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Musashibo's Offcial List of CJs/Techniques (it's been a while)
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<p>[QUOTE="Musashibo, post: 19742385, member: 1487"]</p><p style="text-align: center"><span style="font-size: 15px">Musasibou's Elemental Customs!</span></p> <p style="text-align: center">All Jutsu in <strong><span style="color: Red">Red</span></strong> are able to be taught/traded.</p><p></p><p>Due to complications and some miscommunication I will need to reorganize my customs. Sorry for the inconvience. These are all customs that I made and all jutsu given to me that I can teach/trade as my own.</p><p></p><p style="text-align: center"><strong>Fire</strong></p><p>[SPOILER]<span style="color: Red">(Katon: Hanabi Bakufuu) - Fire Style: Firework blast</span></p><p><span style="color: Red">Type: Attack</span></p><p><span style="color: Red">Rank: A</span></p><p><span style="color: Red">Range: Short-Mid</span></p><p><span style="color: Red">Chakra: 30</span></p><p><span style="color: Red">Damage: 60</span></p><p><span style="color: Red">Description: User will clench his or her fist and gather fire chakra within it. The user can hold this however long they want to provide a stronger effect. The user will then aim with their arm and hand towards the target and fire the gathered fire chakra. The chakra will take the form of a orb, size of a golfball to a baseball depending on how long held, that will move at a decent and surprising speed. When the location is reached the user will perform a tiger hand seal to make the orb detonate with a fiery explosion. This attack is somewhat blinding at first or when used with a surprised attack and has a strong knock back.</span></p><p><span style="color: Red">Note: Only Musa can teach this.</span></p><p><span style="color: Red">Note: If held for one turn the user will have maximum effects.</span></p><p><span style="color: Red">Note: If used before maximum effect the area will cover a 5 meter radius, if held for maximum effects the explosion will be 15 meter radius.</span></p><p><span style="color: Red">Note: User will lose 30 more chakra if the jutsu is held for a turn.</span></p><p><span style="color: Red">Note: This attack will affect the opponents eyes, as well as the users eyes if close enough.</span></p><p><span style="color: Red">Note: This attack is a bomb like effect and shoots fire outwards. This attacks an area, not a thing or person. This will hurt the user as well if close enough.</span>[/SPOILER]</p><p></p><p style="text-align: center"><strong>Water</strong></p><p>[SPOILER]<span style="color: Red">(Suiton: Mizu Oshi) - Water Style: Extreme Pressure</span></p><p><span style="color: Red">Type: Attack</span></p><p><span style="color: Red">Rank: S</span></p><p><span style="color: Red">Range: Short/Mid</span></p><p><span style="color: Red">Chakra cost: 40</span></p><p><span style="color: Red">Damage: 80</span></p><p><span style="color: Red">Description: The Ninja uses water chakra to manipulate a large amount of water. The water then surrounds the ninja which will then collide at the target in the form of 3 streams. The 3 streams for focus on the targets largest body part applying extreme pressure that can break bones. A large water source is needed to cast this jutsu.</span></p><p><span style="color: Red">Note: Only Musasibou can teach this move.</span></p><p><span style="color: Red">Note: This move is only usable 3 times a battle and the user must have a water source.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">(Suiton: Mizu Suzume) - Water Style: Water Sparrows</span></p><p><span style="color: Red">Rank: A</span></p><p><span style="color: Red">Type: Attack/Defense</span></p><p><span style="color: Red">Range: Short/Mid/Long</span></p><p><span style="color: Red">Chakra Cost: 30</span></p><p><span style="color: Red">Damage Points: 60 (plus 5 damage with shurikan/kunai)</span></p><p><span style="color: Red">Description: The user can make these sparrows for defense or for a projectile attack. Can also add shuriken/kunai for hidden extra damage. The user creates multiple medium sized swallows of condensed water surrounding him or her. Spiraling around him or her the swallows so fast that it can protect him from fire jutsus in a sphere shape of defense. The user can then use them as a projectile by ordering them to attack the opponent. These swallows are very fast and can pierce through rock and trees.