[CE] Mawscape Release

Matt

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And it took literally 0 effort to get jounin too lmfao

Mawscape at first glance simply looks to be essentially black earth which is created from naturally earth as the base then fire to heat and also shape the element. Mawscape is full of carbon molecules and due to it being full of these carbon molecules it gains the ability to absorb light by capturing it when struck by said light. It essentially traps light inside of it.
 

Drackos

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So this element basically absorbs like 99% light IRL. Maybe more like 99.7%. So it basically, to humans, shows up as a void. Perfectly black. How does this impact one's ability to visually perceive Mawscape? How would it appear to the untrained eye? How does this impact enhanced vision like the Sharingan, Byakugan, etc?
 

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To the untrained eye Mawscape would come off as completely black if exposed in light, in darkness however it would be near impossible to see mawscape. Although Mawscape isn't actually black it just takes on that form from absorbing light. Mawscape also prevents Doujutsu from seeing the three dimensional structures but they can still see the chakra in mawscape.
 

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Type: Offensive, Defensive, Supplementary
Rank: D – S
Range: Short – Long
Chakra: 10 – 40
Damage: 20 – 80
Description: This technique allows the user to produce Mawscape from either their body or a source of Earth. Sagittarius’s Expanse is capable of producing a plethora of objects, tools, and constructs essentially limited by the rank of the technique applied and the user’s own imagination. As constructs of Mawscape they possess the ability to absorb all light, effectively causing them to become a void of absolute darkness. As such the constructs will appear as two dimensional, even to Doujutsu wielders, making them incredibly deceptive and impossible to perceive their depth and dimensions. When utilized in a source of natural light the constructs of Mawscape will be hot to the touch due to their high level of emissivity; this creates a potent dual form of damage causing burns to those who come into contact with it. This effect is amplified when coming into contact with higher forms of light. A-Rank applications can be used with a single hand seal. S-Rank applications can be used four times per battle with two hand seals. S-Rank applications cannot be used in consecutive turns and the user is unable to use Mawscape above A-Rank in the following turn.
 

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Type: Supplementary
Rank: C
Range: N/A
Chakra: N/A (+5 chakra to applied technique)
Damage: N/A
Description: A supplementary infusion-based technique designed to add a level of deception to the user’s Earth-based techniques (KG/CE included). This technique causes a thin layer of Mawscape to be formed around the applied technique, whether it is produced from the ground or the user’s body. This causes the affected technique to appear pitch black and thus take the same physical appearance as Mawscape Release. This technique does not enhance the durability of affected techniques, it simply causes the technique to absorb all visible light as well as produce burns on contact with matter. As an infusion-based technique this can be used in the same timeframe as the applied technique.


Type: Offensive, Defensive, Supplementary
Rank: A – S
Range: Short
Chakra: 30 – 40 (-10 per turn)
Damage: 60 – 80 (+20 to physical-based Taijutsu)
Description: The user focuses Mawscape chakra throughout either parts of their body or their entire body causing their form to manifest the properties of Mawscape Release. The end result of this technique is the user’s body, not simply their skin, will turn into Mawscape. A-Rank applications involve the transformation of single limbs or regions of the user’s body while S-Rank applications involve the transformation of the user’s body in its entirety. This technique enables the user to defend against techniques within the strengths and weaknesses of the applied strength of Coma Void. If the user is struck by an attack weaker than their transformation, their form will not weaken or decrease in power. Should the user be struck with an attack that neutralizes their transformation, the two will cancel one another out and causes the user to revert to his or her original form. Should the user be struck by an attack which exceeds the durability of Coma Void’s application their form will revert and will sustain the difference in sustained damage. This technique is highly deceptive making fighting the user in close quarters very difficult. The user’s body, as a manifestation of Mawscape, gains the appearance of a two dimensional structure causing the opponent to be unable to perceive depth or dimensionality. Additionally, because the user gains the emissivity of Mawscape their form will burn to the touch causing physical-based Taijutsu to inflict severe burns on contact. While active seals placed on the user’s body will remain usable as they simply become engraved on the user’s Mawscape form, or rise to the surface. Additionally, the user sheds biological characteristics associated with a normal body. This includes the ability to feel pain, rendering the user unable to pain release from illusionary based techniques. All of the user’s abilities otherwise remain normal, such as running and performing hand seals. A-Rank applications can only be used once per turn on any limb or region of the body, lasting up to two turns or until deactivated. While the S-Rank application is active the user is only able to use Mawscape, the elements which compose it, and any KG/CE based upon this combination as well as non-elemental abilities. S-Rank applications last for three turns and can only be used twice per battle, requiring a two turn period before the user can use it again. When the S-Rank application is used the user is also unable to utilize the A-Rank variant for the same cooldown. When the S-Rank variant expires the user is unable to utilize Mawscape, Earth or Fire above S-Rank for a single turn.


