Me vs ?????(Open)

The_Empire

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Renji Abarai







He stand with Zabimaru in his left hand.



Snake Tail (Hebi No O)

Rank: S

Type: Weapon

Range: Short-Mid

Chakra Cost: N/A

Damage Points: N/A

Description: Hebi is a 6-part segmented blade; each segment is wider than the one preceding it from the hilt with 2 pick-like protrusions on the front and back of each segment, with the ones on the front much longer than the ones at the back. The segments are connected by a stretchable thread that is a very strong material, making Hebi more useful as a whip than an actual sword, though it can serve as a regular sword just as easily. Hebi's guard and handle remain the same as a normal katana. While Hebi can be stretched to incredible lengths in its whip form, the user has a limit of three consecutive attacks before having to bring the segments of Hebi back together for recovery -which makes him fairly vulnerable during this time interval. To make up for this, the user has to have a plan ahead of time. It is also wrapped in bandages when not in use and the bandages is attached on the hilt which acts on the user will. Hebi has another name it goes by is Zabimaru. Besides being an sword that can extend Zabimaru strength also lies in its durability to A rank and below attacks being able to with stand them even when extended so no one can really cut it.



-Mid range is the limit it can reach

-It can be used three times back to back when it is stretched out. After the third use it has to retract to recover for one turn.



9/10 Scientific Ninja Tools



1.
Miniguriddo | Mini Grid

Type: Tool

Rank: A

Range: Short-Mid

Chakra: N/A(-15 per turn using for scouting | -15 per turn healing)

Damage: N/A

Description: Mini Grid are nanos which are fly size bugs that a Cyborg bio can control with his chakra which makes them immune to EMPs but is used for scouting and he can view the live video via a small computer on his arm(this is an enhancement to their arm). These fly sized bugs can be used to repair the Cyborg’s cybernetic and regular part of their body which it can repair damaged up to 20 damage per turn for three turns and as fast as Mystic Palm. After healing the nanities can’t be used for two turns. The bugs give off a sound so they can be heard in a swarm of ten up to two meters from someone’s ears. If they are not swarmed together and are separate their sound can’t be heard unless it’s right next to their target’s ears. These swarm of bugs can also combined together to create different weapons and tools of Cyborg’s bio needs as long as the user can carry it. The swarm of bugs are stored inside of the Cyborg bio.

-Scouting and weapon/tool creation is passive but healing does require a move slot



2. Beruzebabu | Beelzebub

Type: Tool

Rank: C

Range: Short

Chakra: N/A

Damage: N/A

Description: Beelzebub is a skateboard that has red wheels and a green deck with a picture of two skulls connected symmetrically at the jaw. This skateboard has only one ability, it can fly and levitate. While in flight mode, the wheels rotate 90°, so that they point downwards and shoot jets up that uses the user chakra to keep it going which is -5 per turn. The flight mode activates passively by the user tapping their foot on the board one time or when the user fuel the board to activated it by using 15 chakra points. The board can fly and levitate around passively but to be used to evade or dodge a move requires a move slot and can only be done once per turn. The board can only hold max one person and only levitate at max a meter off the surface.



3. Hoyū-sha | Holder

Type: Tool

Rank: S

Range: Short

Chakra: N/A

Damage: N/A

Description: Holder is an unique robotic animal that the user who is a cyborg can call their partner but also helper in battle. This animal has three abilities. The animal look is based on the user so they can have any type of animal known or not known and name of the Holder is up to the user also. The holder can have only one rider on it and doesn't lose any speed. Holders speed is Sage Rank. Holder acts on its own but can take commands from the user also.



Abilities

-The Holder can fly and levitate which is activated passively and last for four turns max and has to have two turns in between usage. This can be used to evade or dodge an attack once per turn and requires a slot.

-Holder main ability is that it actually wears armor as its "skin"(under the skin is just robotic skeleton). This armor is created from nano technology so its shape can be formed into anything the user can image. The armor is immune to weapons, B rank below ninjutsu, and A rank taijutsu/kenjutsu. The armor can completely block S rank ninjutsu and F rank taijutsu attack which completely destroys the armor. The user uses 30 chakra to completely manipulate(passive) the armor to surround their selves as normal armor(look is up to user; it keeps the defensive abilities) uses and -1 speed when wearing the armor; user must be 2 meters max from the Holder to use armor.

