[Tai] Narutobase Taijutsu with Zero Kelvin

Penguin

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Why thank you, Pengu!

Good job, and yeah, long combinations z,z


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user charges their hand with an electrical current and then strikes at the enemy's right shoulder. The electrical current discharges on contact and can numb the right arm for a short period of time, thus preventing the enemy from making any seals.
Note: Numbing affect lasts for one turn
Note: Can only be used three times



Charge your hand with some electrical current, and strike the opponent's right shoulder. This electrical current surges in, and numbs the opponent's right arm for a short period, preventing them from using any hand seals.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge their right leg and right hand with earth chakra and then the user will attack the enemy sending a dummy strike at them with their leg in order to cause the enemy to guard. The leg will stride past and then by bringing it down onto the enemy's ankle, it will make them fall backwards for the user to follow through with an earth-charged chakra hand directly into their face and smashing their head down into the ground, creating a crater from the impact.



Charge your right leg and hand with Earth chakra, then perform a dummy strike with your leg. This causes the opponent to guard, where you will then bring your leg onto the opponent's ankle, causing them to fall back, and you will use your right hand to hit them right in the face. This smashes their head down into the ground, and creates a crater from the impact. Pretty bad ass.
This is a dope attack. Straightforward and pretty easy to use if used right, anyways. Numb their whole arm, which doesn't help the opponent perform hand seals. This is so useful and I didn't even notice it when I scouted the NB Tai list. I am pleasantly surprised by this one.

Charge earth chakra into your right limbs. Feign an attack with your right leg, then as they guard, you go for their ankle with said leg. Then after all that, you smash your hand into their head with earth chakra, causing their whole self to smash into the ground at good enough speed to create a crater. This is OP. >.>
 

Detective L

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You ain't seen nothing yet!


Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will dive into a forward roll at the enemy, rolling behind them to grab both arms by the wrist and at the same time leaning their foot into the enemy's back and pulling them down whilst charging chakra into their leg to break the enemy's arms.



Something Sasuke did in the Chuunin exams. Dive forward into a roll, and get behind the opponent and grab their arms by the wrist. At the same time, lean your foot into the opponent's back, and pull them down, whilst charging chakra into your leg so you break the opponent's arms. Brutal as hell.


Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: N/A
Damage points: 40
Description: The Phoenix Eye Fist is from the Bak Mei Kung Fu fighting style. The user carefully controls their breathing and charges their fists with chakra to maximize power in their attacks and then they deal a triple knuckle-shot to the throat, causing the enemy's breathing to become heavy.



Based on the Bak Mei Kung Fu style, this technique is simple. Control your breathing, and charge your fists with chakra, so your hits deal more damage. You will then deliver a triple knuckle shot to the opponent's throat, causing quite some damage as well as causing them to breathe heavy. I like this one.
 

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You ain't seen nothing yet!


Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will dive into a forward roll at the enemy, rolling behind them to grab both arms by the wrist and at the same time leaning their foot into the enemy's back and pulling them down whilst charging chakra into their leg to break the enemy's arms.



Something Sasuke did in the Chuunin exams. Dive forward into a roll, and get behind the opponent and grab their arms by the wrist. At the same time, lean your foot into the opponent's back, and pull them down, whilst charging chakra into your leg so you break the opponent's arms. Brutal as hell.


Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: N/A
Damage points: 40
Description: The Phoenix Eye Fist is from the Bak Mei Kung Fu fighting style. The user carefully controls their breathing and charges their fists with chakra to maximize power in their attacks and then they deal a triple knuckle-shot to the throat, causing the enemy's breathing to become heavy.



Based on the Bak Mei Kung Fu style, this technique is simple. Control your breathing, and charge your fists with chakra, so your hits deal more damage. You will then deliver a triple knuckle shot to the opponent's throat, causing quite some damage as well as causing them to breathe heavy. I like this one.
I remember that. I can fetch the video if you want, but after watching it again, it seems very simple. Effective too if you actually grab them haha. It definitely is brutal, and just barbaric almost.

Control your breathing to maximize power and channel chakra into your fists. You then deal a triple knuckle throat shot towards your opponent, causing them to be unable to breathe properly for a while. Seems simple enough and effective.
 

