by performing a single hand seal.

- Can only be taught by Albel
- Can only be used twice and has a two turn cool down
- Restoring parasites to normal after being damaged costs a move and 20 extra chakra points
- Making them explode by choice costs a move
- No Dark jutsus in the same turn they are made and none above A-rank the following turn

Reference : Janguru Δ Jungle
Type: Weapon
Rank: S
Range: Short/Long
Chakra Cost: (+40 For Each Reverse Summon)
Damage Points: N/A
Description:
Decks of Cards wrapped in this strange Red String found among a fortune teller's tent after a festival was raided by bandit shinobi, the group sent to defend them were took late. Deemed useless by the Bandits the Decks of cards wrapped around this copious among of red string wasn't looted. It is said that wielders of this string can see the red lines of fate that link people together in the world, whether it is stretched or tangled with other red lines, those people are always destined to eventually cross paths. When Tasuke observed the string he noticed something odd and could in fact see these Red Lines of Fate; however they were linked directly to these Cards so that they could always be found, even if they were on the opposite side of a wall these lines would seemingly pass through to shot where the card was. The Red Lines aren't real or made out of anything, it is actually induced by the real Red String as long as he is wearing it they can see these red lines. Like a permanent illusion. However it does not end here, from the cards red lines will be seen branching off them connecting to foreign chakra sources within a 5 meter radius of it; whether it be the enemy or a technique the invisible almost illusionary string will "wrap" around the foreign chakra as if it was a solid, a person would look like someone wrapped and bound in string; string wrapped around a fireball would flicker around the shape of the unpredictable flames; Water would flow; Lightning would be zig-zagged and Wind would be tangled. Seeing all this red string does not effect the user's vision.

The cards are in a Holster Deck made up of 52 of them that is kept on the user's person. They're Chakra Enhanced Metal Cards, completely black with sharp edges - used as a substitute for Kunai and Shuriken in Jutsu and for Freeform. Each card has inscriptions on them, drawn using the user's blood that has dried onto the surfaces, their ability is simple and uses the link the user has with each of their cards to be able to use them passively. By using some Chakra and one of your three turns the User will slam their hand down on to the surface of their card, poofing into a cloud of smoke and will basically reverse summon themselves to another one of Jungle's Cards - they will always appear in the same way they went in and always on the flat surface of the card being under their feet even whilst the Card is in Transit. However, the Ability of Jungle's cards will only be allowed if the Red String is on the user's person as that carries the properties that will make the string glow redder when each Reverse Summon is activated, if the user and the string are not touching then they can not perform their Ability. The String can be on the person in any way, wrapped around both their arms or anywhere else of the body

- Decks of Cards can be concealed by clothing, so until they are used or revealed by removing said piece of clothing (Sash, Jacket, Over-shirt) the Weapon does not have to be posted for reference/activation until then.
- Smoke, Flash, Explosive Cards replace the use of ordinary Tags and Bombs in Freeform and Jutsu. (These Cards are Colour-Coded, Blue, White, Red Respectively)
- Cards can replace Kunai and Shuriken in Freeform and Jutsu
- Can only be used by LonelyAssassin
- Reverse Summon Ability cannot be used twice in the same turn
- Ability has a Two Turn Cooldown
- Must be Wielding The String To be able to Reverse Summon
- Used in conjunction with Reaper of the Cards
- User can have Multiple Decks of Cards
- Must have Mastered Ninjutsu to be able to Wield
- Reaper of the Cards MUST be the Bio's Specialist Fighting Style.
- Reverse summon can only be used 4 times
 

Ańbu Juniør

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"As if you'd be able to!"

My ninken would notice the multitude of cards as they appeared, and the ground beneath him would buckle as he leaped forward and rapidly rotated in a horizontal motion, leaking chakra from his body in the process. His rotation would gather the wind around him, combine with the leaked chakra, and take the shape of a gargantuan wolf head that pulled both Tasuke and the cards towards him with immense force. He intended to gather them in one centralized location before crushing them both, but his partner had other ideas for his foe.

