[Approved] Magnus Uchiha v8

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B a s i c I n f o r m a t i o n
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✠ N
ame
: Magnus
✠ Title: N/a
✠ Gender: Male
✠ Age: 29
✠ Clan: Uchiha
✠ Alignment: Neutral
✠ Nindo: Armour Sleeve Single Hit



A p p e a r e n c e & P e r s o n a l i t y[
Standing at six feet tall, some times he gets odd looks but really, it's nothing to obscene. He has longish wavy hair for a male that's a light brown with a hint of red on his left side, usually pushed off his face. Depending on how lazy he is he can often be seen with stubble or a short beard. For his height his has a slim physique with slight muscle tone but usually hidden within his clothing. Magnus can often be seen wearing various different cloaks with a hood to hide his appearance. Other times he can be seen wearing traditional samurai clothing with bandages over his body, most due to his love for fighting. He likes to hide his identity as well as using seals and such to make his whereabouts.

Magnus has a bit of a complex personality, though his biggest trait is his thought process. He over thinks. In each situation before even a question has finished being asked he's thought of the 1000 answers he can give, the response to these answers, any follow up questions or the reason the question was asked in the first place. This can be his greatest ally in battle or hid own self destructive behaviour. He suffers himself, along with his mind racing all the time, there is a part of him that just seeks to torture, kill, cause general destruction, the worst part being that he generally enjoys it. He has his own personal realm he likes to stay in as he gets to bend it to his will
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V i l l a g e & C h a k r a I n f o

Land of Birth: Land of Fire
WSE Clan: New Dawn

R a n k / C h a k r a I n f o r m a t i o n

-----------------------------------------Mind-------Body-------Spirit-------Agility--------Dexterity--------Vitality
--------------------------------------------6----------------5--------------(6(+2)------------67---------------------4------------------------0

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Health | Chakra | Speed | Tracking
200----|---2000---|---14--|-----40----


Elements
Earth | Wind | Fire | Water | Lightning
Carbon | Caramel | Breakdown
Smoke | Shining Water


Universals
Ninjutsu | Genjutsu | Taijutsu (Adv) | Bukijutsu | Fuuinjutsu (Adv)
Kinjutsu | Medjutsu | Eternal Mangekyo Sharingan | Yin/Yang
Atavistic Flame (Master)


Custom Fighting Styles
Jeet KunDo | Sealing Fist
Barrier Arts | Bisento Arts


Summons
Toads | Dragons | Hawks

Specialities
Peak Elementalist | Apex Hand Seal | Human Principle
Chakra Fort | Apex Weapons Specialist | Apex Layering |
Yin Specialist

H i s t o r y
Long after the fall of the Uchiha compound, Magnus was born to a poor couple in the land of Mianmen. His parents hid their identity as Uchiha to avoid trouble from the bandits hired to 'protect' the area. The locals claimed the land for their own and were reluctant to share their lands with a tainted clan such as the Uchiha. His childhood to him seemed pretty normal but for his parents it was hard, barely scraping by to provide for themselves and their child. His father, Hizen, worked at the local blacksmith's shop, being a master over the forge but due to the current times, was low paid. Magnus mostly spent his time in the street playing from a young age, growing up in a disturbing world that seemed to become natural to him. His mother worked in the local fields picking fruit to try and bring extra income, though was mostly paid in food, which wasn't all bad for a family going hungry.

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As he got older, Magnus started to get himself into trouble, picking up the behaviours of the people he'd seen in the street. He would get into several fights with the upper class children who looked down on him and insulted his parents. He couldn't understand why they thought they were better than him, just because they were born to a family with more money. His father was the best smith around, if anything they should be the ones to be jealous. The fights didn't work out too well. He could hold his own in one on one fights, but it was never like that. He'd beat one and three more would return. It seemed the odds were always stacked against him. It wasn't just the fights he had to worry about, it was the aftermath. His parents would hear from the local authorities and get warnings which would then lead to them coming down on him. He was never beaten, but that seemed worse, it was the look of disappointment on his parents faces. He wanted to explain but he knew it wouldn't make a difference in the long run.

His father had a friend over at the smith, Inshi. He was another a smith but no where near as skilled as his father, always a happy person, Magnus always enjoyed when he came to visit. When he turned 8, Magnus started going with his father to the smith. He first started going to stay out of trouble and he always loved seeing his father at work, though eventually he'd start doing errands there. Collecting coal, delivering orders or simply cleaning up. He wasn't paid for it but it allowed his father to do more work in the day and so the family as a whole became better off. The first few weeks were exhausting, as he wasn't used to doing so much exercise. though his muscles began to build as he felt healthier in himself. Through routine he learned discipline that helped him grow up. When they would stop for lunch each day, Inshi would teach him to read and write and give him a form of homework. As soon as the working day was done, Magnus would rush home to do his homework, he craved more knowledge, he enjoyed learning. It changed him as a person having a goal, between the smith and his education, he was becoming a better person.

