[Lightning Training] UchihaMadara01

Awkward Linguist

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Interesting as you are the first person to mention fire jutsu as a combination with lightning. Explain more why and how it would work well with it
Well, you see, lightning isn't weak or strong against fire, so that means it can be combined with fire. Same with wind. Wind isn't strong or weak against water, so it can be used to combine. So any element which isn't strong or weak against another element, they can be used to combine.

Lightning is hot, as well as dangerously fast. Taking advantage from the fact that it's hot, you can combine it with fire, seeing as fire is also hot. By combining Fire with Lightning, you can not only have a good combination of two elements, but also a very hot combination. The fire and lightning's temperature will increase dramatically, making it harder for the opponent to dodge/counter.
 

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I was more or less asking regarding our rp.

See when you use fire and then lightning behind it. The fire will mask the lightning. As you said, lightning is fast so it will catch up to fire, but at the sametime it will go through it. Now seeing fire for an attack first the opponent will be thinking about using water. As naturally it's a weakness to fire, though if you used lightning, he won't be able to use water as it will conduct electricity of the lightning first. Specially if the water jutsu that was used is connected to the opponent. Get it?
 

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I was more or less asking regarding our rp.

See when you use fire and then lightning behind it. The fire will mask the lightning. As you said, lightning is fast so it will catch up to fire, but at the sametime it will go through it. Now seeing fire for an attack first the opponent will be thinking about using water. As naturally it's a weakness to fire, though if you used lightning, he won't be able to use water as it will conduct electricity of the lightning first. Specially if the water jutsu that was used is connected to the opponent. Get it?
Yes, understood.
 

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Alright, lets continue

(Raiton: Raikou Oonami) - Lightning Release: Lightning Surge
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra and slam their hand on the ground to release a surge of lightning across the ground to the opponents feet to shock them.

(Raiton: Raijingu Sanda) - Lightning Style: Raging Thunder
Rank: D
Type: Attack
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user hits the opponent with an electric field shield that covers the users body.

(Raiton: Sandaa Saaburu) - Lightning Style: Thunder Saber
Rank: D
Type: Attack
Range:Short
Chakra cost: 10
Damage Points: 20
Description: Hits opponent with an electric field shield that explodes and can blow back the enemy.

(Raiton: Raikou Oonami) - Lightning Release: Lightning Surge
If you look, this one you need to slam your hand on the ground and release the lightning which will travel along the ground as it rips the earth apart. It stays connected to you like a wave.​

(Raiton: Raijingu Sanda) - Lightning Style: Raging Thunder
Description says it all.​

(Raiton: Sandaa Saaburu) - Lightning Style: Thunder Saber
Same concept as the one above.​
 

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Alright, lets continue

(Raiton: Raikou Oonami) - Lightning Release: Lightning Surge
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra and slam their hand on the ground to release a surge of lightning across the ground to the opponents feet to shock them.

(Raiton: Raijingu Sanda) - Lightning Style: Raging Thunder
Rank: D
Type: Attack
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user hits the opponent with an electric field shield that covers the users body.

(Raiton: Sandaa Saaburu) - Lightning Style: Thunder Saber
Rank: D
Type: Attack
Range:Short
Chakra cost: 10
Damage Points: 20
Description: Hits opponent with an electric field shield that explodes and can blow back the enemy.

(Raiton: Raikou Oonami) - Lightning Release: Lightning Surge
If you look, this one you need to slam your hand on the ground and release the lightning which will travel along the ground as it rips the earth apart. It stays connected to you like a wave.​

(Raiton: Raijingu Sanda) - Lightning Style: Raging Thunder
Description says it all.​

(Raiton: Sandaa Saaburu) - Lightning Style: Thunder Saber
Same concept as the one above.​
(Raiton: Raikou Oonami) - Lightning Release: Lightning Surge

How to Attack: Since it's fairly easy to dodge, it would be best to use it when the opponents view is blocked. Or, use the jutsu by the name of Starch syrup field. Once you have the opponent in that jutsu, you could combine the 2 jutsu's.

