[NB Taijutsu Class] Mugen Ryuku & -Naruto-

-Naruto-

Active member
Legendary
Joined
Mar 31, 2011
Messages
11,621
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
After having waited, Kimimaro finally got the notice from Professor Sarutobi, the man who was going to teach him a new type of taijutsu that he had previously trained to learn. After getting the notice, Kimimaro ran towards the training field at high speeds, not wanting to be late for this opportunity. After about an hour of travelling he reached the spot were his sensei was waiting and greeted him.

"Fine day, eh, professor? Thanks for accepting to train me, I have been waiting for this door to open."
 

Mugen Ryukyu

Active member
Elite
Joined
Nov 9, 2008
Messages
9,895
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Sanada Yukimura, in his room frantically training, as the sun begins to rise and its rays of warmth begin to illuminate his room he knows it's time. The day he has been waiting for, immediately he rushes out of his house and towards the training field, Anxious to begin. Upon arriving he sees both his master and his friend. He puts his right fist into his left palm and bows to both, showing a sign of respect.


Thanks you sensei for passing your knowledge onto me.
 

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
Greetings my fist smashing fellows. Excuse my tardiness, I've had quite a busy day setting up my academy.

I would like you to use this template every time you reply to a technique.
Try to be as detailed/descriptive as possible. All you have to do is copy the PHP code.

Strong points

  • - Insert info -
  • - Insert info -
  • - Insert info -
Weak points

  • - Insert info -
  • - Insert info -
  • - Insert info -
Combinations-strategies

Ways to counter:


Also, I will post how all of the techniques work. I want you then, in your own words, to describe to me what you are doing to get the desired result.

Now then, Since both of you have mastered Taijutsu, and of course Kimimaro here comes from a Taijutsu specialist clan. I assume you are quite good at hand to hand combat. So we shall just start with the techniques. First things first.

(Toppyoushimonai Okane)- Crazy monkey
Rank: C
Type: Attack
Range: short
Chakra cost: 15
Damage points: 30
Description: crazy monkey is a form of Chinese martial arts. it is an aerial attack where the user jumps head height and double kicks the chest whilst charging their lower legs and feet with chakra to cause extra damage compared to normal kicks.

Charge chakra into your legs and feet and jump up so they are about level with your target's head and then slam those feet into their chest.

*creates two special Iwagakure regenerating stone clones, one for each of you*
 

Mugen Ryukyu

Active member
Elite
Joined
Nov 9, 2008
Messages
9,895
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
(Toppyoushimonai Okane)- Crazy monkey
Rank: C
Type: Attack
Range: short
Chakra cost: 15
Damage points: 30
Description: crazy monkey is a form of Chinese martial arts. it is an aerial attack where the user jumps head height and double kicks the chest whilst charging their lower legs and feet with chakra to cause extra damage compared to normal kicks.


Strong points


  • Aerial attack
  • Chakra infused attack

Weak points


  • Pretty straight forward
  • Can leave you open
Combinations-strategies : Can be combined with

(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.



[FONT=Tahoma, Verdana, Geneva, Calibri, sans-serif]Ways to counter: Quick side step or grabbing of legs [/FONT]



In a instant burst of speed I dash towards the special regenerating rock dummy, coming at it head on with incredibly speed. Once in striking range I hop into the air jumping head height, then drop kick the dummy with both of my legs in its chest with chakra imbued legs. As the kick connects, the rock dummy shatters.
 

-Naruto-

Active member
Legendary
Joined
Mar 31, 2011
Messages
11,621
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
"Its no problem Professor, as much is to be expected when a new teacher sets up his academy. Everyone wants to learn."

After hearing the orders from his Sensei, Kimimaro bursts forwards towards the clone in front of him, charging chakra into his feet and his legs as he prepares to jump. Once he is within a reasonable distance of 3 meters from the clone he jumps , continuing to move forward due to the momentum previously gathered and the boost created by the chakra. As Kimimaro begins to become airborne he brings his knees up to his belly button, gathering pressure in his legs as he begins to shift his body weight to his shoulders, causing him to leave the upright position his body was in as he begins to shift backwards. As he continues forward he also continues to shift backwards,which stops his ascent due to the friction while he times his kick. Once his feet are a foot away from his opponents chest he surges them forward along with his legs, releasing his chakra forward as he kicks his opponentt. After the full power of the kick has been transferred Kimimaro presses off of the opponents chest, flipping in the air and landing on his two feet.

