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Musashibo's Offcial List of CJs/Techniques (it's been a while)
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<p>[QUOTE="Musashibo, post: 19742389, member: 1487"]</p><p style="text-align: center"><span style="font-size: 15px">Musasibou's Permission List</span></p> <p style="text-align: center">These named people are allowed to use some or all my customs.</p> <p style="text-align: center">Some people or groups are already using my customs.</p><p></p><p>Akiza: I have given her the permission to use any of my customs.</p><p></p><p>Ingwer Hatake: I have given him the permission to use any of my customs.</p><p></p><p>Anbu Kakashi: I give him permission to use any of my customs.</p><p></p><p>Teh-Tobz: I give him the permission to use all <strong><span style="color: Red">red</span></strong> colored jutsu that are available for his bios and or RP limitations.</p><p></p><p>Lord of Kaos: I have given him the permission to use all of my customs except genjutsu.</p><p></p><p>Zenryoku: I have given him the permission to use any of my Taijutsu customs.</p><p></p><p>TenzoX: I have given him the permission to use any of my customs.</p><p></p><p>Mato~Kun: I have given him the permission to use the following customs.</p><p>[SPOILER](Kendou: Mugen Ichi-Katana kata) - Kendo: Infinite One-Sword Style</p><p>Type: Supplementary</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra: 50</p><p>Damage: N/A</p><p>Description: The user grabs a giant container of katanas that is wrapped in a type of cloth or wire to hold/travel with it (This can also be done if a scroll that holds multiple swords like tenten's.). The user then throws it above him and his opponents location and then the swords slide out and land around the battlefield making around 10 to 20 sword scattered around. This is only to supply the swordsman with multiple katanas to fight with. This technique was created by the belief that no swordsman needs a perfect sword, but the ability to wield any sword with great skill. Each sword has a little trick to them which only allow the user of this technique and others that know it use them freely. If the opponent with no knowledge of this trick attempts to wield one of these swords the hilt will extend needles to hurt the opponents hands like Kisame's shark scale sword. Due to that, the Infinite One-Sword Style was created to help the swordsman, aid allies in battle, and to put extreme psychological pressure towards the opponent from the exaggerated amount of blades.</p><p>Note: Only musasibou can teach this.</p><p>Note: Can only use once per battle.</p><p>Note: Only users of this technique can wield the swords.</p><p></p><p>(Kendou: Mugen Ichi-Katana kata - Tsume) - Kendo: Infinite One-Sword Style - Claw</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 45</p><p>Damage: 90 total (30 for every sword.)</p><p>Description: The user throws 3 swords in front of the opponent with the blades piercing the ground and sharp side towards the target. The user then quickly gets in front of the opponent and surprises the opponent by hitting all the swords at the bottom to make them fling upwards and slice him vertically. Then while the opponent is hurt the user will strike every individual sword at the staggering opponent flinging them for multiple strikes. The opponent can be pinned down or the swords can be aimed for vital points. This attack is best suited when the user and opponent is in close range.</p><p>Note: Only musasibou can teach this.</p><p>Note: Can only use three times per battle.</p><p>Note: This technique can be done after the Kendo: Infinite One-Sword Style is set up.</p><p></p><p>(Kendou: Mugen Ichi-Katana kata - Yosezan) - Kendo: Infinite One-Sword Style - Addition</p><p>Type: Attack</p><p>Rank: Forbidden</p><p>Range: Short</p><p>Chakra: 50</p><p>Damage: 90</p><p>Description: This technique utilizes the numerous swords involved in the use of the Infinite One-Sword Style and both the user's skill and speed as a ninja. The user attacks the opponent a total of eleven times in rapid succession, each at different angles and positions. With each strike the sword is left behind attached to the opponent. He then lands the final blow, making a total of twelve devastating blows. This technique pins and hurts the opponent. The reason why the swords can be powerful and stay on the opponent is because the blunt of the blade is used. The attack itself relies upon the high speeds of the individual attacks and the momentary stun inflicted by the previous blows, allowing the user to grab one of the surrounding swords and continue with the technique. This attack when used and if added with multiplication will put a great strain on the user making him or her dizzy and very exhausted. This is a finishing combo and is to knock out the opponent.