[Fuuton] Making the wind go WOOSH (And all other elements)

evilshade

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Ok, the first technique; Suiton no Jutsu; can basically create waves, shields, and blast of water. Basically you can create a bullet to attack, a wave to distance wither your opponent or yourself, or to hide, and a shield for defense, all without NEEDING a water source, but you can use one if you want.

The second technique; Kirigakure no Jutsu; you can basically create a smokescreen. You don't NEED a water source for this one either, but one would be able to possibly make it better with it (in my mind atleast). Due to it being based on chakra, those with higher levels would be able to make a thicker, denser, mist that can last longer.

The third technique; Futon Kihon Jutsu; allows you to create a blast, or stream of wind. You could basically change direction of thrown/ weak attacks, you could also use the stream to send a kunai or shiruken faster, or around the enemy.

The fourth, an final, technique; Futon: Fusajin no Jutsu; is basically a weak sandstorm. You blast a gust of wind, im thinking from the air, and it will pick up and blast sand and dust everywhere, all over the trees and rocks, loosening the ground, and, possibly, blinding your opponent temporarily. This can also make footing on rocks and trees weaker, and give you a chance to hide or attack the opponent.
 

BusinessManTeno

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Nice, Nice. ^_^
Sorry I didnt reply back sooner. Ive been really sick lately. Sigh

(Fūton: Sensougouheki) - Wind Release: Rumbling wind wall
Rank: D
Type: Attack/Defence
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him. It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use

(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.

( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.
Talk to me about these.. Observe. Anaylze.. Talk to me.
Also, ima do your B rank fire once we done with D ranks.
 

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( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.

Asch as he sees his student, he smirks. He then turns to an open area to the side of both of them

Watch closely, and follow everything I do, down to a T. Im going to be breaking down techniques into twos. And some might be 3s, depending on how dependent they are with each other. *Creates multiple clones for each situation*

Asch doing this, he does 2 handseals channeling fire chakra into his lunges. Once done he shape manipulates it into a large fireball that shoots out from his mouth towards his clone. The fireball is much more solid then most so it carries off the clone. Once the clone gets impacted by the technique, it explodes.

Asch then quickly leap up into the air while spitting out 3 large fireballs which take the shape of semi meteors. These meteor fireballs once comes in contact with the clones will erupt into geysers of flames.


I want you to follow what I just did EXACTLY
 

evilshade

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Drake nods and stands near where you started, looking at two of your clones. After preforming the appropriate handseals I take a large breath in and breathe out, a huge fire ball crashing into one of your clones making it explode.
"That's one."
Drake then jumps high into the air, and spits out three large fireballs, them crashing down mirroring a meteor shower, causing his last clone to explode.
"That's two."
 

BusinessManTeno

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Yeah, this style in teaching aint it. Ima do it my way. U_U

( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

This technique is very useful... If the opponent is immobolize.. inside of a genjutsu of some sorts. The user will spew out hot ash all around the opponent. The Ash in itself does damage as it will burn the opponent. Its up to you if you want to click your teeth causing an explosion. This technique is very easy to counter... An explosion tag on the ground. Cause an explosion to blow away the ash. Wind jutsus.. etc. Using this you will really need to think IMO

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

Not even gonna spend much time with this. Its simple a fireball in the shape of a dragon head. Nothing more, nothing less. :|

Any questions?
 

BusinessManTeno

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Soo.. to make this process go more smooth.
Ima need you to tell me something about the technique thats not the obvious.
Rping training is not my style, and im not going to continue each technique and you dont have no questions, and next thing you know you are using them all wrong. So with them two techniques above. tell me something about them. It dont need to be lengthy but let me know you understand

and no, I dont care if you dont have any questions, but thru this whole training, you better or need to conjure up some questions so I know ur getting it
 

evilshade

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alright so with the first one its basically spewing hot ash onto someone, and then, by clicking your teeth, igniting it correct? Its the jutsu that Asuma used against deidara after he was cursed and got half his body bunt correct?

And the second one would literally just be a morphed fireball jutsu correct?
 

