Mante vs. AntiHero

AntiHero

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-Rei’s Rules and Regs
-Kai: No
-Subs: No
-No KG
-No custom jutsu
-No Custom elements
-No killing or stealing Kumi
-Only C rank jutsus or below
Starting at Mid-range
-terrain: Flooded beach, covered with rocks and moss, sand under feet.
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I'll be using my Omar Ares Bane bio in my signature...
You can have the first move...
*Sitting on a rock waiting for Mante to show up, cloak still on*
 

Baldy

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Sure I'll take you on...
*Stands up and jumps off the rock, tossing my cloak in the air*
You can have the first move...:D
Sorry I took so long to reply ^_^ C-ranks only, rite?
========================
*Ikkaku enters the battlefield and stands atop a random rock, bald head gleaming in the sunlight*

Ikkaku: What a remote place, my friend, you chose for our battle. Dirty, too. But what matters in the end is the fun, don't ya agree? :b

Grinning to myself, I quickly take out four kunais and throw them at you. Three of the kunais have explosive tags attached to them. They are aimed so that they will land in a triangular position all around you and detonate when they make contact with the water. None of them hit you directly but the explosion would be enough to injure and knock you down. The explosion would cause the water to splash around and somewhat distract you and your sight. The last kunai(nuthin attached) is aimed directly aimed at your chest and is deliberately thrown with more force, to ensure that it reaches you the first.

Ikkaku: That was just to test whether you can fight! Here comes the real one!

I let out a grin, before creating a shark made out of water that jumps into the air and strikes you down. The shark is created immediately after the explosive tags explode. I then gather chakra in my hands and shoot a lightning ball directly at you. This is done in a well-timed combo. The ball of lightning will reach you at the exact same time as the shark will land on you. The shark will take a longer time to reach you since it jumps before landing on you. Since water conducts electricity, the lightning ball and water shark will become much more powerful. Also, you are distracted by the splashing water and the water shark. When the water shark forms, you will naturally look up and thus may not be able to see the lightning ball coming.

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.




(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.



After performing the two techniques, I create 3 water clones. C1, C2, C3. C1 stands on my left, C2 on my right, C3 behind me. We stand at a ready position, awaiting your response.

(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques.


 
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AntiHero

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Sorry I took so long to reply ^_^ C-ranks only, rite?
========================
*Ikkaku enters the battlefield and stands atop a random rock, bald head gleaming in the sunlight*

Ikkaku: What a remote place, my friend, you chose for our battle. Dirty, too. But what matters in the end is the fun, don't ya agree? :b

Grinning to myself, I quickly take out four kunais and throw them at you. Three of the kunais have explosive tags attached to them. They are aimed so that they will land in a triangular position all around you and detonate when they make contact with the water. None of them hit you directly but the explosion would be enough to injure and knock you down. The explosion would cause the water to splash around and somewhat distract you and your sight. The last kunai(nuthin attached) is aimed directly aimed at your chest and is deliberately thrown with more force, to ensure that it reaches you the first.

Ikkaku: That was just to test whether you can fight! Here comes the real one!

I let out a grin, before creating a shark made out of water that jumps into the air and strikes you down. The shark is created immediately after the explosive tags explode. I then gather chakra in my hands and shoot a lightning ball directly at you. This is done in a well-timed combo. The ball of lightning will reach you at the exact same time as the shark will land on you. The shark will take a longer time to reach you since it jumps before landing on you. Since water conducts electricity, the lightning ball and water shark will become much more powerful. Also, you are distracted by the splashing water and the water shark. When the water shark forms, you will naturally look up and thus may not be able to see the lightning ball coming.

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.




(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.



After performing the two techniques, I create 3 water clones. C1, C2, C3. C1 stands on my left, C2 on my right, C3 behind me. We stand at a ready position, awaiting your response.

(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques.