Out Of Character: Not sure if this is how the move was, but this is how I invisioned it
Strong points

  • If you land contact this move is bound to shatter ribs, leaving your opponent practically dead.
  • You could follow up this move with many powerful aerial Taijutsu techniques.
Weak points

  • If dodged you are almost completely at the mercy of your opponent, giving them complete access to strike you almost anywhere they are exposed to
  • The opponent will have more than enough time to react as the Technique require you to jump
Combinations-strategies
After kicking the opponent and pressing off of his chest you could rise into the air, preforming a front flip, and then descending on the opponent, using the momentum of the flip to add power to your heel as you smash it into your opponents chest.

Ways to counter: As the opponent surges his feet forward you could duck, press off of the balls of your feet and jump, raising your fist straight into the opponent's back.
 

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
Both very good, I'll probably save some of your combos in my notes through this training :snick:

Next up

(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user jumps in the air doing a forward summersault and simultaneously kicks the opponent in the upper body dealing three blows. two of which are to the shoulders and one to the head whilst the user charging chakra into their legs to cause more damage.

Perform a forward somersault and charge chakra into your legs, as your feet reach striking distance to your target kick him in the shoulders and head.
 

Mugen Ryukyu

Active member
Elite
Joined
Nov 9, 2008
Messages
9,895
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Both very good, I'll probably save some of your combos in my notes through this training :snick:

Next up

(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user jumps in the air doing a forward summersault and simultaneously kicks the opponent in the upper body dealing three blows. two of which are to the shoulders and one to the head whilst the user charging chakra into their legs to cause more damage.

Perform a forward somersault and charge chakra into your legs, as your feet reach striking distance to your target kick him in the shoulders and head.

(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user jumps in the air doing a forward summersault and simultaneously kicks the opponent in the upper body dealing three blows. two of which are to the shoulders and one to the head whilst the user charging chakra into their legs to cause more damage.


I guess i'll take lead again hahah


Immediately in another very fast dash of speed I travel towards the rock clone, jumping of off my right into the air. As i'm in the air I shift the weight of my body performing a forward somersault, as i'm flipping forward I imbue my legs with chakra. Timing it perfectly as I flip forward both my right and left legs hit each other of the rock clones respective shoulder. Then in rapid succession I turn my body 180 degrees to left using my right foot thats already in imbued with chakra, to kick it in the head by bringing it to the left with great forcing kicking the clone in the head. I then keep spinning another 180 degrees and land on both of my feet.




Strong points


  • Leaves hands open to perform even more techniques in tandem
  • Not very predictable


Weak points


  • Leaves you open
  • Hard to recover from if countered


Combinations-strategies:
Any attack the hits the opponent upwards

Ways to counter:
Once again catching of the limps or sidestepping
 

-Naruto-

Active member
Legendary
Joined
Mar 31, 2011
Messages
11,621
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
I start sprinting quickly towards my opponent, gathering chakra in the soles of both of my feet as I sprint until finally I jump forward and simultaneously release the chakra. After jumping I quickly begin to gather chakra in my right leg and shift my body weight which causes me to preform a forward somersault. As I am somersaulting in the air I begin to gather chakra in the sole of my left foot, gathering the perfect amount of chakra needed for me to "stick" to a human as a ninja can "stick" to a tree or flat surface when climbing it. After getting within striking distance of the clone I surge my left foot forward, hitting his right shoulder. This kick doesn't do as much damage as I attracted the shoulder instead of repelling it. While hitting his right shoulder I push my right leg forward slightly, releasing chakra in order to enhance the impact of the kick. Due to the force attracting the clone he stays completely still while taking the damage from each kick and as such I use this opportunity in order to pivot off of my left foot, which is attached to his right shoulder, and smash the left side of his face using my right shin, releasing all the remaining chakra I had gathered while also releasing the chakra that was attracting my left foot and his right shoulder.

Strong points

  • Easy to make a combo out of as your hands are free
  • If fast enough you could continue with more strong kicks in order to deal some heavy damage
Weak points

  • The momentum will leave you open if the opponent counters
  • Fairly predictable, if you are jumping forwards at me I expect some form of Taijutsu
Combinations-strategies
As you preform the last kick you can use the super light weight technique on the opponent in order to enhance the damage of the blow and send them flying.
Ways to counter:
As the opponent surges their feet forward you could let yourself fall to the ground, pushing off your hands while moving your legs so that they come into contact with your opponent's spine as you ascend off the ground and into the air.