Ōkami kamigami Kaiten Kiba | Wolf God's Rotating Fang
Type Supplementary/Defensive/Offensive
Rank: S
Range: Short - Mid
Chakra: N/A (40 if used with chakra)
Damage: 40 (80 if used with chakra)+20=100
Description: Employing the use of Gatsuuga concepts, this technique allows for an Inuzuka or Ninken to rapidly rotate their body either vertically or horizontally in place to gather air around them. The rotational force is so powerful that it gathers wind around the user as he spins, and will create a suction effect that pulls the opponent or a technique towards them. The wind gathered by the rapid rotation is devoid of chakra similar to the Konoha Ryujin technique, and as such it can withstand B rank and below elemental techniques. When this technique is used with chakra the user will leak chakra from their entire body as they rapidly rotate in place, which will form a large wolf made of dense chakra that pulls the opponent or a technique towards it, that will then appear to devoured. The chakra wolf is equivalent in size to the Water Beast technique, and is so dense that it's equivalent in strength to S rank elemental techniques.

Notes:
- Chakra empowered usage can only be used 3x
- Excessive usage of this technique may induce vertigo, as such if used for two turns in a row the Inuzuka user will be unable to effectively use S rank and above Ninjutsu (Reduces their power to A rank).
- The suction effect can be used to divert incoming techniques of the same strength from their intended target, and reaches up to mid range.
- This technique can be used by an Inuzuka, their Ninken partner, or together as a collaboration technique, but when used in that fashion it will be considered as a single use of the technique.
While Siris spun I'd drawn Kusanagi and moved closer to him, performing a number of handseals and channeling chakra into the blade as I closed the distance between us. I plunged my sword into the earth, causing countless earthen swords to rise from the ground across the battlefield with their blades facing skyward, leaving only a small area around myself and my ninken undisturbed. The swords shot upwards with such force upon emerging that they quickly skewered Tasuke as he was dragged forward by the Wolf God's suction effect, and after travelling some distance into the air they would fall back towards the earth, this time with their blades facing downwards as they lodged themselves in the ground to provide me with a multitude of weapons.

(Doton: Ken No Sankuchuari) Earth Release: Sanctuary Of Swords
Type: Offensive
Rank: S
Range: Short - Mid (Long range if fired)
Chakra: 40
Damage: 80
Description:The user will perform the Horse → Dog → Ox → Snake handseals and channel earth chakra into their sword(s) before thrusting it into the earth. This will cause countless earthen swords four feet in length to rise from the ground across the battlefield with either the blades or hilts facing skyward, and leaving only a small area around the user undisturbed. When this technique is used with the blades facing upwards, they will emerge with such devastating force that they would be able to impale a large summoning creature. The blades are then able to be shoot skyward to attack aerial targets at the user's will. The blades will then fall back upon the field due to gravity but they will fall with the blades facing downwards and lodge themselves in the ground. This provides the user with an virtually unlimited supply of weapons that can be thrown at the opponent or used to fight in close combat, but since traces of the user's chakra remains in the earthen swords, only the user will be able to dislodge them from the earth. If left lodged in the ground the created blades crumble after three turns. As an alternate form of releasing the swords from the earth, the user can point in any given direction and have the blades tilt towards it. Once this is done the blades will then be fired in that direction and will be capable of reaching up to long range.
-Can only be used twice per battle.
-No S-Rank or above earth techniques in the same turn.
-Must wait Three turns before it can be used again.
As the blades had shot upwards, I returned my blade to it's sheathed once more and stretched my left hand outwards, allowing Solaris to demerge from my body, something that I rarely did. Though this didn't actually end our fusion, the golden tails I possessed earlier had now vanished.
 
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"As if you'd be able to!"

My ninken would notice the multitude of cards as they appeared, and the ground beneath him would buckle as he leaped forward and rapidly rotated in a horizontal motion, leaking chakra from his body in the process. His rotation would gather the wind around him, combine with the leaked chakra, and take the shape of a gargantuan wolf head that pulled both Tasuke and the cards towards him with immense force. He intended to gather them in one centralized location before crushing them both, but his partner had other ideas for his foe.

