[Tai] NB Taijutsu

Urda

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( Kasshoku Ryuu Yajuu Iwa Hakaisha ) - Brown Dragon Beast Earth Destroyer

No questions.


( Aoi Ryuu Yajuu Suraisu Kichigai ) - Green Dragon Beast Slicing Madness

Few centimeters? Does that mean even if my opponent simply says they avoided it, they have to say how far away from my strike to prevent from being cut by the wind?

( Aoiro Ryuu Yajuu Shinseki Makai Rakka ) - Blue Dragon Beast Drenching Hell Drop

No questions.


( Akai Ryuu Yajuu Hyaku Nenshou Renda ) - Red Dragon Beast Hundred Burning Barrage

No questions.


All in all, they are all basically using elemental ninjutsu combined with Taijutsu and giving me the freedom to utilize them how I see fit in the situation as long as it is applicable. They still follow the strength and weaknesses of their respectful elements such as fire weak to water, etc etc.

When the element is released through a strike, it is more focused on the body, or am I able to unleash this on a widescale techniques (if it comes into short-range) such as using Brown Dragon Beast Earth Destroyer against a Water Ball to burst it? or using Red Dragon Beast Hundred Burning Barrage against a Gust of Wind?
 
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Vayne

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Yes on the dodge, but it would be pretty niche tbh. I definitely would not recommend using these on widescaled techniques. It could potentially work in very specific conditions, but generally no. For instance, iirc someone tried to punch a fireball or some other elemental technique while having several boosts on their punch, it failed.


Kamakiri Kata: Yaiba Kiwa ) - Mantis Style: Sword Edge
Type: Offensive
Rank: A
Range: Short
Chakra cost: N/A
Damage points: 60
Description: By positioning their arms to mimic those of a praying mantis, their arms bent and their hands pointed downwards, the user is able to deliver spear hand strikes with considerable cutting ability by extending their arms fully so that they mimic a sword's edge. By using the springing action of the extension and their body weight to their advantage the user is able to inflict lethal damage.

( Ikazuchi Raikou Hirameki Dageki ) - Thunder Lightning Flash Strike
Type: Offensive

Rank: S
Range: Short-Mid
Chakra cost: 40
Damage points: 80
Description: A technique inspired by a form of southern style Chinese martial arts. The user charges their body with chakra and discharges it through their feet to give them a speed boost towards the enemy. Then the user charges their fists with lightning chakra, hitting the enemy eight times around the shoulders, chest, and stomach while discharging the electrical chakra to numb the points of contact. This causes temporary paralysis and makes the enemy's movements slow from the electrical currents retracting the muscles. This effect lasts for one turn.

( Gekiha NagareBoshi Zenshin ) - Crushing Meteor Drive
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: By charging one leg with earth chakra the user is able deliver a devastatingly powerful kick, one that is almost comparable to kicks augmented by Chakra Enhanced Strength, to the target’s crotch. The strike can send even larger animals flying.

( Hitonare Za Tora ) - Taming the Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80
Description: A technique that focuses on overwhelming power and precision. Through careful breathing this technique allows the user to deliver several one knuckle punches in quick succession, each and every one striking the exact same spot on the target with devastating effect. This attack is capable of breaking through most conventional defenses.
 

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Gotcha.


Kamakiri Kata: Yaiba Kiwa ) - Mantis Style: Sword Edge

Mantis Style involves whip-like/circular motion and delivers precise attacks to vital points.


( Ikazuchi Raikou Hirameki Dageki ) - Thunder Lightning Flash Strike

Simply a Raiton-style melee attack. Although it delivers massive damage, any point of the body the user strikes immediately becomes paralyzed due to the electricity passing through the opponent's body. The opponent can counter at any time to prevent further paralyzation.


( Gekiha NagareBoshi Zenshin ) - Crushing Meteor Drive

Getting Vegeta vibes from this. It can easily be countered with lightning jutsu. Or since your focus is on the kick, your other body parts are exposed.


( Hitonare Za Tora ) - Taming the Tiger

Since it focus on precision, you can easily get knocked off balance. Other than that, no questions.
 