</p><p>Note: Only musasibou can teach this.</p><p>Note: Can only use twice per battle.</p><p>Note: The user cannot use this technique again for 3 turns.</p><p>Note: The user can only perform two attacks this turn, this is included to that tally.</p><p>Note: User can only use 2 moves next turn.</p><p>Note: User can not use genjutsu or taijutsu for 1 turn.</p><p>Note: This can be blocked to minimize damage. (-10)</p><p></p><p>(Kendou: Mugen Ichi-Katana kata - Jouzan) - Kendo: Infinite One-Sword Style - Multiplication</p><p>Type: Attack</p><p>Rank: Forbidden</p><p>Range: Short-Mid</p><p>Chakra: 50</p><p>Damage: 100 (50 to the user)</p><p>Description: This is a stronger version of the "Addition" technique of the Infinite One-Sword Style. The user attacks the opponent with another 12 strikes with a weaker damage slash to keep them stunned. While the opponent is still impaled by the previous twelve strikes, the user attacks once again, striking these remaining swords so as to repeat the succession of movements preformed previously. This results in doubling the attack damage that was already done, as it cuts his opponent with the twelve swords all over again. This totals up to twenty-four strikes being recieved by the enemy within an incredibly short period, leaving little to no chance for a counter attack. This attack causes damage to both the user and the opponent since this uses chakra and body speed/power to repeat the action it puts a immense strain on the users body. The user will be sluggish and be unable to do anything next turn.</p><p>Note: Only musasibou can teach this.</p><p>Note: Can only use once per battle.</p><p>Note: This technique can only be done if Kendo: Infinite One-Sword Style is set up.</p><p>Note: The damage from this can not be blocked.</p><p></p><p>(Kendou: Mugen Ichi-Katana kata - Wake) - Kendo: Infinite One-Sword Style - Division</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user will grab two katanas and rush the opponent at high speeds. He will then use his chakra to slash and before it makes contact the sword seems to split into two. Making the opponent very confused and distracted from the real attack which is actually the other sword. The target is then slash horizontally and then stabbed in the chest with the next sword. This is possible with genjutsu making the swordsman be able to trick the opponent at critical times to get the upper hand. The target will become confused and distracted enough to be slashed by the other sword and then with good timing the swordsman can then stab the opponent for the finishing blow. This requires high genjutsu skill and swordsman skill to execute and can be done from left handed or right handed sides.</p><p>Note: Only Musasibou can teach this.</p><p>Note: Does not require Infinite One-Sword Style Setup.</p><p>Note: Can't be performed with another Infinite One-Sword Style attack other than the setup.</p><p>Note: Must have 2 swords available.</p><p>Note: can be used 3 times per battle.</p><p>Note: User can't use genjutsu next turn.</p><p></p><p>(Kendo: Mugen Ichi-Katana Kata: Boufuu Kire) - Swordsmanship: Infinite One-Sword Style: Gale Slash</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage: 80</p><p>Description: The user will be using one katana for this technique, and doesn't need the Infinite One-Sword Style Setup to execute this move. The User will grip tightly on his katana's hilt and focus chakra towards the soles of his feet. This will gater enough force to build up for a burst of speed using wind chakra. This user will take the nessecary stance and unleash the wind chakra to gain a burst of speed towards the direction he or she is facing compared to the speed of lee's 2nd gate. User will then aim to slash at the opponent at general areas since this attack is so hard to control and is inaccurate for striking vitals. While traveling towards the target there will be a trail of wind behind the user following him or her for the 2nd part of the attack. The user will slice the opponent and then the gale behind the user will blow the opponent away from short to mid range. The slice does all the damage and the gale is for protection and does no damage. The gale is in case something goes wrong since this is such a abrupt attack. This attack is strong, but not fatal since it's inaccurate to kill someone. This is to purely damage a limb or dewind the opponent. On another note due to the heavy abrupt force behind the user since wind is used to make him burst towards the opponent the user will sustain muscle damage. The force is too strong to do multiple times without a consequence and the body will show signs of damage. He or she will have a harder time with wind jutsu [ all reduced by one rank ] since he used a lot of chakra at the time.