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Yas, we're heading towards the last ones now.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user charges their fists with water chakra and then attacks the opponent with a combo of five strikes. The first two are to the chest, lifting them off the ground slightly and then with a second blow, lifting them up into the air to follow through with a sweeping hi-kick to the chest, sending them through the air. Then the user will above the enemy and then finish them off with a drop-kick into the stomach, sending them crashing into the ground. All the water hits deposit water onto the target's clothes, creating a heaviness pressing on them from the density of the water. The water attacks cause the enemy to suffer heavy breathing.



These long ass techniques. Anyway, charge your fists with Water chakra, and deliver a five hit combo. The first two are aimed at the chest, lifting the opponent into the air, then a sweeping high kick to the opponent's chest, sending them through the air where you will then appear above the opponent, and deliver a final drop kick in the stomach. This sends the opponent crashing into the ground. The Water chakra deposits onto the opponent's clothes, making them heavy and also causes heavy breathing.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge his arms with lightning chakra and then appear below the enemy and strike up at the upper body of the target, hitting them a total of 12 times with the final strike in the chin. Each strike discharges the lightning chakra into the enemy's body and induces electrical burns and numbing of the areas of contact. The numbing makes the enemy unable to perform hand seals or concentrate chakra properly for a short period of time.
Note: Numbing lasts for one turn.



This time, Lightning cjakra in the arms and appear below the opponent, and strike at their upper body. You will deliver 12 hits, with the final one aimed at the chin. Each hit discharges Lightning chakra into the opponent's body and induces electrical burns and numbing in areas if contact. This makes the user unable to form some hand seals as well, or concentrate their chakra properly.
 

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Yas, we're heading towards the last ones now.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user charges their fists with water chakra and then attacks the opponent with a combo of five strikes. The first two are to the chest, lifting them off the ground slightly and then with a second blow, lifting them up into the air to follow through with a sweeping hi-kick to the chest, sending them through the air. Then the user will above the enemy and then finish them off with a drop-kick into the stomach, sending them crashing into the ground. All the water hits deposit water onto the target's clothes, creating a heaviness pressing on them from the density of the water. The water attacks cause the enemy to suffer heavy breathing.



These long ass techniques. Anyway, charge your fists with Water chakra, and deliver a five hit combo. The first two are aimed at the chest, lifting the opponent into the air, then a sweeping high kick to the opponent's chest, sending them through the air where you will then appear above the opponent, and deliver a final drop kick in the stomach. This sends the opponent crashing into the ground. The Water chakra deposits onto the opponent's clothes, making them heavy and also causes heavy breathing.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge his arms with lightning chakra and then appear below the enemy and strike up at the upper body of the target, hitting them a total of 12 times with the final strike in the chin. Each strike discharges the lightning chakra into the enemy's body and induces electrical burns and numbing of the areas of contact. The numbing makes the enemy unable to perform hand seals or concentrate chakra properly for a short period of time.
Note: Numbing lasts for one turn.



This time, Lightning cjakra in the arms and appear below the opponent, and strike at their upper body. You will deliver 12 hits, with the final one aimed at the chin. Each hit discharges Lightning chakra into the opponent's body and induces electrical burns and numbing in areas if contact. This makes the user unable to form some hand seals as well, or concentrate their chakra properly.
The first technique reminds me of a c-rank suiton technique, that is basically a taijutsu combo ending with a water crescent attacking the opponent in mid air. Slight differences though, with the most being at the end, and the unique fact that by channeling water chakra into your attacks, causing their clothes to get heavier and tighter. This is dope.

This is even better to be honest. Appear below the opponent with raiton chakra charged hands, deliver a massive combo. It stops them from forming hand seals or even kneading chakra correctly for a while, and with my Kisame bio, this would be perfect to capture opponent's. Thanks so much, I understand everything!
 

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No problem, sorry for the late reply.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: By concentrating the user's chakra into their legs the user will first run and punch the enemy two times, lifting the enemy into the air. They will then jump at the enemy, grabbing their shoulders and swinging the enemy around in mid air like a somersault, throwing them into the ground face first to finish them off by then delivering a pounding of 18 punches into the ground on the enemy's back and causing a crater to appear from the release of earth chakra when the user pounds the enemy into the ground.



