Naruto Storm 3: Over 72 Playable Characters*

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Hiroshi Matsuyama hit the production executive - "NARUTO-Naruto Shippuden: Ultimate Ninja Storm 3"! Also untold story of "Jojo" ...?

At Tokyo Game Show 2012, which was held on September 20 - 23, 2012, the latest work of popular action game "NARUTO-Naruto - Shippuden: Ultimate Ninja Storm 3" has been exhibited playable. Amid growing expectations finally, we have heard the story at the helm of the total production of this work, to Mr. CyberConnect2, Hiroshi Matsuyama.

● Even some people who do not could 試遊, a must!

Was held on 20 - 23 September 2012 Tokyo Game Show 2012 (hereinafter, TGS) in the latest work of popular action game "NARUTO-Naruto - Shippuden: Ultimate Ninja Storm 3" has been exhibited playable. Amid growing expectations finally, we have heard the story at the helm of the total production of this work, to Mr. CyberConnect2, Hiroshi Matsuyama.
And TGS trailer newly published official site at ([here]), who can experience TGS people while remembering it, have not been able to experience, look at the ([here]) Play reports. Com Famitsu While I hope you take time to read.

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● In the "Narutimate can play longer" "3"


- This time, the battle system is so changed considerably.

Hiroshi Matsuyama (hereinafter, Matsuyama) I changed the system a little bit in the "generation" of the previous work, I was able to reputation is very good, to achieve one million worldwide, thank you. The "3" Then, more, I'm going to change completely, the battle system.



▲ Naruto (Kyuubi chakra mode)

- System "awakening" can experience new TGS, right? Mean one of them.

Matsuyama yes. It was a form of it, awake state changes in response to the damage, in the series of works up to now, to be a pinch. Although I think you are looking at the original, and you know, but to the training, "Bijuu chakra mode" of Naruto, but it is not accustomed to this state of one's own free will, for example. So, I did start to be able to at the same time as the game suddenly waking.

- I see. It is also why I changed it, along with the development of the original system.

Matsuyama however, does not mean you can be the first awakening from all characters, you can start at the same time as the awakening is the only character that matches some of the image.

- As far as the 試遊, I thought as a rather powerful.

Matsuyama also, strongly, it is not only to be useful. Ninjutsu is always associated with the risk because, once awake suddenly, "something" than I would decreasing. So, you can be in trouble later on, there is always risk. In the TGS version, so you have to recreate the Battle of the original scene, it does not put out for elements that decrease.

- Such as the battle, it is not being able to awake as much as you like.

Yeah Matsuyama. Or the system is in use when the stick awakening is that left to the player's strategy.

- I see. Their tactics are so hot.

New elements of the battle system Matsuyama, there are many others as well. Exceed the 72 people, "Generation" This will be the record number is definitely playable character. And renewed the battle system, so make adjustments to hijack it, but I also think character ever, touch and feel and change everything.



- The new battle system, what has been produced based on the concept of what?

It is a "Matsuyama Narutimate to play long." I think up to now, after clearing the story, and it feels like playing online ...... little by little. Battle online, you can enjoy long after the clear, but this time, I want to be born perfectly but what kind of bargaining. I have put the system in exactly the way wins, players like and will want to Good.

- The called "How will want commitment to win", it is seems to have been in the works as well as a series of ever ...?

Matsuyama also, it is not it is part of the aesthetics of the player. "At the end refers to the final blow in the mystery" or. But I see, does not it? Tend to be sober battles that no longer use the mystery, and it boils down to normal attacks become good people. I would have thought so, because we have put a new system, and burns very well.

- Even if the fight between advanced and become flashy game "3"?

Yeah Matsuyama. I'm good thing you're on a system that occurs in the game, and how to win like that. So, I think I will stick to how to win even good people. Also, I think that happens, because I like born there, good people and bad people even fight, and to ensure that it is a decent game.

- Will you mean, there is merit to that mechanism in the system, how to win cool?

Matsuyama yes, there is a good thing. In a survey that was carried out after the launch of the "generation" of thought and try to such a system, there is also because I'm actually had been requested by many. Web site is available in the form of CyberConnect2, this is an opinion I have recruited from all over the world, more than 17 000 opinions about is received in a month.

- That's great!

Matsuyama anymore, it was more than just very divided (laughs). The greatest, but by opinion still like "! Have to be able to use the character date", or "! Take out the guy", I'm there were many demands on the system "system only want you to do this change," such as I.

- You know that many fans hot.