Type: Offensive, Defensive, Supplementary
Rank: D – S
Range: Short – Long
Chakra: 10 – 40 (-10 per turn)
Damage: 20 – 80
Description: This technique is considered the sibling technique of Sagittarius’s Expanse and allows the user to create familiars composed entirely of Mawscape. The familiars created, like the constructs through Expanse, are limited simply by the chakra input and the user’s imagination; this allows for a wide range of familiars in both size and shape limited to a maximum height of twenty meters. Familiars created exhibit the characteristics of their chosen form; for example a dragon is fully capable of flight, while a humanoid is capable of running. Familiars possess sentience above that of the Stone Golem, allowing the familiar to operate independent of the user’s concentration passively siphoning chakra from the creator. These familiars possess a set of basic abilities. As creations composed of Mawscape observers will be unable to perceive depth or dimensionality, making the familiars appear entirely void-like. Additionally, familiars created possess, as previously mentioned, a higher form of sentience, allowing them to utilize Mawscape Release techniques up to and including their created rank. Techniques which require hand seals can be replicated through hands created on the familiar’s form. Created familiars, regardless of application used, can remain on the field for four turns. S-Rank applications can be used twice per battle and requires a two turn cooldown after use. The user can only utilize one application of Voidwalker at a time. Multiple familiars can be created following normal splitting rules. No S-Rank or above Mawscape on the turn the familiar expires when the S-Rank version is used.
 

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(Gōkeiton: Yami no En) – Mawscape Release: Edge of Darkness
Type: Offensive, Defensive, Supplementary
Rank: S
Range: Short – Long
Chakra: 40 (-10 per turn)
Damage: N/A
Description: Through their contact with a solid surface, as well as a series of three hand seals, the user will erect a prison of Mawscape spanning up to long-range around their opponent. The Mawscape prison can be used to trap the opponent alone, or be used to entrap both user and opponent within the prison. The most notable trait the Edge of Darkness is that as a construct of Mawscape it is capable of absorbing all visible light; there is absolute darkness within the prison, any source of light, including those from techniques, are absorbed by the presence of the Mawscape. Within the Edge of Darkness the victims lose ability to perceive depth properly, due to the light bending void-like structure that composes Mawscape. Even Doujutsu fail to perceive depth in this structure, as well as three dimensional surfaces. To those within it will appear they are trapped within an infinite void of darkness. The strongest characteristic of the Edge of Darkness is, through its innate properties as Mawscape, its ability to essentially burn its victims alive. By absorbing the natural light outside of the construct, as well as any light produced within it, the Edge of Darkness will begin burning at a rate of 20 damage per turn(starting in the turn after creation). This effect increases at a rate of 20 per turn thereafter, being 40 in the next and 60 in the following. To destroy the Edge of Darkness one must use a technique equivalent to 80 damage within the strengths and weaknesses of Mawscape. This technique can be used twice per battle, lasting 5 turns per use. When the construct is destroyed or it expires the user will be unable to use Mawscape Release above A-Rank for two turns.
 
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