How to Defend: Doesn't do much defending. However, if the opponent is doing a jutsu that requires lots of hand seals, then this jutsu could be used to stop him from using it.

How to Counter: A good Wind jutsu.

Advantages Quick and easy to use. Can be combined with Water if the Opponent is standing next on a water source.

Disadvantages: Can be easily countered/stopped.

Combinations: Can be combined with water.

Question: Not yet.

+++++++++++++++++++++++++++++++

(Raiton: Raijingu Sanda) - Lightning Style: Raging Thunder

How to Attack: The user covers there body in an electric field shield, then hits the opponent.

How to Defend: Can be used to block away shurikens or Kunai's.

How to Counter: can use wind jutsu.

Advantages Effective in taijutsu.

Disadvantages: Easy to defend against.

Combinations: Don't Know

Question: What combinations can it be used for?

+++++++++++++++++++++++++++

(Raiton: Sandaa Saaburu) - Lightning Style: Thunder Saber

How to Attack: The user creates an explosive electric shield which hits the opponent and explodes. It'll be pretty handy to distract the opponent with something else first.

How to Defend: Could be used to defend against shurikens and kunai's

How to Counter: can use wind jutsu or use substitution jutsu.

Advantages Can pose a threat if used at the right place at the right time.

Disadvantages: Easy to defend/dodge against.

Combinations: I don't know.
 

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Will answer those questions in a bit.

(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.

(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Jutsu is meant to be used with a combination of water jutsu. It is fast and travels and arrives just as the water jutsu is finished. With the water jutsu and it's combination is deadly. Without water and only by itself will paralize.​
 

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Will answer those questions in a bit.

(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.

(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Jutsu is meant to be used with a combination of water jutsu. It is fast and travels and arrives just as the water jutsu is finished. With the water jutsu and it's combination is deadly. Without water and only by itself will paralize.​
How to Attack: You create a wave of electricity from your hands, which runs along the ground.

How to Defend: Can create it to stop in coming earth attacks.

How to Counter: Can use wind jutsu.

Advantages Easy to use for set up. And it's great when you use it on water.

Disadvantages: An opponent can use wind jutsu to stop it.

Combinations: Water.

Question: Not yet.
 

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ok O__O

(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.

(Raiton: Raikyu) - Lightning Release: Lightning Ball
Create a lightning ball from either hand. Shoot it towards the opponent. Now the good thing about this is you are launching it towards you opponent and doesn't stay connected to you.​

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Create a lightning based barrier around you which is like an armor. I wouldn't use this against a water technique but only for doton techniques that you need to defend against. This isn't a jutsu which increases your speed.​
 

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ok O__O

(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.

(Raiton: Raikyu) - Lightning Release: Lightning Ball
Create a lightning ball from either hand. Shoot it towards the opponent. Now the good thing about this is you are launching it towards you opponent and doesn't stay connected to you.​

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Create a lightning based barrier around you which is like an armor. I wouldn't use this against a water technique but only for doton techniques that you need to defend against. This isn't a jutsu which increases your speed.​
Lightning Release: Lightning Ball

How to Attack: The user creates a ball sphere of electrical energy which he shoots at the opponent. Could trap the opponent with a water jutsu and shoot the bolt of electrical energy to electrify him.

How to Defend: Doesn't do much defending. But if the opponent is making lots of hand seals to a jutsu, then this jutsu can be used to force the opponent to stop making the hand seals and defend.

How to Counter: Can use wind jutsu to defend against it. Or the opponent can use an earth jutsu of a higher rank to cancel both the jutsu's out.

Advantages Quick and easy to use. Can be combined with water and can hurt the opponent when used at the right time at the right place.

Disadvantages: Can be stopped easily.

Combinations: water.

Question: Not yet.

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+++++++++++++++++++++++++++++++++

Lightning Release: Lightning Strike Armour

How to Attack: Doesn't do much attacking.

How to Defend: You can use this jutsu to defend yourself from being hit at a vital point in taijutsu.

