As you run toward me, Tsume channels the rain on you and your clothes, becoming tremendously heavier and heavier, slowing you down immensly until you can barely walk. In addition, with my sharingan, i can easily backflip out of the way because now you're struggling to complete the raikiri.
In the air now, i perform a seal and exhale several slicing blades of wind toward you.
As you're defending, you allowed me to use my previous jutsu and at the command of a single handseal, numerous corkscrewing spears collide with and around the ground you're on.
(Gouu no Jutsu) - Heavy Rain Skill
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: A jutsu that actually uses the
victim's clothing as a medium to effect him or
her. By filling the clothing with water-
elemental chakra the user causes the clothing
to fully retain all water it comes in contact with
which will gradually cause the clothing to
become heavier and heavier. Unfortunately,
this jutsu that does not create water, so it is
only useful in a rainy or otherwise wet
environment.
(Fūton: Shinkū Renpa) – Wind Release: Serial
Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a single hand
seal the user then inhales and takes a deep
breath and exhales several blades of wind as
they move their head around. This technique is
capable of exposing Susanno’s bones.
(Rasen Yari no Kirinonai Kouu) - Endless
Rain of the Spiral Spears
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: An advanced form of the Rain
Spear that uses chakra to condense a large
amount of rain water into one place to form
spears of water in the clouds. The spears can at
any time be called down to strike an opponent
with only one hand-seal. Unlike its
predecessor, these spears are made of
constantly moving water that can actually cut an
opponent. They also move in a corkscrew
pattern that can be slightly manipulated. By
widening or sharpening the turns, you can
change where the spear will hit mid-technique.
The water will stay in the form of spears for a
short amount of time (2 turns). Any spears that
are not used by that time it will fall uselessly as
rain.