[Masary Tournament] -Yusuke- vs Ace Uchiha

Yūsuke1

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Reis R+R
Terrain: Grass field with water source on the right.
Mid-Range
Killing/Stealing: Not allowed
CJ/Cw/Ce: Not allowed
Kai/Sub: Not allowed

Gaara biography in signature. For any updates, look .

Post your biography and make the first move or if you prefer, I'll make the first move.
 

Littlefinger.

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How unfortunate sensei . . . I get to leave the tourney so soonU_U

Needs update

Oh well:shrug: let's see if I can last 2 turns<_<_>_>

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

As we stand facing each other, I channel my doton chakra to the ground beneath you and rapidly perform the Tiger seal causing it to collapse into a Mud River, therefore unbalancing you and taking you backwards. I now throw two kunais towards you and use the Gale Palm to accelerate them and also increase their penetrating power. As soon as you block them(if you do), an earth dragon emerges from the mud (immediately after the Gale Palm and Kunai arc) and attacks you, launching concentrated mud at you.

(Doton: Doryū Taiga) -
Earth Release: Earth Flow
River

Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand sealTiger, the user
transforms the ground
underneath their opponent into
a river of mud that throws them
off balance and away from the
user. The mud created by this technique can also be used as a
medium for the Earth Release:
Earth Dragon Bullet technique.

(Fūton: Reppūshō) - Wind
Release: Gale Palm

Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are
clapped together, wind is
compressed and transformed
into a powerful gale. This
technique, when used as an
isolated attack has the power to easily knock over a human.
Though the true value comes
from using it together with
projectile weapons like shuriken
or kunai. Their speed, power,
and ability to wound or even kill are all increased several times.

(Doton: Doryudan) - Earth
Release: Earth Dragon
Bullet

Rank: C
Type: Offense
Range: Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River,
the user will then perform the
Ram → Horse → Dragon they can
create a dragon-like head to fire
concentrated mud at an
opponent. This can also be combined with a fire jutsu to
shoot lava toward an opponent.
 

Yūsuke1

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How unfortunate sensei . . . I get to leave the tourney so soonU_U

Needs update

Oh well:shrug: let's see if I can last 2 turns<_<_>_>

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

As we stand facing each other, I channel my doton chakra to the ground beneath you and rapidly perform the Tiger seal causing it to collapse into a Mud River, therefore unbalancing you and taking you backwards. I now throw two kunais towards you and use the Gale Palm to accelerate them and also increase their penetrating power. As soon as you block them(if you do), an earth dragon emerges from the mud (immediately after the Gale Palm and Kunai arc) and attacks you, launching concentrated mud at you.

(Doton: Doryū Taiga) -
Earth Release: Earth Flow
River

Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand sealTiger, the user
transforms the ground
underneath their opponent into
a river of mud that throws them
off balance and away from the
user. The mud created by this technique can also be used as a
medium for the Earth Release:
Earth Dragon Bullet technique.

(Fūton: Reppūshō) - Wind
Release: Gale Palm

Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are
clapped together, wind is
compressed and transformed
into a powerful gale. This
technique, when used as an
isolated attack has the power to easily knock over a human.
Though the true value comes
from using it together with
projectile weapons like shuriken
or kunai. Their speed, power,
and ability to wound or even kill are all increased several times.

(Doton: Doryudan) - Earth
Release: Earth Dragon
Bullet

Rank: C
Type: Offense
Range: Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River,
the user will then perform the
Ram → Horse → Dragon they can
create a dragon-like head to fire
concentrated mud at an
opponent. This can also be combined with a fire jutsu to
shoot lava toward an opponent.
The first earth technique is only short-range.