-Holder has the passive ability to track targets via chakra and heat signature.



4. Dēmontsuingan | Demon Twin Guns

Type: Tool

Rank: A

Range: Short

Chakra: N/A

Damage: N/A

Description: Demon Twin Guns(DTG) are named Liz and Patty and are Beretta M9 Pistols. Starting out each gun clip hold 100 chakra. The user must spend 100 chakra per clip to fill them up passively. These guns can release bullets from D-S rank that uses 10 - 40 chakra points which goes from 20 - 80 damaged; they do use a move per turn. These bullets can be shaped into different looks besides just bullets. These bullets can be elemental or raw chakra and follow the weaknesses of shaped manipulated elemental or raw chakra.



5.

Chainsaw Legs | Chēnsō no ashi

Type: Supplementary

Rank: D

Range: Short

Chakra: N/A

Damage: N/A

Description: Chainsaw Legs is an enhancement using scientific ninja tools to their body to have chainsaws to form from their legs and feet that would pierce through the legs/pants/shorts/shoes/boots. This is to be used with a Chainsaw Arts Custom Fighting Style instead of having the surgery, they can have this enhancement instead. To use this it would passively activates and deactivates when wanting to use the custom fighting style. The chains doesn't interfer with the clothings and shoes/boots so for an example a ZX Buster user can still use their ZX Buster's boots as normal.



6. Twin Kings Snake Tail (Tsuinkingusunēkutēru)

Type: Tool

Rank: S

Range: Short

Chakra: N/A

Damage: N/A

Description: The Twin Kings Snake Tail also goes by Sōō Zabimaru is an armor like device that the user wears. On the user's right wrist, it has a metal gauntlet resembling the top portion of a snake’s skull, with a cowl of red fur surrounding its base. A long, bony like tail composed of flexible metal to look a vertebra-like structures protrudes from the back of the skull, trails behind him and hangs around his waist like a loose sash. At will, the use can extend a large blade(long as a katana blade) made of nanobots from the snake’s mouth. The user also has a large cowl of green fur that hangs down from his left shoulder which has nanobots on the inside of it. Additionally, the user has a pair of pauldrons that form an armored collar, as well as an additional flexible metal to look vertebral cords that hang down from his waist.



-The large green cowl portion uses the nanobots on the inside of it to transform(passive) into a large, skeletal arm that follows the movements of the user's own left arm. This arm has considerable power, having enough strength to crush bones and effortlessly throw around large opponents with relative ease. It is strong enough to effortlessly lift up a large slab of wall and crush it into pieces with minimal force. The arm can extend out at max two meters and is large enough to cover the user's whole body; from head to toe. The arm can be used for taijutsu and additionally increasing it by +15 passively. The defense of this arm can defend against S rank and below attacks once per turn. This can be used to evade(used to push off a surface or swing from a tree etc, anything that actually makes sense) attacks also once per turn also. Blocking an attack or evading a move with this tech requires a move to do so.



-The gauntlet on the right side has the blade extend from it can transform into any kind of blade it would like passively and can be used like any other sword would.



-The tail can be controlled passively but doesn't have any kind of usage offensively nor defensively.



-The uses hands are free to do other things when using this device besides if they are using the sword for chakra used techniques. The arm for the left side doesn't require any chakra so the user can use other jutsus at the same time as of using the arm. However, this is not possible if the taijutsu attack with the arm requires chakra.