Sorry bout the late reply Prof, especially you Mugen.
 

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
good good as expected, and sorry for my lateness as well, hack event+forgot password after it got resolved XD

Might as well do two now since it's been so long

(Kyuuki Ashige)- Crane Kick
Rank: C
Type: Attack
Range: short-Mid
Chakra cost: 15
Damage points: 30
Description: the user stands in the crane positon with their arms parallel to the ground and their right leg held into their body. The user then jumps up off the left leg and kicks with their right leg whilst charging chakra into the leg to cause extra damage and kick towards the opponents face.

Take the Crane stance, arms parallel to the ground and your right leg held up (you probably already know this stuff) and focus chakra into the right leg and jump with your leg and kick the target in the face (or wherever is needed) with the right.

Bonus points if its in slow motion or freeze frame and the camera spins around you (lol action movies)

(Marui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/ Defence
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage and then brings that leg into the enemies face and sends them flying into the ground.

Channel your inner Chuck Norris and pivot on one foot while jumping and swinging your leg (charged with chakra) to the head of your target, sending them into the ground.
 

Mugen Ryukyu

Active member
Elite
Joined
Nov 9, 2008
Messages
9,895
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
good good as expected, and sorry for my lateness as well, hack event+forgot password after it got resolved XD

Might as well do two now since it's been so long

(Kyuuki Ashige)- Crane Kick
Rank: C
Type: Attack
Range: short-Mid
Chakra cost: 15
Damage points: 30
Description: the user stands in the crane positon with their arms parallel to the ground and their right leg held into their body. The user then jumps up off the left leg and kicks with their right leg whilst charging chakra into the leg to cause extra damage and kick towards the opponents face.

Take the Crane stance, arms parallel to the ground and your right leg held up (you probably already know this stuff) and focus chakra into the right leg and jump with your leg and kick the target in the face (or wherever is needed) with the right.

Bonus points if its in slow motion or freeze frame and the camera spins around you (lol action movies)

(Marui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/ Defence
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage and then brings that leg into the enemies face and sends them flying into the ground.

Channel your inner Chuck Norris and pivot on one foot while jumping and swinging your leg (charged with chakra) to the head of your target, sending them into the ground.
hahaha damn its been awhile guys! Lets pick this back up!



(Kyuuki Ashige)- Crane Kick
Rank: C
Type: Attack
Range: short-Mid
Chakra cost: 15
Damage points: 30
Description: the user stands in the crane position with their arms parallel to the ground and their right leg held into their body. The user then jumps up off the left leg and kicks with their right leg whilst charging chakra into the leg to cause extra damage and kick towards the opponents face.


I take a deep breath and close my eyes, I start off by first raising both of my arms and bending them by the elbow. Pointing all my fingers downward and raising my right knee and holding it towards my body. Immediately I open my eyes and jump towards your earthen rock clone whilst charging chakra into my right leg. Once my right leg gets about head height to your clone everything freezes and the camera begins spinning 360 degrees around us. Time doesn't resume until I knock the head off your clone with a chakra infused foot.

Strong points

Chakra infused




Weak points

Initial stance is slow




Combinations-strategies: hands are free for any other taijutsu involving hands

Ways to counter: since it's just a simple kick, there are many ways to counter such as grabbing of the limbs and side-stepping.




(Marui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/ Defence
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage and then brings that leg into the enemies face and sends them flying into the ground.


As im walking back towards the group your earthen clone regenerates behind me and I stop in my tracks and turn my head slightly to the left. "Stubborn" Suddenly I pivot off of my left foot while infusing chakra into my right foot once more. I Then jump into the air while spinning three hundred and sixty degrees with my right leg extended. Using the momentum from the spin to strengthen the kick even more, successful decapitating the clone once more.

Strong points

Chakra infused
Initial pivot can be used to firstly dodge attacks



Weak points

Turn your back to the enemy



Combinations-strategies: Can start off with any uplifting attacks that send the enemy into the air and then finish with the roundhouse kick.

Ways to counter: A simple block with the forearm, or for those 'do anything to win' type of people wait for the enemy to turn his back and launch an attack.
 