As you channel the earth chakra beneath me and perform the Tiger handseal, nothing seems to occur. I waste no time and start my attack. four small earth pillars to rise around you you. Two of these earth pillars emerge behind you and smash into the back of both your knees each, causing you to lose balance and fall to your front. The other two earth pillars emerge from your sides. With accurate timing, I cause two more earth pillars that emerge from the earth pillars on your side to form something like a head-only pillory, trapping you there. You don't get to perform the wind technique but you launch the kunais successfully. I then launch four of my own kunais. The two kunais that are going to clash with your kunais are infused with wind chakra thus, deflects your kunais and continue at you. The other two kunais have explosive tags on them and explode once reaching you, killing you. To assure your death, I sway my hand from the left to right after launching the kunais thus unleashing a wind wave at you. The wind wave follows up behind the kunais and exponentially increases the speed of the kunais.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Fūton: Kaze Shingai) - Wind Release: Wind Terror
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user unleashes a wave of wind that slashes at the opponent.
 

Littlefinger.

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As the rock pillars hit my knees, I tilt forward. When I see the other pillars coming in front, I make the ground I am standing on softer and then I go underground and emerge few meters from where you attacked me(still mid). Immediately I emerge, I see two tagged kunais coming at me and I quickly cause a wall of earth to rise in front of me while I go underground again, dodging your wind slashes and emerge some meters away from the explosion(now long range).

(Doton: Moguragakure no
Jutsu) – Earth Release:
Hiding like a mole technique
x2
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by
channeling chakra into it,
allowing the user to dig through
it like a mole. While underground
one can sense what is happening
on the surface and use the information to launch a surprise
attack on the enemy. Once can
also hide deep in the ground,
escaping to a depth where the
enemy cant reach. It also
appears that after digging, the ground can be returned to its
original state, leaving no trace
of where the user entered the
earth.

(Doton: Doroku Gaeshi) -
Earth Release: Earth Shore
Return

Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the
user creates a large wall of
earth in front of him/her. The
defence is not perfect though,
since a hard or drilling impact
can puncture the wall. Also, since this technique only guards
frontal attacks, the enemy can
easily attack from the side or
even from above.
 

Yūsuke1

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As the rock pillars hit my knees, I tilt forward. When I see the other pillars coming in front, I make the ground I am standing on softer and then I go underground and emerge few meters from where you attacked me(still mid). Immediately I emerge, I see two tagged kunais coming at me and I quickly cause a wall of earth to rise in front of me while I go underground again, dodging your wind slashes and emerge some meters away from the explosion(now long range).

(Doton: Moguragakure no
Jutsu) – Earth Release:
Hiding like a mole technique
x2
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by
channeling chakra into it,
allowing the user to dig through
it like a mole. While underground
one can sense what is happening
on the surface and use the information to launch a surprise
attack on the enemy. Once can
also hide deep in the ground,
escaping to a depth where the
enemy cant reach. It also
appears that after digging, the ground can be returned to its
original state, leaving no trace
of where the user entered the
earth.

(Doton: Doroku Gaeshi) -
Earth Release: Earth Shore
Return

Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the
user creates a large wall of
earth in front of him/her. The
defence is not perfect though,
since a hard or drilling impact
can puncture the wall. Also, since this technique only guards
frontal attacks, the enemy can
easily attack from the side or
even from above.
As I see digging right after my first pillar technique, I launch the kunais and just as your head is out of view, I perform a single handseal and the ground beneath you turns into an antlion. Your hands are already within the antlion, disallowing you from performing handseals. Your legs are in the antlion as well already and so will your entire body within a second. As your head sinks in, you continue to seep far down into the depths of the ground and get crushed by the pressure of the earth as you make your way further down. I observe the front and keep my ears in check for any slight change in peculiar sounds, though I am still in a calm state.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
 

Littlefinger.

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As I am being sucked into the ground, I rapidly draw my hands from the ground and then bite my right thumb and rub the blood on my swift tattoo on my left arm, below my elbow and slam it.(During this timeframe, my head has already gone beneath the ground, leaving only my hands from elbow length upwards above the ground)
As I slam my right hand on my blooded tattoo, a huge bird appears above me and catches my right hand with the it's feet and pulls me out of the antlion's pit with ease. I now climb unto it's back and then it hovers in mid air, long range from you.

