[Lightning] - EdwardSama

Edward

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Previous Training thread

(Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user generates lightning-based chakra in his/her palms that they can whip around in order to attack their opponent.






Sasuke appears again in the same training grounds as he did previously with his senpai, noni. "2nd time with him? Hah, pretty cool... let's hope he isn't as late like last time." Sasuke says as he looks back to his previous trainings with Lancer. Sasuke came prepared with his own .5 mechanical pencil along with 6 packs of lead, knowing that the scrolls will be provided and that he will need to write a lot as well. Now where is he...
 

Noni

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is it late like last time.

You again O_O goodness gracious

Perform the last technique you learned. Or else I'm gonna reply slow :|

 

Edward

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Sasuke stares at his teacher with a blank expression. "I expected a 'nice seeing you here again!'". He went in front of a training dummy and gathered lightning chakra in his two hands. He performs nature transformation to change the nature of his chakra into the properties of lightning. Once his chakra is ignited and turns into real lightning, he performs shape manipulation and shapes it into a long whip which he uses to whip the training dummies, and 'accidentally' whips you.

"How was that?"
 

Noni

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good.

(Raiton: Raiju Hashiri no Jutsu) - Lightning Release: Lightning Beast Running Technique
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user channels his lighting chakra to his dominant hand and then radiates it out making it a hound shaped stream of lighting which stays attached to the users hand through a bolt of lighting.

Okay the user will once again gather their raiton chakra in their hand and release it forward towards the opponent, while manipulating the lightning into a hound/dog which attaches itself to the users hand through a bolt of lightning running towards the hound. Hound stays on for one turn as well, the user can send it towards the opponent and on contact can shock them badly, it can be controlled to go anywhere and react anyhow through the user. One huge disadvantage is you can not use any jutsu other then raiton, unless you have Yin-Yang so be sure to use it right for the one turn you have with it. Lastly since its attached to you water jutsus are a problem for you.



(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

Believe it or not this was one of the first jutsus I loved using, especially during my early days of the RP. Its a great projectile based attack. The user will shoot a bolt of lightning shaped as a spear towards the opponent, it can also be split into many pieces though would get weaker with every split you make to it. Its a fast running jutsu as well. I loved it due to its simplicity as well as being quick to perform and very simple as well as effective. It can pierce and shock an opponent.



(Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself infused with his lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
Note: Can only use lightning based techniques up to B rank.

A great tool to use, the user will simply create a clone of himself made of lightning. This clone is very similar to a regular shadow clone, it can move physically and use taijutsu. Its very proficient if used correctly. Now a difference is it can only use B-Rank techs for lightning and nothing else. When killed it turn back to a regular state of lightning and disperses. Now their is a way to take advantage of this, the fact that it turns back to lightning chakra means it still has lightning properties. Anyway an extra man in the battle is always good especially if its on your side. Combos are endless as well.
 

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(Raiton: Raiju Hashiri no Jutsu) - Lightning Release: Lightning Beast Running Technique
Strong points

  • It is the form of a hound, a four legged animal so that means the lightning technique can travel fast since hounds can usually run faster.
  • It can stay for one whole turn so you can manipulate it to hit your opponent from any side or angle you want.
  • Requires no handseal to perform.
Weak points

  • You can't perform any other techniques other then lightning so your target can use wind techniques and take advantage of your weakness.
  • It is attached to your dominant hand so will be hurt badly and electrocuted if your opponent uses a water technique.
  • You will need Y/Y to perform other techniques which is very hard to get training in.
Combinations-strategies I would use this technique last so i can perform other elemental technique beforehand without having to deactivate this technique. I would try getting them off guard and not focused on my by making a distraction like a genjutsu or large scale attacks from elsewhere, then attack with this. I can also summon the fire dragon and fire tiger and after that, use this technique... 3 animals :S

Ways to counter this technique I would aim for their hands and use a water stream to electrocute them which will paralyze them for the rest of the spar, most likely. I can also use pressure damage and have it pierce through the tiger and continue on to my targets hand to cause massive damage.