-Naruto-

Active member
Legendary
Joined
Mar 31, 2011
Messages
11,621
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
"I'm sorry my friend, but I must go. I can't hold you back any longer, and I've already done enough of that."

Saying this, Kimi walked away, not willing to hold back a friend due to his own lack of resolve.
 

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
lol@the camera trick

guess naruto won't be joining us any longer.

Next two moves

(Tora Tsume Hiza Sumasshu) - Tiger Claw Knee Smash
Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps towards the enemy and makes tiger claws and claps onto the enemies head behind the ears and at the same time charges his right knee with chakra to increase damage caused and pulls the enemies head down and smashes it into the users knee.

Using your hands like claws, slam your hands to the sides of the enemies head clasping behind their ears and pulling them down while bringing your knee up, smashing their face into your knee with great force. Adding chakra to your knee to increase the damage.

(Hiji Ken Hiza Konbo)- Elbow and Knee Combo
Rank: C
Type: Attack
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps into mid-air towards the opponent raising both arms up baring their elbows down towards the enemies head and bring them down towards them and at the same time they bring up their knees towards the enemies jaw creating a pincer like motion. The user charges their knees and elbows before contact with chakra to cause extra damage to the enemy.

Jump up above the enemy then bring both elbows down towards their head at the same time as bringing your knees up to their jaw trapping their head between your four joints, putting chakra into your limbs to increase the damage.
 

Mugen Ryukyu

Active member
Elite
Joined
Nov 9, 2008
Messages
9,895
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
lol@the camera trick

guess naruto won't be joining us any longer.

Next two moves

(Tora Tsume Hiza Sumasshu) - Tiger Claw Knee Smash
Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps towards the enemy and makes tiger claws and claps onto the enemies head behind the ears and at the same time charges his right knee with chakra to increase damage caused and pulls the enemies head down and smashes it into the users knee.

Using your hands like claws, slam your hands to the sides of the enemies head clasping behind their ears and pulling them down while bringing your knee up, smashing their face into your knee with great force. Adding chakra to your knee to increase the damage.

(Hiji Ken Hiza Konbo)- Elbow and Knee Combo
Rank: C
Type: Attack
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps into mid-air towards the opponent raising both arms up baring their elbows down towards the enemies head and bring them down towards them and at the same time they bring up their knees towards the enemies jaw creating a pincer like motion. The user charges their knees and elbows before contact with chakra to cause extra damage to the enemy.

Jump up above the enemy then bring both elbows down towards their head at the same time as bringing your knees up to their jaw trapping their head between your four joints, putting chakra into your limbs to increase the damage.
(Tora Tsume Hiza Sumasshu) - Tiger Claw Knee Smash
Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps towards the enemy and makes tiger claws and claps onto the enemies head behind the ears and at the same time charges his right knee with chakra to increase damage caused and pulls the enemies head down and smashes it into the users knee.


Sadden by the fact that my dear friend has decided to go on a journey, I decide that my resolve would be to continue my training to become even stronger so when are paths cross once again, we can fight 100%. So immediately I rush your earth clone, once in short range I leap into the air while bending both of my arms at the elbow and placing my fingers so they accurately represent the claws of a beast. I then clamp onto your rock clones head, fingers placed behind the rocky ears, and proceed to bring his head down whilst bringing a chakra infused right knee upwards. His head and my knee meet in the middle, swiftly breaking your rock clone once more.


Strong points


  • Chakra infused
  • Initial grabbing will cause the opponent pain and possibly a bit of confusing

Weak points


  • Grabbing will leave you open

Combinations-strategies: N/A

Ways to counter:
Simple hit to the chest whilst your opponent tries to grab your head.(Hiji Ken Hiza Konbo)- Elbow and Knee Combo
Rank: C
Type: Attack
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps into mid-air towards the opponent raising both arms up baring their elbows down towards the enemies head and bring them down towards them and at the same time they bring up their knees towards the enemies jaw creating a pincer like motion. The user charges their knees and elbows before contact with chakra to cause extra damage to the enemy.

As your rock clone regenerates, I once again take the offensive. Lunging towards him whilst preparing my elbows by positioning them so they face downwards towards the clones head. I immediately double elbow his head whilst bringing up both of my knees causing a pincer like motion. Both my elbows and knees were infused with chakra, causing more damage.