In this case, concentrate your chakra into your legs and run towards the opponent. You will then strike the opponent twice and lift them into the air. You will then jump up and grab the opponent by the shoulders, and swing them around like a somersault, and throw them into the ground face first. You then come down and deliver up to 18 punches on the opponent, where you fists are charged with Earth chakra, creating a crater as you hit them.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge their fists and legs with wind chakra and begin attacking the enemy first with a kick to the chest, sending them backwards, and then continuously kicking and punching the enemy ten times, slicing their flesh and clothes from the charged wind chakra. Then the user finishes with a drop-kick in midair to the enemy's head and hitting them to the ground.



Charge your legs and fists with Wind, and attack the opponent with a kick to the chest which sends them backward. You will deliver a continuous combination of up to 10 times, slicing their flesh and clothes, due to the Wind chakra. You will then finish it off with a drop kick, aimed at the opponent's head.
 

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No problem, sorry for the late reply.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: By concentrating the user's chakra into their legs the user will first run and punch the enemy two times, lifting the enemy into the air. They will then jump at the enemy, grabbing their shoulders and swinging the enemy around in mid air like a somersault, throwing them into the ground face first to finish them off by then delivering a pounding of 18 punches into the ground on the enemy's back and causing a crater to appear from the release of earth chakra when the user pounds the enemy into the ground.



In this case, concentrate your chakra into your legs and run towards the opponent. You will then strike the opponent twice and lift them into the air. You will then jump up and grab the opponent by the shoulders, and swing them around like a somersault, and throw them into the ground face first. You then come down and deliver up to 18 punches on the opponent, where you fists are charged with Earth chakra, creating a crater as you hit them.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge their fists and legs with wind chakra and begin attacking the enemy first with a kick to the chest, sending them backwards, and then continuously kicking and punching the enemy ten times, slicing their flesh and clothes from the charged wind chakra. Then the user finishes with a drop-kick in midair to the enemy's head and hitting them to the ground.



Charge your legs and fists with Wind, and attack the opponent with a kick to the chest which sends them backward. You will deliver a continuous combination of up to 10 times, slicing their flesh and clothes, due to the Wind chakra. You will then finish it off with a drop kick, aimed at the opponent's head.
I guess this is cool. It's just another long, drawn out combo that would eventually get interrupted. I can see what Zen was trying to do with this I suppose, but in our Rp, it just doesn't work out most of the time xD.

This one is alot better. I love the affects of wind chakra imbued into your strikes for NB Tai (as well as raiton and suiton too), but this technique is dope. A ten hit combo and to finish it off, a drop kick to the head? This my friends, is savage as hell.
 

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Savage indeed haha.


Rank: A
Type: Offense
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will first charge their fists and legs with water chakra and then by gaining a low stance below the enemy, deal a driving upper cut with their left hand into the abdomen and following up with a right hook into the stomach, lowering the enemy's stance. Then the user will jump up doing a full spin connecting four strike to the upper body with the last being a kick to the chin, knocking the enemy into the air slightly and raising their stance. The user will finish with jumping up, doing a spin again, but this time hitting the enemy in the collar bone with a double heel strike to send them into the ground.
(All hits to enemy cause heavy breathing from deposits of dense water chakra on their clothes, creating a suffocating feeling.)



Ah, finally a Water based one for you. Charge your fists and legs with Water chakra and gain a low stance below the opponent, and deliver an uppercut with your left hand aimed at their abdomen and follow it up with a right hook into the stomach, which lowers the opponent's stance. You will then jump up and do a full spin, connecting four strikes to the opponent's upper body, with the last kick to the opponent's chin, hitting them into the air. Jump up again, and spin, hitting the opponent in the collar bone with a double heel strike to send them into the ground. All hits deposit Water onto the clothes, and creates a suffocating feeling and heavy breathing.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will begin with charging their fists and legs with Fire chakra and then flip into the air doing a pike spin above the enemy to bring down their heels onto the enemy's shoulder. This drags their body down which then allows the user to jackhammer the enemy's head down and crash the enemy towards the ground where the user will then quickly appear below to begin striking into the enemy's stomach, lifting the enemy into the air. The user will then wrap his legs around the neck of the enemy and swing them down into the ground, landing a stomping strike into the back shoulder blades of the enemy.
(All attacks making contact with the enemy burns their skin when doing so.)



