Nankaidō Island (137)

ZK

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Nankaidō Island

Nankaidō rests very slightly above mean sea level, which means the island is often partially or entirely flooded. A few settlements lie on the island, all consisting of floating habitats made from wood and straw bound together with rope. The island is, however, mainly known for the Kitano Reef that surrounds it; a unique location in the Water Archipelago. The colorful coral reef encompasses the entirety of the waters surrounding the island; it is one of the most colorful and complex of its kind, home to countless species of aquatic life. The surface of the island is, like most of the archipelago, almost perpetually covered by mist, though here it is thin and oftentimes reflect the light in strange ways into the water.
 

Gutsy

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As Pyke and Zeref sailed onward in his boat, towards their destination they braved rough seas, stormy weather and horrible cold rain. They would have to pass through several islands before reaching their destination, why their first stop would be at Nankaido Island, where they would resupply for their journey ahead.

  • Continuing to next landmark
 

LanaDelReySZN

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https://animebase.me/threads/five-point-island-139.756153/#post-21896136

Lana arrived at another landmark, one even more stunning than the last. She couldn't help take a moment to gawked at the array of colours and varietals on display, even though part of the land was submerged in water. She made a mental note to visit here on breaks to discover what it had to offer. Eventually, she moved on.

LLM.
Post automatically merged:

[x]

Although not the break she made a mental note of last time, she still enjoyed the view.

LLM.
 
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Mission objective:

Defeat a huge horde of undead without destroying the bodies.



Prelude

They had all finally arrived on the island ready to deal with a huge problem for the clan. This land was often flooded and in the recent events, it had been flooded be the infected waters from the north. With there travels and missions, all three of them had heard that in recent weeks, anyone that came to this island never returned. Upon arriving and meeting up, they found out why. The entire island had been consumed by the sea of life and become a death trap for all who dared venture here. Over 1000 people had lived on the island, now all of them served the former Goddess as undead. The group needed to do something about it.

The problem here was people often stopped at this island on the way to the main land. But now, that was impossible with the death trap it had become. They couldn't afford to simply kill them all. No, they needed to find a cure for the people. One existed according to the dark tower even though Tsuna had failed in finding any more about it. But with that ray of hope, Tsuna didn't want any more to die. Instead it was time to make the island safe without killing them. The three of them set out down into the first village.




Village One

This wasn't going to be easy. Tsuna and Jaeger stood side by side with Natsu on Jaeger's shoulder as they entered the first village, they didn't know what to expect. They didn't have long to figure it out before groans and sounds of sprinting filled the air, they were all surrounded with hordes of zombies coming from all directions. At least 200 strong, maybe more. One thing was clear, they couldn't afford to be touched. Taijutsu was out of the question, on contact they would all be infected.

With little time to spare, Tsuna slammed his hands on the ground lifting the area around the three of them 5m into the air, lifting them just in time before the swarm managed to catch them.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

He thought this would give them time as the undead clawed against the base of the pillars but that would not be the case. They didn't care for those next to each other, they climbed on top of each other doing what ever they could to try and reach their pray, a new host for the virus. Tsuna quickly followed up by releasing more chakra into the ground below turning the sides of the platform into a river of mud. This could take hold of the hordes, carrying them away while restricting them in the process.

(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: After forming the needed hand seal (Tiger), the user transforms the ground underneath their opponent into a river of mud that throws them off balance and carries them away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.

Some would be bound to the point they wouldn't be able to move. Tsuna thought he'd done it. It wasn't until the very last second he sensed it, but couldn't react....

The undead below had been carried backwards, but the ones climbing above hadn't all be taken. The ones on top leapt towards Tsuna from behind aiming to strike him. With his position he was wide open. He felt the hot blood on his back as the sound of tearing flesh went through his ears. It was a few seconds that seemed like an eternity that the reality hit him. His mind linked to Jaeger's, who had jumped in the way kicking three of the undead away but the fourth had slashed against his side, tearing the flesh in the process. Jaeger had been a human shield to his master....

Jaeger kicked the fourth and final one into the mud below being carried away. A temporary fix. Tsuna turned to help Jaeger who barked in his mind "NOT NOW". The situation at hand needed dealing with, there was no time to stop and heal. In the meantime, Natsu took that moment to act. He controlled the carbon in the mud all around to lift to the surface creating a solid layer all over, thus trapping the legs of all the undead in one go.

