[CJ] My ninja my ninja U_U

Shady Doctor

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(Fuuton: Chō Stáfe ) - Wind style: Butterfly Staff
Rank: S
Type: Attack
Range:Short-Mid
Chakra Cost:40
Damage Points:80
Description: The user begins by gathering up a considerable amount of chakra in his palms followed by clapping them together near his chest.. Once that is done, the user takes his hands apart but as they move away from each other the user uses shape manipulation around wind currents and forms a staff made of condensed wind. The staff is approximately the same height as the user and about a foot in diameter and is very similar to the wind blade technique, in both visual tangibility and cutting potential
Close range abilities:
The staff's main use is to be used in close combat, where it is able to be used as a normal staff, though it has the cutting abilities of an S-rank wind blade[/B]
Mid range use:
The staff can also be used at a range, in which it gained.its name "butterfly staff". The user can simply throw the staff like a spear but as It's in mid flight the user does a single hand seal thus transforming the staff as it moves. The staff quickly sprouts from its sides a pair of wings that resemble that of a butterfly's. This allows the staff to not only pick up speed and killing potential but also also allows the user to control it in mid flight to hit opponents. While be controlled, the staff has to always be moving forward and can't turn around nor make sharp turns..
At any point while flying, the user can do one more hand seal which results in the wind exploding into a 7m wide vortex of wind that would suck things from 5m out into it while also cutting anything that comes into contact with it up

~ Only teachable by Shady
~ Only usable once per match
~ Staff lasts 3 turns unless thrown, then.it ends that same turn..

(Katon: Ka Stáfe ) - Fire style: Mosquito Staff
Rank: S
Type: Attack
Range:Short-Mid
Chakra Cost:40
Damage Points:80
Description: The user begins by gathering up a considerable amount of chakra in his palms followed by clapping them together near his chest.. Once that is done, the user takes his hands apart but as they move away from each other the user uses shape manipulation while releasing fire from his palms and forms a staff made of condensed fire. The staff is approximately the same height as the user and about a foot in diameter and is very much similar to that of the flaming dragon heads that took on a more solidified state of fire.
Close range abilities:
The staff's main use is to be used in close combat, where it is able to be used as a normal staff, though it has the cutting abilities of an S-rank blade able to cut through most objects like butter
Mid range use:
The staff can also be used at a range, in which it gained.its name "Mosquito staff". The user can simply throw the staff like a spear but as It's in mid flight the user does a single hand seal thus transforming the staff as it moves. The staff quickly sprouts from its sides a pair of wings that resemble that of a Mosquito's. This allows the staff to not only pick up speed and killing potential but also also allows the user to control it in mid flight to hit opponents. While being controlled, the staff has to always be moving forward and can't turn around nor make sharp turns..
At any point while flying, the user can do one more hand seal which results in the fire exploding into a 7m wide vortex of flames that would burn things to a crisp.

~ Only teachable by Shady
~ Only usable once per match
~ Staff lasts 3 turns unless thrown, then it ends that same turn..


Do something like explain em, disadvantages, advantages, yada yada.
 

Gèckö

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Dese be da same as the lightning one right?
-mold chakra clap yer hands, shape it into a staff
-go ham through dat ish or fight with it
-Dat explosion is nice, i can see da combo with these two right now.


As you can see i'm custom banned so what kind of customs do you want me to make you :cool:
 