This should be fun...
*When you throw the kunai I peform*
(Suiton: Suigandan) - Water Style: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: The user gathers water in his/her mouth and then shoots out multiple spherical projectiles.
*Blasting each of your kunai into causing an explosion, I am knocked back by the force of the blast. While being push back I pull three kunai from my leg pouch infuse them with lighting charka and toss them into the ground. As your shark dashes towards me I preform.*
(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water.
*Creating 3 water clones W1, W2, W3. You shark crashes into us breaking up our formation, turning your shark into a puddle while destorying my W1 clone. The ball of lighting crashes into the ground where my kunai are, being attacted to them.*
Damn you almost had me there...
*W2, W3, and I stand ready for your next move I perform*
(Suiton: Chakra Kenpa No Ame) - Water Style: Chakra Senseing Rain
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.
 
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Baldy

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This should be fun...
*When you throw the kunai I peform*
(Suiton: Suigandan) - Water Style: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: The user gathers water in his/her mouth and then shoots out multiple spherical projectiles.
*Blasting each of your kunai into causing an explosion, I am knocked back by the force of the blast. While being push back I pull three kunai from my leg pouch infuse them with lighting charka and toss them into the ground. As your shark dashes towards me I preform.*
(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water.
*Creating 3 water clones W1, W2, W3. You shark crashes into us breaking up our formation, turning your shark into a puddle while destorying my W1 clone. The ball of lighting crashes into the ground where my kunai are, being attacted to them.*
Damn you almost had me there...
*W2, W3, and I stand ready for your next move I perform*
(Suiton: Chakra Kenpa No Ame) - Water Style: Chakra Senseing Rain
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.
Ikkaku: Nice counter, pity one of your clones died *Evil Grin*

*thinks* Those clones are annoying as hell :mad: Now its even starting to rain!

Right after my Water Shark Breakthrough, I assess your locations and I'm glad to see that I broke your formation. You guys will probably be about 5 metres apart at least I think. As it starts to rain, I quickly shoot 6 spinning water projectiles at you and your clones. Two are aimed at you, and two are aimed at each of your remaining clones. One is aimed directly at your clones, the other aimed at your clone's return path to help you. In that simultaneous moment after the water projectiles are released, C3 creates 4 water projectiles that spring out at you at each sides from the water; Exactly like how Itachi used it against Kakashi in Part 1. VM me if you do not know what I am talking about.
As those water projectiles come out at you from the water, you will look around your body and realise that there are water fang bullets coming from you at behind too(human instinct). As you do that, the water fang bullets that I spat continue travelling at you.
Also as you are busy preoccupied with my offence, C1 & C2 start to sprint at you. They start sprinting the moment I spit the water fang projectiles. They start to hold hands and 1 or 2 seconds after sprinting, C1 swings C2 directly at you at full power. C2 spews a stream of sticky liquid at you, causing you to be immobile. I'm guessing that my stream of sticky liquid will hit you the moment my second projectile hits you. As you are immobile, C2 infuses a kunai with lightning chakra and slashes you across the chest diagonally. The wound is not enough to kill you, but instead shock you. Your whole body will feel numb and the shock is amplified by the slimy liquid spewed over you. You will be close to fainting.
Now, from the moment I spew my first water fang bullet, your whole mind will be thrown into complete disarray. First, you see two water fang bullets coming at you. Second, four water projectiles spring up at you suddenly. For that split second, you will be wondering who cast that jutsu but due to your sensing rain, you figure it out. By that time, the jutsu's are about to close in on you. You have time to defend yourself definitely, but you will not have a moment's rest due to my closely timed attack. Although you will be able to sense my clones sprinting towards you and C2 getting thrown towards you, you will not be able to get all that information in your head and respond so quickly. For a normal person, that is impossible. By the time you understand everything the rain "tells" you, C2 will have already spewed the liquid on you.


(Suiton: Suigandan) - Water Style: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: The user gathers water in his/her mouth and then shoots out multiple spherical projectiles.



(Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user projects a stream of sticky, syrupy liquid which can be spit onto a surface to form an adhesive trap or onto a person to inhibit their mobility.


 
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