[CC] Mandalorian Training - shadow rider and TheLastSamurai

Excālibur1

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Alright, let's back to the business. Since you are right now "insert your current rank here" in the clan, you get to learn the vibrating sword, Level 1 stimulants, Assault System of the Owls and the B-Rank of Repulsor Beam. Which would you like to start with?
 

Excālibur1

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-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active


Alright, tell me how you would use it and show me the usage. State any advantages and disadvantages you can find in it.
 

Python

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I guess I would use this when I have completed kenjustu, as all techniques would gain plus 10 which is very useful. (cant show you the usages)

Advantages- very handy in combo with kenjustu as all techniques gain an damage boost which make them become more effective, also the blade being retractable is also nice.

Disadvantage- it is only a short blade and it drains 10 charka points a turn
 

Excālibur1

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I guess that should do now.


-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.


Because of your current rank, you are only able to use the Lvl 1 Stimulants. So do the math and tell me what your base speed would be once you activate the Speed stimulant. Oh and don't forget to analyze it >_<
 

Python

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Zer0 analysed his base speed, "my base speed would be level 8" (6 for being sannin rank and + 2 for being taijutsu user) so If I used a level one stimulate for speed my base speed would become 12 and if I used a level 2 stimulate my base speed would become 16. This one is really nice, either giving you large speed boosts or even bigger strength boosts. The higher the effect though the less that can be used because of that as then it would be OP. But another drawback is the higher effect also drains more charka.
 

Mudo

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*Pushes Excal into a trench*

He'll be fine, I say, as the loud screaming slowly fades into silence, followed by a loud thud.

Good, now then, onto the next.

*Tosses you four metallic discs*



Mandalorian Technique: Owl Squadron | Rorian no Jutsu: Fukuro Sentai
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: N/A
Description: Upon entering the clan each Mandalore is given four Owls which act as their eyes in the field to scout ahead and search for targets. The Mandalore will release four metallic discs into the air and then make a hand seal while focusing chakra into the discs. This will activate the discs causing them to expand into four drones which can hover and fly through the air using chakra boosters. The drones are about one meter wide, a half meter long and a foot thick from top to bottom with rounded surfaces. They're a metallic gray in color, though individual Mandalores often apply custom paint designs to personalize their squadron. Each drone is naturally equipped with a spotlight and a camera that is linked via chakra to the helmet and feeds back to the Mandalore's visor displaying what the drone sees. Each feed takes up a small square on the visor in each of the four corners as to not disrupt the user's normal vision, but they can then select one of the feeds to expand it to take up the whole visor for a better view. When they do this their normal vision takes the place of that feed in its respective corner. As the Mandalore progresses through the clan these drones receive upgrades gaining additional abilities.

-Assault System: At Warrior rank each Owl is outfitted with several offensive tools. A compartment can drop open from its base releasing a dozen small bombs the size of a marble that float in the air around the target before exploding (B-rank, short range). From each side of the drones compartment can open revealing a small homing rocket that can be fired at the target. The rocket is very fast incapable of being intercepted by things like thrown kunai or shuriken, unless the enemy has a dojutsu that's used to track the rocket. Each of these individual rockets are B-rank in strength and a max of two can be fired at a time (A-rank, short-long range). Each drone only has two rockets, and one set of bombs in its base. The final ability of the assault system is an A-ranked stream of fire that can be released from a nozzle on the front of the Owls (A-rank, short-mid range). Each of these abilities counts as a move in the user's turn and requires the user's chakra to activate.

-Defensive System: At Champion rank each Owl is outfitted with several upgrades used in the defense of themselves and their user. Their plating is upgraded with a new alloy that is both lighter and denser than the original model, bolstering their natural hardiness and rendering them immune to all C-rank and below attacks. They can further increase their durability by creating an A-ranked shield of chakra that that forms closely over the metal. The shield is capable of withstanding one A-rank attack before failing. While this shield is active they cannot use any abilities other than their spotlight and camera. The drones can extend their chakra shield between each other creating barriers that can protect the user or other targets. This requires at least three drones to use as any less would result in just a point or a straight line. The drones must be in short range of each other and when used with three drones the barrier is A-rank, while when used with all four it is S-rank. Each of these abilities counts as a move in the user's turn and requires the user's chakra to activate.