7. (Iryō-yō Gantoretto ) - Medical Gauntlet

Type: Tool

Rank: A

Range: Short-Long

Chakra: N/A

Damage: N/A

Description: The medical gauntlet is a gauntlet that is also a computer that was created by Korra for gathering data and storing it. The gauntlet is a standard gauntlet with a touch screen/holo display. The screen always faces up no matter what angle the user has their arm up. The gauntlet also has an opening to fit in 5 test tube the user can use to store poison vials or DNA vials. With the DNA/Poison being stored the user is able to scan and learn about the KG/AE in the DNA as well as antidotes for poisons. In the NW the gauntlet can connect to any NPC computer to send and take files for the user. If other users have a gauntlet they can communicate with each other landmarks away to share important info faster. This is done by incorporating a similar sealing technique like (Fuuinjutsu: Kami Komyunikēshon) Sealing Arts: Scroll Communication technique to allow for the communication. The gauntlet computer that also can alert the user to when their chakra system is disrupted and in a genjutsu. The Gauntlet can release a burst of chakra into the user and break them out of A rank and below genjutsu. It can also alert the user to any damage they have taken and to what extent.

Note: Must be placed in the user's bio or posted at the beginning of the fight

Note: Must be taught by Korra

Note: Only 1 Gauntlet per bio



8. (Genos)

Type: Tool

Rank: S

Range: N/A

Chakra: N/A

Damage: N/A

Description: This is an advanced ninja tool made up of nano technology/Chakra metal infused with Med to create the perfect cyborg body, though on a lesser scale to Delta and Kawaki. This torso contains a core that powers the user's mechanical body which is self recharging, drawing from the users kinetic energy they produce and the heat energy from their body, their movements and even from the sun. The Ai within this is that the nano tech that forms this piece perfectly fits with the users body and is linked to them, acting on it's own while at one with the users. This torso can have various pieces of tech attached to it or within it such as the chakra blades or even have one of the chakra absorption arms fixed into it, making it extremely efficient.



Even with other items attached to the torso, the nano bots will work to enhance them and change the users body at need. A simple example of this would be to create jets from the users shoulders to allow for propulsion. This can be done in a linear manor or the jets can be moved to control the direction to move in arcs, vertically or horizontally. This can be done once per turn taking up one of the users three moves.



Not only does this allow for items such as jets to be made, the user can reshape their body and or arms to form other weapons such as cannons (various other jutsu in the style), weapons such as blades etc or even form shields. Reforming the users body can be done once per turn, equating to up to S rank in strength, depending on the users needs.



Should the users body take damage, they can use the additional nanobots within their body (similar to aburame bugs) to reform their body. Reforming costs one of the users three moves per turn, reformation can be done twice per battle however does not heal the user's health pool. The defence is considered to be C rank, being immune to C ranks and below and health wise reduces C rank damage from all interactions.



9. ( Abusōbu Ude ) - Absorption Arm

Type: Tool

Rank: S

Range: N/A

Chakra: N/A ( 40 chakra per use )

Damage: N/A

Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.

Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.

Note: Cyborg can have up to 2 Absorption Arms.
 
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Avonomemi

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Avon in sig


Type: Weapon
Rank: S
Chakra: N/A
Damage: N/A
Description: AKA "Hisnabek" is a spear like weapon that was used by one of the old gods, C'Thun. By appearance it is identical to a spear but rather than a pointed edge blade at the head, it is replaced with a large flat rectangle blade and it's body to tail(handle) is made of purely earth, it has a normal spear range. Left alone Hisnabek is nothing more than an earthen staff until infused with natural chakra, it turns dense and hard as a steel making it able to withstand up-to B-rank elemental and S-rank non elemental attacks. On the body of Hisnabek is engraved with ninjutsu seals. This seals allow "Hisnabek" to possess a unique ability that allow it react on its own to chakra, it does this by connecting it's tail or body to its user vertebra column(like obito and madara did with the ten tails). When connected to its user chakra, Hisnabek can perform the following feat;
۩ The body(handle) can increase in length up-to long range and retract back, it can become as flexible as a whip allowing it to move irregularly and to bind the enemy. Also it is able to travel underneath the ground. It's extension and retraction speed depend on the range reached. For short range is 1 second and for long range is 5 seconds.
۩ From its body produce many small earth spikes to strike or defend against an attack and further shoot them out as projectiles. The earth spikes are C-rank and can only extend from the body up-to short range and shoot out up-to long range.
۩ It earthen body(handle) can merge with the clothing of the user acting both as a bulletproof and support medium that is like an armour; acting as a bulletproof it defend against attack up-to B-rank and as a support provide damage boost for the user's physical attack (B-rank). It cover the user from neck to the arm and feet. In this form the blade section of Hisnabek is at the back of the user's body but can be moved about along the user's body as long as the earthen section of the Hisbanek is there. The blade can extend out from the armour up-to short range to strike the enemy. Also the user's speed is not affected at a noticeable level.
۩ The user equip with the Hisbanek is able to perform up-to C rank earth release by waving or extending the weapon that is without hand seals.
Restrictions:
۩ Require mastery of Earth Release to use.
۩ Each of the Hisnabek ability (aside the revive ability) count as a move and require a turn cool down before it can be used again.
۩ The armour ability of the Hisnabek can only be used twice per battle and each usage last for 3 turns. It will cost user -10 chakra point to maintain usage.