Ōkami kamigami Kaiten Kiba | Wolf God's Rotating Fang
Type Supplementary/Defensive/Offensive
Rank: S
Range: Short - Mid
Chakra: N/A (40 if used with chakra)
Damage: 40 (80 if used with chakra)+20=100
Description: Employing the use of Gatsuuga concepts, this technique allows for an Inuzuka or Ninken to rapidly rotate their body either vertically or horizontally in place to gather air around them. The rotational force is so powerful that it gathers wind around the user as he spins, and will create a suction effect that pulls the opponent or a technique towards them. The wind gathered by the rapid rotation is devoid of chakra similar to the Konoha Ryujin technique, and as such it can withstand B rank and below elemental techniques. When this technique is used with chakra the user will leak chakra from their entire body as they rapidly rotate in place, which will form a large wolf made of dense chakra that pulls the opponent or a technique towards it, that will then appear to devoured. The chakra wolf is equivalent in size to the Water Beast technique, and is so dense that it's equivalent in strength to S rank elemental techniques.

Notes:
- Chakra empowered usage can only be used 3x
- Excessive usage of this technique may induce vertigo, as such if used for two turns in a row the Inuzuka user will be unable to effectively use S rank and above Ninjutsu (Reduces their power to A rank).
- The suction effect can be used to divert incoming techniques of the same strength from their intended target, and reaches up to mid range.
- This technique can be used by an Inuzuka, their Ninken partner, or together as a collaboration technique, but when used in that fashion it will be considered as a single use of the technique.
While Siris spun I'd drawn Kusanagi and moved closer to him, performing a number of handseals and channeling chakra into the blade as I closed the distance between us. I plunged my sword into the earth, causing countless earthen swords to rise from the ground across the battlefield with their blades facing skyward, leaving only a small area around myself and my ninken undisturbed. The swords shot upwards with such force upon emerging that they quickly skewered Tasuke as he was dragged forward by the Wolf God's suction effect, and after travelling some distance into the air they would fall back towards the earth, this time with their blades facing downwards as they lodged themselves in the ground to provide me with a multitude of weapons.

(Doton: Ken No Sankuchuari) Earth Release: Sanctuary Of Swords
Type: Offensive
Rank: S
Range: Short - Mid (Long range if fired)
Chakra: 40
Damage: 80
Description:The user will perform the Horse → Dog → Ox → Snake handseals and channel earth chakra into their sword(s) before thrusting it into the earth. This will cause countless earthen swords four feet in length to rise from the ground across the battlefield with either the blades or hilts facing skyward, and leaving only a small area around the user undisturbed. When this technique is used with the blades facing upwards, they will emerge with such devastating force that they would be able to impale a large summoning creature. The blades are then able to be shoot skyward to attack aerial targets at the user's will. The blades will then fall back upon the field due to gravity but they will fall with the blades facing downwards and lodge themselves in the ground. This provides the user with an virtually unlimited supply of weapons that can be thrown at the opponent or used to fight in close combat, but since traces of the user's chakra remains in the earthen swords, only the user will be able to dislodge them from the earth. If left lodged in the ground the created blades crumble after three turns. As an alternate form of releasing the swords from the earth, the user can point in any given direction and have the blades tilt towards it. Once this is done the blades will then be fired in that direction and will be capable of reaching up to long range.
-Can only be used twice per battle.
-No S-Rank or above earth techniques in the same turn.
-Must wait Three turns before it can be used again.
As the blades had shot upwards, I returned my blade to it's sheathed once more and stretched my left hand outwards, allowing Solaris to demerge from my body, something that I rarely did. Though this didn't actually end our fusion, the golden tails I possessed earlier had now vanished.


"Wo-oh ****."

Tasuke would instead start to be dragged forward by this Huge Whirlwind that also dragged his cards towards it rather than clash with the entirety of his enemy - and so no Black Ghost for him. However they were still close and with the advantageous use of the White Card Tasuke emits a Flash bomb from ALL the copied cards. This created the hugest flash bomb you had probably ever seen tbvfh, there are thousands that emit a flash that would blind anyone with ****ing eyes - maybe even make ya scream a little - this for sure interrupted Kotetsu. But because Tasuke knew this he had closed his eyes and knew what he was faced with.

"Otakebi!"

