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<p>[QUOTE="Mattobi, post: 21143178, member: 66819"]</p><p style="text-align: center"><img src="http://i36.photobucket.com/albums/e20/YoshiBrussels/Earth_zpskyi2zsuq.png~original" data-url="http://i36.photobucket.com/albums/e20/YoshiBrussels/Earth_zpskyi2zsuq.png~original" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><img src="http://i36.photobucket.com/albums/e20/YoshiBrussels/Doton_zps6xfj238p.png~original" data-url="http://i36.photobucket.com/albums/e20/YoshiBrussels/Doton_zps6xfj238p.png~original" class="bbImage " style="" alt="" title="" /></p><p></p><p><strong>B-Ranked Techniques</strong></p><p>[SPOILER]<strong>(Doton: Izumi Annai) - Earth Style: The Fountain of Guidance</strong></p><p>[SPOILER]Rank: B</p><p>Type: Supplementary</p><p>Range: Short </p><p>Chakra Cost: 25</p><p>Damage Points: N/A</p><p>Description: After performing the Boar → Dog hand seals, the user will focus chakra into the ground, causing a body of earth to rise up from the ground creating two monoliths wielding a large bowl that has a runway to drain water/mud in any desired direction. As the monoliths are being created, the user will have to decide on which way the drain mechanism will be created. This technique does not create water in any shape or form. </p><p></p><p>Note: Can be used three times per battle</p><p>Note: Must have mastered Earth</p><p>Note: Must be taught by Mathias[/SPOILER][/SPOILER]<strong>A-Ranked Techniques</strong></p><p>[SPOILER]<strong>(Doton: Tetsu Sukin Buki ) – Earth Release: Iron Skin Weaponry </strong></p><p>[SPOILER]Rank: A</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra cost: 30 (-10 per turn active in direct physical contact)</p><p>Damage points: N/A (+10 to physical attacks)</p><p>Description: This technique was developed by Mathias himself after carefully studying the properties of the "Iron Skin technique, and Super Light weight technique" He came to the conclusion that if we could insert our chakra into other objects to increase or decrease its weight, why not do the same to coat them with an iron skin for added strength? The user will channel their chakra throughout a selected object, which then hardens the skin to a steel-like quality. This increases their defensive power to the utmost limits. The objects skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. The user can not coat an object with greater mass then of a human being, being the advanced version of Iron Skin Technique. However unlike the Iron skin technique, if the user loses physical contact with the said object, it will take a full turn for the chakra to drain out of the object and lose its iron coat. This was based on the Added weight and Light weight techniques. This technique when activated leaves the object vulnerable to lightning based techniques.</p><p></p><p>Note: Can be used three times per battle</p><p>Note: Must wait one turn before re-using</p><p>Note: Must have mastered Earth</p><p>Note: Must be taught by Mathias[/SPOILER][/SPOILER]<strong>S-Ranked Techniques</strong></p><p>[SPOILER]<strong>(Doton: Going Merry Kibarashi) - Earth Style: Going Merry Recreation </strong></p><p>[SPOILER]Type: Attack/Defense</p><p>Rank: S</p><p>Range: Short </p><p>Chakra Cost: 40 (-10 every time a cannon ball is shot)</p><p>Damage Points: N/A </p><p>Description: After performing Monkey → Horse → Dog → Ox → Boar the user will concentrate all of his/her doton chakra and clap their hands together. By doing so the Straw Hat Pirates’ full size ship the “Going Merry” will be created made completely of earth from the ground itself. As long as the user is aboard the ship his/her earth style techniques will require three less hand seals to perform. The ship itself is able to float in water sources(The ship will not turn into mud unless it is on that water source for longer than two turns) and mud itself (for ex. Swamp of the underworld). Depending on the elemental advantages the ship can block B-Rank and below techniques but the part that was hit will crumble afterward. If any attacks are coming from above, the user can walk inside the “meeting room” of the ship for cover. The unique ability of the ship is that it can shoot A-Ranked cannon balls made of earth from the ships main cannon in the front. The ship has a stock of five cannon balls. Every cannon ball has multiple explosive tags attached to them that can be detonated with the use of a single hand seal. The users chakra is infused with the ship itself, so only S ranked or above enemy earth techniques will be able to overpower the ships earth chakra and use it as an earth source.