Questions None



(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Strong points

  • It requires no handseals so it can be executed easily
  • It can be realesed from the mouth so it would be very easy to attack with it and it can be used for surprise.
  • If you use it to split before hitting and have it go around and attack on the sides, it would be a good use of surprising them which would catch them off guard and most likely hit them.
Weak points

  • If you split them apart the damage each one does will be fairly weaker then the original.
  • They can attack you while you are vulnerable, which is when you are releasing it from your mouth.
  • Since it is a projectile based attack it would be pretty easy to dodge and evade.
Combinations-strategies I would use this after a water attack. If i use the A-rank one where it creates a large sphere of water, like kisame vs bee, then i can use this in the water and attack my opponent while they are inside it so that it would electrocute my opponent and cause massive damage because of the water. I can also use this technique as a surprise attack if they use a earth technique to defend against an earlier move.

Ways to counter this technique I would counter this technique by using a wind technique to create a tornado to easily neutralize the lightning technique and continue on to my opponent. Another way to counter this is by using hurricane fist so that i could punch the lightning spear itself and punch through it and maybe continue to my opponent if i am close enough.

Questions None



(Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
Strong points

  • It can be used for taijutsu attacks as well as ninjutsu and lightning techniques.
  • If you have it disperse near your opponent, or better yet right next to your opponent, you can take advantage of it and have the lightning released electrocute your opponent.
  • It can stay for a maximum amount of turns, unless you run out of chakra~
Weak points

  • It can only perform B-rank lightning techniques.
  • You can only perform the clone right next to you and not anywhere near your opponent... which isn't that bad but its still a drawback.
  • It shares your chakra so you lose chakra, half of it and they waste a lot of chakra with the more techniques they perform.
Combinations-strategies This part won't be as long since the possibilities of combinations is almsot endless. I would make this technique and to make a super strong combination, i would flood the battlefield with any water technique that generates enough water and causes damage points. I would then release lightning upon it to shock my opponent and possibly electrocuting them at the same time

Ways to counter this technique I would counter this technique by the five tornado wall technique to create a wall of five tornadoes to march towards my opponent and their clone. The brute strength of the tornado will easily destroy the clone and possibly force my opponent to counterattack and because the clone can only perform lightning techniques, he would be useless.

Questions None



Sasuke rolled up the scroll and handed it to Lancer. "Wow, senpai! I really like the lightning clone technique, it is honestly one of the most useful technique!" Sasuke said in excitement, ready to use it in future battles.
 

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Very good. Your starting to get better with every training session

(Cho Biburato Raitonto) - Super Vibrating Lightning Release Sword
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+15 to kenjutsu and standard attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.

This is a great way to improve your kenjutsu abilities and taking an advantage. The lightning channeled through will create a vibration frequency which gives it a super accurate and powerful cutting ability, beats out most wind techs. Now like I said close range battle will be to your advantage, its fast to make. You are vulnerable to most water attacks though. Very basic.



(Raiton: Dai Denki hoden no Jutsu ) - Lightning Release: Large Electrical Discharge Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: By Performing the ram hand seal the user will manipulate their chakra and they then raise their hand to the sky and an electrical discharge is triggered shocking the target.

Okay with one hand seal the user will raise their hand towards the sky sending a electrical discharge towards the opponent from the sky. Now its visible for the opponent to see you send the charge in the sky, so they can anticipate an attack, ways to mask them from knowing is hurting their vision. Its a fast performance tech but slow overall for the attack portion since it will be sent up and then have to go down taking two roads. It is though a normal jutsu and can be used to lure the opponents attention to the attack or used to try to attack in all angles of the opponent.



( Raiton: Rakurai Senkou ) - Lightning Release: Thunderbolt Flash
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user releases a current of purplish lightning from their hands forward, damaging and knocking away enemies. The range of this technique is, however, limited.

A basic technique, the user will release lightning of the color purple. The hands will aim towards the enemy or anywhere you want. It can shock and push an opponent back. Its a fast technique to perform and great to use if an opponent is trying to charge at you with speed. So you can stop them. Very basic and projectile based as well.


 

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(Cho Biburato Raitonto) - Super Vibrating Lightning Release Sword
Strong points

  • This technique is a lightning technique and if you use this against wind techniques, you can probably use a sword to defend against earth techniques that are A-ranks or over.
  • +15 to kenjutsu and standard attacks would be awesome because it has no maximum turns.
  • You can use freeform techniques with this lightning bladed sword technique to attack.
Weak points

  • You are vulnerable to water techniques because it can electrocute you while you are holding the sword
  • You most likely cannot form any handseals while you are holding the sword.
  • You need to risk getting into short-range for you to actually land an attack.
Combinations-strategies I would start the battle with this technique and risk getting into short range. Well, i'd get into short-range first so that they can't perform any techniques until i perform this technique. Then i will execute any quick kenjutsu techniques along with taijutsu and keep it fast-paced so that my target would have a hard time defending and evading against them.