Avon's gauntlet is equipped with the following jutsu scroll
- Ranton Ougi: Rankiryuu
- Mokuton: Kajukai Kōrin
- Hyouton: Mizu Gyouko no Jutsu

Type: Supplementary
Rank: A
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: The builder bot is a black rectangular shaped box the size of a modern cellphone. Lacking offensive and defensive capabilities, the bot is entirely supplementary in its nature. The user attaches it to other gadgets or technologies either by attaching it manually or by having the builder bot hover at lightning speed towards its intended target.

On reaching the intended target, the builder bot would fuse itself to the intended technology and fulfill one of 2 purposes depending on the user's command. For the user's or ally's tech such as Autonomous Puppets, drones etc the bot serves as a power booster working with the same principle as the chakra transfer technique albeit for technology. When the technology performs a jutsu/ability, the builder bot would passively absorb chakra from the technology and then infuse said chakra(+10) back into the technology to make the technique stronger (+20 damage /+1 rank or effectiveness).

If it is attached to a foreign tech, the builder bot would integrate itself into the technology's system making it impossible to detach/damage it without damaging the technology it's attached to in the process, while attached it would passively absorb chakra from the technology and then infuse said chakra(10) into the enemy technology when it's about to perform a jutsu/ability slightly disrupting the technique's formation. The chakra would be used to reduce the effectiveness of the opponent's tech jutsus (-20 damage/ -1 rank or effectiveness).


Note:
- The buff/nerf is passive and doesn't count as a move
- The nerf/buff only works on abilities that require chakra.
- Due to the nature of cyborgs themselves, both of the builder bot's purposes can be used on the cyborg's body although boosting their own techniques using the builderbot costs a move.
- Once fused to an enemy tech, the builder bot fully integrates into the enemy tech but can be removed through the usage of an A rank lightning technique.
- Takes 1 of the user's Scientific Ninja Tools and must be stated in bio.
- The user carries 2 of these however only one can be used on the user's/ally's tech.


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Avon race through the terrain heading to the next landmark looking for a worthy adversary just when she picked up a unique scent, someone was close by and it was not a familiar. This didn't matter, curiosity got the best of Avon and soon she change trajectory and head toward the target. As she race off, she come to an edge of a hill, from there she take flight forward more like a leap into mid air as she had no flight capability at the moment. In mid air, she quickly look across the terrain to locate the source of her curiosity.

"there you are" Avon mentioned. Her curiosity fulfilled, her target didn't seem much out of the ordinary.

While in mid air, she grab her trusted blade Hisnabek and cause its body's section to elongate and strike the ground with its blade, digging deep and hooking into the ground, she then perform another action causing the blade's body to retract, she use this action to pull herself back down to the ground arriving at mid range from her target. Once back to earth, she pull her blade from the ground and return it to her back in a smooth yet meant to be intimidating motion, she then proceed to walk cautiously towards her target.

"today must not be your lucky day, because you meet me, Avonomemi Hilda Moses. Tell me, how would you like to be remembered? "
 

The_Empire

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Renij senses the presence of the lady. He turns towards the direction and notices her mannerisms. This lady wasn't no mere lady. She had a tom boyish manner to her. Renji has found a play toy or more like the toy found him. He smirk as he takes Zabimaru from his back and holds it out in front of him with his right hand.

Roar Zabimaru!!!!!