Gèckö

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(Futon: Jougo)- Wind Release: Funnel
Type: Attack
Rank: A Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user first creates a clone then with that clone both of them gather up Fuuton chakra within their bodies. Once a sufficient amount has been gathered the user and his clone both perform a sequence of 3 hand seals. After doing the hand seals the user or the clone raises their hands to the sky and releases a translucent disk of wind chakra into the air. The disk rotates rapidly and drifts off in whatever the direction the user's hands direct it. Once the desired location is reach the user will clap his hands causing the rotation from the wind disk to "exhale" basically releasing a violent column of rotating wind on whatever it is over top of. While this is happening the clone releases yet another translucent wind disk which travels by ground. Same principles apply it goes in the direction of the clone's hands. Once the disk reaches the desired location the clone claps his hand causing the disk to erupt into a column of rotating wind. When the two disks are below and above each other a funnel effect happens as the two disks rotate opposite each other. Along with the opposite rotations the direction in which the column of air is released are also opposite which would produce a moment of floating in mid air. The bottom disk sends something up and the top sends something down while the two columns shred whatever is in between the two disks.
Note: Both Disks are 5 meters in diameter and can lift up the largest of summonings.
Note: Must have a clone or a summoning that can function like a human
Note: Can only be used 3 times per battle
Note: Can only be taught by Shady Doctor
 

Gèckö

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(Buki: Hiderigami)- Weapon: God of Drought
Type: Weapon
Rank: S Rank
Range: Self
Chakra: N/A
Damage: N/A
Description: The God of Drought is essentially a necklace of 10 black prayer beads. The necklace has the core ability of detecting changes in heat. There are two levels of heat detection, the upper extreme and lower extreme. The upper extreme being a positive change in temperature being the air is heating up. The lower extreme would be a negative change in temperature which would be the air cooling down. This ability could be very useful in battle acting as a third eye for the user. If the vision of the user was impaired he could still be able to become aware of the situation. Like if the air was heating up around the user or the opponent the user would know some sort of heat based move would be coming. Or the opposite if the air drops in temperature the user would know that a move based on a freezing type nature was coming. Detection of said changes are depicted through two things. One when a change in the upper extreme occurs the God of Drought heats up slightly and changes to a red hue. When a change in the lower extreme occurs the God of Drought cools down rapidly and changes to a blue hue. The range of detection for the God of Drought is exactly long range. Aside from being basically a thermometer the God of Drought has one more prominent ability which revolves around temperature. Whichever extreme the change is in the god of drought gives the user the ability to decrease the strength of said attack by a fraction of its base power. (C Ranks 5x per battle) By wrapping the god of drought around the hand of the user and outstretching it to the oncoming attack the God of Drought absorbs the equivalent of c rank damage. (30 damage) The energy whether it be water based or fire based is stored within the god of drought produces a supplementary ability immediately. If fire based the God of Drought extends to 3 feet in length for attacks, gains the temperature of that attack and produces a cloud of steam which can hide the user for one turn. If water based the God of Drought extends to 3 feet in length for attacks, gains the temperature of that attack and produces mist which can hide the user for one turn. The stored energy within the God of drought can be used for C Rank (+ or -) Temperature attacks which either burn or numb the opponent.
Note: Can only be used by people Shady Doctor and the people he teaches

I saw you don't have a cw
 

Gèckö

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(Doton: Za Tsukurite Hando)- Earth Style: Hands of the Creator
Type: Supplementary/Defense
Rank: S Rank
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: The user performs a brief string of hand seals Ox → Monkey → Hare → Rat then closes his eyes and claps his hands together quickly. Leaving the eyes shut the user molds earth chakra into his surroundings creating two humongous hands of earth. The hands are the size of Naruto's boss summoning when clasped together yet they can move as freely as the user's hands, allowing rotations and flicks of the wrist. While the user's eyes are still closed the hands can act as a pseudo clone, by leaving the eyes shut the user and the hands become linked mentally. Allowing for the user to control the hands similar to how he controls a clone while doing whatever he pleases within his own body, but all at the cost of vision. The hands primary uses include defending and forming hand seals. The hands have their own stable flow of chakra. But the molding of chakra is limited to earth jutsu only. The hands react to basic elemental weaknesses and strengths and can perform any earth jutsu.
Note: Can only be used 2 times per battle
Note: Can only be taught by shady doctor



Oh did you submit dem jawns yet?
 