</p><p>Note: Only Musa can teach.</p><p>Note: Can only be used twice per battle.</p><p>Note: All wind effects after the attack is gone, you can't keep the speed boost nor can you use this to shoot yourself into the air.</p><p>Note: User must be on the ground and must be in stance.</p><p>Note: User will be unable to perform another Infinite One-Sword style technique next turn.</p><p>Note: You can't use this to dodge an attack.</p><p>Note: Opponent will be blown back, hit or miss, from short to mid range. No Damage.</p><p>Note: User will sustain 25 damage from the abrupt burst of speed.</p><p>Note: The second time the user uses this jutsu will be reduced to the speed of walking only. This skill is dangerous.</p><p></p><p>(Genjutsu: Heki Yodan) - Illusionary Technique: Fast Forward</p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will attack towards the target and while doing so keep eye contact. Once eye contact is established the victim will fall prey to the illusion. This makes everything continue one as normal, but in reality the user is standing still and the opponent is as well. In his mind the battle keeps going and as it continues on he is winning. The user will be able to move freely as the opponent sits there for a turn believing that he is about to win. Once the opponent does the finishing blow within his mind the user will be able to strike him with little to no resistance.</p><p>Note: Only Musa can teach.</p><p>Note: Illusion is very realistic, only chakra disruption, sharingan, or high amount of pain (like stabbing your stomach with a kunai if you were able to move.) will remove you from this state.</p><p>Note: User will only be able to use this at the beginning of the turn and do 1 jutsu right after.</p><p>Note: Can only be used once, it lasts for 1 turn, and user will be unable to use this or any other genjutsu for 3 turns.[/SPOILER]</p><p></p><p>NB Secret Corps: I have given my organization the ability to use the following Customs.</p><p>[SPOILER](San Butai Katana Danmaku) - Three Element Sword Barrage</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user strikes the opponent with 3 stabs or slashes each one is charged with one of the 3 basic elements (Lighting, Fire, and Wind). This is a highly advanced skill that adds the affects from the elemental additions of the chakra being added to the stabs and slashes. Lightning will causing numbing for one turn, fire will cause burning, and wind will cause shredding and slicing. This is a weapon oriented attack with a sword. It uses the same style of technique as the attack named (Go Animaru Go Soshi Genkotsu) – 5 Animal 5 Element fist, but only uses 3 elements.</p><p>Note: Can only be used 2 Time during a match.</p><p>Note: After the attack has been used the user can only use A Rank or lower Jutsu.</p><p>Note: Requires a Sword.</p><p>Note: Can only be taught by Musasibou.</p><p></p><p>(Touken Gensou) - Swords of Illusion</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage: 80</p><p>Description: The user casts a genjutsu upon the opponent that makes the user believe that the swordsman is moving at an incredible speed that it looks like he is teleporting around him or her. The user makes this happen by making his sword reflect light towards the opponent making him blind at crutial moments during this technique to make the opponent believe this. The attack ends with the sword slowly being struck into the opponents chest causing a serious and life threating wound. This is a tatic made for those without the ability to make mist and have the speed available to silently assassinate people like the swordsman, Zabuza.</p><p>Note: This can only be taught or used by Musasibou.</p><p>Note: Can only be used twice in battle.</p><p>Note: Cannot work in absolute darkness.</p><p>Note: Requires a Sword.</p><p></p><p>(Doton: Dagekinami Higyou) – Earth Style: Shockwave Strike</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user will slam his or her hands down on the ground and send earth chakra into the ground. This earth chakra will then force the ground to ripple out towards the direction the user wants it to go. These Ripples go up to 10 feet and knocks down the opponent making them fall into cracked/gashed earth.</p><p>Note: Only Musasibou can teach this jutsu.