With just these words he swings Zabimaru up from the ground and Zabimaru is coated in a blue aura and releases it all at once. The release of the chakra is in the shape of crescent shape.

Snake Tail (Hebi No O)[Reference]
Rank: S
Type: Weapon
Range: Short-Mid
Chakra Cost: N/A
Damage Points: N/A
Description: Hebi is a 6-part segmented blade; each segment is wider than the one preceding it from the hilt with 2 pick-like protrusions on the front and back of each segment, with the ones on the front much longer than the ones at the back. The segments are connected by a stretchable thread that is a very strong material, making Hebi more useful as a whip than an actual sword, though it can serve as a regular sword just as easily. Hebi's guard and handle remain the same as a normal katana. While Hebi can be stretched to incredible lengths in its whip form, the user has a limit of three consecutive attacks before having to bring the segments of Hebi back together for recovery -which makes him fairly vulnerable during this time interval. To make up for this, the user has to have a plan ahead of time. It is also wrapped in bandages when not in use and the bandages is attached on the hilt which acts on the user will. Hebi has another name it goes by is Zabimaru. Besides being an sword that can extend Zabimaru strength also lies in its durability to A rank and below attacks being able to with stand them even when extended so no one can really cut it.

-Mid range is the limit it can reach
-It can be used three times back to back when it is stretched out. After the third use it has to retract to recover for one turn.

( Samurai Guntou no Jutsu ) - Samurai Sabre Technique
Type: Offensive
Rank: A - S
Range: Short - Long
Chakra: 30 - 40
Damage: 60 - 80 (+20 Samurai Kenjutsu Passive +20 Cyborg Taijutsu Passive =100)
Description: This technique is unique to samurai, which employs the concept of chakra flow techniques similar to the Flying Sparrow and ( Kusanagi ) - Chidori Spear. The user channels their chakra through their swords and extends the reach and the cutting ability of the blade, allowing him to be capable of firing crescents of chakra. These crescents are capable of combating equal ranked Elemental Ninjutsu. The samurai have also shown the ability to use shape transformation, as they can form their chakra blades into giant buzz saws, broad swords, spiked shafts, and axes. This ability allows them to rely on smaller swords while retaining greater reach, damage, and surprise attacks as needed.
Note: Can only be used by a Samurai Bio.
Note: S ranked version can only be used a total of 6 times per battle.

1600 -30 =1570 Chakra Points
160 Health Points
 

Avonomemi

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The crescent shaped chakra based attack will hit Avon, cutting through her, it would look like the battle was over too soon but just then a rather rhetorical question will come from his left side.

"don't tell me you believe that worked" Avon teased.

Avon would appear on his left side, unscathed, she stood still watching for his reaction, should he bother to look back at her previous position, he will find an abstract doll in her place. At the last minute Avon had used her ninjutsu to swap herself with a doll.

"you know it is only respectful to introduce yourself before battle" .

Going on the offensive, Avon take advantage of her opponent's confusion to weave a single hand seal and place him in an illusion, as he would attempt to return his gaze to Avon, he will see her toss a swarm of butterflies his way, and should he try to move or escape from the butterflies he will find it difficult as he begin to sink into the ground.

Once the illusion is a success, Avon activate the explosive tags and destroy her opponent.

Type: Supplementary
Rank: E
Range: Short-Mid
Chakra: 5
Damage: N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. The technique is a mix between high speed movement and the use of the transformation technique but has its limits.

Rank: A
Type: Supplementary/Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes one handseal, placing the opponent in a genjutsu. The user then tosses a large number of explosive tags at the opponent. To the opponent, it looks as if they are countless butterflies. The opponent then believes they are sinking into the ground, in reality making them immobilized; this allows the user to place one final exploding tag on their forehead before detonating all the tags simultaneously.



HP: 100
CP: 1000 - 35 = 965​
 

The_Empire

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Renji Holder is that of a monkey and with a snake tail and his name is Monkey King.
______
Renji notices the attack hit her but a cloud of smoke appears and there stands is a doll(Idk how the sub jutsu works in the rp anymore since everyone can track someone's speed but I think it has to be something on the field to sub with). The enemy appears on the other side of where they were originally. His Holder which is named Monkey King or MK(it's in the first post) alerted at the heat signature of their opponent. He stares at it before the opponent even comes into view of Renjis'.