Simultaneously to when the Flashbang went off he had released an instantaneous pulse of Dark Chakra that covered the whole mid range, imbuing the tools on his person and every single card within range with Dark Chakra. And with that Tasuke focuses in just four of the many cards swirling around this thing, applying extra chakra as they absorb the chakra of the Tornado entirely as they swirl around being strong enough to take out the whole thing. As the Tornado dies down Tasuke passively manipulates a large horde of the cards to fire towards Kotetsu as he is blinded. Another set of cards that surrounded the NotsoSpinning Mutt and because the cards were already surrounding the dawg, it transitioned into this technique very quickly after the Dog comes out of it's spin. They all form jokers which attack the Bork immediatedly slicing at it's legs and eyes - incapacitating the thing to the brink. The Joker's quickly move onto their next target swarming Kotetsu, this would be after he is hit the initial barrage of cards.

He had opened his eyes now as he felt the drag fall away and fell to the ground performing a combat roll to a kneel as this all happened.

"Take your Dog and Go before it dies. I don't know what I did to make you hunt me, but I will you a solid ****ing reason."

(Meiton : Otakebi) - Dark Release : Warcry
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40 (+20 per usage)
Damage Points: N/A
Description:
The User expels a intangible instant pulse of Dark chakra which covers the whole field and does no damage whatsoever; all this pulse does it imbue dark chakra into weapons and tool all over the battlefield with dormant Dark chakra - basically cosmetic. The Dark Chakra only becomes one with all of the user's projectiles on their person and on the battlefield and ONLY on the opponent's tools when they've been used and discarded - for example thrown shuriken or a sword they have stabbed into the ground and let go of. As long as the tool has no foreign chakra coating/imbued in it then it can be infused or ISN'T on the opponent's person.These projectiles can be activated as soon as they pulse has made contact with them and all they simply do is absorb large amounts of chakra, capable of taking down large scale techniques depending on the amount of projectiles that are used and of cause Dark Release's Elemental Strengths and Weaknesses. This Dormant Dark Chakra within the tools gives them an edge over ordinary tools, if a Warcry imbued kunai were to go against a normal kunai then it'd be beaten for example; also to this if it were to go against an ordinary kunai with explosive tag the dark chakra would make the tag useless and wouldn't explode as intended. Warcry Imbued Tools can still have other chakra channeled through them, allowing them flexible use as the dark chakra remains dormant until the user gives the go ahead.

Using one of the user's moves they can fuel the chakra of the warcry imbued tools by specifically focusing extra chakra into it causing them to be powered by it. This tool or number of tools unleashes it's true potential, around said object a vortex is created which can absorb an intended technique or techniques (According to Dark Release Absorption Strengths and Weaknesses) from those points within a short range, giving the dark user a better range for their defenses. Another thing with these cards is that they cannot be destroyed as collateral damage, say for example an explosion sweeps the area, the tools would still be usable afterwards for they are just debris and would be blown away with the explosion or force; they'd still be there just not in their original locations. If a technique is being used on a tool and it were to suffer being defeated, the tool and dark chakra would still be there this allows a defensive/counter mechanism to come into play and will occur straight after a defeat if the user so wishes then the dark chakra will activate and cause an absorption effect against the oncoming technique (still takes the chakra and turn up).

- Can only be used three times
- 5 Turn Cool Down
- No A-Rank Dark Release in the Same Turn as initial activation
- Can only absorb from a tool(s) once per turn, no dark release A-Rank and above on the same turn.
- If multiple tools are selected then the power is split between them.
- Absorption/Vortex ability takes a slot in the time frame.
- Must be taught by LonelyAssassin

Kādo no Shinigami: Akui No Aru Suu~ōmu | Reaper of the Cards: Malicious Swarm
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: This technique requires the user to first surround his opponent in a dome-like formation of 21 of his cards, similar to the Demonic Mirroring Ice Crystals technique used by Haku, only smaller scaled. The user will charge chakra into the cards and from each card, a miniature joker carrying a miniature scythe will dash from the card, attacking the opponent in a swarm of slashes.The Joker's are as big as the cards and do not have to be dispersed straight away, they can all move to attack as a barrage in another direction if they so wish and if the user manages to escape the dome of cards.

Note: Can only be used Twice
Note: Lasts 3 Turns

 
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Ańbu Juniør

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I'd had expected such underhanded tricks, and thankfully my mask was equipped to protect my eyes from extremely bright light, which meant that the flash bombs had no effect on me, and Siris, who would still be spinning furiously, would also be unaffected. We could both smell Tasuke's chakra as it spread towards us and into the cards around Siris, which seemed to absorb his tornado of wind and chakra. Seeing both the set of cards that headed towards me and the ones that surround my ninken as he ceases his rotation, I would issue a single command as the two of us had a mental conversation.