How to Counter: Wind jutsu maybe?

Advantages Very effective in taijutsu. Quick an dead easy to use.

Disadvantages: Opponent can use a water jutsu against you, which means you'll electrify yourself.

Combinations: Nothing.

Question: Not yet.

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Alright, moving on

(Raiton: Iwa Nadare) - Lightning Style: Stone Avalanche
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: By forming hand seals Snake → Upside down Tiger → Hands clapped together and running up a cliff face, the user causes stone and rock above him to become dislodged and rain down past him onto his opponents below by releasing a wave of electrical energy. However, this is extremely location-based and needs to be done uphill of a mountain for it to work.

(Raiton: Shuurai Rappa no Jutsu) - Lightning Release: Lightning Strike Horn Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will raise their hand infront of them like a sword and it will begin glowing a pale yellow before releasing bolts of lightning in the shapt of a horn that spread outwards allowing it to attack multiple targets.

(Raiton: Iwa Nadare) - Lightning Style: Stone Avalanche
Need like a cliff to be useful that is made of rocks. ~__~ Cliffs are usually made of rocks. Using hand seals as you run up the hill, release chakra into it causing the rocks to fall below.​

(Raiton: Shuurai Rappa no Jutsu) - Lightning Release: Lightning Strike Horn Technique
Against hand seal is used, while this is a bit slow if you think about it. Needs to glow then release a lightning type projective in a shape of a horn​
 

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Alright, moving on

(Raiton: Iwa Nadare) - Lightning Style: Stone Avalanche
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: By forming hand seals Snake → Upside down Tiger → Hands clapped together and running up a cliff face, the user causes stone and rock above him to become dislodged and rain down past him onto his opponents below by releasing a wave of electrical energy. However, this is extremely location-based and needs to be done uphill of a mountain for it to work.

(Raiton: Shuurai Rappa no Jutsu) - Lightning Release: Lightning Strike Horn Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will raise their hand infront of them like a sword and it will begin glowing a pale yellow before releasing bolts of lightning in the shapt of a horn that spread outwards allowing it to attack multiple targets.

(Raiton: Iwa Nadare) - Lightning Style: Stone Avalanche
Need like a cliff to be useful that is made of rocks. ~__~ Cliffs are usually made of rocks. Using hand seals as you run up the hill, release chakra into it causing the rocks to fall below.​

(Raiton: Shuurai Rappa no Jutsu) - Lightning Release: Lightning Strike Horn Technique
Against hand seal is used, while this is a bit slow if you think about it. Needs to glow then release a lightning type projective in a shape of a horn​
Lightning Style: Stone Avalanche

How to Attack: You run up a hill and after performing the required hand seals, you channel ration chakra into the hill, disturbing and disrupting the balance of the hill. Thereby making the rocks fall below. You won't be able to use this jutsu often due to the required place it needs to be performed.

How to Defend: Doesn't do much defending.

How to Counter: Opponent could use Lightning jutsu to rip the rocks apart.

Advantages Quick and easy.

Disadvantages: Won't be able to use the jutsu many times due to the required area. And easy to defend against.

Combinations: Earth jutsu's?

Question: Not yet.

+++++++++++++++++++++++++++++++++++

Lightning Release: Lightning Strike Horn Technique

How to Attack: You raise your dominant hand in front of you like a sword and release a bolt of lightning shaped like a horn which spreads out.

How to Defend: Can rip apart C- rank jutsu's eartj jutsu.

How to Counter: Opponent can use C-rank+ jutsu to counter against it.

Advantages Can be used to hit multiple targets, rather than one.

Disadvantages: Arm has to glow pale yellow before shooting out the lightning horn

Combinations: Can be used with water jutsu.

Question: Not yet.
 

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On to B ranks....

BTW be more creative and think of a battle situation on combination. It's important for you to think as if you are battling with this element. Not always will you be using water before using lightning.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Almost like Kirin but not really. Release chakra into the air and the lightning will strike where you want it. Note it takes a bit of time, better used when they are distracted.​

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Note the hand seals required. Release the chakra and four pillars will erupt from the ground all around the opponent shooting lightning bolts at the opponent.​
 

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On to B ranks....