Ways to counter this technique I think a wind technique C-rank or over will easily neutralize the lightning that is in the blade rendering it useless until you activate this technique. I can also use a water technique to shock them since they would be channeling lightning into the sword's blade and it would be touching the user.

Questions Is there a maximum turn?


(Raiton: Dai Denki hoden no Jutsu ) - Lightning Release: Large Electrical Discharge Technique
Strong points

  • It would be hard to stop the technique while it is mid-air because it travels really high and it goes all the way up to the skies
  • It can reach any ranges which can be extremely useful so they cannot simply defend by leaving the range limit.
  • It can be used while your opponent is trapped in any water technique to cause extra damage.
Weak points

  • It is clearly visible to your opponents so they will know when it will be released
  • While you're raising your hand, you can get attacked because the technique is slow overall since their are many steps to it.
  • Requires one handseal which will slow down the performance of the technique, slower then it usually is.
Combinations-strategies I would use a water technique, the B-rank to trap my opponent into a water prison without needing hand contact. Then i will use bringer of darkness to give them a longer time and letting them drown and have less time to escape. While they cannot see and while they're trapped, i would use this technique and take advantage of their no movement or no sight to attack.

Ways to counter this technique I would defend against this technique by simply using a wind technique like releasing a wind blade to cut through the stream of lightning that is rushing down from their hands and would potentially go towards me. I can also use an earth technique to make them lose balance and miss their attack since i would be able to see their move.

Questions None



( Raiton: Rakurai Senkou ) - Lightning Release: Thunderbolt Flash
Strong points

  • It is a projectile based attack so you can aim it wherever you wish like aim for vital spots to increase the potential damage it can do.
  • It is purple... pretty badass and will make you look so awesome in battle.
  • It requires no handseals so it can be executed pretty quickly since it comes from your hands and with your hands you can aim better.
Weak points

  • It can be evaded easily since it is a projectile based attack.
  • The range is extremely limited and it cannot reach anywhere unless it is short-range
  • You cannot perform any other techniques while your hand is covered with the purple lightning.
Combinations-strategies I would run up to my opponent and perform this technique twice, aiming at their head to cover their eyesight and aiming at the stomach to cause major damage. I would then take out my sword and perform the first technique in this list, and because i would already be at close range the damage dealt with the kenjutsu will be high.

Ways to counter this technique I would counter this technique by simply getting away from short-range since this technique is pretty limited. I can also use a wind technique, maybe a large tornado to block this technique and continue on to my opponent and if they think of using any other lightning techniques, the same tornado can neutralize it.

Questions None



"Senpai, the last technique is so cool. I like purple lightning." Sasuke says as an evilish smile forms in his face. :snick:
 
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Noni

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Last two B-ranks

( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (+5 per turn active)
Damage points: 40 (-15 if target comes into contact with the barrier)
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow however the user cannot use other techniques besides lightning release or physical based techniques. The user can rush at their opponents even if the barrier is active. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.

A brilliant defensive technique, withdraw backs. Now the user will quickly generate a plasma ball around their whole body. This ball is powerful enough to take in some strong attacks as well as projectile attacks. This is great to focus on the offense instead of needing to look to defend, you will always have upper hand on the opponent. A huge disadvantage is you can only use lightning jutsus as well as physical based jutsus. You can move around the terrain normally even if the plasma is active, giving a very mobile feel to it. Also if an opponent touches the plasma ball or tries to get close they will be shocked, also meaning you have an advantage in close range battle and force a opponent to push back. Lastly to conflict a serious blow, the user can release the energy of the ball which, if it hits the opponent, can cause serious damage towards him. It can only go up to short range the blast and the ball will disperse when you use the blast. If you don't and want to keep it full on, it lasts only 3 turns.


( Raiton: Kaminari no Shōgeki Ame ) - Lightning Release: Lightning Shock Rain
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user manipulates their lightning chakra condensing into a orb of chakra and then releasing it into mid air. The lightning orb will then remain in the air for several seconds releasing a continous rain of lightning bolts shocking any enemy within the radius of the attack.

A good technique the user will condense a orb of lightning into their hands and release it into the sky. The ball will have built up energy and quickly after condensing it they will send the ball into the sky above the opponents area. After a few seconds (3-5 seconds) the ball will release its energy into countless needles which rain down upon the opponent, it acts as a way to pierce and shock the opponent. Now do not use this close to you. The bolts shoot everywhere short range within the radius its placed. So if you are in the radius it might hurt you to since the bolts shoot randomly.
 

