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Shady Doctor

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Well, an obvious thing is that they're both extremely useful and somewhat "op" to some.. The biggest thing I saw that caught my interest was the part about throwing off sensing abilities and throwing off the natural energy gathering of SM users. That's interesting as hell (which is fake).. To my knowledge, the mist will move with Maman right? Same thing for the other one, so if opponents try to retreat out of her range she can follow, keeping them inside her range.... Can people see through the mist?
 

Lili-Chwan

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Well, an obvious thing is that they're both extremely useful and somewhat "op" to some.. The biggest thing I saw that caught my interest was the part about throwing off sensing abilities and throwing off the natural energy gathering of SM users. That's interesting as hell (which is fake).. To my knowledge, the mist will move with Maman right? Same thing for the other one, so if opponents try to retreat out of her range she can follow, keeping them inside her range.... Can people see through the mist?
Yes. Sage/Natural Chakra is closely related to Ninja Animals and Summoning Contracts. While we don't have an actual Sage Mode, this mist acts as an insulator for Sage Chakra and even normal Chakra, and will throw off any of those abilities. It will be useful against Juugo clan, or any punctual Sage Jutsu, but won't disrupt the Sage Mode if it was done before hand. What it will do, though, is prevent the transfer of Sage Mode form a reversed clone, as the chakra transfer will get lost in the mist.

Since it's closely linked to Brigitte or Samedi, the mist and the hallucinogenic properties travel with them, so you can move the mist around at will (The boxes' will). The mist itself is very thick and hard to see. If you add the effects of the illusion, then you get a nearly blinding mist, without the actual loss of sight xD. If Maman stands right in front of her opponent, it may not even be noticeable, as you can simply say she looks like a dancing skeleton, or a black rooster.

Okay now, imagine I was fightning you, and you trap me in Maman's genjutsu. Describe everything to me. (Post the jutsu, etc etc, as if it was a real fight)
 

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Seeing Isabella uchiha standing a mere 10 meters away from me, I perform a single hand seal, summoning forth Maman Brigitte in front of me. Being summoned along with her is a thick dark blue mist which covers a 30m radius with Maman as the epicenter. The mist instantly throws off any chakra sensing and makes it to where your Sharingan can't see through the mist due to Maman's chakra fluctuating all throughout the mist. A strong illusion comes along with the mist, being A-ranked in strength and being continuously casted on you due to the mist putting you in it as long as you're in range.. Your mind would soon be flooded with images of black roosters surrounding the area, dead spirits converging upon your position and a burning taste and smell of rum and red peppers attacking your senses, all rounded and perverted by Maman's voice as if mocking you and the ones youve lost throughout your life. While you're in the Genjutsu, I simply throw 6 normal kunai at you.. >.>

( Koukurage Kuchiyose no Jutsu: Ouhi ) Box Jellyfish Summoning Jutsu: Maman Brigitte
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Point: N/A
Description: The user preforms one handseal, summoning Maman Brigitte. She comes forth covering a great portion of the battlefield with a thick mist, throwing off chakra sensing techniques. The mist carries a strong genjutsu, A rank in strength, as it is filled with Maman's chakra, making the opponent hear obscenities coming from a female voice, without being able to detect it's origin. Anyone trapped within the mist is flooded with images of black roosters, dead spirits and a burning taste and smell of rum and red peppers, all rounded and perverted by Maman's voice as if mocking them and the ones they lost. Maman herself is a great box jellyfish the size of a human, light enough to swim through the mist, taking advantage of the confusion of her opponent to strike him from behind. This takes the concept of a living Genjutsu, of a mist, a summon and, genjutsu mixing together. The genjutsu constantly shifts it's chakra signal, making it so that it adapts to any shifts in the opponent's chakra flow, making this a constant genjutsu even if the opponent is able to constantly shift his chakra or body, as long as the opponent is in the mist, mid range from Maman
*The thick mist can't be broken or pushed away by anything lower than one rank bellow it's rank, the mist being A Rank. This is because of the consistency of the mist, battling against the power of the wind/scattering agent*
*The mist Mid-range from Maman throws off Natural Chakra gathering, preventing Sage Mode Users from gathering enough to break the Genjutsu. This has to do with the organic properties of the mist being so tightly woven with the animal's own sustenance and habitat, which throws off and severs the connection of the targets with the battlefield.*
*Can only be used once*
*Lasts 4 turns*
*The genjutsu strikes mid-range from Maman Brigitte, despite the mist covering up to 30 meters radius* It works by physical contact with the water particles carrying Maman's chakra
*No paralysis type effects are achieved, its a technique that creates false surroundings*
*Any means of countering an A rank Genjutsu are fair game once the opponent is out of range from Maman. Otherwise, the user must counter the mist or Maman in order to be able to release from the genjutsu (the later being a method or releasing the genjutsu itself)
*Maman is unable to preform any Elemental Jutsu and can only attack using direct contact
 