Charge your fists and legs with Fire chakra and flip into the air, and do a pike spin above the opponent, and bring your heels onto their shoulders, which slams them towards the ground. You will then appear below the opponent strike them into their stomach, and lift them into the air, and wrap your legs around their neck, and swing them into the ground, landing a stomping strike onto their shoulder blades. Each hit and strike does burning damage due to the fire in them.
 

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Savage indeed haha.


Rank: A
Type: Offense
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will first charge their fists and legs with water chakra and then by gaining a low stance below the enemy, deal a driving upper cut with their left hand into the abdomen and following up with a right hook into the stomach, lowering the enemy's stance. Then the user will jump up doing a full spin connecting four strike to the upper body with the last being a kick to the chin, knocking the enemy into the air slightly and raising their stance. The user will finish with jumping up, doing a spin again, but this time hitting the enemy in the collar bone with a double heel strike to send them into the ground.
(All hits to enemy cause heavy breathing from deposits of dense water chakra on their clothes, creating a suffocating feeling.)



Ah, finally a Water based one for you. Charge your fists and legs with Water chakra and gain a low stance below the opponent, and deliver an uppercut with your left hand aimed at their abdomen and follow it up with a right hook into the stomach, which lowers the opponent's stance. You will then jump up and do a full spin, connecting four strikes to the opponent's upper body, with the last kick to the opponent's chin, hitting them into the air. Jump up again, and spin, hitting the opponent in the collar bone with a double heel strike to send them into the ground. All hits deposit Water onto the clothes, and creates a suffocating feeling and heavy breathing.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will begin with charging their fists and legs with Fire chakra and then flip into the air doing a pike spin above the enemy to bring down their heels onto the enemy's shoulder. This drags their body down which then allows the user to jackhammer the enemy's head down and crash the enemy towards the ground where the user will then quickly appear below to begin striking into the enemy's stomach, lifting the enemy into the air. The user will then wrap his legs around the neck of the enemy and swing them down into the ground, landing a stomping strike into the back shoulder blades of the enemy.
(All attacks making contact with the enemy burns their skin when doing so.)



Charge your fists and legs with Fire chakra and flip into the air, and do a pike spin above the opponent, and bring your heels onto their shoulders, which slams them towards the ground. You will then appear below the opponent strike them into their stomach, and lift them into the air, and wrap your legs around their neck, and swing them into the ground, landing a stomping strike onto their shoulder blades. Each hit and strike does burning damage due to the fire in them.
Ah, some interesting stuff. These jutsu are both different in the fact that the actual "combination" of strikes are different. However, the jutsu are similar in the fact that every strike you deal, you either burn your opponent or you weigh them down with water and suffocate them. Both pretty basic in my opinion, but that last note. I might make NB Tai cjs U_U
 

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Haha, would be quite eager to see those.


Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user would attain the stance where they have their arms bent and their hands pointing down. They position their footing with their right foot slightly in front and their left foor in the same manner. This stance is to mimic the praying mantis. The user will concentrate their wind chakra into their entire forearms and then will strike at the opponent by extending their arms fully so that they mimic a sword's edge. The user will strike a total of six times and by using the wind-enhanced chakra, the springing action of the extension, and their body weight, they will then attack vital areas for maximum damage.



Attain the stance where your arms are bent, and your hands are pointing down. Position your right foot in front of your left foot, aiming to mimic the praying mantis. Concentrate your Wind chakra into your forearms and strike at the opponent, by fully extending your arms to mimic a sword's edge. A total of six strikes of released, and due to the way of attacking, it causes quite some damage.


Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: This is taken form a form of Chinese martial arts southern style. The user charges their body with chakra and discharges it through their feet to give them a speed boost towards the enemy. Then the user charges their fists with lightning chakra, hitting the enemy eight times around the shoulders, chest, and stomach while discharging the electrical chakra to numb the points of contact. This causes temporary paralysis and makes the enemy's movements slow from the electrical currents retracting the muscles.
Note: Affect lasts for one turn
Note: Can only be used twice per battle.