Strong points


  • Chakra infused

Weak points


  • Leaves you insanely open
  • Awkward positioning

Combinations-strategies : N/A

Ways to counter:
Quick strikes when the opponent begins to bring his elbows down on you.
 

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
Good, and yes those ones are more for when you are in the middle of a fight and just happen to have the advantage and need them, very situational and hardly used. Now to add some Elemental Chakra to our moves!

(Tetsu Kashira) - Iron Head
Rank: C
Type: Offensive, Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will concentrate earth chakra into a layer around their head which enhances their strength and gives them a iron like head and they then headbutt their opponent in the chest causing majour damage. This technique is capable of breaking though D rank earth techniques.

Focus Earth chakra into your head to harden a layer of skin to density almost like Iron. You can smash through basic D rank earth jutsu with headbutts or smash it into a target adding a bit of damage due to the hardness.

(Fuujinken) - Wind Godfist
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Focusing wind chakra into fist and then crouching and dashing at the target with great speed the user will strike up at the target coating their arm in wind chakra and thrusting upwards into the stomache and releasing the energy to send the target flying upwards several feet.

Focus Wind chakra into a fist and dash at the target and strike them with up uppercut to the gut, releasing the chakra on impact to send them flying upwards.
 

Mugen Ryukyu

Active member
Elite
Joined
Nov 9, 2008
Messages
9,895
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Good, and yes those ones are more for when you are in the middle of a fight and just happen to have the advantage and need them, very situational and hardly used. Now to add some Elemental Chakra to our moves!

(Tetsu Kashira) - Iron Head
Rank: C
Type: Offensive, Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will concentrate earth chakra into a layer around their head which enhances their strength and gives them a iron like head and they then headbutt their opponent in the chest causing majour damage. This technique is capable of breaking though D rank earth techniques.

Focus Earth chakra into your head to harden a layer of skin to density almost like Iron. You can smash through basic D rank earth jutsu with headbutts or smash it into a target adding a bit of damage due to the hardness.

(Fuujinken) - Wind Godfist
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Focusing wind chakra into fist and then crouching and dashing at the target with great speed the user will strike up at the target coating their arm in wind chakra and thrusting upwards into the stomache and releasing the energy to send the target flying upwards several feet.

Focus Wind chakra into a fist and dash at the target and strike them with up uppercut to the gut, releasing the chakra on impact to send them flying upwards.

(Tetsu Kashira) - Iron Head
Rank: C
Type: Offensive, Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will concentrate earth chakra into a layer around their head which enhances their strength and gives them a iron like head and they then headbutt their opponent in the chest causing majour damage. This technique is capable of breaking though D rank earth techniques.

Immediately I rush your earth clone with immense speed, once reaching striking distance I hop of my right foot towards him. Whilst within in the air I fly towards him horizontally almost in a diving position, before impact I charge my head with earth chakra to cause even more blunt force damage.


Strong points


  • Elemental Technique
  • N/A
  • N/A

Weak points


  • Leaves you open
  • An attack with the head

Combinations-strategies : If clashing with the opponent and at a stalement with swords, perhaps this could be used as a quick strike.

Ways to counter: Anything really, a headbutt leaves the opponent open.


(Fuujinken) - Wind Godfist
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Focusing wind chakra into fist and then crouching and dashing at the target with great speed the user will strike up at the target coating their arm in wind chakra and thrusting upwards into the stomache and releasing the energy to send the target flying upwards several feet.

Getting into stance with my feet shoulder length apart and my legs slightly bent at the knee so im crouching and my torso bent forward so my upper body is leaning forward. Without warning I dash towards towards, keeping myself low to the ground. Once within arms reach I gather wind chakra into my right hand and punch the clone straight in the gut, the power of the punch causes the clones body to almost wrap around my fist. I then lift up straightening my knees while gaining power and thrusting upwards whilst releasing the gathered fuuton chakra, sending the clone flying. I then hold the pose :cool:Strong points


  • Quick technique
  • Elemental technique
  • Creates distance

Weak points


  • Obvious
  • The attack is predictable
  • N/A

Combinations-strategies: This would go perfect with sweeping kick.

Ways to counter: A quick knee, or a side-step to use the opponents speed against them.
 

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
Good, and yes the lower level ones aren't exactly great stand alones but more for situational use.