</p><p>Note: 3 Ripples go in a row when this is used.</p><p>Note: Can only be used 3 times and must wait 1 turn to do it again.</p><p></p><p>(Suiton: Mizu Suzume) - Water Style: Water Sparrows</p><p>Rank: A</p><p>Type: Attack/Defense</p><p>Range: Short/Mid/Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60 (plus 5 damage with shurikan/kunai)</p><p>Description: The user can make these sparrows for defense or for a projectile attack. Can also add shuriken/kunai for hidden extra damage. The user creates multiple medium sized swallows of condensed water surrounding him or her. Spiraling around him or her the swallows so fast that it can protect him from fire jutsus in a sphere shape of defense. The user can then use them as a projectile by ordering them to attack the opponent. These swallows are very fast and can pierce through rock and trees.</p><p>Note: Only Musasibou can teach this.</p><p>Note: Must specify if extra damage is used, if reaction time is allowed.</p><p>Note: Up to 5 Sparrows can be thrown at the opponent.</p><p>Note: User can't used another water jutsu this turn.</p><p>Note: Can only be used 3 times per battle.</p><p></p><p>(Ame Sutairu: Shikkyaku Moui) - Rain Style: Falling Fury</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short/Mid/Long</p><p>Chakra: 50</p><p>Damage: 100</p><p>Description: The user will need to have rain already activated to perform this jutsu. The user will focus his or her chakra through one hand seal and hold that hand seal to continue the technique. As the rain is falling the user will guide and manipulate the rain into razor sharp arrows. As they form into the shape they are refined and gathered within the air. The victim does not notice this until the rain begins to stop falling. Due to the nature of this attack the rain will stop momentarily since all the rain water is held in mid air in the form of hundreds of arrows. The user then lets the hand seal stop and the arrow formed rain will strike the opponent from every angle.</p><p>Note: Must have rain ready.</p><p>Note: User will be unable to perform rain jutsu for 1 turn.This can be used only twice per battle.</p><p>Note: User will be hurt since this attack is for grouping. Unless covered the user will also suffer same amounts of damage.</p><p>Note: Only Musa can teach this.[/SPOILER]</p><p></p><p>Emperor: I give him the permission to use any of my elemental jutsu that can be used with his bios.</p><p></p><p>All mentioned people do not have the ability to teach or trade with my customs. They are only able to use them as they see fit in battle.</p><p></p><p>I also request that if you want to learn/use my customs you need to contact me through PM or VM if your a friend. Do not post here. I don't want anyone to post here at all.</p><p></p><p>Thank you.</p><p>[/QUOTE]</p>
[QUOTE="Musashibo, post: 19742389, member: 1487"] [CENTER][SIZE="4"]Musasibou's Permission List[/SIZE] These named people are allowed to use some or all my customs. Some people or groups are already using my customs.[/CENTER] Akiza: I have given her the permission to use any of my customs. Ingwer Hatake: I have given him the permission to use any of my customs. Anbu Kakashi: I give him permission to use any of my customs. Teh-Tobz: I give him the permission to use all [B][COLOR="Red"]red[/COLOR][/B] colored jutsu that are available for his bios and or RP limitations. Lord of Kaos: I have given him the permission to use all of my customs except genjutsu. Zenryoku: I have given him the permission to use any of my Taijutsu customs. TenzoX: I have given him the permission to use any of my customs. Mato~Kun: I have given him the permission to use the following customs. [SPOILER](Kendou: Mugen Ichi-Katana kata) - Kendo: Infinite One-Sword Style Type: Supplementary Rank: Forbidden Range: Short-Long Chakra: 50 Damage: N/A Description: The user grabs a giant container of katanas that is wrapped in a type of cloth or wire to hold/travel with it (This can also be done if a scroll that holds multiple swords like tenten's.). The user then throws it above him and his opponents location and then the swords slide out and land around the battlefield making around 10 to 20 sword scattered around. This is only to supply the swordsman with multiple katanas to fight with. This technique was created by the belief that no swordsman needs a perfect sword, but the ability to wield any sword with great skill. Each sword has a little trick to them which only allow the user of this technique and others that know it use them freely. If the opponent with no knowledge of this trick attempts to wield one of these