Strong pointsOut Of Character: Not sure if this is how the move was, but this is how I invisioned it
Both very good, I'll probably save some of your combos in my notes through this training :snick:
Next up
(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user jumps in the air doing a forward summersault and simultaneously kicks the opponent in the upper body dealing three blows. two of which are to the shoulders and one to the head whilst the user charging chakra into their legs to cause more damage.
Perform a forward somersault and charge chakra into your legs, as your feet reach striking distance to your target kick him in the shoulders and head.
hahaha damn its been awhile guys! Lets pick this back up!good good as expected, and sorry for my lateness as well, hack event+forgot password after it got resolved XD
Might as well do two now since it's been so long
(Kyuuki Ashige)- Crane Kick
Rank: C
Type: Attack
Range: short-Mid
Chakra cost: 15
Damage points: 30
Description: the user stands in the crane positon with their arms parallel to the ground and their right leg held into their body. The user then jumps up off the left leg and kicks with their right leg whilst charging chakra into the leg to cause extra damage and kick towards the opponents face.
Take the Crane stance, arms parallel to the ground and your right leg held up (you probably already know this stuff) and focus chakra into the right leg and jump with your leg and kick the target in the face (or wherever is needed) with the right.
Bonus points if its in slow motion or freeze frame and the camera spins around you (lol action movies)
(Marui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/ Defence
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage and then brings that leg into the enemies face and sends them flying into the ground.
Channel your inner Chuck Norris and pivot on one foot while jumping and swinging your leg (charged with chakra) to the head of your target, sending them into the ground.
(Tora Tsume Hiza Sumasshu) - Tiger Claw Knee Smashlol@the camera trick
guess naruto won't be joining us any longer.
Next two moves
(Tora Tsume Hiza Sumasshu) - Tiger Claw Knee Smash
Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps towards the enemy and makes tiger claws and claps onto the enemies head behind the ears and at the same time charges his right knee with chakra to increase damage caused and pulls the enemies head down and smashes it into the users knee.
Using your hands like claws, slam your hands to the sides of the enemies head clasping behind their ears and pulling them down while bringing your knee up, smashing their face into your knee with great force. Adding chakra to your knee to increase the damage.
(Hiji Ken Hiza Konbo)- Elbow and Knee Combo
Rank: C
Type: Attack
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps into mid-air towards the opponent raising both arms up baring their elbows down towards the enemies head and bring them down towards them and at the same time they bring up their knees towards the enemies jaw creating a pincer like motion. The user charges their knees and elbows before contact with chakra to cause extra damage to the enemy.
Jump up above the enemy then bring both elbows down towards their head at the same time as bringing your knees up to their jaw trapping their head between your four joints, putting chakra into your limbs to increase the damage.
Good, and yes those ones are more for when you are in the middle of a fight and just happen to have the advantage and need them, very situational and hardly used. Now to add some Elemental Chakra to our moves!
(Tetsu Kashira) - Iron Head
Rank: C
Type: Offensive, Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will concentrate earth chakra into a layer around their head which enhances their strength and gives them a iron like head and they then headbutt their opponent in the chest causing majour damage. This technique is capable of breaking though D rank earth techniques.
Focus Earth chakra into your head to harden a layer of skin to density almost like Iron. You can smash through basic D rank earth jutsu with headbutts or smash it into a target adding a bit of damage due to the hardness.
(Fuujinken) - Wind Godfist
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Focusing wind chakra into fist and then crouching and dashing at the target with great speed the user will strike up at the target coating their arm in wind chakra and thrusting upwards into the stomache and releasing the energy to send the target flying upwards several feet.
Focus Wind chakra into a fist and dash at the target and strike them with up uppercut to the gut, releasing the chakra on impact to send them flying upwards.
(Shouryuken) - Rising UppercutGood, and yes the lower level ones aren't exactly great stand alones but more for situational use.
(Shouryuken) - Rising Uppercut
Rank: C
Type: Offensive, Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: The move is a jumping uppercut in which the user spins and rockets upwards with some horizontal movement as well, knocking the opponent to the ground with much damage. This move is an excellent anti-air move, where using the spinning motion helps to offset the targets attack (physical based attacks),
Well you've probably played some fighting games before (maybe one in particular) so this will be familiar. A jumping uppercut while you spin your body slightly to increase the force behind the blow to knock them up into the air or if you need to strike a low flying enemy. The spinning motion included can also dodge small scale blows while you strike.
(i'm gonna try and combine them in one combo, put a little spin on the training.)(Hiza Sumasshu)- Knee Smash
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage: 40
Description: The user after using an attack hitting the enemy into the air will then appear above them and then follows through with smashing both knees into the chest while charging chakra into knees for adding extra damage and will drive them down into the ground.
After making the enemy airborne they speed burst above them and smash both knees into their chest with extra chakra charged in them to send them crashing into the ground.
(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra and striking the enemy�s side and sending them flying.
Use a speed burst to flicker behind ur target and charge chakra into your left leg and smash their ribs with a kick from the side.