So you saw where he was. Hmm Shinobis and their tricks.

The duo watches and Renji's gauntlet goes off alerting of an invasion in his body. It quickly as it alerts destroys the invasion.

More tricks but those tricks aren't something you can use against someone like myself.

Renji drags Zabimaru behind him as he runs at his opponent. He leaps up in the air and aims his right leg down with the chains activating. He shots down towards the enemy. Zabimaru is still behind him like he was holding back for something.

MK rushes on the ground directly towards the enemy.


(Iryō-yō Gantoretto ) - Medical Gauntlet(Passive)
Type: Tool
Rank: A
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: The medical gauntlet is a gauntlet that is also a computer that was created by Korra for gathering data and storing it. The gauntlet is a standard gauntlet with a touch screen/holo display. The screen always faces up no matter what angle the user has their arm up. The gauntlet also has an opening to fit in 5 test tube the user can use to store poison vials or DNA vials. With the DNA/Poison being stored the user is able to scan and learn about the KG/AE in the DNA as well as antidotes for poisons. In the NW the gauntlet can connect to any NPC computer to send and take files for the user. If other users have a gauntlet they can communicate with each other landmarks away to share important info faster. This is done by incorporating a similar sealing technique like (Fuuinjutsu: Kami Komyunikēshon) Sealing Arts: Scroll Communication technique to allow for the communication. The gauntlet computer that also can alert the user to when their chakra system is disrupted and in a genjutsu. The Gauntlet can release a burst of chakra into the user and break them out of A rank and below genjutsu. It can also alert the user to any damage they have taken and to what extent.
Note: Must be placed in the user's bio or posted at the beginning of the fight
Note: Must be taught by Korra
Note: Only 1 Gauntlet per bio

Chainsaw Legs | Chēnsō no ashi(Passive)
Type: Supplementary
Rank: D
Range: Short
Chakra: N/A
Damage: N/A
Description: Chainsaw Legs is an enhancement using scientific ninja tools to their body to have chainsaws to form from their legs and feet that would pierce through the legs/pants/shorts/shoes/boots. This is to be used with a Chainsaw Arts Custom Fighting Style instead of having the surgery, they can have this enhancement instead. To use this it would passively activates and deactivates when wanting to use the custom fighting style. The chains doesn't interfer with the clothings and shoes/boots so for an example a ZX Buster user can still use their ZX Buster's boots as normal.

Chainsaw Arts: First Gear (Chenso Gigei: Saisho no Gia)
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (-5 to maintain)
Damage Points: 40 (+10 to leg based Taijutsu)
Description: This is the first gear in which act as levels for Chainsaw Arts. The user channels their chakra into the chains that are located on both legs in order to send the chains into rotation, which grants the user a few leg based perks. The user would gain a slight boost in damage to his leg based attacks. This can be used as an attack once activated to cause 40 damage directly but would cost a move. When it is being used to amplify Taijutsu attacks, it wouldn't cost a move if already activated. Once the chains are started, they can stay active as long as the user is able to fuel the Chainsaws with the turn by turn chakra cost. Freeform usage is still default damaged.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40 (+10 Active Gear One +20 Passive Cyborg Taijutsu =70)
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

1570 -20 -5 =1545 Chakra Points
160 Health Points
 

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Avon seeing her opponent ease at movement knew her illusion tricks didn't work or worse he was somehow immune to it. The explosive tags was not needed at this points and so she put them away.​

Avon timed her counter to her opponent's lunged attack from mid air such he'd have almost no room to escape, taking a quick feet step backward, she release a mass of her chakra to take her prior position, then she manipulate said chakra to transform into a mud stature of her. The mud stature would act but as a defense and a trap as the stature sticks hard to any foreign object that come in contact, not leaving it to chance, she also make another movement, this time taking a step to her right side placing her behind and to the right of the stature. This position allow her maintain a view of all her opponent (Renji and pet).​