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He would still have some days to himself where he would go out around the town, making sure to avoid the bandits as his parents had told him to. Though as he went around he would still see the kids he used to fight with when he was younger. He didn't care for them these days, he had his own goals and didn't care what spoilt brats thought about him, though they couldn't get it go. They would try taunting him in the streets, though he chose to ignore them, he had better things to do. This only annoyed them more. Eventually they tried to pick a fight with him. He simply ignore them and tried to continue along on his way. The leader of the group tripped him, expecting a reaction. Magnus simply got back up, dusted himself off and kept walking. The group of middle class kids kept trying things like this but Magnus didn't care, he ignored them, he just ended up wearing more bandages as he'd go home and clean himself off, wrap up the wound and go about what he wanted to do.

Magnus was 12 when his entire life would flip upside down. He thought it to be any other day, he went to the smith with his father, doing his usual chores and sat with Inshi at lunch time, having something to eat and reading a story about dragons. This was interrupted by a man bursting through the door calling for his father. His mother had been arrested, accused of stealing food from the fields. Hizen grabbed his belt placing it on his waist rushing to towards the town center. Magnus sprinted after him with Inshi not far behind. Reaching the town square they found his mother handcuffed to the pole. His father pushed through the crowd asking what was going on. The answer he got shot through his very core:

"This .... Uchiha... has been stealing...."
The man must be lying, it couldn't be true. Magnus had read about the Uchiha. Most of them had died in the fall of the compound. His mother wasn't like any of them. She was peaceful, she worked and was honest. Hizen stood frozen for several seconds. He said it couldn't be true, she was his wife, she'd never steal and they were peaceful. They had both worked hard their entire lives. Magnus tried to run forwards but Inshi grabbed hold of him telling him to stay put, to calm down. The man in charge of the officers called his father a liar and said it was all a plot to bring down Mianmen. Hizen said there must be some mistake. Then officer said it was evident by the trouble Magnus had caused, typical of an Uchiha and he had been attacking his own son. In that moment one of the boys that had been bullying Magnus for years stepped out from behind his father, catching Magnus in the eye with a sinister look in his eyes. It was all lies. Magnus shouted it and the officers voice drowned his out saying it was all a plot for the Uchiha to take over the lands. His voice boomed as his words hit Magnus's very soul...

"We must put a stop to it now, i sentence this woman.... to Death..."

At that his entire world seemed to flip upside down. Chaos surrounded him, half the crowd cheered, the other half in shock saying this woman wasn't like the Uchiha. Hizen ran forwards to try and save his wife, drawing his hammer from his belt. Magnus couldn't see what was going on as Inshi held him tight, he tried to fight against it, but the smith's grip was too strong. He could see bodies on the ground, some of the guards, a bandit, there was a scream. The crowd went silent and still. Magnus could see it now, a sword through his mother's chest, held by the head officer. His father screamed out, being held by 4 men now, trying to fight his way to his mother. Magnus felt a warm feeling in his eyes, they hurt as he looked on his eyes full of power. A circle of energy surrounded the officer out of no where before closing in, he tried to escape but he was cut clean in two. People screamed out, having no idea where it came from. Magnus head slumped as the power in his eyes faded, he grew weary. His father looked around catching his eyes realised what had happened even if Magnus didn't. His father looked Inshi in the eyes before mouthing a message that Magnus caught before passing out.

"Protect my son..."

A glow surrounded his father as an ethereal warrior formed pushing all the men off as his father attacked everyone in site. He wouldn't forgive those who had killed his wife. A peaceful family persecuted for the blood in their veins, like they had a choice what family they were born to? They would feel the wrath that they feared so much. Magnus only saw the first few seconds before passing out from the trauma and exhaustion. Though he missed most of it, these memories would haunt him for years to come.