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Seeing Isabella uchiha standing a mere 10 meters away from me, I perform a single hand seal, summoning forth Maman Brigitte in front of me. Being summoned along with her is a thick dark blue mist which covers a 30m radius with Maman as the epicenter. The mist instantly throws off any chakra sensing and makes it to where your Sharingan can't see through the mist due to Maman's chakra fluctuating all throughout the mist. A strong illusion comes along with the mist, being A-ranked in strength and being continuously casted on you due to the mist putting you in it as long as you're in range.. Your mind would soon be flooded with images of black roosters surrounding the area, dead spirits converging upon your position and a burning taste and smell of rum and red peppers attacking your senses, all rounded and perverted by Maman's voice as if mocking you and the ones youve lost throughout your life. While you're in the Genjutsu, I simply throw 6 normal kunai at you.. >.>

( Koukurage Kuchiyose no Jutsu: Ouhi ) Box Jellyfish Summoning Jutsu: Maman Brigitte
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Point: N/A
Description: The user preforms one handseal, summoning Maman Brigitte. She comes forth covering a great portion of the battlefield with a thick mist, throwing off chakra sensing techniques. The mist carries a strong genjutsu, A rank in strength, as it is filled with Maman's chakra, making the opponent hear obscenities coming from a female voice, without being able to detect it's origin. Anyone trapped within the mist is flooded with images of black roosters, dead spirits and a burning taste and smell of rum and red peppers, all rounded and perverted by Maman's voice as if mocking them and the ones they lost. Maman herself is a great box jellyfish the size of a human, light enough to swim through the mist, taking advantage of the confusion of her opponent to strike him from behind. This takes the concept of a living Genjutsu, of a mist, a summon and, genjutsu mixing together. The genjutsu constantly shifts it's chakra signal, making it so that it adapts to any shifts in the opponent's chakra flow, making this a constant genjutsu even if the opponent is able to constantly shift his chakra or body, as long as the opponent is in the mist, mid range from Maman
*The thick mist can't be broken or pushed away by anything lower than one rank bellow it's rank, the mist being A Rank. This is because of the consistency of the mist, battling against the power of the wind/scattering agent*
*The mist Mid-range from Maman throws off Natural Chakra gathering, preventing Sage Mode Users from gathering enough to break the Genjutsu. This has to do with the organic properties of the mist being so tightly woven with the animal's own sustenance and habitat, which throws off and severs the connection of the targets with the battlefield.*
*Can only be used once*
*Lasts 4 turns*
*The genjutsu strikes mid-range from Maman Brigitte, despite the mist covering up to 30 meters radius* It works by physical contact with the water particles carrying Maman's chakra
*No paralysis type effects are achieved, its a technique that creates false surroundings*
*Any means of countering an A rank Genjutsu are fair game once the opponent is out of range from Maman. Otherwise, the user must counter the mist or Maman in order to be able to release from the genjutsu (the later being a method or releasing the genjutsu itself)
*Maman is unable to preform any Elemental Jutsu and can only attack using direct contact
 

Lili-Chwan

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Yep, that's about right. Baron Samedi is basically the same, just slightly different genjutsu. Those two are the Boss summonings of the Box Contract.

Okay so, what's left to learn?
 

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Okay so, basically the Box arts are a set of ninjutsu techniques that further develop the summoning contract. They stand as techniques to empower each box, or as a way for you to diversify your fighting with elements of the contract (such as ways for you to indirectly manipulate venom, which is impossible to do directly ).

So, if any jutsu pertains to the creation of venom, that jutsu can only be used by Boxes. If not, it can be used by both.