"Oi mutt, take this seriously"

"Hmph. I could say the same to you"

"Enough. Both of you"

Siris would channel chakra into his skin and fur, causing all of his hair to stand on end and rapidly fluctuate, giving him a type of armor that altered his appearance to that of a large demon hound. This armor of his would protect him from the cards that bombarded him, causing them to be shredded upon contact as he disregarded them and moved towards his foe. Simultaneously as my partner donned his armor, I would swing my sword that I'd drawn previously, releasing a a multitude of shockwaves in the shape of a cone that I projected forwards. This attack would easily shred he cards in their path and continue towards Tasuke at an alarming rate, leaving him with two things to worry about after landing.

Fenriru no Busō | Fenrir's Armament
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Self
Chakra: 40
Damage: 80+20=100
Description: A problem that many Inuzuka faced was how vulnerable their Ninken were in battle - Ninken were easily struck down by elemental attacks which essentially made them a liability. As such this technique was developed as a defense mechanism for Ninken so that they would be more resilient in fights. By channeling chakra to their skin and fur a Ninken is capable of causing all of their hairs to stand on end and, through use of chakra, force the erect hairs to vibrate at ferocious speeds. Visually a Ninken's fur will seem to spike up, and then once the vibration begins their figure will seem hazed, ethereal even, as their spiked fur rapidly fluctuates, giving rise to the image of a hellhound or demonic entity. Enemy techniques that come in contact with a Ninken under the influence of this technique will be shredded to pieces and forced to pass to the Ninken's side, leaving them unharmed. Even energy based techniques such as fire and lightning are neutralized by this defense, with the Ninken's engorged and strengthened flesh serving to protect against any heat or electrical based affliction while chakra will empower the Ninken's fur to become flame retardant. A Ninken is capable of fine tuning this technique as they wish, so that their Inuzuka partners can still freely come into contact with the user.

Notes:
- Functions as a standard armour, and is capable of defending a normal Ninken from A rank and below elemental attacks, anything greater however will destroy and overwhelm the defense. Normal Ninken will have their fur damaged by elemental attacks blocked through use of this technique, resulting in the armour weakening. High Breed Ninken however, as a result of their enhanced constitution will be capable of quickly growing their hair back and through the sacrificing of 20 chakra be capable of completely restoring the strength of the armour when it is damaged, requiring for the armour to be destroyed in one hit to neutralize this technique.
- Lasts for up to four turns, unless destroyed.
- Can only be used twice per Ninken, and a Ninken must wait two turns before utilizing this technique again.
- A Ninken can angle their hairs so that they will protect vulnerable spots such as the underside of their paws and the insides of their ears, although the prior is toughened through chakra as well.
- Gatsuuga/Gatenga techniques utilized by one clad in Fenrir's Armament will gain an additional rank, this works on A rank and below Gatsuuga variations, S rank and above will merely gain a flat +20 damage boost.
- Drains 10 chakra per turn.
- Naturally the armour will persist during transformations if the user has fur.
(Kamei Gigei: Rekkyōdan) Command Art: Violent Mirror Severing
Type: Offensive
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80+20=100
Description: A technique based upon the premises of two of Keotsu's other Command Arts - his signature shockwave Kougenjin, and a Prayer technique known as Zekkyōdan, Rekkyōdan aims to push the principles of these attacks to their absolute limits. The user will gather chakra around their blade, coating in it a glass like layer; swinging the blade breaks the high tension layer of chakra and projects it forward, like the fragments of a broken mirror. The user can control the spread over the shattered attack, allowing it to cover either wide area to affect multiple opponents, or focus it into a tight cone to strike an individual adversary. No matter the scope of the area covered by the attack, though, the technique always launches 80 individual shockwaves. Like all Command Art shockwaves, Rekkyōdan can cut through any material the blade used to launch it can cut, meaning a sufficiently sharp blade could cut through nearly any material, and like Kougenjin it moves a twice the normal rate of traditional shockwaves.