Vayne

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Did you buy the advanced ktai as well?

( Za Danshingu Shiro Tora ) - The Dancing White Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80
Description: The user assumes a low stance and positions their hands to mimic claws. By pouncing on a target the user is able to deliver tiger claw strikes that can dig into and then tear out a target’s flesh. Though the attacks are extremely deadly against lightly armored targets they cannot pierce through heavy armor.

( Za Saru Suingingu Tsuuijite Za Ueki ) - The Monkey Swinging Through the Trees
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user charges their legs with lightning chakra to enhance their striking speed and to discharge the electricity when making contact with the target to cause temporary paralysis in the areas that are struck, this effect lasting for one turn. The user then launches themselves at the target, dealing rotating kicks to knock them off balance in addition to sweeping kicks and roundhouse kicks to further knock the opponent into the air. The user finishes off with dealing a final hammer kick to the target to send them crashing into the ground.

( Go Ryuu Assai Fungeki ) - Five Dragon Crushing Fury
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: By charging their elbows and knees with fire chakra this technique enables the user to deliver a wide range of blazing knee and elbow strikes. The attacks themselves are able to break bones and when enhanced with fire chakra they become truly powerful.
 

Urda

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Yeah in my first post. Ill send a PM just in case. But I gotta talk with Imperfect tho for some reason my purchase is not showing in my inventory.


( Za Danshingu Shiro Tora ) - The Dancing White Tiger

Based on the Tiger Claw Technique. Its philosophy is a spirited tiger. The movements and fighting style are of an attacking tiger: lighting fast, agile and powerful. The area it focuses on is soft body targets like the throat, groin, and face, or vital points seeking on instant death.


( Za Saru Suingingu Tsuuijite Za Ueki ) - The Monkey Swinging Through the Trees

A Raiton-enhance kick combo that deals fast movement and strikes, and can cause paralyzation on contact. The only thing it focuses on is the leg which could be countered or knock the opponent off balance.


( Go Ryuu Assai Fungeki ) - Five Dragon Crushing Fury


Channeling chakra to the elbow and knees at the same time? I understand if it was a leg, but the knee? Seems weird to be used together. Its like your whole body would be exposed if not careful. Something like this is useful if the opponent is pinned down or you were attacked with a pincer attack or defense from the opponent and you can use this to counter.
 

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Cool cool, and on the knees part, it's more of a muay thai type of attack.

( Tsuin Ikazuchi Tajuu ) - Twin Thunder Beast
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user will concentrate their chakra into their arms in a rotational sequence to act like a spring, increasing the power of the concentrated lightning chakra that envelops their arm in a spiral. Then the user will rotate their arms with their fists clenched to strike the enemy target in the stomach. The rotational effect of the punches helps to deliver the lightning with extra power and speed, dealing a strong amount of damage whilst paralyzing the target through the stomach, preventing them from properly moving and drastically restricting their speed for one turn.

( Banrai Itoguruma ) - Heavy Thunder Spinning Wheel
Type: Offensive
Rank: A
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user concentrates their lightning chakra into their limbs and strikes the opponent with a upper cut to send them into a roll within the air. Then by thrusting themselves up above the target, the user grabs hold the target's limbs face down, dropping them to the ground. Then right as they are about to strike the ground, the user surges their lightning chakra into their right ankle, releasing the energy on point of contact to smash the opponent downwards and causing a giant crater to appear from the release of the immense energy.
Note: Can only be performed twice per battle.

( Go Animaru Go Soshi Genkotsu ) - Five Animal Five Element Fist
Type: Offensive
Rank: S
Range: Mid
Chakra cost: 40
Damage points: 80
Description: This is based upon the Hung Ga style of Chinese martial arts and the five animals representing the five basic elements. The user strikes the opponent with five punches, each charged with one of the five basic elements. This is a highly advanced skill that adds the effects from the elemental additions of the chakra being added to the punches. Lightning will causing numbing for one turn, fire will cause burning, wind will cause shredding and slicing, earth will cause tremendous bone-breaking power and water will soak in a high density causing irregular breathing.
Note: Can only be used twice
 

Urda

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Oh okay. I get it now.