BTW be more creative and think of a battle situation on combination. It's important for you to think as if you are battling with this element. Not always will you be using water before using lightning.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Almost like Kirin but not really. Release chakra into the air and the lightning will strike where you want it. Note it takes a bit of time, better used when they are distracted.​

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Note the hand seals required. Release the chakra and four pillars will erupt from the ground all around the opponent shooting lightning bolts at the opponent.​
Understood.

Lightning Release: Lightning Fang

How to Attack: Like you said, better use it when opponent is distracted. Also, but a good way to use it would be, first to trap the opponent in water prison, then you can use this jutsu.

How to Defend: Well, it's offensive, and doesn't do much defending like blocking attacks.

How to Counter: Since it takes time to develop, the opponent can go offensive, and force you into defending, giving you no time to use the jutsu.

Advantages The lightning strikes down fast, so using a jutsu to defend themselves won't be possible. Also, it doesn't require hand seals.

Disadvantages: The lightning takes time to develop and strike.

Combinations: It's best to use it when the opponent is trapped, like a water prison.

Question: None yet.

+++++++++++++++++++++++++++++

Lightning Release: Four-Pillar Bind

How to Attack: Again, distract the opponent with something else. Then create the 4 pillars which shoot lightning at him/her. Or, you could just use Mist jutsu and create the 4 pillars. This'll be effective because the opponent can't see.

How to Defend: When this jutsu is used, the opponent could probably guess they're in danger and would use a substitution jutsu. Doing a substitution jutsu has it's advantage because the opponent can then catch you of guard.

How to Counter: Genjutsu maybe? The opponent could escape somehow, but put you in a genjutsu, making you think he's still in there and your torturing him.

Advantages Deals a lot of damage and can be used to trap multiple targets.

Disadvantages: Requires hand seals.

Question: If i use this jutsu on a summoning, would the summoning be able to stay or would it go PUFF!?!
 

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Summoning's don't go poof. You have to kill them to go poof. With that said, this isn't enough to kill summons. Maybe paralyse them temperarily.

Moving on.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

(Raiton: Hiraishin) – Lightning Release: Flying Thunder God
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air to draw in lightning chakra from the sky and then shoot the lightning energy at the enemy target.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Release a wave type of lightning towards the opponent. Which will paralyse them, though best used with a water technique. It's fast enough so that soon as the water technique reaches the opponent, so will this technique to gain double the effect!​

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
If you read the description, you slam your hands together and charge your chakra into them, then release it as you slam your hands on the ground. Since it's in the description you have to do it that way. Which means it can be quite slow. Either way the result of what happens next is in the description.​

(Raiton: Hiraishin) – Lightning Release: Flying Thunder God
Release your chakra into the air and lightning can be struck as you desire.​
 

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Summoning's don't go poof. You have to kill them to go poof. With that said, this isn't enough to kill summons. Maybe paralyse them temperarily.

Moving on.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

(Raiton: Hiraishin) – Lightning Release: Flying Thunder God
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air to draw in lightning chakra from the sky and then shoot the lightning energy at the enemy target.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Release a wave type of lightning towards the opponent. Which will paralyse them, though best used with a water technique. It's fast enough so that soon as the water technique reaches the opponent, so will this technique to gain double the effect!​

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
If you read the description, you slam your hands together and charge your chakra into them, then release it as you slam your hands on the ground. Since it's in the description you have to do it that way. Which means it can be quite slow. Either way the result of what happens next is in the description.​

(Raiton: Hiraishin) – Lightning Release: Flying Thunder God
Release your chakra into the air and lightning can be struck as you desire.​
Lightning Release: Wave of Inspiration

How to Attack: First you use a water jutsu, then you release a powerful electric current in the water. This jutsu is similar to Lightning Release: Electromagnetic Murder. You can use this jutsu head on and it might it the opponent, depending on their reaction times. But to take it easier, throw shurikens or kunai's or other jutsu's before hand. It's best to keep them occupied while attempting to use this jutsu.