Anywho:

( Kouton: Haki) Box Arts: Haka
Rank: D-S
Range: Short-Long
Chakra Cost: 10-40
Damage Points: N/A
Description: Haka stands as an enhanced form of Killing Intent (Sakki). Works in all manners exactly like it, overpowering one's mind and paralyzing the targets with images of their death and torture, with the exception of one simply thing. Along with the chakra, the user secretes a fast wave of venom in it's gaseous state. This chakra-modified venom focuses solely the secondary effect of Irukandji syndrome, from the venom used by a certain specie of box jellyfishes, which is a sense of impending doom. While the Killing intent is chakra based only, thus easily overpowered by will alone, if the opponents are as strong as the user, Haka creates an added physical and physiological response to it, preventing even targets as strong or stronger than the user to break it by will as easily, having them suffer the same paralysis as if they were 2 ranks bellow.
*The venom wave only reaches Mid-range, thus the Haka continues as normal Killing Intent for longer ranges*
*Human users can't preform this technique, but the strength of Haka is based on the summoner's rank*
*The higher the user, the stronger the technique*
*Haka lowers the Target resistance to Killing Intent by 2 Ranks, even in bios that claim to be fearless*
*Venom produces ONLY the sense of impending doom. It has no Hemolytic of Digestive proprieties, neither does it produces pain*
*The user can control the Haka in order to not affect allies, even in radial uses*
*This technique is basically only a stronger version of Killing Intent (Sakki)*

Killing Intent on steroids. Can only be used by Boxes, though it's power is fully related to you.
 

Shady Doctor

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Ok, with this do I have to perform it? No? Kthnxbai....


>.> I kid.


Anyway, only have one question, well actually two...

1. Where from the box does the venom come from? The tentacles? If so, can I release Hakka while extending the tentacles using Ta Moko?

2. How fast is the venom? It happens as quick as normal killing intent? And how long does the affects last?


Was 6 questions. Lol
 

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Ok, with this do I have to perform it? No? Kthnxbai....


>.> I kid.


Anyway, only have one question, well actually two...

1. Where from the box does the venom come from? The tentacles? If so, can I release Hakka while extending the tentacles using Ta Moko?

2. How fast is the venom? It happens as quick as normal killing intent? And how long does the affects last?


Was 6 questions. Lol
1.Any part of a box, as long as it has nematocysts. Tentacles, floaters, etc. Nope, the Ta Moko box is more of an instrument than a summon.

2. Yes, it's the same as Killing Intent. It lasts until released.
 

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We learned Ta Moko, right?

(Kouton: Pishari ) Box Arts: Fa'ataupati
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user secretes a large amount of venom, which assumes the shape of a big jellyfish. Then the user is able to control the jellyfish with a conjunction of various slap-like motions, gestures, making the jellyfish move (Up, Down, Sides, back, Front) and even change in shape (Become taller, blunter, sharper, bending, etc), in a large area around the user, up to Mid-Range around the user. The jellyfish can move as fast as the user can move. The jelly can be separated into up to 5 smaller jellyfishes.
*While controlling the venom, the user can't preform other jutsus except Taijutsu*
*The venom can be controlled for 2 turns, after which it falls motionless*
*The jutsu can only be used twice*
*Human summoners have higher resistance to the poison, but are not immune*
*Can only be used by Boxes*

This one is basically a 2 in 1 technique that allows any Box (not humans) to create/materialize a great deal of liquid venom and manipulate it. The manipulation is done through a series of rhythmic motions and slaps. Although the base structure is clone of the box, you can apply shape manipulation into the venom, thus creating virtually anything you want, such as a whip, a blade, a cube, a shield, etc. The venom does not change color, or texture, it remains a clear mass of liquid venom regardless of it take the shape of a box clone or a human clone. It doesn't mean it can't be very realistic, making very similar features, or making blades that actually cut (with the power of a normal water attack).

In fact, this technique has the same weakness and strengths of a water jutsu, with the addition that, if exposed to high temperatures, it will douse out the fire as if a water jutsu, but it will neutralize the venom (because it is protein-based, so they denature). So, i'd say the liquid is exactly the same as water, weak to earth strong to fire, while the viability of the venom is weak to fire, lightning and cold (ice).
 

Shady Doctor

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Omg, I love this!

Ok, say I make a cube of venom. It will expand into mid range as fast as my movements, trapping whover in range in the cube? Kinda like scorps' cj?

And say I create 5 clones (as stated in the description), how big can each be? Like I make a 10m radius cube, a 5m long blade, a 5m shield, and like two demon windmill shuriken (made of venom Ofc). Is that possible to make all those at once?
 

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Omg, I love this!