swords the hilt will extend needles to hurt the opponents hands like Kisame's shark scale sword. Due to that, the Infinite One-Sword Style was created to help the swordsman, aid allies in battle, and to put extreme psychological pressure towards the opponent from the exaggerated amount of blades. Note: Only musasibou can teach this. Note: Can only use once per battle. Note: Only users of this technique can wield the swords. (Kendou: Mugen Ichi-Katana kata - Tsume) - Kendo: Infinite One-Sword Style - Claw Type: Attack Rank: S Range: Short Chakra: 45 Damage: 90 total (30 for every sword.) Description: The user throws 3 swords in front of the opponent with the blades piercing the ground and sharp side towards the target. The user then quickly gets in front of the opponent and surprises the opponent by hitting all the swords at the bottom to make them fling upwards and slice him vertically. Then while the opponent is hurt the user will strike every individual sword at the staggering opponent flinging them for multiple strikes. The opponent can be pinned down or the swords can be aimed for vital points. This attack is best suited when the user and opponent is in close range. Note: Only musasibou can teach this. Note: Can only use three times per battle. Note: This technique can be done after the Kendo: Infinite One-Sword Style is set up. (Kendou: Mugen Ichi-Katana kata - Yosezan) - Kendo: Infinite One-Sword Style - Addition Type: Attack Rank: Forbidden Range: Short Chakra: 50 Damage: 90 Description: This technique utilizes the numerous swords involved in the use of the Infinite One-Sword Style and both the user's skill and speed as a ninja. The user attacks the opponent a total of eleven times in rapid succession, each at different angles and positions. With each strike the sword is left behind attached to the opponent. He then lands the final blow, making a total of twelve devastating blows. This technique pins and hurts the opponent. The reason why the swords can be powerful and stay on the opponent is because the blunt of the blade is used. The attack itself relies upon the high speeds of the individual attacks and the momentary stun inflicted by the previous blows, allowing the user to grab one of the surrounding swords and continue with the technique. This attack when used and if added with multiplication will put a great strain on the user making him or her dizzy and very exhausted. This is a finishing combo and is to knock out the opponent. Note: Only musasibou can teach this. Note: Can only use twice per battle. Note: The user cannot use this technique again for 3 turns. Note: The user can only perform two attacks this turn, this is included to that tally. Note: User can only use 2 moves next turn. Note: User can not use genjutsu or taijutsu for 1 turn. Note: This can be blocked to minimize damage. (-10) (Kendou: Mugen Ichi-Katana kata - Jouzan) - Kendo: Infinite One-Sword Style - Multiplication Type: Attack Rank: Forbidden Range: Short-Mid Chakra: 50 Damage: 100 (50 to the user) Description: This is a stronger version of the "Addition" technique of the Infinite One-Sword Style. The user attacks the opponent with another 12 strikes with a weaker damage slash to keep them stunned. While the opponent is still impaled by the previous twelve strikes, the user attacks once again, striking these remaining swords so as to repeat the succession of movements preformed previously. This results in doubling the attack damage that was already done, as it cuts his opponent with the twelve swords all over again. This totals up to twenty-four strikes being recieved by the enemy within an incredibly short period, leaving little to no chance for a counter attack. This attack causes damage to both the user and the opponent since this uses chakra and body speed/power to repeat the action it puts a immense strain on the users body. The user will be sluggish and be unable to do anything next turn. Note: Only musasibou can teach this. Note: Can only use once per battle. Note: This technique can only be done if Kendo: Infinite One-Sword Style is set up. Note: The damage from this can not be blocked. (Kendou: Mugen Ichi-Katana kata - Wake) - Kendo: Infinite One-Sword Style - Division Type: Attack Rank: S Range: Short Chakra: 40 Damage: 80 Description: The user will grab two katanas and rush the opponent at high speeds. He will then use his chakra to slash and before it makes contact the sword seems to split into two. Making the opponent very confused and distracted from the real attack which is actually the other sword. The target is then slash horizontally and then stabbed in the