[Tai] NB Tai w/ AJ

Cresee

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Unless it's a projectile it'll move at your movement speed since you're using your own body to physically attack.

( Aoiro Ryuu Yajuu Shinseki Makai Rakka ) - Blue Dragon Beast Drenching Hell Drop
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: By coating their limbs with water chakra the user is able to perform a wave of flowing and ebbing movements in response to physical attacks, absorbing and redirecting the momentum of the target’s maneuver. By guarding against a strike using their water-enhanced limbs the user is able to transfer the energy of said attack through his body, using it to deliver whip-like counterattacks mimicking a crashing wave.

( Akai Ryuu Yajuu Hyaku Nenshou Renda ) - Red Dragon Beast Hundred Burning Barrage
Type: Offensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: By coating their limbs with fire chakra the user is able to deliver a blaze of fast and unpredictable attacks mimicking a raging fire, each one capable of inflicting severe burns on an unprotected target. In case of multiple successful strikes the technique has been known to simply burn through flesh.

( Kamakiri Kata: Yaiba Kiwa ) - Mantis Style: Sword Edge
Type: Offensive
Rank: A
Range: Short
Chakra cost: N/A
Damage points: 60
Description: By positioning their arms to mimic those of a praying mantis, their arms bent and their hands pointed downwards, the user is able to deliver spear hand strikes with considerable cutting ability by extending their arms fully so that they mimic a sword's edge. By using the springing action of the extension and their body weight to their advantage the user is able to inflict lethal damage.
Seems like a move straight from Suigetsu. Just manipulating water and using it to "store" an attack's energy to release it afterwards.

Kind of the same as above but you don't really store or manipulate the element within your body or anything, just infuse fire chakra to attack.

Like the previous ones, it's another fancy way of executing a simple maneuver. Sounds very similar to cutting palm. No questions for this set.
 

Ańbu Juniør

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Moving on to S ranks now. Since they're taijutsu they are still simple, but you'll need to explain them clearly.

( Ikazuchi Raikou Hirameki Dageki ) - Thunder Lightning Flash Strike
Type: Offensive
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage points: 80
Description: A technique inspired by a form of southern style Chinese martial arts. The user charges their body with chakra and discharges it through their feet to give them a speed boost towards the enemy. Then the user charges their fists with lightning chakra, hitting the enemy eight times around the shoulders, chest, and stomach while discharging the electrical chakra to numb the points of contact. This causes temporary paralysis and makes the enemy's movements slow from the electrical currents retracting the muscles. This effect lasts for one turn.

( Gekiha NagareBoshi Zenshin ) - Crushing Meteor Drive
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: By charging one leg with earth chakra the user is able deliver a devastatingly powerful kick, one that is almost comparable to kicks augmented by Chakra Enhanced Strength, to the target’s crotch. The strike can send even larger animals flying.
 

Cresee

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Moving on to S ranks now. Since they're taijutsu they are still simple, but you'll need to explain them clearly.

( Ikazuchi Raikou Hirameki Dageki ) - Thunder Lightning Flash Strike
Type: Offensive
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage points: 80
Description: A technique inspired by a form of southern style Chinese martial arts. The user charges their body with chakra and discharges it through their feet to give them a speed boost towards the enemy. Then the user charges their fists with lightning chakra, hitting the enemy eight times around the shoulders, chest, and stomach while discharging the electrical chakra to numb the points of contact. This causes temporary paralysis and makes the enemy's movements slow from the electrical currents retracting the muscles. This effect lasts for one turn.

( Gekiha NagareBoshi Zenshin ) - Crushing Meteor Drive
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: By charging one leg with earth chakra the user is able deliver a devastatingly powerful kick, one that is almost comparable to kicks augmented by Chakra Enhanced Strength, to the target’s crotch. The strike can send even larger animals flying.
You start off by infusing your entire body with chakra and then concentrate/release it with the feet being the focal point, and then charge towards the other person in an increased speed. But that's just for description probably as you would still move at the same speed in the RP. Afterwards you once again do an infusion but this time through your fists and with lightning chakra; and then try to numb the enemy's pressure points by hitting them multiple times with mini lightning strikes.

>"Crushing Meteor Drive"
>S Rank
>Comparable to CES
>End goal is hitting the crotch.
The amazing Taijutsu expansion list indeed. Apart from all that I can deal with larger summons. Probably would never try it because of the ridiculousness of this lmao.
 

