Meh.....

Edward

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Water - Suiton

1 - (Suiton: Bakuhatsu Mizu Torappu no jutsu) - Water release: Exploding Water Trap
Type: Supplementary/Defensive
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user sends their chakra in the water beneath you and your opponent. Afterwards, the user moves their two hands in an upward motion to make the water rise up beneath the user and the opponent. The user must be at a short ranged to their opponent in order to perform this technique, and in addition, both the user and the opponent must be on top of a water source. By releasing their chakra into the water underneath the user and the opponent, the user is able to manipulate the water to rise up and cover him/herself along with his/her opponent. The opponent and the user will be unable to move because of the density and pressure of the water. By surrounding themselves with a thin shield of chakra before performing the technique, they are able to move freely around the water, though the opponent can do the same even when caught in the jutsu (but it would take 3 seconds to cover yourself in chakra completely.) In the water, the user and the opponent is allowed to use suiton techniques only.

Note & Restrictions:
- Can only be used three times per battle
- Can only be taught by EdwardSama (me)
- When you are in the water, only water techniques are allowed.
- Can only use water techniques up to B-rank when you are in the water.
- Needs one full turn until you can use it again.
- Because you need to be close to your opponent to perform this technique, it is impossible to only trap your opponent.
- Requires a water source


Approved Here: [ ]



2 - (Suiton: Mizu Chōeki Tekunikku) - Water style: Water imprisonment Technique
Type: Offensive/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: 60 (+15 with lightning added)
Description: The user performs the Tiger → Ram handseals and send their chakra to the water source beneath the target. With this they are able to manipulate the water and shape it. They use their chakra to move the water quickly, covering their opponent from underneath. It starts out by covering their feet and slowly move throughout their whole body. When the target is completely covered with the dense water, (shaped kind of like an 3 dimensional oval), the user will put their hands together and sort of squeeze their hands, so that the orb of water would become more pressurized. When they squeeze their hands together hard and harder, the orb becomes denser and denser. After one turn of adding pressure and such by squeezing your hands together, the water will return back to water because it cannot be squished any further. The effects of this technique makes the victim have harder breathing, sluggish movements, and sore body (because of the pressure applied on them) for the next turn.

Notes & Restrictions:
- Can only be used three times per battle
- Needs to wait two full turns before using again.
- Can only be taught by EdwardSama
- The victim, if they escape before being covered in the water, will not face any side-effects from the technique.
- The victim, if they escape in the middle of the technique, will face the same effect as a victim who was trapped for one whole turn, but on a lesser scale.
- The victim, if they are trapped for one full turn, will take the full effects of this technique (harder breathing, sluggish movements, sore body)
- The user can add a lightning technique after the water completely covers the target, which will add 15 in damage points.
- Requires a water source

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Approved here [ ]

Now perform them xD I was on my phone and it only let me copy the whole page lol
 

Yashiro

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I start by gathering my chakra throughout my entire body, I then mold the gathered raw chakra into that of a dense water release chakra, I then channel my water release chakra into a random water source which magically appears beneath my feet and perform a simple upward hand gesture with both my hands, causing water to rise up all over me and my target, forming a type of cube or whatever all around myself and my target, I then maintain a layer of chakra all over my body so that I could move freely within the water.

I start by gathering my chakra throughout my entire body, I then mold the gathered raw chakra into that of a dense water release chakra while also performing 2 hand seals, I then channel my water release chakra into a random water source beneath my target and cause a oval shaped water imprisonment to rise up from the water and all around my target, I then clench my hands and cause the water prison to become more denser, pressurizing my targets body.
 

Edward

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nice, all yours now ^^ but just cover yourself in chakra before performing the technique so that you could attack them right after you trap them o.o
 

Yashiro

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(Hebi geijutsu: Azamuku hebi no) - Snake Arts: The Deceiving Serpents

Rank: A
Range: Short - Mid
Type: Offensive/Supplementary
Chakra: 30
Damage: 60
Description: The user performs a single hand seal before thrusting his left arm upwards and releases a single snake from his left sleeve and in the direction of the target, this is used as a distraction, and while the user is releasing the snake into the air he also releases another one from his right sleeve which quickly slithers across the ground and coils around the targets body, before constricting and paralyzing the target.

Notes - Must have signed the snakes contract
- Can only be used 3 times per battle
- Paralysis lasts for 2 turns
- The snakes are large enough to completely coil around a full grown humans body
- Can only be taught by -Yashiro-

Perform the technique and provide a couple of advantages and disadvantages :heh:
 

Edward

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I gather my normal chakra in my left arm and think of snakes. I summon snakes with my chakra in my left arm and raise my arm up. I use my chakra to push the snake up in the air and angle it so it would land on my targets head. With my right hand lowered, i channel chakra on that arm as well. I summon a larger snake to slither quietly towards my opponent while he /she is distracted. Afterwards i use that snake to have it wrap around my opponent, constricting him/her from moving.

Advantages: Requires no handseals and the first part would make for a good distraction. Also, it is easy to pull off because of the distraction part.

Disadvantages: They might not be able to fall for the distraction and maybe kill the first snake fast enough to react to the second one :p
 

Yashiro

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The snakes are both the same size, the technique requires 1 hand seal to perform and both snakes are released at the same time, it would be better to use this technique in a grassy terrain, for the snake would be hidden from a regular ninja's sight.

Consider it learned, and use wisely.
 
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