</span></p><p><span style="color: Red">Note: Only Musasibou can teach this.</span></p><p><span style="color: Red">Note: Must specify if extra damage is used, if reaction time is allowed.</span></p><p><span style="color: Red">Note: Up to 5 Sparrows can be thrown at the opponent.</span></p><p><span style="color: Red">Note: User can't used another water jutsu this turn.</span></p><p><span style="color: Red">Note: Can only be used 3 times per battle.</span>[/SPOILER]</p><p></p><p style="text-align: center"><strong>Earth</strong></p><p>[SPOILER]<span style="color: Red">(Doton: Dagekinami Higyou) � Earth Style: Shockwave Strike</span></p><p><span style="color: Red">Type: Attack</span></p><p><span style="color: Red">Rank: S</span></p><p><span style="color: Red">Range: Short - Mid</span></p><p><span style="color: Red">Chakra Cost: 40</span></p><p><span style="color: Red">Damage Points: 80</span></p><p><span style="color: Red">Description: The user will slam his or her hands down on the ground and send earth chakra into the ground. This earth chakra will then force the ground to ripple out towards the direction the user wants it to go. These Ripples go up to 10 feet and knocks down the opponent making them fall into cracked/gashed earth.</span></p><p><span style="color: Red">Note: Only Musasibou can teach this jutsu.</span></p><p><span style="color: Red">Note: 3 Ripples go in a row when this is used.</span></p><p><span style="color: Red">Note: Can only be used 3 times and must wait 1 turn to do it again.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">(Doton: Rasenkujiku) - Earth Style: Spiral Crush</span></p><p><span style="color: Red">Type: Attack</span></p><p><span style="color: Red">Rank: S</span></p><p><span style="color: Red">Range: short to mid</span></p><p><span style="color: Red">Chakra cost: 40</span></p><p><span style="color: Red">Damage: 80</span></p><p><span style="color: Red">Description: The Ninja gathers earth chakra and slams his foot on the ground. 6 pillars of earth rise around the target and then begin to spin at a rapid rate. While this is happening the pillars will begin to crumble and get closer to the opponent slamming him with multiple medium sized boulders which ends with him being buried in rock.</span></p><p><span style="color: Red">Note: Only Musasibou can teach this move.</span></p><p><span style="color: Red">Note: Can only be used twice in battle and must be touching the ground.</span></p><p></p><p>(Doton: Kokeru) - Earth Style: Breakdown</p><p>Type: Attack</p><p>Rank: B</p><p>Range: Short-Mid-Long</p><p>Chakra: 25</p><p>Damage: 40</p><p>Description: The user will perform a seal and send earth chakra through the ground from where they stand. The earth chakra will create holes beneath the opponents feet in a very quick manner since it doesn't need to move a lot to make your feet fall in. Then right when about the earth with crush the ankles of the victim lowering foot movement. This is very quick and subtle making it hard for inexperienced fighters unable to track it.</p><p>Note: Only Musa can teach this.</p><p>Note: Can only be used twice times and must wait a turn to use again.</p><p>Note: User can not use another earth move this turn.</p><p>Note: Movement speed will go down a rank the first time this hits, then 2 more ranks if successful once again due to broken bones.</p><p>Note: Speeds of the Fifth Gate and above cannot be caught in this technique.[/SPOILER]</p><p></p><p style="text-align: center"><strong>Wind</strong></p><p>[SPOILER]Fuuton: Uindo Riba-su (Wind style: Wind Reverse Wall)</p><p>Rank:S-Rank</p><p>Range: Short (front of user)</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user creates a wall out of wind that is blowing backwards. Any fire jutsu that hits this wall will be strengthened and sent back at the opponent because when the fire jutsu hits the wall, the user will then reverse the polarity at which the wind is blowing, causing the wind to blow forward, making the fire jutsu change directions.