</p><p></p><p>Note: Can only be used once per battle.</p><p>Note: No earth style techniques in the previous turn.</p><p>Note: No earth style techniques in the same turn the ship is being created. (Shooting the cannon ball does not count)</p><p>Note: If the ship is not destroyed it will stay in play for 3 turns.</p><p>Note: Because of the massive use of doton chakra, the user will not be able to form A-Rank or above earth techniques for the next turn or S-Rank for two.</p><p>Note: The first cannon ball that the user shoots immediately after the creation of the ship (and shot in the same turn he is created) will not count towards the three jutsu per turn. </p><p>Note: Any other cannon ball shot afterwards counts as one of the three jutsu’s per turn.</p><p>Note: The shot cannon balls reach up to long range.</p><p>Note: Can only be used by Mathias[/SPOILER]<strong>(Doton: Umou Sono Ga-goiru) - Earth Style: Descent of the Gargoyles</strong></p><p>[SPOILER]Rank: S</p><p>Type: Attack</p><p>Range: Mid - Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: After performing the Ram → Dragon → Dog hand seals the user will clap his hands. Thereafter a portal will open up in the sky above the user following the same principles of Earth Lid & Mud Fall. Out of the portal there will be three human sized Gargoyles that will glide down towards the desired target using their lightweight earthen wings to keep them airborne. Due to the their weight and the gravity pulling them down, their velocity is equal to that of a thrown projectile. The Gargoyles are flying down in a V formation with an explosive tag already pre-set on each of their backs. Upon using a simple hand seal to active the desired tag the Gargoyles can blow up. If detonated, the explosion will cause the spikes surrounding the Gargoyles' abdominal and chest area to be released outwards towards the target they were already heading to.(There are six spikes all together with each being three feet long and two feet wide.) Each individual Gargoyles is evenly spaced apart so that the detonation of one of their tags doesn't set a chain explosion. The Gargoyles' flight path can be determined once the portal is open. However, once the path is chosen it can't be changed due to the fact that the Gargoyles are gliding down and not flapping their earthen wings to fly.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: No earth techniques above A-Rank for one turn after the use of this technique</p><p>Note: Must be taught by Mathias[/SPOILER][/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Mattobi, post: 21143178, member: 66819"] [FONT=Palatino Linotype][CENTER][IMG]http://i36.photobucket.com/albums/e20/YoshiBrussels/Earth_zpskyi2zsuq.png~original[/IMG] [IMG]http://i36.photobucket.com/albums/e20/YoshiBrussels/Doton_zps6xfj238p.png~original[/IMG][/CENTER] [B]B-Ranked Techniques[/B] [SPOILER][B](Doton: Izumi Annai) - Earth Style: The Fountain of Guidance[/B] [SPOILER]Rank: B Type: Supplementary Range: Short Chakra Cost: 25 Damage Points: N/A Description: After performing the Boar → Dog hand seals, the user will focus chakra into the ground, causing a body of earth to rise up from the ground creating two monoliths wielding a large bowl that has a runway to drain water/mud in any desired direction. As the monoliths are being created, the user will have to decide on which way the drain mechanism will be created. This technique does not create water in any shape or form. Note: Can be used three times per battle Note: Must have mastered Earth Note: Must be taught by Mathias[/SPOILER][/SPOILER][B]A-Ranked Techniques[/B] [SPOILER][B](Doton: Tetsu Sukin Buki ) – Earth Release: Iron Skin Weaponry [/B] [SPOILER]Rank: A Type: Supplementary Range: Short Chakra cost: 30 (-10 per turn active in direct physical contact) Damage points: N/A (+10 to physical attacks) Description: This technique was developed by Mathias himself after carefully studying the properties of the "Iron Skin technique, and Super Light weight technique" He came to the conclusion that if we could insert our chakra into other objects to increase or decrease its weight, why not do the same to coat them with an iron skin for added strength? The user will channel their chakra throughout a selected object, which then hardens the skin to a steel-like quality. This increases their defensive power to the utmost limits. The objects skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. The user can not coat an object with greater mass then of a human being, being