*Note: Can be used up to three times per turn, with a cool-down of turns equal to the number of times it was used.
*Note: Launches 80 shockwaves with a single use.
From his previous attack I'd learned that the my target was able to manipulate the cards he'd fired, and also that they could absorb chakra. What he didn't know was if the chakra absorption ability was granted by the chakra the man had release before hand, or if it was an ability they naturally possessed. Regardless, I'd find my answer soon.
 

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I'd had expected such underhanded tricks, and thankfully my mask was equipped to protect my eyes from extremely bright light, which meant that the flash bombs had no effect on me, and Siris, who would still be spinning furiously, would also be unaffected. We could both smell Tasuke's chakra as it spread towards us and into the cards around Siris, which seemed to absorb his tornado of wind and chakra. Seeing both the set of cards that headed towards me and the ones that surround my ninken as he ceases his rotation, I would issue a single command as the two of us had a mental conversation.

"Oi mutt, take this seriously"

"Hmph. I could say the same to you"

"Enough. Both of you"

Siris would channel chakra into his skin and fur, causing all of his hair to stand on end and rapidly fluctuate, giving him a type of armor that altered his appearance to that of a large demon hound. This armor of his would protect him from the cards that bombarded him, causing them to be shredded upon contact as he disregarded them and moved towards his foe. Simultaneously as my partner donned his armor, I would swing my sword that I'd drawn previously, releasing a a multitude of shockwaves in the shape of a cone that I projected forwards. This attack would easily shred he cards in their path and continue towards Tasuke at an alarming rate, leaving him with two things to worry about after landing.

Fenriru no Busō | Fenrir's Armament
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Self
Chakra: 40
Damage: 80+20=100
Description: A problem that many Inuzuka faced was how vulnerable their Ninken were in battle - Ninken were easily struck down by elemental attacks which essentially made them a liability. As such this technique was developed as a defense mechanism for Ninken so that they would be more resilient in fights. By channeling chakra to their skin and fur a Ninken is capable of causing all of their hairs to stand on end and, through use of chakra, force the erect hairs to vibrate at ferocious speeds. Visually a Ninken's fur will seem to spike up, and then once the vibration begins their figure will seem hazed, ethereal even, as their spiked fur rapidly fluctuates, giving rise to the image of a hellhound or demonic entity. Enemy techniques that come in contact with a Ninken under the influence of this technique will be shredded to pieces and forced to pass to the Ninken's side, leaving them unharmed. Even energy based techniques such as fire and lightning are neutralized by this defense, with the Ninken's engorged and strengthened flesh serving to protect against any heat or electrical based affliction while chakra will empower the Ninken's fur to become flame retardant. A Ninken is capable of fine tuning this technique as they wish, so that their Inuzuka partners can still freely come into contact with the user.

Notes:
- Functions as a standard armour, and is capable of defending a normal Ninken from A rank and below elemental attacks, anything greater however will destroy and overwhelm the defense. Normal Ninken will have their fur damaged by elemental attacks blocked through use of this technique, resulting in the armour weakening. High Breed Ninken however, as a result of their enhanced constitution will be capable of quickly growing their hair back and through the sacrificing of 20 chakra be capable of completely restoring the strength of the armour when it is damaged, requiring for the armour to be destroyed in one hit to neutralize this technique.
- Lasts for up to four turns, unless destroyed.
- Can only be used twice per Ninken, and a Ninken must wait two turns before utilizing this technique again.
- A Ninken can angle their hairs so that they will protect vulnerable spots such as the underside of their paws and the insides of their ears, although the prior is toughened through chakra as well.
- Gatsuuga/Gatenga techniques utilized by one clad in Fenrir's Armament will gain an additional rank, this works on A rank and below Gatsuuga variations, S rank and above will merely gain a flat +20 damage boost.
- Drains 10 chakra per turn.
- Naturally the armour will persist during transformations if the user has fur.
(Kamei Gigei: Rekkyōdan) Command Art: Violent Mirror Severing
Type: Offensive
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80+20=100
Description: A technique based upon the premises of two of Keotsu's other Command Arts - his signature shockwave Kougenjin, and a Prayer technique known as Zekkyōdan, Rekkyōdan aims to push the principles of these attacks to their absolute limits. The user will gather chakra around their blade, coating in it a glass like layer; swinging the blade breaks the high tension layer of chakra and projects it forward, like the fragments of a broken mirror. The user can control the spread over the shattered attack, allowing it to cover either wide area to affect multiple opponents, or focus it into a tight cone to strike an individual adversary. No matter the scope of the area covered by the attack, though, the technique always launches 80 individual shockwaves. Like all Command Art shockwaves, Rekkyōdan can cut through any material the blade used to launch it can cut, meaning a sufficiently sharp blade could cut through nearly any material, and like Kougenjin it moves a twice the normal rate of traditional shockwaves.