A form of Chinese Martial Arts Southern Style, where you will charge your body with chakra and discharge it through your feet for a speed boost, as you run towards the opponent. Charge your fists with Lightning cjakra, and hit the opponent around eight times around the shoulders, chest and stomach, while discharging Lightning chakra into the body and numb the points of contact where he hits. This causes temporary paralysis and makes the opponent's movements slow, from the electrical currents.
 

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Haha, would be quite eager to see those.


Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user would attain the stance where they have their arms bent and their hands pointing down. They position their footing with their right foot slightly in front and their left foor in the same manner. This stance is to mimic the praying mantis. The user will concentrate their wind chakra into their entire forearms and then will strike at the opponent by extending their arms fully so that they mimic a sword's edge. The user will strike a total of six times and by using the wind-enhanced chakra, the springing action of the extension, and their body weight, they will then attack vital areas for maximum damage.



Attain the stance where your arms are bent, and your hands are pointing down. Position your right foot in front of your left foot, aiming to mimic the praying mantis. Concentrate your Wind chakra into your forearms and strike at the opponent, by fully extending your arms to mimic a sword's edge. A total of six strikes of released, and due to the way of attacking, it causes quite some damage.


Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: This is taken form a form of Chinese martial arts southern style. The user charges their body with chakra and discharges it through their feet to give them a speed boost towards the enemy. Then the user charges their fists with lightning chakra, hitting the enemy eight times around the shoulders, chest, and stomach while discharging the electrical chakra to numb the points of contact. This causes temporary paralysis and makes the enemy's movements slow from the electrical currents retracting the muscles.
Note: Affect lasts for one turn
Note: Can only be used twice per battle.



A form of Chinese Martial Arts Southern Style, where you will charge your body with chakra and discharge it through your feet for a speed boost, as you run towards the opponent. Charge your fists with Lightning cjakra, and hit the opponent around eight times around the shoulders, chest and stomach, while discharging Lightning chakra into the body and numb the points of contact where he hits. This causes temporary paralysis and makes the opponent's movements slow, from the electrical currents.
Been so busy man, so sorry.




A good offensive tai attack. Very quick and effective. This is a very simple but I think it's one of my favorite's so far to be honest.

Well, this jutsu is lit. My new favorite to be honest. I am going to use this technique alot in the NW to get my bodies ready LOL. But again, it's very simple so I feel like there is no need to further explain.
 

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Its cool, I've been somewhat busy as well.


Rank: S
Type: Attack
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user concentrates their lightning chakra into their limbs and strikes the opponent with a upper cut to send them into a roll within the air. Then by thrusting themselves up above the target, the user grabs hold the target's limbs face down, dropping them to the ground. Then right as they are about to strike the ground, the user surges their lightning chakra into their right ankle, releasing the energy on point of contact to smash the opponent downwards and causing a giant crater to appear from the release of the immense energy.
Note: Can only be performed twice per battle.



Concentrate your Lightning chakra into your limbs, and deliver an uppercut to the opponent, which sends them into a roll in mid air. You will then jump above the opponent, and grab hold of their limbs face down, and drops towards the ground with the opponent. As you are about to hit the ground, you release that surge of Lightning chakra into your right ankle and release the energy on point of contact, to smash the opponent straight into the ground and cause a crater to appear from the blast.


Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: This is based upon the Hung Ga style of Chinese martial arts and the five animals representing the five basic elements. The user strikes the opponent with five punches, each charged with one of the five basic elements. This is a highly advanced skill that adds the effects from the elemental additions of the chakra being added to the punches. Lightning will causing numbing for one turn, fire will cause burning, wind will cause shredding and slicing, earth will cause tremendous bone-breaking power and water will soak in a high density causing irregular breathing.
Note: Can only be used twice



Based on the Hung Ga Chinese Martial Arts, you will deliver five punches to the opponent, each one charged with one of the basic 5 elements. Lightning which causes numbing, Fire causes burning, Wind causes shredding and slicing, Earth has great power, capable of breaking bones, and Water causes the opponent to be soaked in a high density of Water, which causes heavy breathing. It's pretty savage.
 

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Simple enough. I hate how specific this jutsu is though. Like, why the right ankle? It shouldn't, but alot of the NB Tai stuff like that irks me. However, the technique itself is dope. Uppercut, then you jump upwards and slam them to the ground as you channel raiton chakra into them, resulting in a crater to appear, resulting in serious damage.