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It was a day later when he finally awoke hoping it would all just be a bad dream but he knew that couldn't be the case. He was in a cabin he didn't recognise with a blanket over him and a wet cloth on his forehead with Inshi sat next to him drinking tea. He tried to get up but his body ached from head to toe, as though he'd worked none stop for a week. Inshi told him to take it easy, offering him a drink. It was at this time Inshi would reveal the truth to Magnus. His mother was a member of the Uchiha clan. His grand parents had been on the run and tried to hide her identity to give her a chance in the world. They put her up for adoption to go to a normal family when she was 5 giving her a letter to explain what had happened for when she turned 18. She had wanted to return to he homeland where she met Magnus's father, Hizen, a blacksmith. Hizen met Inshi through work, who was actually an Uchiha himself. He'd taken the job to not draw attention to himself but had fought in many wars. His mother had accidentally spoken about her real parents in the fields and been overheard, which was reported and the head officers son had encouraged him to make an example. His father, Hizen, had given his life fighting the guards and bandits to take the eyes off Magnus to allow Inshi to escape. His parents had both died for his sake. It hit Magnus like a tidal wave, washing over him, hurting him to his very core. He began to cry, but his tears were warm. Inshi passed him a mirror to show him. His eyes red with a black pattern as tears blood ran down his face, the Mangekyo sharingan.

This would be the major turning point in his life. Inshi would become like an Uncle to him, teaching him to control the power within his eyes along with teaching him the skills he needed to fight and protect himself. For the basic skills he was already in good shape. The work he'd put in at the smith had enhanced his body, making him a natural in the combat like skills though it was the stuff beyond physical that he would initially struggle with. Trying to understand chakra was one thing but the whole spiritual side of his eyes was an entire new thing. He was lucky Inshi was such a patient teacher. For several years they would travel the world as Inshi would raise him as his own son, introducing him as his son and continue training him. This had taken him all over the lands as he learned to develop his own personal skills. He knew it was forbidden but he wanted to learn all he could about life and death. Inshi warned him about this but his curiosity got the best of him. He learned of the Impure World Resurrection technique but it wasn't something he felt was right for him. He held no life above another, especially after his childhood. Instead he continued his search for what creation itself was.

Inshi really had become like a father to him, teaching him the full powers of the sharingan and even taught Magnus how to use the power he'd gained through the loss of his mother. His eyes gave him the power open portals to a whole new realm, the Mirror Realm. A reflection of the real world that he had control over. It seemed as though his Mangekyo powers reflected some of his ideas, though it wasn't what he truly wanted. As he mastered all he could, Inshi revealed to him of how he was slowly going blind. Something that he said couldn't be healed. Magnus searched everywhere for an answer to help his adoptive father but to no avail. So would unfold the next tragedy of Magnus's life.

As he sat reading in their current home one day, he waited for Inshi to return home with shopping. He'd been gone a while but that was just like him. While deep in his reading, the door slid open behind him. Inshi stood there with a sword in hand, his face serious. Magnus tried to ask him what was wrong, though Inshi just pointed the blade at him. Magnus tried asking again but Inshi stepped forwards swinging the blade at him. Magnus rolled out the way, his sharingan activating as he begged Inshi to stop. He didn't speak, instead he kept swinging. Magnus tried to defend himself with what ever he could find. He threw a chair at Inshi, trying to get him to stop. Eventually he got hold of a short sword, blocking each blow. He would only defend himself, he refused to harm the one who helped raise him. Eventually, Inshi Spoke.

"This is the Uchiha curse.... going blind from the user of unnatural powers... there is one way to stop it. Magnus, I'm sorry, you've been like a son to me... but i need your eyes... forgive me..."

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Magnus couldn't believe it. He was fighting for his life against the man who had taught him so much but he couldn't bring himself to harm him. Blow after blow he blocked until his sword was knocked from his hand. Inshi threw his sword at Magnus while he couldn't defend himself, it moved in slow motion thanks to his eyes but he couldn't move. It's as though his eyes acted on his own, like when his mother had died. A glow formed in front of him as a portal opened in an instant, closing the next, as a sword protruded from Inshi's chest. Somehow he'd linked two portals, causing the thrown sword to impale his adoptive father. Magnus reached over to pick up the short sword before looking up at Inshi. It was at this point he saw the glow, not that of the sharingan, but the tears running down his face as a small smile could be seen as blood dripped from the corner of his mouth. Magnus was in shock. What had he done? Inshi explained how this was all a test, to make sure he was strong enough to go out there on his own. He told him he was proud of him and that it wasn't all lies that he'd said. He told him to take his eyes, that way he would never go blind and Inshi would see the world through his eyes. Magnus tried to argue but Inshi insisted. He explained how he was dying anyway. He'd been out for so long looking for a cure, that's why they travelled the world, knowing he was dying anyway, he wanted to do one last thing for Magnus. With his final breathe, he said something that Magnus would never forget.

"Be proud, to be an Uchiha...."

