Mahou Training - [Vex]

Lord of Kaos

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Alright, the last branch of Transfiguration is Untransfiguration.

Untransfiguration - Supplementary ( A )

The final branch of Transfiguration magic, and perhaps the second simplest (behind transformation). Untransfiguration deals simply with undoing the effects of a previous Transfiguration, turning something back to its original state, and undoing a conjuration. The amount of magic used in the Untransfiguration is at constant rank of 'A'. Mostly used when students perform a Transfiguration incorrectly, or when the user wishes to return something to its original shape. The incantation used is ( Reparifarge).

Simple and easy to understand, you use this to target a previous transfiguration or something you conjured and erase it's effects/disperses it. If you altered the appearance of shape of something, you can use this to transfigure it back to how it looked or to erase something you conjured out of existence.
 

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Defense Against the Dark Arts (DADA) is a broad subject encompassing numerous types of spells meant to protect the user against the "Dark Arts" (which I explained on the first page of this thread). In addition to defensive spells, DADA also encompasses offensive spells which are meant to be used for self-defence. Unlike the Dark Arts, these spells won't do actual damage, but will try to make it so that the opponent is hindered for a little bit, making it difficult for them to keep attacking. Additionally, certain spells like the Patronus charm are meant to be used to defend against dark creatures.
 

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I should point out that while the DADA are primarily meant for defense, they have some offensive usage, such as Knockback jinx. Outside of that, you're mostly right. Anyway, let's get to the spells.


Impediment Jinx: - Supplementary
The Impediment Jinx ( Impedimenta ) is a jinx that renders a victim physically unable to move and halts moving objects. Appearing as a jet of scarlet light, the spell collides into an opponent and slams into them with great force and, without causing damage, is capable leaving the opponent unable to move. The effects are short lasting, however, never lasting more than a single turn, and can be countered by either preventing the charm from hitting the target or, once the effect triggers, overpowering it with raw physical power. The target can still mold chakra, however; its just that his muscles become unable to move.
Simple, this spell makes it so that the target becomes unable to move. Still able to use chakra, they become unable to move for one turn. Questions?
 

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LIT

Aight bet, so apparition is the instant materialization of the wizard to another point in space. Firstly you think of your destination, then you focus on it before turning around on the spot and instantly rematerializing at the spot. In terms of NB, you try and "summon" yourself at the new location utilizing mahou. Speaking simply, it's pretty much teleportation, a little similar to Sasuke's amenotijaksfdjasdf technique that utilizes the rinnegan. In short, it's almost akin to teleportation, appearing instantly at any location. Dark wizards however, are able to use flight, moving at 2x speed across the enviornment to reach a destination and travelling as a bunch of smoke.
 

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I focus mahou, concentrating on the tree visualizing the destination in my mind quite clearly. I use determination in imagining it, I make sure to picture each branch, leaf, etc. The mental image is as detailed as possible in my mind. Of course, I take my time to do this, deliberating on the mental image for a bit of time until it's ingrained in my memory. Suddenly, I turn in place and re-appear a short distance away nearly instantly, having summoned myself to the tree at extremely rapid speed. With an extremely loud pop, I disappear and reappear instantly.
 

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Good, that was easy. I won't go step by step for each range but be sure to FULLY read and understand it. ASK QUESTIONS


( Shutsubotsu ) - Apparition
Type: Supplementary
Rank: B - S
Range: Short - Long
Chakra: 20 - 40
Damage: N/A
Description: Apparition is a magical method of transportation based upon the actions of Summoning and Reverse Summoning jutsu. Appearing as the user being twisted and swirled into nothing within a swirling clear haze, accompanied with a loud rustling or rushing sound, while usually ending in a crack, as if the subject(s)t is being sucked into a vortex, one must be completely determined to reach one's destination, and move without haste, but with deliberation. After first determining a position, the user focuses his mind solely on said location before channeling Mahou. Similarly to Summoning, the user uses his magic to mark the location he wishes to travel to before breaking his body into pure mahou itself, dispersing and moving rapidly and reforming in the new location. While seemingly powerful, this has drawbacks on how fast it is performed and when the user reforms in his new location. The user, despite disappearing instantly, can only reform instantly within short range. If the user is attempting to reform within mid range, it is down near instantly, taking as much time as it takes to launch a kunai. When appearing in long range, there is a noticeable lag in between disappearing and reappearing, taking twice as long as previously, or in clearer terms the time it takes to form a normal jutsu.

Alternatively, through this jutsu, Dark Wizards are able to use their Dark Arts power to achieve unsupported flight. The user has the ability to turn into and emanate black smoke, especially from his cloak, allowing him to levitate, float, and shoot through the air, even while partially transformed into it. Moving at twice his speed, this allows a Dark Wizard a chance to afflict damage whilst moving through air at high speeds. While in this gaseous form however, they are susceptible to wind jutsu, being used to knock them out of the form. Flight is a passive B ranked ability, however usage of it means the user cannot Apparate within the next two turns or that same one.
Note: A ranked usage denotes a short to Mid range usage. After each usage, the user cannot use for four turns.
Note: S rank usage denotes a long range movement, preventing usage of this for three turns and F rank Mahou spells in the same turn. S ranked variant can only be used 3 times in all.
Note: Only Dark Wizards can achieve flight and by choosing to use this, they cannot Apparate for two turns for every one turn usage of it, meaning if flight is used for two turns, they wont be able to use Apparition for 4 turns.
 

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So I know in the books you have to turn in place, but the jutsu doesn't make note of that. So, would you be able to use this while paralyzed/bound?

"while usually ending in a crack, as if the subject(s)t is being sucked into a vortex"

So would small objects near you be transported with you? I.E if someone throws a kunai at me, and I wait until the kunai is an inch from my face before I apparate, would the kunai be transported with me?

The above quote also says "subject(s)" instead of subject, implying that the user can bring along someone else with him. What are the limitations of this? How many people can you apparate?
 
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