How to Defend: Well, the opponent has either two choices. He can either jump away from the water, or, he can use substitution jutsu to evade the attack. He/she won't be able to use wind jutsu to defend themselves because if the opponent is short or mid range from you, and at that time they're distracted, they can't/won't be able to defend themselves with a wind jutsu.

How to Counter: Either use substitution jutsu or you use counter it with the same jutsu. Or, you if you are long ranged from the opponent who uses this jutsu, then you could use a wind jutsu to neutralize the lightning.

Advantages The jutsu strikes very quickly, and it's easy to use for gaining the upper hand in a battle. It's power also increases when used with a lightning jutsu.

Disadvantages: Not sure.

Combinations: You could use it with a water jutsu, or if you like, you can randomly combine it with other jutsu's from different elements except from discluding Wind jutsu's.

Question: Disadvantages.

++++++++++++++++++++++++++++++

Lightning Release: Lightning Burial ~ Banquet of Lightning

How to Attack: Since this jutsu takes a bit of time, it's best to distract your opponent before hand. E.g., you could you a big fire jutsu to force the user to focus attention on the fireball.

How to Defend: Well, since it takes time, the opponent can use wind jutsu to defend himself.

How to Counter: Like i said, this jutsu takes time. So if you use it without distracting the opponent before hand, then opponent can prepare a wind jutsu.

Advantages This jutsu can hit multiple targets, rather than one target.

Disadvantages: It takes time.

Combinations: Like Lightning Release: Wave of Inspiration, you can use it to combine it with a water jutsu. Not sure of more combinations.

Question: None yet.

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Lightning Release: Flying Thunder God

How to Attack: This jutsu is a better version of Lightning Release: Lightning Fang, so unlike lightning fang, it hardly takes time at all. Better use it when opponent is distracted, like throw shurikens or other distracting jutsu's, Lightning Release: Four-Pillar Bind

How to Defend: Well, the opponent might notice the clouds developing, so he/she could surround themselves with wind.

How to Counter: Same as above. ^

Advantages It's a quicker version of lightning fang, and can be used in quick succession.

Disadvantages: The opponent might notice the clouds, so could surround themselves with wind to neutralize the lightning.

Combinations: Not sure.

Question: Combinations.
 

Vision

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Disadvantage to the first jutsu is that it's connected to you. Naturally if you have water inbetween point A and point B. It's not going to work well with you. Also, you wanted use this to counter any water techniques.

Combination for the 3rd jutsu, you want to distract the opponent in such a way so that he doesn't counter and redirect an attack towards you while you perform this. Therefore make him use a defensive jutsu only then use this for maximum efficiancy.

Lets continue.

(Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.

(Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user generates lightning-based chakra in his/her palms that they can whip around in order to attack their opponent.

(Raiton: Raijū Hashiri no Jutsu) - Lightning Release: Lightning Beast Running Technique
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user channels his lighting chakra to his dominant hand and then radiates it out making it a hound shaped stream of lighting which stays attached to the users hand through a bolt of lighting.

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

(Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
This forms from underneath the opponent. Need to use in conjuction with a water technique. Though water has to be connected to the opponent by his feet.​

(Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
Think of a whip that is lightning based.​


(Raiton: Raijū Hashiri no Jutsu) - Lightning Release: Lightning Beast Running Technique

Basically a bolt of lightning that is shape of a hound. Stays connected to you though.​

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Lightning bolt that shoots from the mouth, it's quick and easy. When bound it's perfect to use this to counte or redirect an attack​
 

Awkward Linguist

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Disadvantage to the first jutsu is that it's connected to you. Naturally if you have water inbetween point A and point B. It's not going to work well with you. Also, you wanted use this to counter any water techniques.

Combination for the 3rd jutsu, you want to distract the opponent in such a way so that he doesn't counter and redirect an attack towards you while you perform this. Therefore make him use a defensive jutsu only then use this for maximum efficiancy.