the advanced version of Iron Skin Technique. However unlike the Iron skin technique, if the user loses physical contact with the said object, it will take a full turn for the chakra to drain out of the object and lose its iron coat. This was based on the Added weight and Light weight techniques. This technique when activated leaves the object vulnerable to lightning based techniques. Note: Can be used three times per battle Note: Must wait one turn before re-using Note: Must have mastered Earth Note: Must be taught by Mathias[/SPOILER][/SPOILER][B]S-Ranked Techniques[/B] [SPOILER][B](Doton: Going Merry Kibarashi) - Earth Style: Going Merry Recreation [/B] [SPOILER]Type: Attack/Defense Rank: S Range: Short Chakra Cost: 40 (-10 every time a cannon ball is shot) Damage Points: N/A Description: After performing Monkey → Horse → Dog → Ox → Boar the user will concentrate all of his/her doton chakra and clap their hands together. By doing so the Straw Hat Pirates’ full size ship the “Going Merry” will be created made completely of earth from the ground itself. As long as the user is aboard the ship his/her earth style techniques will require three less hand seals to perform. The ship itself is able to float in water sources(The ship will not turn into mud unless it is on that water source for longer than two turns) and mud itself (for ex. Swamp of the underworld). Depending on the elemental advantages the ship can block B-Rank and below techniques but the part that was hit will crumble afterward. If any attacks are coming from above, the user can walk inside the “meeting room” of the ship for cover. The unique ability of the ship is that it can shoot A-Ranked cannon balls made of earth from the ships main cannon in the front. The ship has a stock of five cannon balls. Every cannon ball has multiple explosive tags attached to them that can be detonated with the use of a single hand seal. The users chakra is infused with the ship itself, so only S ranked or above enemy earth techniques will be able to overpower the ships earth chakra and use it as an earth source. Note: Can only be used once per battle. Note: No earth style techniques in the previous turn. Note: No earth style techniques in the same turn the ship is being created. (Shooting the cannon ball does not count) Note: If the ship is not destroyed it will stay in play for 3 turns. Note: Because of the massive use of doton chakra, the user will not be able to form A-Rank or above earth techniques for the next turn or S-Rank for two. Note: The first cannon ball that the user shoots immediately after the creation of the ship (and shot in the same turn he is created) will not count towards the three jutsu per turn. Note: Any other cannon ball shot afterwards counts as one of the three jutsu’s per turn. Note: The shot cannon balls reach up to long range. Note: Can only be used by Mathias[/SPOILER][B](Doton: Umou Sono Ga-goiru) - Earth Style: Descent of the Gargoyles[/B] [SPOILER]Rank: S Type: Attack Range: Mid - Long Chakra Cost: 40 Damage Points: 80 Description: After performing the Ram → Dragon → Dog hand seals the user will clap his hands. Thereafter a portal will open up in the sky above the user following the same principles of Earth Lid & Mud Fall. Out of the portal there will be three human sized Gargoyles that will glide down towards the desired target using their lightweight earthen wings to keep them airborne. Due to the their weight and the gravity pulling them down, their velocity is equal to that of a thrown projectile. The Gargoyles are flying down in a V formation with an explosive tag already pre-set on each of their backs. Upon using a simple hand seal to active the desired tag the Gargoyles can blow up. If detonated, the explosion will cause the spikes surrounding the Gargoyles' abdominal and chest area to be released outwards towards the target they were already heading to.(There are six spikes all together with each being three feet long and two feet wide.) Each individual Gargoyles is evenly spaced apart so that the detonation of one of their tags doesn't set a chain explosion. The Gargoyles' flight path can be determined once the portal is open. However, once the path is chosen it can't be changed due to the fact that the Gargoyles are gliding down and not flapping their earthen wings to fly. Note: Can only be used twice per battle Note: No earth techniques above A-Rank for one turn after the use of this technique Note: Must be taught by Mathias[/SPOILER][/SPOILER][/FONT] [/QUOTE]
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