</p><p></p><p>(Fuuton: Kaze Yuka) - Wind Style: Wind Floor</p><p>Type: Supplementary/Defense</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The user concentrates wind chakra and makes the battle arena floor covered with wind. This is to ensure the user's protection of receiving attacks from underground (e.g poison gasses coming out from the ground, etc.)</p><p>Note: Lasts up to 2 turns and when the jutsu is finished, you must wait for another 2 turns to use it again.[/SPOILER]</p><p></p><p style="text-align: center"><strong>Ice</strong></p><p>[SPOILER](Hyouton: Katenkoru Tokakensei) - Ice Style: Curtain Call Blackout</p><p>Type: Attack/Supplementary</p><p>Rank: S</p><p>Range: Short/Long</p><p>Chakra: 50 + 15 each turn active</p><p>Damage: N/a + 10 damage to both fighters while active.</p><p>Description: The user will gather wind and water chakra within him or her self. Then while doing so will release it during the battle. This set up takes time and with higher understanding of water, wind, and ice chakra this will become easier over time. When ready the user will perform a surge throughout the chakra that is released throughout the field. This surge will lower the temperature highly around the battlefield, making it freeze small to medium sized bodies of water on the surface, change the weather to windy, and even in the right conditions make it snow. Doing this saps chakra from the user, but in turn helps the user perform water, wind, and ice chakra based moves easier with a bit of a power up. This increase of damage and speed can't be stacked with other power ups. This field of winter will also bother fire and lightning users due to the fact wind and water will be easily manipulated to go against them.</p><p>Note: Only Musa can teach this.</p><p>Note: Takes one turn to set up and can only be used once per battle.</p><p>Note: This terrain and weather lasts for 4 turns.</p><p>Note: User and opponent take 10 damage per turn active. User loses 15 chakra per turn active.</p><p>Note: All Fire and lightning jutsus are weakened (Give - 10 damage and cost +10 chakra).</p><p>Note: All Wind, water, Ice are strengthened (A rank and below gain 10 damage).</p><p>Note: After effects wear off, user will be unable to use ice jutsu for 2 turns.[/SPOILER]</p><p></p><p style="text-align: center"><strong>Rain</strong></p><p>[SPOILER](Ame Sutairu: Shikkyaku Moui) - Rain Style: Falling Fury</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short/Mid/Long</p><p>Chakra: 50</p><p>Damage: 100</p><p>Description: The user will need to have rain already activated to perform this jutsu. The user will focus his or her chakra through one hand seal and hold that hand seal to continue the technique. As the rain is falling the user will guide and manipulate the rain into razor sharp arrows. As they form into the shape they are refined and gathered within the air. The victim does not notice this until the rain begins to stop falling. Due to the nature of this attack the rain will stop momentarily since all the rain water is held in mid air in the form of hundreds of arrows. The user then lets the hand seal stop and the arrow formed rain will strike the opponent from every angle.</p><p>Note: Must have rain ready.</p><p>Note: User will be unable to perform rain jutsu for 1 turn.This can be used only twice per battle.</p><p>Note: User will be hurt since this attack is for grouping. Unless covered the user will also suffer same amounts of damage.</p><p>Note: Only Musa can teach this.[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Musashibo, post: 19742385, member: 1487"] [CENTER][SIZE="4"]Musasibou's Elemental Customs![/SIZE] All Jutsu in [B][COLOR="Red"]Red[/COLOR][/B] are able to be taught/traded.