( Tsuin Ikazuchi Tajuu ) - Twin Thunder Beast

No questions.

( Banrai Itoguruma ) - Heavy Thunder Spinning Wheel

The A-rank confused me. :LOL:


All in all, both are lightning techniques that could be countered with Wind Jutsu. However, another way the opponent can counter is to focus on the lower body of the user using Earth Jutsu or regular Taijutsu to knock the user off balance as both techniques focus on the upper body to deliver strikes.


Am I able to use a Taijutsu move to shift to the side and strike the face? Such as using Drunk Fist. Or does it has to be a Taijutsu that matches the speed and rank of the Jutsu?



( Go Animaru Go Soshi Genkotsu ) - Five Animal Five Element Fist

Very straight forward. Basicaly consecutive punches while channeling nature chakra into the fist. Unpredictbale because you can change the chakra natures at any given moment. And the additional effects with each punch is a bonus.

Mid-range?

If someone blocks the first strike using the opposing element, and I was to counter with another elemental punch (and they have no way of sensing my chakra), do they get hit? Or are they able to see my chakra nature changing before the punch lands?

Am I able to alternate between fist? Like strike with my right, then strike with my left, or its has to be done on the same arm?
 
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Vayne

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Yeah lmao, probably needs updating on that. It can be used with Drunken Fist yes, anything that's non-chakra based and situationally logical should work. The mid range needs editing as well. You can alternate hands, and as to their counter using opposing element, it's really a case by case basis but it is possible.

Last 4, talk to me

( Muneisei Za chuushin ) - Will Power of the Heart
Type: Supplementary
Rank: S
Range: Short
Chakra cost: 40 ( -30 per turn )
Damage points: ( +45 to taijutsu techniques )
Description: The user will use this when they are at death's door with dying thoughts where they believe that there was something they didn't quite accomplish. Then by using sheer willpower, they manage to pull themselves together long enough to accomplish that goal, providing the user with extra power due to the sheer determination of the heart of the user. This jutsu provides +45 damage points to all Taijutsu techniques.
Note: Lasts 3 turns and can only be used once
Note: User must defeat the enemy in the 3 turns or they die due to depletion of energy
(The second jutsu to be restricted)

( Sempai Oshie: Roku Sacchi ) Elder teachings: Sixth Sense
Type: Supplementary
Rank: S
Range: Short
Chakra cost: ( -10 per turn to keep active )
Damage points: N/A
Description: Elder teachings: Sixth Sense is a skill known only to those who have achieved mastery in meditation and fighting arts. The user unlocks the Sixth Sense, which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret, thus allowing the user to be able to increase their reaction to incoming Taijutsu attacks and not fear death, making the user possible to react fast to the attacks. This increases the user's reaction speed by x2, giving them heightened senses to attacks.
Note: Can only be used two times
Note: Lasts four turns
(Final jutsu to be restricted)

( Furuigiten no Tai: Go Animaru Go Soshi Mukei Enko Zenrykou no Seishou ) Ancient Ceremonial Form: 5 Animal 5 Element Spiritual connections of your own energy and power
Rank: Forbidden
Type: Offensive/Supplementary
Range: Short
Chakra cost: 50
Damage points: 90 ( -30 damage to user)
Description: This technique is an ancient style of martial arts passed down through many generations from master to master and can only be performed whilst the user is under the conditions of the Sixth Sense technique. This is the final form whilst under sixth sense, making it a technique of extremely good accuracy and power and dealing devastating force to the opponents. It is a set of styles based around the five animals of the Hung Gar and the five basic elements. The user fights in the five different styles using a single element, which represents each of the five animals and concentrates that elemental energy into their limbs to provide them with additional powers and effects when fighting with Taijutsu. The user alternates through each style simultaneously dealing all five styles one after the other. Thus this technique allows the user to attack the opponent in a total of fifty attacks.