chest with the next sword. This is possible with genjutsu making the swordsman be able to trick the opponent at critical times to get the upper hand. The target will become confused and distracted enough to be slashed by the other sword and then with good timing the swordsman can then stab the opponent for the finishing blow. This requires high genjutsu skill and swordsman skill to execute and can be done from left handed or right handed sides. Note: Only Musasibou can teach this. Note: Does not require Infinite One-Sword Style Setup. Note: Can't be performed with another Infinite One-Sword Style attack other than the setup. Note: Must have 2 swords available. Note: can be used 3 times per battle. Note: User can't use genjutsu next turn. (Kendo: Mugen Ichi-Katana Kata: Boufuu Kire) - Swordsmanship: Infinite One-Sword Style: Gale Slash Type: Attack Rank: S Range: Short-Mid Chakra Cost: 40 Damage: 80 Description: The user will be using one katana for this technique, and doesn't need the Infinite One-Sword Style Setup to execute this move. The User will grip tightly on his katana's hilt and focus chakra towards the soles of his feet. This will gater enough force to build up for a burst of speed using wind chakra. This user will take the nessecary stance and unleash the wind chakra to gain a burst of speed towards the direction he or she is facing compared to the speed of lee's 2nd gate. User will then aim to slash at the opponent at general areas since this attack is so hard to control and is inaccurate for striking vitals. While traveling towards the target there will be a trail of wind behind the user following him or her for the 2nd part of the attack. The user will slice the opponent and then the gale behind the user will blow the opponent away from short to mid range. The slice does all the damage and the gale is for protection and does no damage. The gale is in case something goes wrong since this is such a abrupt attack. This attack is strong, but not fatal since it's inaccurate to kill someone. This is to purely damage a limb or dewind the opponent. On another note due to the heavy abrupt force behind the user since wind is used to make him burst towards the opponent the user will sustain muscle damage. The force is too strong to do multiple times without a consequence and the body will show signs of damage. He or she will have a harder time with wind jutsu [ all reduced by one rank ] since he used a lot of chakra at the time. Note: Only Musa can teach. Note: Can only be used twice per battle. Note: All wind effects after the attack is gone, you can't keep the speed boost nor can you use this to shoot yourself into the air. Note: User must be on the ground and must be in stance. Note: User will be unable to perform another Infinite One-Sword style technique next turn. Note: You can't use this to dodge an attack. Note: Opponent will be blown back, hit or miss, from short to mid range. No Damage. Note: User will sustain 25 damage from the abrupt burst of speed. Note: The second time the user uses this jutsu will be reduced to the speed of walking only. This skill is dangerous. (Genjutsu: Heki Yodan) - Illusionary Technique: Fast Forward Type: Attack Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user will attack towards the target and while doing so keep eye contact. Once eye contact is established the victim will fall prey to the illusion. This makes everything continue one as normal, but in reality the user is standing still and the opponent is as well. In his mind the battle keeps going and as it continues on he is winning. The user will be able to move freely as the opponent sits there for a turn believing that he is about to win. Once the opponent does the finishing blow within his mind the user will be able to strike him with little to no resistance. Note: Only Musa can teach. Note: Illusion is very realistic, only chakra disruption, sharingan, or high amount of pain (like stabbing your stomach with a kunai if you were able to move.) will remove you from this state. Note: User will only be able to use this at the beginning of the turn and do 1 jutsu right after. Note: Can only be used once, it lasts for 1 turn, and user will be unable to use this or any other genjutsu for 3 turns.