Grabbing hold of Hisnabek, she swing her blade from her left while infusing the blade with her chakra to make it sharper and at the same time generate a swarm of light-blue chakra shaped needles.​

If successful, Avon will cut her opponent and the mud stature in half using Hisnabek while releasing the large amount of light-blue chakra needles to hit him and cause further damage, his pet is not left out of the action, some of the chakra needles will travel it's way as it is in the line of fire.​

Type: Defensive
Rank: A
Range: Short(up to Mid when thrown)
Chakra: 30
Damage: 60
Description: The user first knead chakra through their body then perform a quick wide gap back step, as the user move backward they release the stored up chakra which leave a mass of earth chakra in the shape of the user's body, the chakra form would not take the distinctive features of the user just the borderline that is just the shape of the head, body and limbs, basically its a statue of the user. Then at the user's will they can convert this mass chakra into mud, the mud statue then act as a sticky trap. The mud statue would act as a glue sticking hard to the opponent hence restraining free movement and trapping them. The user can also toss the chakra mass at an enemy. When used as a projectile, the mass of earth chakra become near transparent like a ghostly figure making it hard for normal eyes to notice. When meet by an elemental jutsu, the mass of earth chakra simply act as a barrier.
Restriction:
۩ Can be used 3 times per battle.
۩ Require a 2 turn cool down.

Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20
Damage: N/A
Description: Using their sword, the user creates a large amount of light-blue chakra needles, which are then sent flying at their opponent. Once impaled, the needles disrupts the victim's chakra pathway system, which will then lead to them slowly losing large amounts of chakra per turn while being unable to move or mold chakra



CP: 915​
 

The_Empire

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Renji lungs forward towards his opponent. He notices his opponent stepping backwards and a figure forms in front of them. He smirk as he increases the gears of his chains on his leg and flips himself forward into a spin. This would extend out a wind current that is equal to elemental jutsu. Whatever this thing is he would be sliced into pieces. After this Renji lands hitting the with his feet crazing into it which of course at this point there is no need for the chains so he stops them. MK would have stopped in its tracks just acting as a guardian from distance. Renji would be standing in the same exact spot as the structure he destroyed and his opponent would be towards the left of him.

Chainsaw Arts: Second Gear (Chenso Gigei: Sekandogia)
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 to maintain)
Damage Points: 60 (+20 to leg based Taijutsu) (+20 Passive Cyborg Taijutsu +10 Passive Specialty Taijutsu =90)
Description: This is the second gear in which act as levels for Chainsaw Arts. The user channels their chakra into the chains that are located on both legs in order to send the chains into rotation, which grants the user a few leg based perks that are greater than Gear 1. The user would gain a greater boost in damage to his leg based attacks. This can be used as an attack once activated to cause 60 damage directly but would cost a move. Due to the chains reaching even greater strength then before, they now create natural air currents that rip things apart without the chainsaws ever touching the target. These currents would extend about 2m away from the legs and also make attacks done through the legs neutral in elemental clashes. Also when using the currents with taijutsu technique it uses the +20 to leg based taijutsu. When it is being used to amplify Taijutsu attacks, it wouldn't cost a move if already activated. Once the chains are started, they can stay active up to 3 turns. This Gear can only be used three times and must wait 2 turn to use this again. Freeform usage is still default damaged.

Chainsaw Arts: Chain Body Rotation (Chenso Gigei: Chen Bodi Roteshon)
Rank: A
Type: Attack
Chakra Cost: 30
Damage Points: Depends on the Gear
Description: The user leaps in the air towards their target rotating while activating their chains in whatever gear grating that amount of damage depending on the gear they are in. The user tucks their arms in and legs in while they rotate and with a sensing ability gives them more ability to know what is going to be ahead because without a sensing ability they could be rotating into an attack they opponent has for them. The user rotates onto their target cutting them straight through(all depends on the gear which gives this jutsu its damage)
-Activating the gears counts as a move and must be posted also.

His opponent swings his sword as if he wanted to rumble but he didn't want these problems but instead he releases chakra similar to that of a samurai can which wasn't impressive. The shinobis been taking their moves since the beginning of time. The chakra was needle shapes so he reacts by dodging them by moving to the left out of the way of the needles. He stands roughly 3 meters from his opponent looking at them smirking.