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Yes, Correct
No, Not deidara, but Hidan. But yes thats the one

Yes, a morphed fireball. Lol

( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

Pretty simple technique to be honest. You release a volley of shurikens towards the opponent, while exhaling fire from your mouth to ignite the shurikens. A general weakness of this is wind. Even though Fire > Wind. Wind can blow back the shurikens.. after that its pretty much useless

( Katon: Onidōrō ) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Long
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing it into the atmosphere around him to create several ghost-like flames resembling heads with horns and yellow eyes that then attack the target/s in a swarm.

Simple. Create ghost figured fire with yellow eyes and horns. You will then direct them towards your opponent. Again, pretty straight forward
 

evilshade

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ok, no questions on the first one because it literally is like the simplest concept.
But on the second one, couldn't you pour extra chakra into creating bodies for them to? or use a genjutsu combo with it to make it look like their allies coming towards them? or would you be able to create the bodies as well as the heads?
 

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No Sir You cannot.. :| Awkward question but nice I guess. Lol

( Katon: Honoo no Hashira Jutsu ) - Fire Release: Flame Pillar Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user will manipulate their chakra into their chest and then they will release from their mouth a quick burst of flame towards their opponents feet which then errupts into a large pillar of flame reaching 3 meters tall and inflicting damage to the target.

Pretty simple technique. You release a burst of fire towards your opponents FEET. It will then erupt into a large pillar 3 meters tall. Now the downside about this jutsu is that it pretty much needs a landing GROUND. Meaning spewing this on the opponents face wont give you the full potential of this jutsu

( Katon: Kaen Senpū ) - Fire Release: Flame Whirlwind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the required four handseals Monkey → Bird → Dog → Ram, fire erupts around the user's body and then launches towards the target in a spiraling-manner or expands engulfing the surrounding area in a tornado of flames. Anything nearby is incinerated as the flames erupt upwards.

Pretty nice technique. But really easy to defend. But useful if you are surrounded by those within short range of you. You will do 4 handseals (A con in itself) Causing a spiralling fire to surround you. As it does, You will then direct it towards your opponent in attempts to burn them. The good thing about this is that anybody near you gets burnt

Any questions?
 

evilshade

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So the first technique would be like blasting a ball of fire at the opponents feet? Or would it be a stream of fire that you burst towards the opponents feet, that then explodes upward in a pillar.

And the second technique, it the cyclone able to be pushed out from your body, like making it stouter, not touching the ground, but being like a large belt that was around you, and then surging out? Or is it purely cyclone that then disperses towards opponents. And does it target all around you or just your opponent?


Off topic question: Will we continue with my Wind/ Water; then Earth/ Lighting after we complete fire?
 

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1.) like a fireball that once touches the opponents feet, it erupt into a pillar

2.) Purely cyclone. Nice question though.

3.) Yes we will. Ill do 2 elements with you once we done with your fire

( Katon: Benijigumo ) - Fire Release: Crimson Earth Spider
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing five handseals Tiger → Horse → Rat → Dog → Tiger , the user spews out fire that both surrounds the enemy and then transforms into a spider that attacks the enemy. This technique effectively traps and attacks an opponent at the same time, and can be used to force them into another attack.

You will do 5 handseals then spew out a small fireball that would race along the ground surrounding your opponent in a wall of flames. Once the flames surround your opponent, you will then manipulate the fire to shape into a spider that's created from the fire to attack. The spider is about 4 feet tall, so big enough to do damage

( Katon: Hi no Iki ) - Fire Release: Fire Breath
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.

Simple... You spew out a stream of fire from your mouth.. :|

( Katon: Honoo no Heki ) Fire Release: Flame Wall
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user kneads fire chakra into their forearm and then by swinging their arm in a wave motion they release the fire chakra creating a line of fire that spreads out infront of the user acting as a defensive wall.

Another simple one. Channeling fire into your arm, you swing your arm forward. When you do this you will release fire that will act as a defense, creating a wall of fire

Any questions?
 

evilshade

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With the spider one, its basically remote- controlled chakra to change its form right? And it would just charge as a ball, then transform and hit, then disperse correct?
 
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