Magnus followed Inshi's wish and took his eyes so he could see the world through his eyes. He buried his father and then set off to learn what he'd always wanted, to control life and death, so he'd never have to lose anyone ever again. Several years passed in which no one knows where he went, instead returning years later to the lands in the North, to the village of Shimogakure. He said he was there on behalf of someone else. While here he revealed his new powers, the power of creation itself. He never said where he'd learned it, but instead, created the embodiment of death itself, giving life to his own creation, a being to do his own will. .
To be continued....

O t h e r
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S p e c i a l i t i e s
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Peak Elementalist: The user’s Elemental prowess is considered elite, amongst the best of the others. This causes one of his base elemental releases to gain elemental neutrality to all other base elements, including its weakness, while maintaining its strength. (Fire)
Apex Handseal Specialist: You can perform techniques of the skill you chose to specialize in without the usage of handseals, though you must still perform complimentary and logical body movements related to the technique. This applies even if said jutsu does not have specific movements detailed in its description. (Breakdown).
Chakra Fortification: The user can add an additional effective 10 Chakra or Siris to an element or skill they specialize in, though not at any increased cost or strain to the user. This simply allows their techniques to have 10 more chakra infused into them. (Genjutsu)
Apex Layering Specialist: You can Multi-layer up to 2 Genjutsu within the same time frame, S+S rank combination.
The Human Principle: The user is able to ignore Health and Combat Fatigue penalties for the usage of their Atavistic Flame techniques.
Apex Weapons Specialist: The user has the ability to use two of their own CW in one fight.
Yin Specialist: Yin Specialists gain increased awareness of spiritual abilities, translating to the ability to detect any Genjutsu or spiritual technique affecting them below MS-level. This awareness also allows them to sense spiritual entities, like Katsuryoku spirits or Hungry Ghosts. Yin Specialists are also able to utilize Genjutsu Kai passively, up to B-Rank. Inducing Genjutsu on a target causes you to siphon some of their spiritual energy, augmenting your own spiritual prowess. For each illusion placed on a target(s) your spiritual techniques gain an effective 10 chakra and no more, 2 base speed levels stacking up to three times, and 10 damage stacking up to three times. The bonus is lost one turn after a target escapes from the illusion placed on them. They cannot be self-induced illusions or those applied to Summonings, Edo Tensei that belong to the user, and Chakra Creations.

Bela, the Curse of Hatred
Creation: Bela was created as the embodiment of hatred that flowed through Magnus in his darkest hour. She became his own personal embodiment of hatred reflected in her true form. Bela holds a humanoid form, where her eyes glow yellow and her flesh a dark red, moving like flickering flames in the dancing winds. Folded away, hidden on her back are two wings of physical fire that allow her to fly. Atop her head sit two short horns. She has dark, black hair that falls past her shoulders. Her build is slim but toned where she stands 5.5 ft tall. She is often dressed in a dark red cloak hiding her true appearance, so as to blend into crowds with her master. She is short tempered, having been created through hatred itself. She shares a mental connection with her master.

Bela is capable of using Fire Release, Breakdown Release and Carbon Release, along with being capable of using basic Ninjutsu techniques. Being created through the embodiment of Magnus's spirit, she is capable of using Yang Release. All her damage is increase by an additional 20. She has 2000 chakra and 150 health. Being the the watcher over Magnus's well being, her mind is always linked to his, acting as a guardian angel.
Mind: 5 Body: 5 Spirit: 2 Agil: 5 Dex: 5
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Weapons/Tools/Relics

[Yaru: Night]
Rank: S
Type: Weapon
Range: short - long
Chakra Cost: (-5 per turn)
Damage Points: N/a
Description: Yoru is a black blade forged by a great smith who infused it with yang release making it sentient. Yoru is an ornately decorated and very long blade with a total length of at least 6 feet. On the hilt of this blade is a cross guard, though the bars between the blade and the hilt are much longer than average. The blade itself is pitch-black with a very strong sheen, a single-edged long sword with a slight curve at the end of the blade. Overall, Yoru looks like a large black cross. Though the blight was forged in such a way to remain light.