-Hunter System: At Master rank each Owl is upgraded with several features that give it the ability to track and subdue a target. The owls are given the ability to cloak themselves (B rank) from normal sight, though dojutsu users can still see them with ease and the humming of their flight can be heard within short range by people with normal hearing and all ranges by those with advanced hearing. While cloaked the Owls can only use their hunter systems, needing to re-route power away from the assault and defensive systems. They gain access to the same vision capabilities (infrared, night, etc.) that their Mandalore possesses, though they all must be using the same vision as each other and their Mandalore. They can release an electrified metallic tendril up to mid-range that can wrap around their target and paralyze them (A-rank). Each of these abilities counts as a move in the user's turn and requires the user's chakra to activate.

After four turns of being in use the drones require a recharge. They will return back to the user and re-attach to their armor replenishing their energy. This takes several turns before they can be released again. After the second usage the Owls deactivate and fall to the ground, being unusable for the remainder of the battle. Each Owl is lastly equipped with a self destruct option that can be activated by the user resulting in a B-rank explosion within short range.

-Can be used twice per battle.
-Can be used four turns per usage.
-Requires a four turn recharging period between uses.
-All abilities used by the Owls count as a move in the user's turn.
-The video feed and spotlight do not count as a move.
-All chakra costs are proportional to the rank of the effect achieved unless stated otherwise.


Insert your chakra into them to activate your personal owl squadron. Currently, you have access to their Assault Systems.

Hands you a scroll containing the Assault System's functions.

Give me the advantages and disadvantages of the abilities the Assault System provides.
 

Python

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Zer0 catch's the metallic discs Mudo thrown to him, cool he slots them onto his armour on a vacant spot, Zer0 insert him charka as he puts them away so it is there to be activated later.

Advantages- well since im warrior rank I get the Assault systems which is good as they have A compartment can drop open from its base releasing a dozen small bombs the size of a marble that float in the air around the target before exploding B-rank, short range. From each side of the drones compartment can open revealing a small homing rocket that can be fired at the target. The rocket is very fast incapable of being intercepted by things like thrown kunai or shuriken, unless the enemy has a dojutsu that's used to track the rocket. Each of these individual rockets are B-rank in strength and a max of two can be fired at a time A-rank which can reach short-long range. Each drone only has two rockets, and one set of bombs in its base. The final ability of the assault system is an A-ranked stream of fire that can be released from a nozzle on the front of the Owls A-rank which can reach short-mid range. so these are really good boosts also the drones times your vision by how many they are as you can se your helmet to display what they are saying this is really good as you can see the different angles so no blind spots in your attacks. Activating them is also easy as it only requires a handseal.

Disadvantage- They really isn't any but if I had to do one was they power down after the second usage and unusable.

One question on this one when they power down after the second time and unusable can they still self destruct?
 

Mudo

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Good. Interesting question, by the way. On one hand the argument can be made that the user forcibly detonates the body of the Owl(s), so even if they're deactivated and on the ground it should be possible to cause their bodies to self-destruct, because it's not necessarily something the Owl in of itself has to perform, but a feature that's built into what the Owl consists of. On the other hand, the word "unusable" can also extend to the self-destruct ability - When the Owls deactivate and fall to the ground, do they turn back into metallic disks, or do they retain their form? I'm of the impression that you can't detonate them when they're deactivated. I'll make sure to ask Typhon about it to make sure, however. Nice question!


Now, the Replusor Beam technique is very simple, so just go ahead and let me know if you have any questions regarding that technique, and if not, then we'll move on to... that jutsu. *Dramatic thunder noises and organ playing in the background*
 

Mudo

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Very well. In that case, we will move on to a technique which is limited to only a few within our clan. The Sage of All Elements technique allows you to, by focusing a specific chakra nature into the armor, become a master in that particular element for a temporary amount of time.


(Mandalorian Senpai Yoroi : Seijin Tomo kouyou) - Elder Mandalorian Armor : The Sage of All Elements
Rank : S
Type : Supplementary
Range : Self
Chakra cost : 40 (+15 each turn active)
Damage points : N/A
Description : By focusing a great amount of a specif chakra within the user's armor (depends on the element's nature) , the user gains the ability to become a legend in this specific elements, meaning the user gets a pass to the master of this specific element which is the ability of using any technique of this specific element with the usage of one single handseal, being able to perform it faster than the normal shinobi and addition abilities which depends on the user's rank within the Mandalorian clan. Once the user channels his chakra within his armor, his armor gets the color of the specific element and when activating two elements at the same time the color of the armor becomes a combination of the two specific elements.