Matsuyama also recently, also, the timing of the announcement in the "3" was solicited opinion as well, in about two weeks time the opinion of more than 30,000 (laughs).

- I was even more! (Laughs)

Matsuyama However, I have to be able to enter Japan is divided into four, Asia, Europe, North America area, I'm terrible breakdown it is a little (laughs). About 60% of the total in the United States, about 30% is about 10% in Europe, and the remaining regions of the other. And only in Japan, it was about 170.

- There is a strong title, especially in Europe and the United States certainly, even when compared to domestic sales volume, it is quite unbalanced.

I guess I'm modest Japanese Matsuyama (laughs). Of this total 1 million, 10% of the total since we are selling in Japan, but I is not supposed to be funny if you have opinions of 30000, even though Japan accounts for much of 3000. Anyway, so get a variety of opinions, "and this is because of your tendency, let's perfectly good fight," and every day talking.
- By the way, you can experience battle TGS version, what degree of perfection, such as how much?

It is at all still Matsuyama. Range and it is visible, but I have not seen much only about 20%. I think the feeling of when I play, and vary considerably.

● Power up even Boss!


- Please tell me about the other elements of the battle.

Means "Narutimate Storm" of battle-focused, "Generation" Matsuyama He could also be willing to get everyone to achieve one million books. After all, I was told from people all over the world, "What happened to the Boss,? I do not why," and though.

- Boss Battle "1", "2" was so amazing, it would be expected.

The current work is a game because of the material, and are making every year, but I'm caught up in the original Matsuyama said. If you do not open the period to some extent, I will get something unsatisfactory in volume. Has made the "Generation" Is there any reason why.

- I see. You can work out the other axis that play specialized, it is possible to release a new one that is consistently so that 's, became possible.

After all, it is said "Boss! Boss!" From everyone in Matsuyama. As such but I know (laughs). In a way that is powered up, put a Boss various adventure mode, I'm making to be able to experience the story, the drama firmly in that, also, this time. Begins with experience in TGS "Kyuubi incident 16 years ago," Kage meeting, it is expected to draw up to now the latest episode of Shinobi War.



- It is going to be amazing also volume. Boss on power-up, would it be more specifically in what way?

Such as before and during the battle started, this Boss Matsuyama, I was confronted to the player selected. It is called "Decision Narutimate Substitute" Now, it is a such thing as "the ultimate choice." Version of the TGS, but I have been part of Removal "ultimate choice", in this volume are actually faced with the choice.

- More specifically, what the "selection" is?

Matsuyama root of two is presented, the player can decide how I fight. It is called "hero root" and "root" hero now, I think the "root hero" is a standard, and would choose a lot of people here. "Root hero" is, There are many users, especially Europe and the United States, it is the root from which you have prepared for those who seek a battle that is more crunchy.

- Is it the fact that differences in the degree of difficulty?

Matsuyama also extremely different and difficult, I'm different from the contents of the play. In the TGS version will have Kyuubi attacked the village, and also appeared in The Man in the Iron Mask ...... for example. Do you think it is here, but four Hokage is hero, save the village somehow the Kyuubi, or think that Yondaime should kill the man in the iron mask before it is first. Depending on whether you care about either, I change the order in which fighting.

- The order in which the fight, what changes would happen?

If you have previously Matsuyama fight Kyuubi, but the scene is shifted from the state during the battle, the battle of the Fourth Man in the Iron Mask vs "Already at that time the Fourth?" On the other hand, after Kyuubi first played the game begin. So it will not start from the situation in which it is incurred damage to each other to some extent.

- I see. It is not a big difference in the degree of difficulty there.

In addition to Matsuyama, in the middle of the story, for example, in order to control the power of the Kyuubi Naruto, enter into the spiritual world, there is a scene to fight the Kyuubi. In the ultimate choice here, you can choose whether to fight Naruto alone, or in cooperation with the Killer Bee fight is a teacher now. Of course, the better to fight alone, but it is the "root hero" difficult.

- I heard many people choose the "root" hero, will want to do both.

Matsuyama course, for people who want to do both, have to be able to experience clear properly after. I do not that I "do it again from the beginning." Because it is a user-friendly company CyberConnect2 (laughs).



- In addition, there was a new element made apparent at the moment, please let me know.

There is an element called "Secret Factor" Matsuyama, when a certain action in the battle, a special rendition that reproduce the original flow. In the midst of the game, for example, the tips are pooled or have Sasuke Chidori in motion mighty long wait. I feel when I make a Naruto Rasengan by this is that ...... you possibly ...... that scene switched. I will find that the mechanism which reduces the life to some extent, and the story has raised the flag stands, flag stood acceptance of the secret factor.