(kurokongouseki ryouiki ) Carbon field
Rank: B
Type: Supplementary
Range: short - long
Chakra Cost: 30
Damage Points: N/a
Description: The user will perform 2 handseals releasing there chakra into the surrounding area to cause carbon in the earth and other sources that are not living to rise to the surface, making it so their is a layer of carbon over everything on the battle feild. This can be used by a carbon user as a carbon source for certain jutsu.
Note: Useable twice.
Note: Can only draw carbon from none living things

Tsuna stood now. His emotions trying to consume him, his eyes almost burning with the flames of his motion. He took control of every bit of carbon in the area that Natsu had created, controlling it to wrap around every last one of them, binding them from their shoulders down in a layer of solid carbon to stop them moving completely, binding them removing the threat in the area completely.

(kurokongouseki seichuu ) Carbon control
Rank: A
Type: attack/defence
Range: short - mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to bend and control carbon (through body movements) that they have already created or taken control off, to bend it into different shapes or forms by controlling the carbon's atomic structure. The user can use this jutsu to bend carbon and control it's movement much like Gaara can with his sand. For example if the user were to throw a carbon kunai they could change it's trajectory in the air.

With the mass effort Tsuna had to catch his breathe for a moment, controlling something on such a large scale. The adrenelin pumping through his veins. He turned to see Jaeger wrapping bandages around his side. Tsuna went to speak but Tsuna just shook his head. The message was clear. They needed to move on. Tsuna went on to summon his giant bird under them to carry them to the next village:

(Kuchiyose no Jutsu: Kyojin Tori) - Summoning Technique: Giant Bird
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description: This summon is a large bird which has a number of body piercings, llinking its chakra with the user and as such manifests the Rinnegan. The bird itself is unusual, as not only does it demonstrate a prominent and jagged beak, but it also features three distinct legs as well as wings. This summon can move at an incredibly fast speed, and can use that velocity combined with its beak to form powerful dive attacks (the beak can be used to defend agasint up to B-rank attacks or break through up to B-Rank defenses). It also has the ability to lay explosive eggs.
Note: can only be summoned by Rinnegan bios with access to Animal Path
Note: can only be summoned once




Village Two

They flew swiftly to the second village. Another 200 strong undead roamed around below, all stopping to look up at the bird above. The problem they had was they needed to stop them all without killing them and most of their jutsu were offensive. For now they had a plan. Jaeger took control of the light around them and bent it so they couldn't be seen as they landed on the largest building in the village, seeming almost invisible in the process.

[光遁光周期] - Guāng Zhōuqí | Light Release: Light Cycle
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 [15 Due to Yin-Yang Mastery]
Damage: 0
Description: Through the use of light chakra, the user will be capable of distorting the transmission, perception, reflection or refraction and emission of light from an object or targeted area. As a purely supplementary technique, this jutsu makes full use of the inherent properties of light and as such is extremely quick to activate; and once activated, it takes effect at the speed of light making it virtually instant. Various effects can be achieved through the use of this technique by altering the way that light interacts with the world (specifically on the battlefield). One effect is that the user can reduce the amount/speed of movement/emission/reflection of light. This can result in a 4-Point deduction in one’s base ability to track because the sense known as sight solely depends on visible light. If the user slows down light’s speed or means of travel, the opponent receives visible information later than normal; which creates an effect of slower time.

The user can also enhance or nullify present light, allowing for the production of flashes of light of various intensities (too high and light ceases to be visible causing once visible things to appear as transparency), colors, and patterns. Even dark spots can be created, which is the result of areas completely devoid of light. With this perk, the user is capable of manipulating light to form optical illusions or even bending light around an object or area to make it; creating a form of invisibility. The importance of light and the user’s ability to govern it freely with this technique makes the possibilities of this jutsu endless; as such when used effectively this jutsu will likely force an opponent to relinquish their reliance on slight, and instead focus on interpreting the world through their other senses.

~ Note ~ Once activated this technique stays active for the next four turns, during which time the user can freely govern the way that things look by manipulating light.

~ Note ~ In the case of objects that do not produce their own light - aka solids, liquids and most gasses, or the manipulation of natural light (whose source is the sun) blinding effects will be limited to that, and the next turn only. When used on techniques that emit energy in the form of light however, such as fire or lightning, opponents who look upon it will be immediately blinded for that, and the next turn as well. Due to being chakra infused, the blinding effect will even affect Doujutsu.

~ Note ~ Once this technique is over, the user cannot re-use it again for three turns, and also while it is active they are limited in that they cannot activate Light techniques above B rank.