*Note: Can be used up to three times per turn, with a cool-down of turns equal to the number of times it was used.
*Note: Launches 80 shockwaves with a single use.
From his previous attack I'd learned that the my target was able to manipulate the cards he'd fired, and also that they could absorb chakra. What he didn't know was if the chakra absorption ability was granted by the chakra the man had release before hand, or if it was an ability they naturally possessed. Regardless, I'd find my answer soon.


Watching closely as his opponent draws his sword in response to the cards flying towards him, releasing shockwaves. More than likely made into Chakra. Tasuke acted quickly, spending his chakra to erupt from the Cards infused with Warcry as every card was. A couple in the barrage absorbed the shockwaves of chakra as they clashed - making them useless. The Metal Cards continued and hit Kotetsu all up his torso and legs, a fatal blow. Enough to kill anyone if they let themselves bleed for long enough.

Tasuke lands on the ground with a thud, less than graceful he lands on his feet then falls on his butt. It hurt, but he saw the Dog's approach and held up his hand,

"Hold on. Wouldn't you prefer to go take your Master some place he can get healed before he succumbs to his wounds?" Hoping the dog would understand him, it wasn't just an inuzuka thing right? He better be able to understand. Tasuke stood up, with his right hand on the hilt of his blade. Would the dogs attack without command of it's master?

Reference: (Meiton : Otakebi) - Dark Release : Warcry
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40 (+20 per usage)
Damage Points: N/A
Description:
The User expels a intangible instant pulse of Dark chakra which covers the whole field and does no damage whatsoever; all this pulse does it imbue dark chakra into weapons and tool all over the battlefield with dormant Dark chakra - basically cosmetic. The Dark Chakra only becomes one with all of the user's projectiles on their person and on the battlefield and ONLY on the opponent's tools when they've been used and discarded - for example thrown shuriken or a sword they have stabbed into the ground and let go of. As long as the tool has no foreign chakra coating/imbued in it then it can be infused or ISN'T on the opponent's person.These projectiles can be activated as soon as they pulse has made contact with them and all they simply do is absorb large amounts of chakra, capable of taking down large scale techniques depending on the amount of projectiles that are used and of cause Dark Release's Elemental Strengths and Weaknesses. This Dormant Dark Chakra within the tools gives them an edge over ordinary tools, if a Warcry imbued kunai were to go against a normal kunai then it'd be beaten for example; also to this if it were to go against an ordinary kunai with explosive tag the dark chakra would make the tag useless and wouldn't explode as intended. Warcry Imbued Tools can still have other chakra channeled through them, allowing them flexible use as the dark chakra remains dormant until the user gives the go ahead.

Using one of the user's moves they can fuel the chakra of the warcry imbued tools by specifically focusing extra chakra into it causing them to be powered by it. This tool or number of tools unleashes it's true potential, around said object a vortex is created which can absorb an intended technique or techniques (According to Dark Release Absorption Strengths and Weaknesses) from those points within a short range, giving the dark user a better range for their defenses. Another thing with these cards is that they cannot be destroyed as collateral damage, say for example an explosion sweeps the area, the tools would still be usable afterwards for they are just debris and would be blown away with the explosion or force; they'd still be there just not in their original locations. If a technique is being used on a tool and it were to suffer being defeated, the tool and dark chakra would still be there this allows a defensive/counter mechanism to come into play and will occur straight after a defeat if the user so wishes then the dark chakra will activate and cause an absorption effect against the oncoming technique (still takes the chakra and turn up).

- Can only be used three times
- 5 Turn Cool Down
- No A-Rank Dark Release in the Same Turn as initial activation
- Can only absorb from a tool(s) once per turn, no dark release A-Rank and above on the same turn.
- If multiple tools are selected then the power is split between them.
- Absorption/Vortex ability takes a slot in the time frame.
- Must be taught by LonelyAssassin
 
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