(Shouryuken) - Rising Uppercut
Rank: C
Type: Offensive, Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: The move is a jumping uppercut in which the user spins and rockets upwards with some horizontal movement as well, knocking the opponent to the ground with much damage. This move is an excellent anti-air move, where using the spinning motion helps to offset the targets attack (physical based attacks),

Well you've probably played some fighting games before (maybe one in particular :p ) so this will be familiar. A jumping uppercut while you spin your body slightly to increase the force behind the blow to knock them up into the air or if you need to strike a low flying enemy. The spinning motion included can also dodge small scale blows while you strike.
 

Mugen Ryukyu

Active member
Elite
Joined
Nov 9, 2008
Messages
9,895
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Good, and yes the lower level ones aren't exactly great stand alones but more for situational use.

(Shouryuken) - Rising Uppercut
Rank: C
Type: Offensive, Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: The move is a jumping uppercut in which the user spins and rockets upwards with some horizontal movement as well, knocking the opponent to the ground with much damage. This move is an excellent anti-air move, where using the spinning motion helps to offset the targets attack (physical based attacks),

Well you've probably played some fighting games before (maybe one in particular :p ) so this will be familiar. A jumping uppercut while you spin your body slightly to increase the force behind the blow to knock them up into the air or if you need to strike a low flying enemy. The spinning motion included can also dodge small scale blows while you strike.
(Shouryuken) - Rising Uppercut
Rank: C
Type: Offensive, Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: The move is a jumping uppercut in which the user spins and rockets upwards with some horizontal movement as well, knocking the opponent to the ground with much damage. This move is an excellent anti-air move, where using the spinning motion helps to offset the targets attack (physical based attacks).

begins by hopping on his feet then rushing the opponent with extreme speed. As he becomes within arms reach he spontaneously ducks his upper body while slightly crouching so his head is where his opponents stomach is. Then while rising gaining strength from my legs I punch your earth clone in the chin while umping and pinning to the right, adding more more power to the punch whilst yelling "Shoryouken"

[FONT=Tahoma, Verdana, Geneva, Calibri, sans-serif]Strong points[/FONT]


  • Anti-air
  • Strong
  • quick

[FONT=Tahoma, Verdana, Geneva, Calibri, sans-serif]Weak points[/FONT]


  • Spinning could leave you open
  • The jumping motion of course could leave you open
  • Not a chakra attack

[FONT=Tahoma, Verdana, Geneva, Calibri, sans-serif]Combinations-strategies: If clone is on the field have it use shoryuken but leave the opponent in the air, then in rapid succession you use dynamic entry.[/FONT]

Ways to counter: Swaying with the upper body backwards so your opponent misses.
 

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
(Hiza Sumasshu)- Knee Smash
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage: 40
Description: The user after using an attack hitting the enemy into the air will then appear above them and then follows through with smashing both knees into the chest while charging chakra into knees for adding extra damage and will drive them down into the ground.

After making the enemy airborne they speed burst above them and smash both knees into their chest with extra chakra charged in them to send them crashing into the ground.


(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra and striking the enemy�s side and sending them flying.

Use a speed burst to flicker behind ur target and charge chakra into your left leg and smash their ribs with a kick from the side.
 

Mugen Ryukyu

Active member
Elite
Joined
Nov 9, 2008
Messages
9,895
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
(Hiza Sumasshu)- Knee Smash
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage: 40
Description: The user after using an attack hitting the enemy into the air will then appear above them and then follows through with smashing both knees into the chest while charging chakra into knees for adding extra damage and will drive them down into the ground.

After making the enemy airborne they speed burst above them and smash both knees into their chest with extra chakra charged in them to send them crashing into the ground.


(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra and striking the enemy�s side and sending them flying.

Use a speed burst to flicker behind ur target and charge chakra into your left leg and smash their ribs with a kick from the side.
(i'm gonna try and combine them in one combo, put a little spin on the training.)

Immediately I rush towards your recreated rock clone, as I get within short range I spontaneously duck low putting my left hand on the ground and kicking the clone in the chin with my right foot. As he's airborne before he has a chance to gain his senses and recover I immediately appear above him and smash him in the chest with two chakra infused knees causing him to get sent crashing into the ground. But before he hits the ground I go on my next assault, using a burst of speed I seemingly disappear then reappear on the ground, timing it perfectly I kick the clones falling body as it's waist high before it hits the ground with my left leg. Destroying it.
 
Top