Lets continue.

(Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.

(Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user generates lightning-based chakra in his/her palms that they can whip around in order to attack their opponent.

(Raiton: Raijū Hashiri no Jutsu) - Lightning Release: Lightning Beast Running Technique
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user channels his lighting chakra to his dominant hand and then radiates it out making it a hound shaped stream of lighting which stays attached to the users hand through a bolt of lighting.

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

(Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
This forms from underneath the opponent. Need to use in conjuction with a water technique. Though water has to be connected to the opponent by his feet.​

(Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
Think of a whip that is lightning based.​


(Raiton: Raijū Hashiri no Jutsu) - Lightning Release: Lightning Beast Running Technique

Basically a bolt of lightning that is shape of a hound. Stays connected to you though.​

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Lightning bolt that shoots from the mouth, it's quick and easy. When bound it's perfect to use this to counte or redirect an attack​
Ok, understood.

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Lightning Release: Discharge Lightning Calamity Technique

How to Attack: Well, just like the description says, first summon a wave of water, and then use this jutsu. But throw something like shurikens and kunai's to occupy him before him.

How to Defend: You can't really defend with it.
How to Counter: If your short range from the opponent, and he's distracted at the time this jutsu is being used, then, he can't counter it. However, if he sees it coming, then he could surround himself with wind or use Wind Release: Wind Stream Technique to jump into the air.

Advantages Well, the jutsu is really fast and can injure an opponent when used at the right time.

Disadvantages: You need to use water jutsu before hand to deal the maximum amount of damage, however the opponent could just use earth jutsu to stop the water from getting into him.

Combinations: Like it's already said, water.

Question: Can it be used in combinations with other jutsu's rather than water.

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Lightning Release: Tornado Lightning

How to Attack: You create a water whip, but instead it's lightning whip. It's good and effective in taijutsu and trapping opponents by whipping there neck and electrocuting them.

How to Defend: You could use the whip to knock incoming shuriken/kunai(s) of their trajectory.

How to Counter: If not distracted before hand, the opponent could just move body parts out of the way and catch you off guard.

Advantages Easy and quick to utilize. Very useful in taijutsu.

Disadvantages: Doesn't deal much damage and can be dodged easily.

Combinations: Not sure

Question: Combination.

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Lightning Release: Lightning Beast Running Technique

How to Attack: You create a hound made of lightning, which is attached to your arm. This is a pretty useful offense tech, but can be countered- not dodged. If the opponent is can use wind tech higher than D-Rank, then i i suggest it'd be useful distract the opponent.

How to Defend: If the opponent or a clone is running towards you, you can always use this jutsu to defend
How to Counter: Like i said, the opponent can use C-Rank+ wind techs to counter, or he/she could use the same jutsu to cancel each other out.

Advantages Very easy to use and does deal a lot of damage.

Disadvantages: The lightning however is attached to one of your arms for as long as this jutsu in on play.

Combinations: Not sure.

Question: What are some combinations, and can i move about and use other elements while it's still attached to my arm?

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Lightning Style: False Darkness Spear

How to Attack: You create and "spit" out long powerful spears from your mouth which can split to attack multiple enemies. It's really useful for offense and defense, but since the spears head straight to the enemy and not from different angles, then it'll be kind of easy for the opponent to use a jutsu from lightnings elemental weakness, in this case it's wind. But if you distract before hand, then this jutsu will pose a great threat. If used well and hidden from the opponents vision, then the spears can pierce through him, injuring him badly or even killing him.

How to Defend: This jutsu can be used to rip apart earth techs.

How to Counter: Like i said, C-Rank+ wind techs and be used to neutralize it.

Advantages Doesn't require hand seals so it quick and easy. And also deals a lot of damage.

Disadvantages: This jutsu hits the opponent straight on, not from different angles -which would make it harder for the opponent to block.

Combinations: Water?

Question: Can the spears be guided to attacking the opponent from different angles?
 