Gèckö

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(Futon: Setsudan Gufuu)- Wind Style: Cleaving Tornados
Type: Attack/Defense
Rank: S Rank
Range: Long
Chakra: 40
Damage: 80
Description: The user performs 3 hand seals then begins to rotate his fist/wrists back and forth from left to right. As he does this, he begins to build up wind chakra around his fist in which he then raises his hands above his head. With his hands above his head 2 small tornados are formed around his fists, the user then quickly slams his fists downward in front of his chest as he brings his hands together. The tornados grow in size as they merge into one large tornado. The user with the tornados still connected to his fist continues to focus chakra into the tornados, but not into cutting power but rather the rotational power the wind. The user with his chakra focuses on keeping the tornados direction of flow opposite each other to create a funnel effect. If the user or the opponent were to get caught in this, the result would be broken bones in horrible spots. The effects this jutsu has on other jutsu is similar. It is capable of breaking through jutsus via the rotating winds piercing through a jutsu's cure, of course this only applies to jutsus of weaker strength in regards to wind (S ranked and below) and lightning. And doesn't apply to elements with a solid form (i.e. Earths and elements stronger than Wind)
Note: In order for opponents to be drawn in tornado needs to be short range of opponent
Note: As long as focus is on this technique no other techniques can be performed by the user
Note: Can only be used 2 times per battle
Note: Equal to in size to Majestic annihilation
Note: No wind jutsu the following two turns
Note: Can only be taught by Gecko

Here will._.
it look like dis
You must be registered for see images
 

Gèckö

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-perform 3 hand seals
-rotate your fist left to right and right to left (making the tornado)
-raise both hands
-slam them downward by your chest
-bring hands together
-focus chakra on rotating the tornadoes opposite each other as they make a big one
-funnel happens
*anything short range of tornado gets sucked in
*can break through other elements that aren't solid following elemental strengths and weaknesses

Questions? :coffee:
 

Gèckö

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So if somebody shoots S-rank water bullet this jutsu can suck it in and break it apart?
yep
-f rank lightning blasts
-s rank wind blasts
-a rank fire balls
-has no effect on solids, if they shoot like pebbles or something I'd assume they'd get caught in the tornado. if weaker lol or equal
 

Gèckö

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He played you. ._.
sure did. meh oh well :coffee:
Dis a move you use when a battle bout to end anyways lol. Imagine dis

"Its over fgt"
*shoots big ass fireball using the last of my chakra

"Your mother"

(Futon: Setsudan Gufuu)- Wind Style: Cleaving Tornados
Type: Attack/Defense
Rank: S Rank
Range: Long
Chakra: 40
Damage: 80
Description: The user performs 3 hand seals then begins to rotate his fist/wrists back and forth from left to right. As he does this, he begins to build up wind chakra around his fist in which he then raises his hands above his head. With his hands above his head 2 small tornados are formed around his fists, the user then quickly slams his fists downward in front of his chest as he brings his hands together. The tornados grow in size as they merge into one large tornado. The user with the tornados still connected to his fist continues to focus chakra into the tornados, but not into cutting power but rather the rotational power the wind. The user with his chakra focuses on keeping the tornados direction of flow opposite each other to create a funnel effect. If the user or the opponent were to get caught in this, the result would be broken bones in horrible spots. The effects this jutsu has on other jutsu is similar. It is capable of breaking through jutsus via the rotating winds piercing through a jutsu's cure, of course this only applies to jutsus of weaker strength in regards to wind (S ranked and below) and lightning. And doesn't apply to elements with a solid form (i.e. Earths and elements stronger than Wind)
Note: In order for opponents to be drawn in tornado needs to be short range of opponent
Note: As long as focus is on this technique no other techniques can be performed by the user
Note: Can only be used 2 times per battle
Note: Equal to in size to Majestic annihilation
Note: No wind jutsu the following two turns
Note: Can only be taught by Gecko

*destroys fireball and continues to funnel sucking the opponent in to die

THE END
 
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