Ok, say I make a cube of venom. It will expand into mid range as fast as my movements, trapping whover in range in the cube? Kinda like scorps' cj?

And say I create 5 clones (as stated in the description), how big can each be? Like I make a 10m radius cube, a 5m long blade, a 5m shield, and like two demon windmill shuriken (made of venom Ofc). Is that possible to make all those at once?
Well, you can't materialize a cube out of thin air, so it can't necessary trap an opponent like Scorps' technique, but as long as you expand it from the user's body, it should be alright.

The amount of venom created is not equivalent to a solid mid-range radius sphere. You could potentially manipulate the initial box clone into a thin spherical surface, but not flood the entire area with it. I'd say, at best, it could be around 3/5 cubic meters for the larger more powerful boxes. Depending on the initial amount of venom you create, when you separate them into 5 smaller clones, the venom mass is evenly distributed. But you can apply different shape manipulation to each clone.
 

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Ok, gotcha. But when separating into 5 figures, I could mold each in a different shape?
And when it says the user can only do Tai while manipulating the venom, is that my bio or the box? Reason why I ask is, why would my bio be limited to using only Tai if the box is the one controlling the venom? o_O
 

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Ok, gotcha. But when separating into 5 figures, I could mold each in a different shape?
And when it says the user can only do Tai while manipulating the venom, is that my bio or the box? Reason why I ask is, why would my bio be limited to using only Tai if the box is the one controlling the venom? o_O
Yes. You can have a smaller box become a dagger, another become a shield, two others kunais going towards your opponent, etc. The user is the box, not you. Likewise, it doesn't cost you any chakra. It does count towards the jutsu limit though. So no, only the box is limited to tai.
 

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( Kouton: Yari ) Box Arts: Woomera
Rank: A
Rank: Short
Chakra Cost: 30
Damage Points: 60
Description: Allows the user to summon several (up to 10) isolated nematocysts, of various sizes (from the tiny pin-sized nemoticysts of normal boxes to the massive spear/staff sized nematocysts of gigantic boxes). These can be wielded like weapons or thrown like projectiles (in the same manner as one throws kunais or shurikens). The user claps his hands and summons the nematocysts in front of him or in his palms, grabbing them to use. The nematocysts have only one autonomy, if the tips are stimulated, the injection mechanism is triggered, sending an infusion of Box venom directly related with the size of the nematocyst, otherwise, they're innanimate.
*charging chakra through the nematocysts while physically wielding them allows them to gain a certain steel-like quality, like a sword or a kunai. Throwing them or loosing physical contact will rever them back to soft organic material*
*triggering mechanism allows only one infusion, aftewards the namotocyst is reverse summoned*
*human summoners are more resistant but not immune to the venom*
*Can only be used once every 2 turns*
*Range pertains to the range of the summoning of the nematocysts and not their throwing, which is the same as the range at which the user can throw a kunai*


Here's a way for your to indirectly manipulate venom. By creating nematocysts! Basically, while you're holding them, they behave like spears/swords, etc. But their tip allows you to envenom people. I like to use it more discretely, though. Since you can choose the size, you can simply create tiny nematocysts on your skin, in a small area of your body, and act like a box yourself. For example, summon them on your palm and then strike your opponent. Block a punch with your lower arm, which you previously coated with nematocysts, etc etc.
 

Shady Doctor

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Don't really have questions on this one. It's badass though. How bad will the venom affects be?

Ohh, and I noticed we skipped this summon; ( Koukurage Kuchiyose no Jutsu: Dokueki) Box Jellyfish Summoning Jutsu: Agwe's Venom
 
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Lili-Chwan

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Don't really have questions on this one. It's badass though. How bad will the venom affects be?

Ohh, and I noticed we skipped this summon; ( Koukurage Kuchiyose no Jutsu: Dokueki) Box Jellyfish Summoning Jutsu: Agwe's Venom
It's normal venom. We described it has an hemolytic and neurotoxin enzyme cocktail that burns the flesh and deals incredible pain (neuro-based), which can stun people in more vital areas (near the heart, lungs, brain etc).

As for Agwe's Venom, describe it to me
 

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Well, basically if I'm in close range of my opponent, I can summon the mist of the nano boxes to attack and eat away my opponents flesh.. pretty simple. Oh and they glow, survive in small water sources like mist, puddles etc.

Seems kinda hard to pull off since It's close range.
 
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