[/CENTER] Due to complications and some miscommunication I will need to reorganize my customs. Sorry for the inconvience. These are all customs that I made and all jutsu given to me that I can teach/trade as my own. [CENTER][B]Fire[/B][/CENTER] [SPOILER][COLOR="Red"](Katon: Hanabi Bakufuu) - Fire Style: Firework blast Type: Attack Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: User will clench his or her fist and gather fire chakra within it. The user can hold this however long they want to provide a stronger effect. The user will then aim with their arm and hand towards the target and fire the gathered fire chakra. The chakra will take the form of a orb, size of a golfball to a baseball depending on how long held, that will move at a decent and surprising speed. When the location is reached the user will perform a tiger hand seal to make the orb detonate with a fiery explosion. This attack is somewhat blinding at first or when used with a surprised attack and has a strong knock back. Note: Only Musa can teach this. Note: If held for one turn the user will have maximum effects. Note: If used before maximum effect the area will cover a 5 meter radius, if held for maximum effects the explosion will be 15 meter radius. Note: User will lose 30 more chakra if the jutsu is held for a turn. Note: This attack will affect the opponents eyes, as well as the users eyes if close enough. Note: This attack is a bomb like effect and shoots fire outwards. This attacks an area, not a thing or person. This will hurt the user as well if close enough.[/COLOR][/SPOILER] [CENTER][B]Water[/B][/CENTER] [SPOILER][COLOR="Red"](Suiton: Mizu Oshi) - Water Style: Extreme Pressure Type: Attack Rank: S Range: Short/Mid Chakra cost: 40 Damage: 80 Description: The Ninja uses water chakra to manipulate a large amount of water. The water then surrounds the ninja which will then collide at the target in the form of 3 streams. The 3 streams for focus on the targets largest body part applying extreme pressure that can break bones. A large water source is needed to cast this jutsu. Note: Only Musasibou can teach this move. Note: This move is only usable 3 times a battle and the user must have a water source. (Suiton: Mizu Suzume) - Water Style: Water Sparrows Rank: A Type: Attack/Defense Range: Short/Mid/Long Chakra Cost: 30 Damage Points: 60 (plus 5 damage with shurikan/kunai) Description: The user can make these sparrows for defense or for a projectile attack. Can also add shuriken/kunai for hidden extra damage. The user creates multiple medium sized swallows of condensed water surrounding him or her. Spiraling around him or her the swallows so fast that it can protect him from fire jutsus in a sphere shape of defense. The user can then use them as a projectile by ordering them to attack the opponent. These swallows are very fast and can pierce through rock and trees. Note: Only Musasibou can teach this. Note: Must specify if extra damage is used, if reaction time is allowed. Note: Up to 5 Sparrows can be thrown at the opponent. Note: User can't used another water jutsu this turn. Note: Can only be used 3 times per battle.[/COLOR][/SPOILER] [CENTER][B]Earth[/B][/CENTER] [SPOILER][COLOR="Red"](Doton: Dagekinami Higyou) � Earth Style: Shockwave Strike Type: Attack Rank: S Range: Short - Mid Chakra Cost: 40 Damage Points: 80 Description: The user will slam his or her hands down on the ground and send earth chakra into the ground. This earth chakra will then force the ground to ripple out towards the direction the user wants it to go. These Ripples go up to 10 feet and knocks down the opponent making them fall into cracked/gashed earth. Note: Only Musasibou can teach this jutsu. Note: 3 Ripples go in a row when this is used. Note: Can only be used 3 times and must wait 1 turn to do it again. (Doton: Rasenkujiku) - Earth Style: Spiral Crush Type: Attack Rank: S Range: short to mid Chakra cost: 40 Damage: 80 Description: The Ninja gathers earth chakra and slams his foot on the ground. 6 pillars of earth rise around the target and then begin to spin at a rapid rate. While this is happening the pillars will begin to crumble and get closer to the opponent slamming him with multiple medium sized boulders which ends with him being buried in rock. Note: Only Musasibou can teach this move. Note: Can only be used twice in battle and must be touching the ground.[/COLOR] (Doton: Kokeru) - Earth Style: Breakdown Type: Attack Rank: B Range: Short-Mid-Long Chakra: 25 Damage: 40 Description: The user will perform a seal and send earth chakra through the ground from where they stand. The earth chakra will create holes beneath the opponents feet in a very quick manner since it doesn't need to move a lot to make your feet fall in. Then right when about the earth with crush the ankles of the victim lowering foot movement. This is very quick and subtle making it hard for inexperienced fighters unable to track it. Note: Only Musa can teach this. Note: Can only be used twice times and must wait a turn to use again. Note: User can not use another earth move this turn. Note: Movement speed will go down a rank the first time this hits, then 2 more ranks if successful once again due to broken bones. Note: Speeds of the Fifth Gate and above cannot be caught in this technique.