It was forged with a large portion of yang chakra giving it it's own sentience. With this the sword came to life in its own unique way, it was still a sword, solid like steel, sharp enough to slash flesh, but it was more than just that. Yaru could bend it's shape completely, sliding around like a snake having it's own form of movement while still being a blade, much like how Samehada can bend it's shape and still be sharp with it's scales. Though, it's intent wasn't always pure, having used to have a white handle, he served many owners, though those he deemed unworthy he would kill, staining his handle until it was blood red. This sword held a few unique powers:


  • Being able to absorb and store chakra he can also sense chakra within short range of it knowing the difference between each one, the type and who it belonged to. It can sense anything that has a life force. It can absorb jutsu be releasing a black aura around it, this aura will negate jutsu and absorb the chakra into the blade storing it which it can then be used to cast jutsu with that require sword, rather than using the user's charka. The sword slashes as the aura spreads out acting like a vacuum drawing in the chakra causing jutsu to dissipate. This can only be used 3 times costing a move each time. This vacuum can reach up to short range (5m), it can absorb a maximum of 60 chakra per use though only store up to 100 chakra at a time in total. Anything with more than 40 chakra will fail to be absorbed. Two turns between uses. Counts as a move per usage.
  • Being infused with Yang, it is granted a form of great vitality, durability and strength. Due to this, it's kenjutsu techniques are passively increased by 20 damage, this would include any jutsu that require the sword to be used as a medium, flowing through it. Freeform attacks are excluded from this boost.
  • The sword would have a mental link with it's owner sharing what he could see and the chakra it sensed.
  • The sword handle has a unique ability where the user can extent it to form a spear, allowing the user to fight with extra range and use it for jutsu requiring a spear/Bisento. This can be done passively
(Wado Ichimonji)
Type: Weapon
Rank: S
Range: Short - Long
Chakra: N/a
Damage: (+20)
Description: The sword has a pure-white hilt with a circular handguard. The sheath is painted white, and the hardening line is suguha or straight blade. Wado Ichimonji is a Shinogi Zukuri style Katana that has a traditional yet still stunning pure-white ito wrapped around a gray samegawa covering the tsuka (hilt), leaving a traditional diamond-shaped pattern. The end has a nice, simplistic kashira of the same colour as the tsuba. The tsuba, or crossguard, also conveys a harmony of simplicity: It consists of a rounded oval thick tsuba from which the blade goes through, in a nice metallic golden colour. To once again convey the beautiful simplicity of this blade, the colours of the edge are divided in perfect equality. The inner bo-hi is a deep black, while the outer ha, or edge, is a shining white. The blade curves slightly towards the end, with a stunning sharp tip that cuts through foes.

This unique blade binds to the wielder's spirit creating a connection between the two. Due to this connection, the user's spiritual techniques flow from the blade will have their damage increased by 20 (Ronin, AF, etc). With the blade connected to the user, as long as it's in the users hand, it is also connected to their chakra network, attuned to the flow of the users chakra. Should an external entity disrupt of change the flow of chakra, the blade will release a surge of chakra through the user, rejecting the foreign entities. This surge is a spiritual surge of 60 chakra and can only be used twice per battle, with three turns between uses.

With the blade being bound to a persons spirit, those with the ability to control the Atavistic Flames can use the sword to draw on more of their spirit to further enhance the power of these flames. Up to three times per battle, the sword can cause the user to expend 10 spiritual health points to increase the power of an Atavistic Flame Kenjutsu by 20 additional damage (Stacking with the swords bonus though not bypassing buff limits). This can be once once every 2 turns. Once used, the user will regain 5 spiritual health per turn for 2 turns.


(Kakujitsuna shokku | Sure Shock)
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: This is a unique form of technology that can be used in the form of a bracelet, a belt or even fitted through a cyborg's body, though basic shinobi can use it. This piece of technology acts in a similar way to the Kote, but rather than contain jutsu, it contains a variety of ninja tools and accessories to assist a shinobi in missions or battle. This device contains the following items, that can be used at the same time as another technique:
Flare: The user will release a burst of flares from their devise so bright that they will blind anyone else within mid range. A Cyborg can release this via any technology that forms part of their body, or even their items. This blindness will last for 1 turn. If someone is hit by these flares, they will cause a total of 5 free form damage. This can be done passively. Can be used twice
Grapple: The user will release a grapple on a chakra metal wire from their device to attach to something. From there, if they have the strength, they can pull the item towards them, or they can activate the retract device to pull themselves to where the wire was grappled to. They can cause the grapple to unhook at any time or detach the wire from their device. Cyborgs can release this from any part of their technology (Their arm, gun etc). This can be done in the same time frame as another technique but costs one of the users three moves per turn. User has 3 grapples within their device.
Static discharge: A simple but effective technique. Using technology rather than chakra, the user will release a static charge from their device. This will cause numbing if used on flesh, though if it hits technology, it will disable it for one turn as it causes it to short circuit.
Steam: The user will create a burst of steam from their device. This is just super heated water produced by the device containing no chakra. Acting as a smoke screen or simple deterrent. This reaches short range from the user, boasting 10 damage points that is considered free form.
Note: Only one of these items can be used per turn.


( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.


(Iryō-yō Gantoretto ) - Medical Gauntlet
Type: Tool
Rank: A
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: The medical gauntlet is a gauntlet that is also a computer that was created by Korra for gathering data and storing it. The gauntlet is a standard gauntlet with a touch screen/holo display. The screen always faces up no matter what angle the user has their arm up. The gauntlet also has an opening to fit in 5 test tube the user can use to store poison vials or DNA vials. With the DNA/Poison being stored the user is able to scan and learn about the KG/AE in the DNA as well as antidotes for poisons. In the NW the gauntlet can connect to any NPC computer to send and take files for the user. If other users have a gauntlet they can communicate with each other landmarks away to share important info faster. This is done by incorporating a similar sealing technique like (Fuuinjutsu: Kami Komyunikēshon) Sealing Arts: Scroll Communication technique to allow for the communication. The gauntlet computer that also can alert the user to when their chakra system is disrupted and in a genjutsu. The Gauntlet can release a burst of chakra into the user and break them out of A rank and below genjutsu. It can also alert the user to any damage they have taken and to what extent.
Note: Must be placed in the user's bio or posted at the beginning of the fight
Note: Must be taught by Korra
Note: Only 1 Gauntlet per bio


(Chimamire no hokkēmasuku) Bloody Hockey Mask
Type: Void Infused Artifact
Rank: S-Rank
Range: Self
Chakra: N/A
Damage: N/A
Description: A Void Infused Artifact that is activated at the cost of a move and consumes three Void Infusions upon the user reaching 0 Health points. Whilst active the user is prevented from being knocked out for 3 turns, during which they can continue to fight. If the user is healed during this period the can continue the fight as normal, otherwise the user is rendered unconscious. Usable once per Battle/ Arc.


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Body seals

(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.
Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.

Note: Useable 3 times

(Fuuinjutsu: Anmoku no jikkō) Sealing Arts: Unspoken Execution

Type: Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 per per turn)
Damage: N/a
Description: Anmoku no jikkō is a sealing technique created by Uzumaki's who needed a counter to foes with sensing abilities. The seal lays dormant horizontally across the neck, and is activated with the user's chakra being focused into the seal. Kanji for the seal then appears before swiftly emitting a chakra barrier shaped like a sphere that emcompasses short range around the user. This barrier is linked to the seal and has the special ability to erase the chakra signature of the seal's vessel while inside its dimensions. With its signature now erased, this technique acts as an advanced chakra suppressant that hides the user's chakra from all forms of chakra sensing, whether it be directly from the body or from an outside source. Opponent's with sensing will now have to rely on their basic, or in some cases above average, five senses as they continue the battle while in this realm. For example; Inuzuka's would have no problem using their nose, while Uchihas would be unable to see the user's chakra, but still uses the advanced reaction speed that comes with the current level of their eyes. The barrier moves with the seal as its epicenter while only lasting for a limited time.
NOTES
►Usable 2x per battle
►Lasts for 4 turns upon activation
►Has a 2 turn cooldown
►Can only be taught by ZandaT


(Fuinjutsu/Kenjutsu : Shi no Ōgama) - Sealing/Sword Arts: Lost Blades
Rank: S
Type: Offensive
Range: Short
Chakra Cost: 40
Damage points: N/a
Description: Lost blades is a very unique type of technique. Applying both sealing techniques with kenjutsu, making the technique, Lost Blades. The user will apply a seal on the blade portion of their sword. Doing this, the user is able to slash at anything that pertains to chakra in it, be it medical chakra, other forms of chakra. (excludes senjutsu or fuinjutsu). By doing this, the moment the user slashes at something, the seal instantly activates, sealing the chakra inside said technique, allowing for the slash to disperse the technique. This makes it look like everything the user cuts at, gets slashed and dispersed.

Note: Can use two times per battle
Note: Both Fuin and Kenjutsu is S rank, allowing the user to seal S rank and below
Note: The seal is pre-applied to the sword before battle. After usage, the user has to manually apply the seal to the sword again (This portion does not take up a move slot, but using the technique does)