- Even TGS version, there was a secret factor against the man in the iron mask vs Yondaime Hokage. Instruction has come out to put out the "chakra dash" on the screen, if you issue the "chakra dash" as directed, special scene is played.

In the TGS version Matsuyama, but they've completely tell you the answer, "and recall the original, such ... Is not this kind of thing" Maybe, in fact it would go and explore. But actually "2", to battle Sasuke vs Itachi, hidden commands of reproduction is original is I did A~tsu in lithospermum.

- Is it I was right! ?

Yeah Matsuyama. When a player hits the Shuriken Sasuke chakra, chakra shuriken have also shot a weasel of CPU accordingly. Then, the offset occurs between Shuriken, shooting scenes with hundreds of original reproduction, the shuriken is'm flowing. I'm Info impressions from people who have noticed this, "It was good to get used to feeling as if he has been involved in the story," he said. Well then, this time, I'll make you put in a lot of battle, the original secret factor of such reproduction. Therefore, in large Boss, I have a secret all factors.



- Finally, do you have a message to the readers.

And want to tell you that part of the battle, the story mode, but this time it has changed quite Matsuyama first. After that, "Narutimate Series", a place that I had accumulated more than 9.8 million books. 10 million book, just "Narutimate" a Mochoi. I think it probably can be achieved in this year.

- It is a tremendous number! So, as well as commemoration ...?

Matsuyama of course, I think Mr. NAMCO BANDAI Games will ask you for the full promotional spend money (laughs). Since the exhibit in New York Comic Con from October 13 First of all, I think there, trying to a major announcement on "3". So I think, somewhere in the three days of the 15th, and announced that from October 13, so please look forward to it.


● Bangaihen interview: Please also tell the story of "JoJo"!

- Even though I'm afraid "interview: Ultimate Ninja Storm 3", speaking of Mr. and Mrs. CyberConnect2 and Namco Bandai Games, has been exhibiting at TGS also "Battle Star JoJo's Bizarre Adventure". Here also, can you tell us the story?

In the TGS version Matsuyama became a form without a fight CPU, I enjoyed the match with lecture staff. However, even if not they teach, I'm supposed to let you play. Was also introduced in Famitsu, if they accumulate even gauge, just roll □ button, there is a system of "Easy Chain" out mortal, to heart heat attack, if Wamuu "Sandstorm" God, if Jotaro "Oraoraoraora Because I lead easily to ッ! ".

- I'm glad action is also versatile.

Since putting the command twice as much Matsuyama normal fighting game, the action it is often crap. Instead're gonna make a fighting tool, only, it is the "ultimate game Jojo" just.

- I look and see the Command Table, also seem to be fighting game quite like ...?

I think style Matsuyama is a game style of fighting, and completely different to the touch. I have become a super game Jojo (laughs).

- Who can 試遊 at TGS, per that will have been able to feel sure. Is there anything to the person who has been 試遊, you should tell you something?

Matsuyama fact, I have been trying to do without thinking too much gap between, I'm thinking of looking for feedback from people who touch. At a later date, so providing the form to the official site of the "Battle Star JoJo's Bizarre Adventure", please let us hear your opinion. I'm thinking this is that you have said from the beginning, because we think it has made representative of the fan, and I want to make together with our customers. This time, TGS, but was happy to present something "This is our answer," that, because it is the work which has continued for 25 years at any rate, there is absolute respectively everyone, I want to Oh, that's it, I want it like this I think. I want to say I were rather the opposite position, absolutely "and listen to me" (laughs).

- Is not it a lot of fan work that much hot. Production teams, or just love "JOJO" significant?

It is abnormal Matsuyama, those guys (laughs). Recently, JoJo exhibition has been held in Sendai, it also, because I ride an airplane in everyone pocket. Well, it is really fun to make, however. It is unbearable (laughs).

- I look forward to completion. So also "All-Star Battle JoJo's Bizarre Adventure", please give a message to readers who are looking forward to it.

More at the official site of Matsuyama, because it also exposes the new trailer, which was announced at TGS, please take a look too. I'm also certain "Battle Star JoJo's Bizarre Adventure" Actually, even if they are not part of the show is also all battle system, are still in secret. So now we will give information on a regular basis, so please look forward to it.



(C) 2012 NBGI (C) Pierrot, TV Tokyo, Shueisha, Scott / Masashi Kishimoto
※ The screen is under development.​
 
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