ドラゴン Dragon Style: - Fire element
The user concentrates their fire chakra into their elbows and knees and jumps at the opponent, taking on the characteristics of a dragon in terms of their ferocious attacks and power. Then, the user strikes with the elbow and knee to deal fierce attacks that burn intensely from the fire chakra and induces painful burns to the victim, making them feel more pain with each attack.
(Dealing a total of ten attacks)

クレーン Crane Style: - Water element
The user concentrates their water chakra into just their legs and jumps up in the crane stance much like crane kick but then continuously deals hi-kicks rotating with each leg and dealing water effects from the charging of water chakra which then leaves the opponent drenched and heavy and because of the extra weight that induces heavy breathing from the extra weight of the water making them sluggishly slow.
(Dealing a total of ten attacks)

トラ Tiger Style: - Lightning element
The user concentrates their lightning chakra through their entire body, providing them with extremely fast speed with the release of the lightning chakra through their feet. The user takes on the characteristics of the tiger by taking low stances and jumping up at the opponent, striking them with a bombardment of lightning fast punches which will cover the entire body of the victim discharging the lightning chakra numbing on contract and causing the opponent to be paralyzed.
(Dealing a total of ten attacks)

猿 Monkey Style: - Earth element
The user concentrates their earth chakra into their arms and legs and then takes on the stance of a monkey and using some of their characteristics such as their movements and acrobatics and deploying them in battle to deal strong physical based attacks through blunt force damage. The user deals a mixture of punches and kicks using heel drops, upper cuts, and wheel kicks.
(Dealing a total of ten attacks.)

カマキリMantis Style: - Wind
The user concentrates their wind chakra into their arms and then by taking on the characteristics of the mantis in terms of having deadly accuracy with the wind chakra adding the effects of cutting wind. The user will then strike the opponent with deadly accuracy on pressure points all around the body and shredding the skin, cutting them.
(Dealing a total of ten attacks)

Note: Can only be used once.
Note: Ends the effects of Sixth Sense and leaves the user totally exhausted

( Korai Oshie Tenrai Shiden: Yatsuatari Ryuuza ) – Ancient Teachings of the Divine Masters: Outburst of Draco Constellation.
Rank: Forbidden
Type: Offensive
Range: Mid - Long
Chakra cost: 50
Damage points: 90 (- 30 damage to user)
Description: This is a technique in which the user concentrates a massive amount of energy throughout their entire body and then they release it, creating a red aura that surrounds the user's arms. The user will then burst at the enemy, appearing like a red flash and then strike the target with a duel fist strike that uses the pressure of the aura to act as a weight that crashes down on the enemy with the motion of the physical attack to crush them into the ground. As the target smashes onto the ground, the red aura of chakra erupts into a large dragon head that roars with fury and deals a devastating attack.
Note: Must activate Sixth Sense before use
Note: Using this technique relinquishes the effects of sixth sense and leaves the user tired, thus restricting their next turn to two techniques
 

Urda

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( Muneisei Za chuushin ) - Will Power of the Heart

Kind of extreme. "Note: User must defeat the enemy in the 3 turns or they die due to depletion of energy"

No questions.

( Sempai Oshie: Roku Sacchi ) Elder teachings: Sixth Sense

Not to be confused with sensing of chakra (Chakra Sensory). This is based on spiritual mediation that allows you to control your chi and harmonizes your body and mind, enhancing your awareness and gaining inner peace.


( Furuigiten no Tai: Go Animaru Go Soshi Mukei Enko Zenrykou no Seishou ) Ancient Ceremonial Form: 5 Animal 5 Element Spiritual connections of your own energy and power

1-time use and the user is damaged when used.
Ends Sith Sense which means Six Sixth must be activated when using?

Is each strike 90 damage? or do that all add up to 90 damage?





( Korai Oshie Tenrai Shiden: Yatsuatari Ryuuza ) – Ancient Teachings of the Divine Masters: Outburst of Draco Constellation.

No questions.

Most of this could be countered which makes it harder to use in a fight since its a one and done. I wouldn't use these techniques carelessly. I would have to put my opponent in a tight spot to make it hard to counter. Probably stack Will Power of Heart first.
 
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