Note: Seal stays dormant until clashes with other technique

(Yinton/Fuuin) - Shinjitsu no ritanī : Yin/Sealing Technique - Litany of truth
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 50 (-10 per turn)
Damage: N/A
Description: The user can start with this seal on themselves or one of their weapons, or even place it on a weapon in battle. The placing of the seal is passive. The user can activate the seal at any time. This seal effects a yin barrier around the user 5m in all directions. Due to its Yin properties, it can't be seen, taking on similar traits as the "Hands of the sloth" technique. Those with Yin, Yin/Yang can see/sense this. This barrier infuses the area within with its Yin properties, making it so area takes on the properties of a non-Newtonian fluid when coming into contact with a foreign chakra. What this means is the faster something enters the barrier, the more the space/air/water etc within, becomes solid. This does not affect the users summons/paths/creations etc. In RP terms, this barrier will bind anyone/anything that enters it, like a solidified jelly holding them in place, making it impossible for them to force their way through. Wherever the seal is, that's where the centre of the barrier is. This barrier lasts for 4 turns and can only be used twice per battle, with a two turn cool down between usages.
Note: No Yang release jutsu in the same turn.
Note: No fuuinjutsu for two turns.


(Nintaijutsu: Sentō Shōkan no Jutsu) Ninja Body Art: Combat Summoner Technique
Type: Offensive/ Defensive/ Supplementary

Rank: B-Rank
Range: Short - Mid (Depending on the size of the Summon)
Chakra: 20
Damage: 10 (B-Rank Summon) 20 (A-Rank Summon) 30 (S-Rank Summon)
Description: Created by a Summoning Jutsu savant known as the Sentō Shōkan (Combat Summoner) with the specific goal of allowing the user to combine both the Summoning Jutsu and Taijutsu together, he was able to create a new form of Close Quarters Combat. In the simplest terms, the Combat Summoner technique takes the basic concept of the Summoning Jutsu and allows them to be performed in conjunction with Taijutsu. As this Jutsu has its roots set in the Summoning Jutsu, this Jutsu requires it's user to fulfil similar conditions as the Summoning Jutsu, with minor differences which are explained below. This Jutsu is primarily responsible for introducing and explaining the concept of "Combat Summoning", and acting as a reference for derived techniques, all of which will logically fall under the category of Nintaijutsu.

There are 2 key aspects to the Combat Summoner technique, the first of which is the alteration to and general application of the user's Summoning Tattoo('s). Instead of being a small, easily concealed Tattoo which is utilized for instant Summoning without Hand Seals, the Tattoo is applied to the entirety of the users body. Because of this it functions like an active map of the user's body for the Summoning Technique itself, with each part of the user's body being linked to a corresponding part of their Summoning Animal's body through their Tattoo's. This allows the user to Summon the corresponding body part of their Summon by activating the Tattoo('s) located on that specific body part. The second aspect is the actual application of the technique in battle. The regular Summoning Jutsu works by signing a Contract with a specific Animal in blood, then sacrificing a small portion of blood each time the user wishes to use the Summoning Jutsu, by wiping blood on their Tattoo, then applying both Chakra and pressure to a surface via direct contact. This technique's Summoning steps are almost identical, with the only real difference being a more direct approach to the "Contact" portion. Logically the user must still apply both blood and Chakra to their Tattoo's, and make contact with a surface, the surface mainly being considered the opponent's body, before the Combat Summoning actually occurs.

The following is an example of how this Jutsu would work within a standard combat scenario. A signer of the Toad Contract performs the D-Rank Taijutsu technique "(Kodzuku) Punch" with their left fist which connects with their target, while also meeting the conditions for the Summoning Jutsu. As they channel Chakra through the Tattoo on their left arm, which also has the necessary blood wiped across it, they become able to "Summon" the left arm of their Summoning Animal to reinforce their attack, which for the purposes of this example is the B-Rank Summon, Gamatatsu. Gamatatsu's fist then almost instantly "materializes" in the area surrounding the user's left arm, similar in appearance and function to how users of the Mangekyō Sharingan can partially manifest their Susano'o's arm, appearing in the area surrounding the user, but not "overlapping" it. This means that any harmful Jutsu that the user may have active will not affect the Summoned fist, as they would not be able to make direct contact, unless the harmful Jutsu has an extended range. Gamatatsu's fist also attacks the target, following the same general speed, trajectory, etc as the users attack, creating a two pronged attack, one being the D-Rank (20 Damage) punch the user threw, and the other being the B-Rank (10 Damage) Combat Summoner punch from Gamatatsu, resulting in a total of 30 damage, should both punches successfully land without interference. Upon the completion of the attack, whether either attack was successful or not, Gamatatsu's arm disappears as quickly as it appeared, leaving the user to plan their next attack accordingly.