~ Note ~ This Jutsu Can Only Be Taught By Trooper3Stacks

The hordes looked around trying to look into the sky to find the group, though this wouldn't last for long. Some of them seemed to be resorting to their natural instincts, sniffing. They needed to think of something quick. Unfortunately it would be even less time than they expected. The building began to violently shake as banging filled the air. Someone inside the building was trying to break the very building down from below them. The would be no rest today.

Tsuna performed several handseals causing his chakra to spread through the entire area, creating thin strings of caramel allowing him to feel all the movements much like a spider's web. As soon as he'd finished weaving the web he performed a single hand seal causing the caramel to thicken up as they all came into contact with them. Their undead bodies would stick to the caramel as they try to move. The more they moved, the more they stuck to, binding them together.

(karumera amimono) - Caramel web
Rank: A
Type: Supplementary
Range: Short-long
Chakra cost: 30
Damage points: N/a
Description: The user will weave three handseals and create very a very think web of caramel wires all over the field that are so small that the opponent can't see them unless they have a form of enhanced vision such as a doujutsu that would allow them to see them. This web breaks on contact. The web is infused with the users chakra, so when the wires are touched, the user can sense the threads being broken, telling the user where the opponent is. The web is created from the ground spreading out all over the entire field connecting together, but the user can perform a single handseal to strengthen the web, so when a target comes into contact with it, instead of breaking, the web will stick to them holding them in place, through hand gestures the user can then control the webs to wrap around and bind the target. Even if the web isn't broken, the user will be alerted when something comes into contact with them, much like when a spider feels something on their web.

Note: Can be used 3 times lasting up to 4 turns. Two turns between uses.

Before long the building went still. They walked to the edge of the building to observe the scene below. Hundreds of bodies were stuck together trying to fight against the binding, stuck to the ground as they were bound, tiring themselves out. This would hold them for now, but this wouldn't last forever. Tsuna drew a scroll from his pouch and began to draw out the village with a wall of solid rock, 2m thick all around it. With that he placed his hand on the scroll bringing the wall to life, causing the ground to rise up all around, trapping all the bound zombies. If they managed to break free from the caramel there would be no escape. Not only this but the wall had an inscription all around it saying "Warning, Keep out":

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle

With that they set off to the final location, the largest one.





Village Three

Arriving here, they were all getting tired. Jaeger had lost quite a bit of blood by this point, it was starting to make him feel tired. Tsuna had used a lot of chakra so far in such a short time, it was slowly wearing him down. But they couldn't stop now. They landed just outside the village in an open space. They had to. For some reason this village was covered with one foot of water all around. The water was dark, darker than it should have been, something wasn't right here. They braced themselves waiting for any sign of "life". They braced for another swarm but something wasn't right.

A splash sound echoed all around breaking the silence. A second splash.... a third. It was getting closer. A being came into view, just a single one. It was humanoid, for the most part. It's skin dark in colour, it's eyes glowing read. Tsuna looked on trying to read it's chakra but something wasn't right. Tsuna's instant reaction, every part of him told him to kill it. Before he could do anything he had to release a wave of gravity before him acting on instinct, holding this force in place as a stream of black liquid tried to push against it, eminating from the being that had just appeared. There was an intense force behind it. Tsuna held his barrier until the stream stopped.

( Shinra Tensei ) - Divine Punishment
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short
Chakra: 40 ( +20 per extra range )
Damage: N/A
Description: Using the Deva Paths abilities to manipulate gravitational forces, the user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again, becoming when the technique ends.

Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.

Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use of any gravitational related techniques for the remainder of the fight and is unable to mold chakra for Rinnegan techniques and S ranks and above for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be physically blocked, absorbed or dodged by becoming intangible or similar means. However, the enemies can still use techniques that reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped, avoided or directly countered, enemies can still manage to survive if they are able to reduce the damage done enough.
Note: can only be used by Rinnegan bios with the ( Tendō ) - Deva Path active

As the stream stopped he released his barrier, but in that instant a kick struck Natsu sending him flying into a rock, knocking him unconscious in the process. The being was fast. Tsuna's natural reaction was to turn towards that direction but the being was before him, aiming to strike. Tsuna drew his sword vertically across him to block the strike but the force behind it knock him flying back, his back hitting a tree knocking the breathe out of him. This being wasn't human. It was relentless too. As the breathe escaped his lungs, the being sprinted towards him.