Fire Element:

Mandalorian Champion : In addition to the basic abilities he gets, he becomes immune to C-rank and below fire techniques
Mandalorian Master : In addition to the basic abilities he gets, he becomes immune to C-rank and below fire techniques in addition to gaining +5 damage to every fire technique he uses
Mandalorian Hunter : In addition to the basic abilities he gets, he becomes immune to B-rank and below fire techniques in addition to gaining +5 damage to every fire technique he uses
Mandalore/CIC Mandalore : In addition to the basic abilities he gets, he becomes immune to B-rank and below fire techniques in addition to gaining +10 damage to every fire technique he uses

Water Element:

Mandalorian Champion : In addition to the basic abilities he gets, he becomes able to use any water technique without water source
Mandalorian Master : In addition to the basic abilities he gets, he becomes able to use any water technique without a water source
Mandalorian Hunter : In addition to the basic abilities he gets, he becomes able to use any water technique without a water source and he gains +5 damage to all water techniques
Mandalore/CIC Mandalore : In addition to the basic abilities he gets, he becomes able to use all water techniques without a water source and he gains +10 damage to all water techniques

Earth Element:

Mandalorian Champion : In addition to the basic abilities he gets, he becomes able to use any earth technique without having to be in contact with the ground
Mandalorian Master : In addition to the basic abilities he gets, He can break through B rank and below earth techniques with sheer earth chakra through the hands
Mandalorian Hunter : In addition to the basic abilities he gets, any earth technique without having to be in contact with the ground and he gains +10 damage to all earth techniques
Mandalore/CIC Mandalore : In addition to the basic abilities he gets, he becomes able to use any earth technique without having to be in contact with the ground he gains +20 damage to all earth techniques

Lightning Element:

Mandalorian Champion : In addition to the basic abilities he gets, he becomes immune to C-rank and below lightning techniques
Mandalorian Master : In addition to the basic abilities he gets, he becomes immune to C-rank and below lightning techniques in addition to gaining +5 damage to every lightning technique he uses
Mandalorian Hunter : In addition to the basic abilities he gets, he becomes immune to B-rank and below lightning techniques in addition to gaining +5 damage to every lightning technique he uses
Mandalore/CIC Mandalore : In addition to the basic abilities he gets, he becomes immune to B-rank and below lightning techniques in addition to gaining +10 damage to every lightning technique he uses

Wind Element:

Mandalorian Champion : In addition to the basic abilities he gets, he becomes able to use wind techniques that requires a fang without the fang
Mandalorian Master : In addition to the basic abilities he gets,he becomes able to use wind techniques that requires a fang without the fang in addition to +5 damage to wind techniques
Mandalorian Hunter : In addition to the basic abilities he gets, he becomes able to use wind techniques that requires a fang without the fang in addition to +10 damage to wind techniques
Mandalore/CIC Mandalore : In addition to the basic abilities he gets, he becomes able to use wind techniques that requires a fang without the fang in addition to +10 damage to wind techniques


Note : The user can only activate two elements a time
Note : The activation of an element can only be used once per battle
Note : The user cannot activate two elements that possess elemental weakness at the same time, meaning no water and earth at the same time, no fire and water at the same time etc...
Note : Cannot be used unless having a special permission from the General Mandalore and CIC Mandalore
Each Elemental Armor can last a max of 2 turns, With a 3 turn cool down period and can only use each elemental armor Twice pr battle


So, as a Mandalorian Champion, you will be limited in the abilities that are granted to you by activating an enhancement. The technique is quite old with inconsistencies and difficult to read (hopefully the update gets a green-light). Right off the bat I can say that "Mandalorian Hunter" actually refers to the General mandalore rank. Are there any questions you have on this technique?
 

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Only one question, "can only use each elemental armour Twice per battle" does this mean all elemental type of armour can be used twice or if you have two active, it will only count as one? and then can activate that combo again?
 

Mudo

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I paused for a moment before answering, glad that the student was asking these kinds of questions, I grinned briefly.

It's actually contradictory, because the second note from the top says that each elemental enhancement can only be used once per battle, but the last note at the bottom says that it can be used twice per battle. For the sake of fairness assume that each elemental enhancement can only be used once per battle, meaning, using your example; even if you use two enhancements at the same time, say, water and wind, once those two run out, you cannot use those enhancements for the remainder of the battle. Similarly this idea applies to using one enhancement at a time. Excellent question. But yes, this is only further proof that it desperately needs the update.
 

Python

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yeah I guess I does need updating then xD but thanks for teaching me again mate ^^

Edit: Actually I thought of another question if I have this ability active and I make a clone will the clone have this active?
 
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