Ańbu Juniør

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To each their own. Next set.

( Hitonare Za Tora ) - Taming the Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80
Description: A technique that focuses on overwhelming power and precision. Through careful breathing this technique allows the user to deliver several one knuckle punches in quick succession, each and every one striking the exact same spot on the target with devastating effect. This attack is capable of breaking through most conventional defenses.

( Za Danshingu Shiro Tora ) - The Dancing White Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80
Description: The user assumes a low stance and positions their hands to mimic claws. By pouncing on a target the user is able to deliver tiger claw strikes that can dig into and then tear out a target’s flesh. Though the attacks are extremely deadly against lightly armored targets they cannot pierce through heavy armor.
 

Cresee

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To each their own. Next set.

( Hitonare Za Tora ) - Taming the Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80
Description: A technique that focuses on overwhelming power and precision. Through careful breathing this technique allows the user to deliver several one knuckle punches in quick succession, each and every one striking the exact same spot on the target with devastating effect. This attack is capable of breaking through most conventional defenses.

( Za Danshingu Shiro Tora ) - The Dancing White Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80
Description: The user assumes a low stance and positions their hands to mimic claws. By pouncing on a target the user is able to deliver tiger claw strikes that can dig into and then tear out a target’s flesh. Though the attacks are extremely deadly against lightly armored targets they cannot pierce through heavy armor.
I like this one as it doesn't really require any "set up" I guess. Like if I'm in close range with someone I won't have to infuse myself with lightning or do many steps or whatever, just straight up a 80 damage attack which is great. Anyway the gist of it is very simple, just keep hitting one spot in succession multiple times and that's it.

Just the user doing the most basic animal attack of savagely cutting by nails. Not sure if I can expand any more on this lol. I like how the lower ranked were all flashy moves and as we get to S Rank, it's all just very simple. No questions for this set.
 

Ańbu Juniør

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Moving on then

( Za Saru Suingingu Tsuuijite Za Ueki ) - The Monkey Swinging Through the Trees
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user charges their legs with lightning chakra to enhance their striking speed and to discharge the electricity when making contact with the target to cause temporary paralysis in the areas that are struck, this effect lasting for one turn. The user then launches themselves at the target, dealing rotating kicks to knock them off balance in addition to sweeping kicks and roundhouse kicks to further knock the opponent into the air. The user finishes off with dealing a final hammer kick to the target to send them crashing into the ground.

( Go Ryuu Assai Fungeki ) - Five Dragon Crushing Fury
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: By charging their elbows and knees with fire chakra this technique enables the user to deliver a wide range of blazing knee and elbow strikes. The attacks themselves are able to break bones and when enhanced with fire chakra they become truly powerful.
 

Cresee

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Moving on then

( Za Saru Suingingu Tsuuijite Za Ueki ) - The Monkey Swinging Through the Trees
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user charges their legs with lightning chakra to enhance their striking speed and to discharge the electricity when making contact with the target to cause temporary paralysis in the areas that are struck, this effect lasting for one turn. The user then launches themselves at the target, dealing rotating kicks to knock them off balance in addition to sweeping kicks and roundhouse kicks to further knock the opponent into the air. The user finishes off with dealing a final hammer kick to the target to send them crashing into the ground.

( Go Ryuu Assai Fungeki ) - Five Dragon Crushing Fury
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: By charging their elbows and knees with fire chakra this technique enables the user to deliver a wide range of blazing knee and elbow strikes. The attacks themselves are able to break bones and when enhanced with fire chakra they become truly powerful.
Another elemental enhancement that causes paralysis, lasting for one turn. There's additionally more steps like straying them off balance and then sending them flying in the air, with the last move being a knockdown to the ground.

This one can be useful if you're like on the ground or something and can strike back to push the opponent away. Especially useful against someone who has a wind coating on them. No questions
 

Ańbu Juniør

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Next two.

( Tsuin Ikazuchi Tajuu ) - Twin Thunder Beast
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user will concentrate their chakra into their arms in a rotational sequence to act like a spring, increasing the power of the concentrated lightning chakra that envelops their arm in a spiral. Then the user will rotate their arms with their fists clenched to strike the enemy target in the stomach. The rotational effect of the punches helps to deliver the lightning with extra power and speed, dealing a strong amount of damage whilst paralyzing the target through the stomach, preventing them from properly moving and drastically restricting their speed for one turn.