As it sprinted a pulse of chakra hit it from behind. It was Jaeger. He'd release a wave of breakdown into the being, sending the surge through him, debuffing him in the process while the breakdown hurt it's back in the process. It let out a screech of pain as the yang fire hit it, though something wasn't right. From it's back a mass of black liquid came out, reforming it's back and growing wings now. Somehow hurting it made it stronger. THough now it's movements were slowed:

( Uchiwaketon: Saisho no Uta - Zeusu no Yuigon ) | Breakdown Release: First Verse - Testament to Zeus
Type: Supplementary/Offensive/Defensive
Rank: B - S
Range: Short - Long
Chakra: 40 - 60
Damage: 80 - 120
Description: This is the basic creation technique of Breakdown Release. The user will combine their Yang with Fire Release to create a Breakdown Release technique. This can be released from the users body, formed out of their chakra in the air or from the ground. If formed out of the air or ground it must be 5m away from an opponent, unless the user himself is within that range. From there the user will create anything he can imagine; ranging from simple waves, pulses, streams, to shapes as incricate as weapons, houses, creatures, etc,. Due to being composed of Yang chakra, it will cost 40 chakra for a B rank then increasing by 10 chakra per rank. When releasing this jutsu the user will chose to apply the Degenerative or Regenerative effects outlined as followed:

Degenerative:
  • B Rank: Prevent F ranks, move at 75% speed
  • A Rank: Prevent S ranks & above, move at half speed
  • S Rank: Prevent A ranks and above, move at one third speed.
Regenerative:
  • B Rank: Heal up to 40, x1.5 speed, -10 damage, +10 tai
  • A-Rank: Heal up to 60, x2 speed, -20 damage, +15 tai
  • S-Rank: Heal up to 100, x2.5 speed, -30 damage, +20 tai
Note: For B rank and below, the user will use hand gestures to form the jutsu, for A rank the user will need to perform two hand seals, S rank will require three handseals. A rank can be used 4 times per battle, S rank can be used two times per battle with three turns between uses and no Breakdown jutsu S rank and above in the following turn with all effects lasting 3 turns.

Though slower it still moved towards Tsuna ignoring Jaeger. Jaeger tried to follow behind but he fell to a knee, holding his side, the injury was getting to him now. Tsuna needed to end this sooner rather than later to help Jaeger. As The being was debuffed, Tsuna regained himself. As it was about to reach him he dropped down stabbing his sword into the ground creating an empowered wall of fire around him to protect him for a moment from the being:

(Kumo-Ryū Kaengiri) - Cloud Style: Flame Slash
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing.before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique, is capable of surrounding their immediate area with a circular wall of these flames, incinerating multiple targets even if they approach from numerous angles simultaneously.

Through the flames with no relent, the being appeared swinging to strike Tsuna in his left side. He didn't have time to draw his sword back out, and he couldn't be touched by it. He released his chakra in a surge through his body creating a solid rock defence all around him in a surge, with spikes on the side the being was hitting. Though this only softened the blow. The force still hit him, sending him flying to the right as the rock armour fell apart as he rolled along the floor to a halt.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Type: Offense/Defence/Supplementary
Rank: S
Range: Short
Chakra: 40 (+15 per turn)
Damage: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

The being shot in his direction. He needed a moment. It was too late. The beings arm thrusting towards his head like a blade. It was as though time slowed down, there was a flash of light and with it a crunch and splash of blood all around. As the light faded Tsuna looked up. The hand had been stopped inches from his face, protruding from Jaeger's chest. He'd turned his body to light to shoot towards Tsuna to protect him from the strike, the ultimate sacrifice.

[光遁 照明] - Zhàomíng | Light Release: Illumination
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 40
Damage: 0
Description: This technique revolves around the concept of becoming Light. Through the usage of a full-bodied surge, the user is capable of instantly converting their entire body to light. Upon initial conversion, the only visual change will be that of a soft glow that can be seen to emanate from the users position; which makes them seem ethereal-godly-otherworldly. The glow, laden with the user’s chakra, can be suppressed or made to distort the user’s visage. Doing so prevents enemies from focusing on them due to the threat of blinding. Furthermore, being comprised of light particles the user is intangible yet is capable of becoming tangible, now becomes vulnerable only to the elemental weaknesses of light, can passively scatter into light particles and immediately reform anywhere within a short range radius. Not only that, but as their body is now comprised of a formless substance they can manipulate their looks or the form that they take into anything imaginable. As an extension of this concept, the user can release adaptable offshoots of A-Rank strength with the aforementioned properties to attack or defend.