Awesome tech that is self explanatory. However, in your opinion, could it counter elemental ninjutsu of the same rank? I've seen people do it, but from what I understand, you don't "coat" your hands in the chakra but instead charging the chakra and then letting it flow through your fist to your opponent; not condensing it. Would I be correct?
 

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Indeed, it doesn't coat really, since Reborn has a CJ that literally does what people do with this, and this technique is too vague to actually say that it is possible so it wouldn't be feasible as its merely a punch.


Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user will charge their leg and knee with Earth chakra and then kick the enemy in the crotch, causing them to be winded and fall down to their knees in agony. As they do so, the user will then grab them and hold them up into the air, dropping them back down on their neck on the user's knee charged with earth chakra.
Note: Can only be used three times



Okay, with this technique you will charge your leg and knee with Earth chakra and then kick the opponent in the crotch, leaving them winded and cause them to fall down to their knees. As they do so, grab the opponent and lift them into the air and drop them onto your knee, with their neck being the target for the knee to break, basically. Pretty brutal.


Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user begins at a low stance akin to a tiger and then jumps up towards the enemy, striking them eight times with triangular punches towards the diaphragm whilst the user carefully controls their breathing to increase the power of the punches. With this, they break the ribs and diaphragm, causing the enemy to suffer tremendously and have to deal with heavy and irregular breathing.
Note: Can only be used three times



Begin at a low stance akin to a Tiger and jump towards the opponent, and deliver up to eight strikes aimed at the diaphragm as you control your breathing to increase the power of the punches. This allows you to break the ribs and diaphragm, causing heavy and irregular breathing...as well as almost certain death ._.
 

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Holy shit. I can imagine doing this to someone in real life if I was strong enough to pick them up and drop them on my knee LOL. This jutsu is pure destruction and nothing less. Understand everything about it.

Again, pure savagery. I understand it all.
 

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Good job, second last set.


Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user takes a low stance and makes their hands like claws. Then they carefully control their chakra in their hands and fingers to increase the power of the strike so that the claws can rip even cloths and flesh. They strike towards the enemy multiple times, ripping and causing blunt force. They hit them a total of eight times around the center of their bodies, leaving the clothes and skin ripped.



Start off with a low stance, and make your hands like claws, and focus your chakra into your hands and fingers, allowing you to rip clothes and flesh off. You will then deliver multiple strikes to the opponent, deliver both ripping damage and blunt force, all around the center of their bodies. Pretty cool.


Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user charges their legs with lightning chakra to enhance their speed in striking and to discharge the lightning chakra when making contact with the opponent to cause numbing. The user then jumps up at the enemy, dealing rotating kicks to knock them off balance and sweeping kicks and over house kicks to further knock the opponent everywhere into the air. The user finishes off with dealing a final hammer kick to the shoulder to send the enemy into the ground.
Note: Can only be used three times
Note: Numbing effects last one turn



Charge your legs with Lightning chakra, to enhance your speed and run towards the opponent. You will then deliver rotating kicks to knock the opponent off balance, sweeping kicks and over house kicks as well, bombarding the opponent and discharging Lightning in the process. You will then finish off by delivering a hammer kick to the opponent's shoulder, sending the opponent into the ground.
 

Penguin

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Good job, second last set.


Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user takes a low stance and makes their hands like claws. Then they carefully control their chakra in their hands and fingers to increase the power of the strike so that the claws can rip even cloths and flesh. They strike towards the enemy multiple times, ripping and causing blunt force. They hit them a total of eight times around the center of their bodies, leaving the clothes and skin ripped.



Start off with a low stance, and make your hands like claws, and focus your chakra into your hands and fingers, allowing you to rip clothes and flesh off. You will then deliver multiple strikes to the opponent, deliver both ripping damage and blunt force, all around the center of their bodies. Pretty cool.


Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user charges their legs with lightning chakra to enhance their speed in striking and to discharge the lightning chakra when making contact with the opponent to cause numbing. The user then jumps up at the enemy, dealing rotating kicks to knock them off balance and sweeping kicks and over house kicks to further knock the opponent everywhere into the air. The user finishes off with dealing a final hammer kick to the shoulder to send the enemy into the ground.
Note: Can only be used three times
Note: Numbing effects last one turn



Charge your legs with Lightning chakra, to enhance your speed and run towards the opponent. You will then deliver rotating kicks to knock the opponent off balance, sweeping kicks and over house kicks as well, bombarding the opponent and discharging Lightning in the process. You will then finish off by delivering a hammer kick to the opponent's shoulder, sending the opponent into the ground.
Both are very simple and the first is a variation of five (wind).

The last one uses the same principle from a previous lightning NB tai that paralyzes people, as well as using the raiton to increase your speed. Instead of punches, this variation uses kicks and what not, but it's all understood boss!
 

Detective L

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Good job, now the last batch.


Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user will charge the elbow's knee's and leg with fire chakra and deal a total of five strikes to the enemy. The first two strikes have the user jump up at the opponent dealing two knee strikes to the stomach and chest in order to knock them up into the air slightly. They then deal the next two strikes to the face with their elbows and the final strike with a hi-kick to the throat of the enemy, causing it to collapse on them, making it hard to breathe. Each strike will leave burns from the charged fire chakra.
Note: Can only be used three times



Charge your elbows, knees and legs with Fire based chakra, and deal up to five strikes to the opponent. The first two start off by delivering two knee strikes to the opponent's stomach and chest, knocking them into the air slightly, where you will then deal two strikes to their face with your elbows, and lastly, deliver a hi-kick to the opponent;s throat, basically destroying it. Of course, all hits cause burns.


Rank: S
Type: Offensive, Attack
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user will concentrate their chakra into their arms in a rotational sequence to act like a spring, increasing the power of the concentrated lightning chakra that envelops their arm in a spiral. Then the user will rotate their arms with their fists clenched to strike the enemy target in the stomach. The rotational effect of the punches helps to deliver the lightning with extra power and speed, dealing a strong amount of damage whilst paralyzing the target through the stomach, preventing them from properly moving and drastically restricting their speed.
Note: Numbing lasts one turn
Note: Technique can only be used two times.



Last but not least, you will concentrate your chakra into your arms, in a rotational sequence, making it act like a spring and increasing the power of the Lightning, so it envelopes your arm like a spiral. You will then rotate your arms, with your fists clenched to hit the opponent in the stomach, delivering a powerful strike and also causing huge damage combined with paralyzing effects.
 

Penguin

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Good job, now the last batch.


Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user will charge the elbow's knee's and leg with fire chakra and deal a total of five strikes to the enemy. The first two strikes have the user jump up at the opponent dealing two knee strikes to the stomach and chest in order to knock them up into the air slightly. They then deal the next two strikes to the face with their elbows and the final strike with a hi-kick to the throat of the enemy, causing it to collapse on them, making it hard to breathe. Each strike will leave burns from the charged fire chakra.
Note: Can only be used three times



Charge your elbows, knees and legs with Fire based chakra, and deal up to five strikes to the opponent. The first two start off by delivering two knee strikes to the opponent's stomach and chest, knocking them into the air slightly, where you will then deal two strikes to their face with your elbows, and lastly, deliver a hi-kick to the opponent;s throat, basically destroying it. Of course, all hits cause burns.


Rank: S
Type: Offensive, Attack
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user will concentrate their chakra into their arms in a rotational sequence to act like a spring, increasing the power of the concentrated lightning chakra that envelops their arm in a spiral. Then the user will rotate their arms with their fists clenched to strike the enemy target in the stomach. The rotational effect of the punches helps to deliver the lightning with extra power and speed, dealing a strong amount of damage whilst paralyzing the target through the stomach, preventing them from properly moving and drastically restricting their speed.
Note: Numbing lasts one turn
Note: Technique can only be used two times.



Last but not least, you will concentrate your chakra into your arms, in a rotational sequence, making it act like a spring and increasing the power of the Lightning, so it envelopes your arm like a spiral. You will then rotate your arms, with your fists clenched to hit the opponent in the stomach, delivering a powerful strike and also causing huge damage combined with paralyzing effects.
Another savage kill technique and another paralyzing technique. Both are simple and easy to understand.

Thank you so much L!
 
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