( Chiratsuki Kaihi ) - Flicker Evasion
Type: Defensive/Supplementary
Rank: B
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: A skill usable by all Dokkodo users to move at high speeds to dodge, attack, or defend from techniques. The ability pertains to movement on the battlefield, meaning running, walking, jumping, dashing, etc. This allows the user to move at max speed to avoid obstacles or to attack with great speed.
Note: Can only be used with Dokkodo active. Ronin and Samurai are capable of utilizing outside of the mode but once per turn.

1545 -30 -10 -30 1475 Chakra Points
160 Health Points
 

Avonomemi

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Avon take advantage of her blade swing motion and turn it into a complete body rotation such at some point of her rotation she will have her back to her opponent, as she turns. In the course of rotating, she anchor her body and extend her leg to strike her opponent with a rear spinning kick, sending him off the ground and on his back to the ground though this was not Avon's primary attack, as when she had her back to her opponent during the rotation, from within her costume, using her free hand she had pull out a black rectangular black shaped box.

Should her spinning kick deal the needed damage or not would not determine her next attack as she would simply adjust to the current situation, with the bot in her hand she jam it into her opponent's torso. As the bot make contact, she mold her wind chakra, send out a burst of wind from the same hand to blast him away.

"that was just too close for comfort mister"

Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:20
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

Type: Supplementary
Rank: A
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: The builder bot is a black rectangular shaped box the size of a modern cellphone. Lacking offensive and defensive capabilities, the bot is entirely supplementary in its nature. The user attaches it to other gadgets or technologies either by attaching it manually or by having the builder bot hover at lightning speed towards its intended target.

On reaching the intended target, the builder bot would fuse itself to the intended technology and fulfill one of 2 purposes depending on the user's command. For the user's or ally's tech such as Autonomous Puppets, drones etc the bot serves as a power booster working with the same principle as the chakra transfer technique albeit for technology. When the technology performs a jutsu/ability, the builder bot would passively absorb chakra from the technology and then infuse said chakra(+10) back into the technology to make the technique stronger (+20 damage /+1 rank or effectiveness).

If it is attached to a foreign tech, the builder bot would integrate itself into the technology's system making it impossible to detach/damage it without damaging the technology it's attached to in the process, while attached it would passively absorb chakra from the technology and then infuse said chakra(10) into the enemy technology when it's about to perform a jutsu/ability slightly disrupting the technique's formation. The chakra would be used to reduce the effectiveness of the opponent's tech jutsus (-20 damage/ -1 rank or effectiveness).


Note:
- The buff/nerf is passive and doesn't count as a move
- The nerf/buff only works on abilities that require chakra.
- Due to the nature of cyborgs themselves, both of the builder bot's purposes can be used on the cyborg's body although boosting their own techniques using the builder bot costs a move.
- Once fused to an enemy tech, the builder bot fully integrates into the enemy tech but can be removed through the usage of an A rank lightning technique.
- Takes 1 of the user's Scientific Ninja Tools and must be stated in bio.
- The user carries 2 of these however only one can be used on the user's/ally's tech.

Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.
CP: 905​
 

The_Empire

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Renji places Zabimaru on his back and places his hand on one of his katanas on his hip and watches the opponent spinning towards him and so he does the same thing but in the opposite direction of his opponent's spin. Them being in close range and with using his sword he picks up wind and levels basically the whole short range around him with ease.

Woohoo!!!!!

Yells out as he is spinning. This would be easy to connect since the opponent was moving towards him spinning.

( Hiken: Fūsetsugiri ) - Secret Sword: Snowstorm Slash
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60 (+20 Passive Samurai Kenjutsu +20 Passive Cyborg Taijutsu =100)
Description: While focusing their chakra into their sword while still sheathed, the user performs a Battōjutsu strike. From this, the user unleashes a powerful shockwave that becomes a massive tornado surrounding their short range radius, repelling everything in the area.
Note: Can only be used by Samurai.

1475 -30 =1445 Chakra Points
160 Health Points
 
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