( Banrai Itoguruma ) - Heavy Thunder Spinning Wheel
Type: Offensive
Rank: A
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user concentrates their lightning chakra into their limbs and strikes the opponent with a upper cut to send them into a roll within the air. Then by thrusting themselves up above the target, the user grabs hold the target's limbs face down, dropping them to the ground. Then right as they are about to strike the ground, the user surges their lightning chakra into their right ankle, releasing the energy on point of contact to smash the opponent downwards and causing a giant crater to appear from the release of the immense energy.
Note: Can only be performed twice per battle.
 

Cresee

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Next two.

( Tsuin Ikazuchi Tajuu ) - Twin Thunder Beast
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user will concentrate their chakra into their arms in a rotational sequence to act like a spring, increasing the power of the concentrated lightning chakra that envelops their arm in a spiral. Then the user will rotate their arms with their fists clenched to strike the enemy target in the stomach. The rotational effect of the punches helps to deliver the lightning with extra power and speed, dealing a strong amount of damage whilst paralyzing the target through the stomach, preventing them from properly moving and drastically restricting their speed for one turn.

( Banrai Itoguruma ) - Heavy Thunder Spinning Wheel
Type: Offensive
Rank: A
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user concentrates their lightning chakra into their limbs and strikes the opponent with a upper cut to send them into a roll within the air. Then by thrusting themselves up above the target, the user grabs hold the target's limbs face down, dropping them to the ground. Then right as they are about to strike the ground, the user surges their lightning chakra into their right ankle, releasing the energy on point of contact to smash the opponent downwards and causing a giant crater to appear from the release of the immense energy.
Note: Can only be performed twice per battle.
Sounds like Inuzuka rotation punch. You just swing your arms around in a circular motion and channel lightning to hit the opponent in a stomach, causing paralysis. Though it's not mentioned how much it limits their speed/movement for that turn.

Not too many Kaito techs have a usage restriction like this one. Coat your limbs with lightning, upper cut and then follow up by appearing a bit higher in the air than them, then hold them to finally hurl them to the ground. But just before that, you once again focus lightning chakra in one area and hit them again with the energy you gathered in that spot.
 

Ańbu Juniør

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The paralysis would make them unable to move completely for one turn.

This is the last technique.

( Go Animaru Go Soshi Genkotsu ) - Five Animal Five Element Fist
Type: Offensive
Rank: S
Range: Mid
Chakra cost: 40
Damage points: 80
Description: This is based upon the Hung Ga style of Chinese martial arts and the five animals representing the five basic elements. The user strikes the opponent with five punches, each charged with one of the five basic elements. This is a highly advanced skill that adds the effects from the elemental additions of the chakra being added to the punches. Lightning will causing numbing for one turn, fire will cause burning, wind will cause shredding and slicing, earth will cause tremendous bone-breaking power and water will soak in a high density causing irregular breathing.
Note: Can only be used twice
 

Cresee

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The paralysis would make them unable to move completely for one turn.

This is the last technique.

( Go Animaru Go Soshi Genkotsu ) - Five Animal Five Element Fist
Type: Offensive
Rank: S
Range: Mid
Chakra cost: 40
Damage points: 80
Description: This is based upon the Hung Ga style of Chinese martial arts and the five animals representing the five basic elements. The user strikes the opponent with five punches, each charged with one of the five basic elements. This is a highly advanced skill that adds the effects from the elemental additions of the chakra being added to the punches. Lightning will causing numbing for one turn, fire will cause burning, wind will cause shredding and slicing, earth will cause tremendous bone-breaking power and water will soak in a high density causing irregular breathing.
Note: Can only be used twice
This one is pretty dope. The way it works is pretty simple, just deliver "elemental strikes" consisting of the five releases, each of them being 16 damage separately. Each of them will have a different effect but ultimately they don't matter except for base damage, apart from Lightning which also numbs you for a turn. So will this Taijutsu be slower? Since I'm gathering chakra five times after all.
 

Vayne

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It won't be slower no, not in a manner that matters anyways. Also, the damage isn't 16 each, if you were to go that route it would follow damage splitting rules. With that being said, this would conclude your training, until you get advanced Ktai.
 
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