Vision

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Question 1: No

Question 2: Many things, I mean once u get your opponent in the whipe of lighting they won't be able to move. Go from there xd

Question 3: This is more of a last technique used after a setup move. No you can not use another element until this technique is finished! Unless you have Ying and Yang training.

Question 4: Yes, Don't over do it. Meaning it's best to split the spears apart at the last possible second so that they have little time to react. Why split it so far away to get into different angles so they have a chance to see it coming. Leaving it the last possible minute wouldn't give a wide rang of angles, but an element of suprise.


Lets continue.

(Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself infused with his lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
Note: Can only use lightning based techniques up to B rank.

(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+15 to kenjutsu and standard attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.

(Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
Basically, create a shadow clone with lightning chakra. It's very weak against wind type jutsu's so becareful, though you know how to make shadow clones? it's the same principal except using your raiton chakra.​

(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Self explanitory really, Just grab a katana or a sword, infuse it with raiton chakra and focus that into the sharp charateristics onto the sword. Which will have added effects and can be deadly with it.​
 

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Question 1: No

Question 2: Many things, I mean once u get your opponent in the whipe of lighting they won't be able to move. Go from there xd

Question 3: This is more of a last technique used after a setup move. No you can not use another element until this technique is finished! Unless you have Ying and Yang training.

Question 4: Yes, Don't over do it. Meaning it's best to split the spears apart at the last possible second so that they have little time to react. Why split it so far away to get into different angles so they have a chance to see it coming. Leaving it the last possible minute wouldn't give a wide rang of angles, but an element of suprise.


Lets continue.

(Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself infused with his lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
Note: Can only use lightning based techniques up to B rank.

(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+15 to kenjutsu and standard attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.

(Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
Basically, create a shadow clone with lightning chakra. It's very weak against wind type jutsu's so becareful, though you know how to make shadow clones? it's the same principal except using your raiton chakra.​

(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Self explanitory really, Just grab a katana or a sword, infuse it with raiton chakra and focus that into the sharp charateristics onto the sword. Which will have added effects and can be deadly with it.​

What's Ying Yang training about? :|

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Lightning Release: Lightning Shadow Clone

How to Attack: You create an image of yourself in your mind, then release and shape your ration chakra into a basic structure of yourself. This jutsu is really useful for when gathering information on the opponent, like Kakashi did. This jutsu is also useful when you're facing multiple opponent, you could use your lightning clone for support. Also, if you want to catch the opponent of guard, then you could use this jutsu to replace yourself, while the real you is somewhere else. Like underground perhaps.

How to Defend: If your dealing with multiple attacks, then your clone could help you out. The clone could take out one half, and you could deal with the other.

How to Counter: Well, if the opponent somehow finds out that your a lightning clone and not the real you, then the opponent could use a powerful Wind tech, which'll destroy teh clone.

Advantages Quick and easy to use. Can be used for distraction while the real you is actually somewhere else. This clone can use ninjutsu, taijutsu and lightning techs up to B-Rank.

Disadvantages: The clone is really weak against powerful wind techs.

Combinations: The two of you could both combine two different jutsu's, to make a powerful one.

Question: None yet


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Super Vibrating Lightning Release Sword

How to Attack: You get a Kunai or a sword and channel ration through it, giving it more slicing power. Since it'd be easy to defend against a straight head on sword/kunai attack, it's best if you occupy the opponent first. For example; you could throw a massive fireball at the opponent and run closely behind the fireball. If the fireball is defended against, you could use this jutsu on your sword/kunai and slice at the opponent. The opponent would have little time to react since his vision of you is obscured.

How to Defend: If you use this jutsu on your kunai/sword, then you can rip apart incoming C-Rank earth attacks.

How to Counter: If you use this on kunai and throw it at the opponent, then it'll be easy the opponent to defend against.

Advantages Quick and easy to use. It gives the kunai/sword more slicing power and therefore it's easier gives you the ability to defend against doton attacks.

Disadvantages: You can only use this jutsu on swords and kunai's and shurikens, other than that, it's pretty useless.

Combinations: With a sword/kunai/shuriken(s)

Question: None Yet.


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