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( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Strong points

  • Projectile techniques including kunai and shurikens as well as some swords that don't require chakra or elemental things cannot pierce this 'armor' of lightning
  • You can freely go towards your opponent without having to worry whether or not you will be hurt or anything.
  • You can use this to defense against large scale earth techniques like swamp of the underworld.
Weak points

  • Even though the defense seems strong, any wind technique that is C-rank or higher can easily neutralize it so you can't become to reliant on it.
  • You have to keep this technique active by supplying it with a constant amount of chakra so it uses up a lot of chakra to keep it active for a longer period of time.
  • You can only use lightning techniques while this is active.
Combinations-strategies I would use this technique last because it limits me from the type of elements i can use in other turns. I would get into short-range and start a kenjutsu battle or a taijutsu. I would keep it fast paced so that it would be hard for them to block or defend/evade against my moves. After my two moves, i would activate it and run towards them while this is active to cause damage to them.

Ways to counter this technique I would counter this by neutralizing it with hurricane fist. Because hurricane fist would require me to get into short-range, the hurricane fist would go through the lightning and stop it since wind is strong against lightning. And because i would already be at short-range i can easily hit them with the same hurricane fist.

Questions None



( Raiton: Kaminari no Shōgeki Ame ) - Lightning Release: Lightning Shock Rain
Strong points

  • It would be mid-air and above my opponent if i put it there so it would be hard for them to get a wind technique or any other technique to be high enough and destroy the orb.
  • It is a rain of lightning so the target would need a strong technique to defend, and because earth is weak against lightning, using earth as a defense would be a bad move.
  • Requires no handseals so it can be quickly performed.
Weak points

  • If you place it the wrong way there is a chance that it would rain on you as well which obviously would deal damage to yourself even though you are the performer of the technique.
  • The rain can only reach short-range so it would be easier to evade
  • The range is limited to short-range and it won't reach anyone mid/long range.
Combinations-strategies I would use this technique first, sending it back into long range (my opponent would be at mid-range.) Then, i would attack my opponent with literally the strongest techniques that i have, two different elements performed one after another. Because they probably cannot defend against two super strong techniques, they will most likely back off to long range where the lightning needles will rain on them.

Ways to counter this technique I would counter this technique by getting out of short-range from the orb of lightning because if i do not then the multiple rains of lightning will most likely hit me. I can also destroy it with a technique that is fast and can be stretched to long range so it would reach mid-air, like pressure damage.

Questions So, you can place the orb anywhere from short-long range but the rain itself only rains down short-range from where you left it?



Sasuke rolls up his scroll somewhat unsure of the answer to the last technique. "Well, here sensei! I kind of got confused with the last one, but it's all good now. just one question" Sasuke hands lancer the scroll and waits further instructions
 

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Sasuke thought about it for a minute or two. Favorite? Not really sure, they are all pretty amazing.. He made up his choices and recited it to his senpai.

"Well, if i had to choose my first one would be

1- ( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball I really like this technique beause it can be used for offensive and defensive purposes. You can also use this technique and sort of let yourself lose in terms of kenjutsu or taijutsu since you know you won't be affected by smaller sized techniques and weaker techniques because the plasma ball will be defending you. Also, it is effective against earth technique and can be used for an element of surprise and just storm in through earth defenses.


My second one would be...
2- ( Raiton: Kaminari no Shōgeki Ame ) - Lightning Release: Lightning Shock Rain It would make me feel like i have rain release but this time it would be lightning. You can make it so that you can release it from anywhere even though the rain is only limited to short-range. Also, it is a good barrage for an attack since it releases multiple rains of lightning and it would be hard to evade, so defending againts it is your only choice.

My third choice would be...
3- (Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone Pretty self explanitory really, extremely useful like the shadow clone technique and it can perform B-rank lightning techniques and under, which is even more useful. Adding onto the lightning, it can perform tai and kenjutsu so you can make the attacks come from different directions. Like you said, two heads are better then one!

My 4th would be...
4- (Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword Simply because it enhances your kenjutsu. I mean, it would be awesome for every kenjutsu attack to travel a little bit faster and add +15 damage to each one, making your sword a killing machine. Also, you can use it with freeform kenjutsu moves so any freeform you do with your sword will have +15 damage.

and my last choice would be...
5- (Raiton: Raijū Hashiri no Jutsu) - Lightning Release: Lightning Beast Running Technique this technique is awesome, i only put it in my fifth because it is shaped like an animal and can run on all fours. I mean that is so cool, but drawbacks are you can't perform any other techniques other then lightning techniques unless you have yin and yang.