Note: The Combat Summoner Tattoo's are designed and applied by the user at their own discretion, requiring the user to post this Jutsu in the "Other" section of any Biography that wishes to use this Jutsu.
Note: Although the damage of this technique is based on the Rank of the Summon, unique effects and abilities for any Summons utilized with this technique must also be taken into consideration, whether they be a result of the Summon's Biology, or an ability they possess.
Note: Due to the unique method of Summoning that the Combat Summoner Jutsu utilizes, the partial Summoning employed by the Combat Summoner Jutsu does not affect the Regular Summoning Jutsu Method. This is because the Combat Summoning method relies solely on the actions and Chakra of the user for it's activation, and thus doesn't conflict with it. However, any Animal that has been Summoned using the Regular Method cannot be Summoned via the Combat Summoner Method. This is because when Animals are Summoned using the Regular Method, they expend their own Chakra to maintain the Summoning, and once they run out of Chakra, roughly around 4 turns later, they become unavailable to be Summoned afterwords. The Combat Summoner Method adheres to this restriction because it's based on the Summoning Animal, not the method of Summoning.

Note: Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.

(Nanatsu Shukenja Kaen) Seven Sovereign Flames
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Created by a group of Fire Style Masters who used their emotions to influence their Chakra, the Seven Sovereign Flames are not considered traditional Jutsu in the sense that the user simply gathers Chakra, adds various changes to Shape and Nature, then performs it against their opponent in Battle. Rather, they are the purest form of "Supplementary Enhancement" for all techniques that the user knows that fall under the Basic 5 Element of Fire. The user takes their skill in the manipulation of the Fire Element and combines it with their powerful, sometimes overwhelming, emotions, with the result being seven new types of Fire, each with their own special properties, all derived directly from the emotions infused into them. The Seven Masters all created their Sovereign Flames after succumbing to the reprecussions of their own emotions. One was consumed with hatred and rage, and hurt the one he loved, while another gave up something precious to them, and was consumed with overwhelming grief and sadness. After their own traumatizing experiences, and eventual personal revalations, they all came to understand and accept the flaws in their own emotional states, and used their understanding of these emotions to further their skills in Fire Release, revealing their true colors as it were. The concept of emotions influencing Chakra has been referenced in the series on a few occasions. One of the best examples of this is Karin Uzumaki, a powerful Sensor-Type Ninja with a unique and extremely detailed form of Sensory perception. Using her Sensory abilities Karin once described both Naruto and Sasuke's Chakra at around the same time in the series claiming Naruto's was "bright and warm", while Sasuke's was "dark and cold", which coincided with both of their emotions during the Five Kage Summit Arc. Karin's description of the nature of both Naruto and Sasuke's Chakra supports the concept that one's Chakra is tightly interwoven with the current state of the users emotions, with this Jutsu using different emotions to directly affect and alter the user's Fire Release Chakra in unique and interesting ways.

The Seven Sovereign Flames are directly applied to one's biography, under the Specialties section as an extension of the Fire Element, thus requiring any user of this Jutsu to specialize in the Fire Element. Within this extension of their Fire Element specialty, the user must specify one of the Seven Sovereign Flames, which becomes their "personal" Sovereign Flame, which they naturally embody, allowing the user to imbue their entire Fire Release arsenal into that Sovereign Flame, each with their own unique properties (All of which are explained below). Only one user of this Jutsu can specialize in any given Sovereign Flame at a time, meaning two users cannot embody the same Flame at the same time. The Sovereign Flame that the user specializes in will always be available to the them at the start of a battle (in addition to base/ regular Fire Style), at no additional chakra cost. Additionally, while the Sovereign Flames have their own unique properties, they are all still considered, for all intents and purposes, Fire Style Ninjutsu, and always follow the Elemental interactions and guidelines for regular Fire Style, regardless of any unique or alternative properties they possess. Finally, the effects of the Sovereign Flames scale with the Rank, size, overall power, etc of the Jutsu they are infused into, just like any regular form of Elemental Ninjutsu, with higher ranking Jutsu logically dealing more severe effects upon contact with a target, object or surface.


Alisa's Bliss
- The end result from the overbearing joy that she brought into the world, Alisa created this Sovereign Flame. The user must also know and understand their own joy to access this vibrant Sovereign Flame, which is linked directly to the user's happiness. As she was never one to enjoy fights, Alisa's Bliss has no blatanlty offensive properties, creating a yellow flame that grants one's Fire Style with the ability to blind all within Short Range of a Jutsu imbued with this Sovereign Flame, similar in nature to a flashbomb.

Note: This Jutsu must be stated in the user's biography, and posted at the beginning of every battle.
Note: Chosen flame must be stated in the user's bio.
Note: Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.





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Dropping: https://animebase.me/threads/magnus-uchiha-v7.784069/


Biography Approved
Checked by Red-Robin
 
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