Alongside this transformation comes the ability to perform a method of high-speed re-location, in which the user will be capable of bursting into a beam of light that will allow them to travel at 5x their current speed, however in turn the user will be limited to less dynamic movements such as only linear pathways. Although, by combining their newly granted speed with Taijutsu, the user will be capable of adopting a tangible state at the zenith of their motion to deliver an enhanced Taijutsu attack (+20). The user will be capable of maintaining this enhanced state as long as they do not encounter a substantial opposite force or choose to end their movement, and due to being light the user can, upon coming into contact with a reflective surface, choose to reflect themselves – allowing them to instantly change their trajectory without losing speed.

~ Note ~ Since the User’s Body Becomes Light, this gives the user’s physique its own elemental advantages, such as absorbing fire-based techniques. When fire-based (including heat/warmth) techniques are absorbed, the damage of the techniques converts and adds onto the Taijutsu DMG Perk.

~ Note ~ Colliding with any of Light’s Elemental Weaknesses or Sentient Life will cancel the technique and the user will recieve +10 damage from this jutsu.

~ Note ~ The User can only activate this technique Three Times per Battle. Each Activation last Three Turns.

~ Note ~ This Jutsu Can Only Be Taught By Trooper3Stacks

The being pulled it's arm from Jaegers chest as the both watched him fall to the ground in front of Tsuna. With that, Tsuna lost it. Before the being could strike again a giant ethereal hand punched the being flying back into the village destroying several buildings in the process. A full susanoo formed around Tsuna, lifting Jaeger's body up with it as the free hand lifted up Natsu bringing his unconscious head up. The giant ethereal warrior formed lifting them all high above the village. With this he saw the giant swamp of 600 zombies wading through the water. He would stop them but first was the being before him.

The being soon recovered. Though the damage seemed to be sinking in finally. It was time to deal with this creature. He began to spring towards Susanoo. There was no hesitation. It leapt up in the air aiming to strike the head with Tsuna and co in. It was all over in an instant. Susanoo formed a giant blade swinging down striking the being head on and in the process releasing an intense wave of energy completely obliterating the being in the process, leaving nothing left to heal:

( Doujutsu: Susano'o ) - Eye Technique: Hagoromo's Tempestuous God of Valor
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 120 ( +30 per additional turn )
Damage: N/A ( -10 to user per turn )
Description: a gigantic, humanoid avatar made of the user's chakra which manifests around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Susanoo is anchored to its user and they to it: in its less developed forms it will move around with the user; in its more completed forms the user will be suspended within Susanoo, being brought with it as it moves. This connection allows Susanoo to shield against physical attacks, becoming more difficult to penetrate as it is manifested more fully.
Complete
Formed directly in its Complete form, Hagoromo's Susano'o has a Two locks of hair fall on each side of the face and a single horn protrudes from the chin, resembling Hagoromo's facial hair. It possesses a sharp tengu-like nose and a jagged mouth, giving it a demonic appearance. Susanoo acquires new traits including a tengu-esque nose, wings for flight, and robes with ornate armor. But more importantly, it gains power akin to a biju. Once stabilized, the Complete Body form can protect its user from all but the strongest of attacks (120 damage defense). And with regards to its offense, its weapons can inflict F-rank damage up to long-range no matter the weapon being used, with the sword having been shown able to cleave mountains.
Note: Counts as a move each turn it is active; moreover
Note: Susano'o is usable twice and lasts up to eight turns, with a three-turn cooldown in which the user's Paths become deactivated, unable for 3 turns.

He wasn't done though. While his creations were safe, now was the time to act. He released his caramel all around in mass to completely bind all 600 undead in one fell swoop, drawing them all together binding them, pulling them all to the centre of the village. One clump of caramel with all the undead together in one place, with a layer of caramel all around to prevent anyone going near them. With that his mission on this island was done.... but at what cost. He slowly released Susanoo, legs first and so on until they were on the ground. Though with that he was exhausted. He fell to his knees catching his breathe.

(karumera soutei) - Caramel Binding
Type: Supplementary
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: (80)
Description: The user will perform three hand seals creating giant strings of caramel that shoot up stretching around the target/targets like a spiders web. This web can be created from any angle on the battle field, and can be made very stretchy by the user. This caramel shoots up with extreme speed binding the target making them unable to perform hand seals. These caramel binding can be made in the solid or liquid form of caramel, depending on the users needs, if made in the liquid form, the sheer heat will burn on contact causing 80 damage.

Note: Webs can be made from anywhere in the earth or from the users body or any caramel source.
Note: Usable 3 times with two turns between uses, no caramel above A rank in the same turn or next.

He sat kneeling next to Jaeger's body who gave his life to Tsuna.... but this land was safe. THis land was now under Tsuna's protection.

[Mission end]
[Claiming lm}
 
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