[/SPOILER] [CENTER][B]Wind[/B][/CENTER] [SPOILER]Fuuton: Uindo Riba-su (Wind style: Wind Reverse Wall) Rank:S-Rank Range: Short (front of user) Chakra: 40 Damage: 80 Description: The user creates a wall out of wind that is blowing backwards. Any fire jutsu that hits this wall will be strengthened and sent back at the opponent because when the fire jutsu hits the wall, the user will then reverse the polarity at which the wind is blowing, causing the wind to blow forward, making the fire jutsu change directions. (Fuuton: Kaze Yuka) - Wind Style: Wind Floor Type: Supplementary/Defense Rank: A Range: Short-Long Chakra Cost: 30 Damage Points: N/A Description: The user concentrates wind chakra and makes the battle arena floor covered with wind. This is to ensure the user's protection of receiving attacks from underground (e.g poison gasses coming out from the ground, etc.) Note: Lasts up to 2 turns and when the jutsu is finished, you must wait for another 2 turns to use it again.[/SPOILER] [CENTER][B]Ice[/B][/CENTER] [SPOILER](Hyouton: Katenkoru Tokakensei) - Ice Style: Curtain Call Blackout Type: Attack/Supplementary Rank: S Range: Short/Long Chakra: 50 + 15 each turn active Damage: N/a + 10 damage to both fighters while active. Description: The user will gather wind and water chakra within him or her self. Then while doing so will release it during the battle. This set up takes time and with higher understanding of water, wind, and ice chakra this will become easier over time. When ready the user will perform a surge throughout the chakra that is released throughout the field. This surge will lower the temperature highly around the battlefield, making it freeze small to medium sized bodies of water on the surface, change the weather to windy, and even in the right conditions make it snow. Doing this saps chakra from the user, but in turn helps the user perform water, wind, and ice chakra based moves easier with a bit of a power up. This increase of damage and speed can't be stacked with other power ups. This field of winter will also bother fire and lightning users due to the fact wind and water will be easily manipulated to go against them. Note: Only Musa can teach this. Note: Takes one turn to set up and can only be used once per battle. Note: This terrain and weather lasts for 4 turns. Note: User and opponent take 10 damage per turn active. User loses 15 chakra per turn active. Note: All Fire and lightning jutsus are weakened (Give - 10 damage and cost +10 chakra). Note: All Wind, water, Ice are strengthened (A rank and below gain 10 damage). Note: After effects wear off, user will be unable to use ice jutsu for 2 turns.[/SPOILER] [CENTER][B]Rain[/B][/CENTER] [SPOILER](Ame Sutairu: Shikkyaku Moui) - Rain Style: Falling Fury Rank: S Type: Attack Range: Short/Mid/Long Chakra: 50 Damage: 100 Description: The user will need to have rain already activated to perform this jutsu. The user will focus his or her chakra through one hand seal and hold that hand seal to continue the technique. As the rain is falling the user will guide and manipulate the rain into razor sharp arrows. As they form into the shape they are refined and gathered within the air. The victim does not notice this until the rain begins to stop falling. Due to the nature of this attack the rain will stop momentarily since all the rain water is held in mid air in the form of hundreds of arrows. The user then lets the hand seal stop and the arrow formed rain will strike the opponent from every angle. Note: Must have rain ready. Note: User will be unable to perform rain jutsu for 1 turn.This can be used only twice per battle. Note: User will be hurt since this attack is for grouping. Unless covered the user will also suffer same amounts of damage. Note: Only Musa can teach this.[/SPOILER] [/QUOTE]
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