(Kuchiyose No Jutsu:
jinsoku: Isuma) Summoning:
swift: Isamu

Type: Offensive
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60 (depends on
jutsu) Description: Isuma is a large
swift, about ¾ the size of
Gamabunta. Isuma is the Swift
lord of the sea, and can use
suiton up to A rank. Since he is a
swift, Isamu can fly extremly fast and has complete control and a
vast array of aerial movements.
A user of the contract gains
control over the swift, and can
fly on Isamu’s back. Isamu is a
very levelheaded, obedient swift that cares for those who
summon him. He tries his hardest
in battle, and will do whatever is
asked of him. He has large, white
and blue feathers that cover his
body and huge wings, as well as sharp talons for combat. He is
less of a pecker and more of a
clawer when it comes to physical
combat. He excels at recon
(flying above where he cannot
be noticed) and suiton. *Note* -This Summoning can only
be in play for 3-turns
-Can fly for every turn
-This Summoning can only be
Summoned by someone with the
Swift Contract.
-This Summoning can only be
Summoned once per battle
-Summoner rides on Isamu's back
can use water justu up to A
rank and count as one the users
three moves if he uses water technique.
 

Yūsuke1

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As I am being sucked into the ground, I rapidly draw my hands from the ground and then bite my right thumb and rub the blood on my swift tattoo on my left arm, below my elbow and slam it.(During this timeframe, my head has already gone beneath the ground, leaving only my hands from elbow length upwards above the ground)
As I slam my right hand on my blooded tattoo, a huge bird appears above me and catches my right hand with the it's feet and pulls me out of the antlion's pit with ease. I now climb unto it's back and then it hovers in mid air, long range from you.

(Kuchiyose No Jutsu:
jinsoku: Isuma) Summoning:
swift: Isamu

Type: Offensive
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60 (depends on
jutsu) Description: Isuma is a large
swift, about ¾ the size of
Gamabunta. Isuma is the Swift
lord of the sea, and can use
suiton up to A rank. Since he is a
swift, Isamu can fly extremly fast and has complete control and a
vast array of aerial movements.
A user of the contract gains
control over the swift, and can
fly on Isamu’s back. Isamu is a
very levelheaded, obedient swift that cares for those who
summon him. He tries his hardest
in battle, and will do whatever is
asked of him. He has large, white
and blue feathers that cover his
body and huge wings, as well as sharp talons for combat. He is
less of a pecker and more of a
clawer when it comes to physical
combat. He excels at recon
(flying above where he cannot
be noticed) and suiton. *Note* -This Summoning can only
be in play for 3-turns
-Can fly for every turn
-This Summoning can only be
Summoned by someone with the
Swift Contract.
-This Summoning can only be
Summoned once per battle
-Summoner rides on Isamu's back
can use water justu up to A
rank and count as one the users
three moves if he uses water technique.
Well, I purposely made the antlion like that so you couldn't do stuff like that but nevermind then.

The explosive tags from the kunais explode on one of your summoning's wings, making it fall towards the ground a little but not a lot. This happens while your still underground with only your hand above on the surface. As the tag explodes, I summon mud from the sky that falls onto your bird summoning, drowning it in it. With it's injured wing and mud weighing down on it, it can't fly anymore. Right after the mud, a gigantic lid of earth I had summoned falls onto your summoning, holding it down for good. This covers up the entire antlion

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
 
Last edited:

Littlefinger.

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And then I use my ultimate technique
Die no Jutsu
Rank: F
Type: Supplementary
Range: Close
Chakra Cost: 1
Damage Points: N/A
Description: The user dies as a result of not knowing how to counter a move made by the opponent.

Jas kidding...i don't have a counter, so I die.
Congrats sensei^^
PS: I lasted two turns..Yay!:p
 

Yūsuke1

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And then I use my ultimate technique
Die no Jutsu
Rank: F
Type: Supplementary
Range: Close
Chakra Cost: 1
Damage Points: N/A
Description: The user dies as a result of not knowing how to counter a move made by the opponent.

Jas kidding...i don't have a counter, so I die.
Congrats sensei^^
PS: I lasted two turns..Yay!:p
Good fight and congratulations to that 'P.S :' you added there xd
 
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