[/SPOILER] NB Secret Corps: I have given my organization the ability to use the following Customs. [SPOILER](San Butai Katana Danmaku) - Three Element Sword Barrage Type: Attack Rank: S Range: Short Chakra Cost: 40 Damage Points: 80 Description: The user strikes the opponent with 3 stabs or slashes each one is charged with one of the 3 basic elements (Lighting, Fire, and Wind). This is a highly advanced skill that adds the affects from the elemental additions of the chakra being added to the stabs and slashes. Lightning will causing numbing for one turn, fire will cause burning, and wind will cause shredding and slicing. This is a weapon oriented attack with a sword. It uses the same style of technique as the attack named (Go Animaru Go Soshi Genkotsu) – 5 Animal 5 Element fist, but only uses 3 elements. Note: Can only be used 2 Time during a match. Note: After the attack has been used the user can only use A Rank or lower Jutsu. Note: Requires a Sword. Note: Can only be taught by Musasibou. (Touken Gensou) - Swords of Illusion Type: Attack Rank: S Range: Short Chakra Cost: 40 Damage: 80 Description: The user casts a genjutsu upon the opponent that makes the user believe that the swordsman is moving at an incredible speed that it looks like he is teleporting around him or her. The user makes this happen by making his sword reflect light towards the opponent making him blind at crutial moments during this technique to make the opponent believe this. The attack ends with the sword slowly being struck into the opponents chest causing a serious and life threating wound. This is a tatic made for those without the ability to make mist and have the speed available to silently assassinate people like the swordsman, Zabuza. Note: This can only be taught or used by Musasibou. Note: Can only be used twice in battle. Note: Cannot work in absolute darkness. Note: Requires a Sword. (Doton: Dagekinami Higyou) – Earth Style: Shockwave Strike Type: Attack Rank: S Range: Short - Mid Chakra Cost: 40 Damage Points: 80 Description: The user will slam his or her hands down on the ground and send earth chakra into the ground. This earth chakra will then force the ground to ripple out towards the direction the user wants it to go. These Ripples go up to 10 feet and knocks down the opponent making them fall into cracked/gashed earth. Note: Only Musasibou can teach this jutsu. Note: 3 Ripples go in a row when this is used. Note: Can only be used 3 times and must wait 1 turn to do it again. (Suiton: Mizu Suzume) - Water Style: Water Sparrows Rank: A Type: Attack/Defense Range: Short/Mid/Long Chakra Cost: 30 Damage Points: 60 (plus 5 damage with shurikan/kunai) Description: The user can make these sparrows for defense or for a projectile attack. Can also add shuriken/kunai for hidden extra damage. The user creates multiple medium sized swallows of condensed water surrounding him or her. Spiraling around him or her the swallows so fast that it can protect him from fire jutsus in a sphere shape of defense. The user can then use them as a projectile by ordering them to attack the opponent. These swallows are very fast and can pierce through rock and trees. Note: Only Musasibou can teach this. Note: Must specify if extra damage is used, if reaction time is allowed. Note: Up to 5 Sparrows can be thrown at the opponent. Note: User can't used another water jutsu this turn. Note: Can only be used 3 times per battle. (Ame Sutairu: Shikkyaku Moui) - Rain Style: Falling Fury Rank: S Type: Attack Range: Short/Mid/Long Chakra: 50 Damage: 100 Description: The user will need to have rain already activated to perform this jutsu. The user will focus his or her chakra through one hand seal and hold that hand seal to continue the technique. As the rain is falling the user will guide and manipulate the rain into razor sharp arrows. As they form into the shape they are refined and gathered within the air. The victim does not notice this until the rain begins to stop falling. Due to the nature of this attack the rain will stop momentarily since all the rain water is held in mid air in the form of hundreds of arrows. The user then lets the hand seal stop and the arrow formed rain will strike the opponent from every angle. Note: Must have rain ready. Note: User will be unable to perform rain jutsu for 1 turn.This can be used only twice per battle. Note: User will be hurt since this attack is for grouping. Unless covered the user will also suffer same amounts of damage. Note: Only Musa can teach this.[/SPOILER] Emperor: I give him the permission to use any of my elemental jutsu that can be used with his bios. All mentioned people do not have the ability to teach or trade with my customs. They are only able to use them as they see fit in battle. I also request that if you want to learn/use my customs you need to contact me through PM or VM if your a friend. Do not post here. I don't want anyone to post here at all. Thank you. [/QUOTE]
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