I hope that would suffice"
 

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The A-Ranks YAYYAYA!!!!!

Raiton: Raisogekishin ) - Lightning Release: Lightning Rat Violent Quake
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing the required hand seals Monkey → Ox → Boar → Tiger the user releases a discharge of electricity that fires several destructive disks of eletricity.

This jutsu is simple projectile technique. The user after 3 hand seals will generate from their hands lightning which they send towards the opponent and mold it into a disk. You can send more then one disk; they are very fast and destructive. It can easily cut through some of the hardest rocks. It also has a shocking property. Each disk you send the more weaker they get though you can send a rapid amount to make evasion tough. You can send one disk and use another technique, its mobility is up to you to decide.


(Raiton: Chidori) - Lightning Release: One Thousand Birds
Rank: A
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user must first perform the following sequence of hand seals Ox → Rabbit → Monkey → Dragon → Rat → Bird → Ox → Snake → Dog → Tiger → Monkey and they create a lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name.
Note: Someone who mastered lightning release can perform chidori with just the Ox hand seal.

The famous chidori. The user will do 7 hand seals and generate the chidori into one of their hands. Now I don't think their is much for me to say that you might not already know. The chidori is a very destructive melee attack jutsu, one hit and the opponent will receive terrible damage. Not only can it pierce the opponent it will numb the area hit, so if the opponent does survive he will have a tough time to move. The chidori has a sound to it, which sounds like one thousand birds chirping, you can hear it easily so you can anticipate the attack. Its a concentration type jutsu, you must consistently fuel the chidori with chakra.


(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

Another known jutsu by all. The user will send non-focused lightning chakra through the entire body and release it towards the opponent. On contact it can paralyze the opponent, not kill though but its numbing ability is very strong. When channeled short range it covers the whole radius, if you send it at a opponent from mid-range it travels straight as a projectile on the ground or air. You can also channel it through metal giving it a shocking potent ability to the metal which can cut better and numb the opponent if hit with it.
 

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( Raiton: Raisogekishin ) - Lightning Release: Lightning Rat Violent Quake

Strong points

  • It is like a projectile so you can release it from the angle you desire and which way and aim it at any body part you wish to aim it at.
  • It is multiple disk so defending against it would be hard, you would need something to cover your whole body.
  • If you use the "discharge of electiricy" to defend against an upcoming earth technique, you can then use the lightning blades to attack
Weak points

  • Requires a few handseals so performing it will slow down your technique in general.
  • It is a projectile based technique so evading the technique would be somewhat easy
  • The range is limited, but not by that much. It is still a drawback how you cannot aim it up to long range.
Combinations-strategies I would use this technique with the plasma ball technique. I would first use a water technique to soak my opponent with water so that the two techniques combined together will do extra damage and maybe even paralyze my opponent. Afterwards i would run up to them with the plasma ball technique and i wouldn't be hit by any weaker techniques since the plasma ball will defend me. Then i can use this technique to release it right next to them which can cause major damage and possibly finish them off.

Ways to counter this technique I would counter this technique by releasing a larger tornado since this is a projectile based technique and it releases many disk of lightning at a time, i would need something as large as a tornado that covers a wider range to block it. The tornado would continue on to them as well and cause damage.

Questions None



Raiton: Chidori) - Lightning Release: One Thousand Birds

Strong points

  • It can cause major damage, shown to have killed and fatally wound many shinobi in the anime and in the manga.
  • The lightning can pierce through any earth techniques so if your opponent uses an earth technique, like a weaker one to create a wall as a boundary, then you can surprise them by having your hand pierce through.
  • It is thrusted towards your opponent at high speeds so it would be hard to track and evade or react upon if they are really close to you.
Weak points

  • Requires tons of handseals, unless you have a sasuke bio, i think.
  • The noise it makes will give up your position if you are trying to hide or be stealthy.
  • This technique needs contact to do the tremendous damage so you would have to risk getting into short-range
Combinations-strategies I would use this technique last because i would have to go to short-range and risk my life basically. I would start by attacking them, but this attack would be a distraction, like the thunder rain technique thing o-o. Then i would use bringer of darkness so they wouldn't be able to see and then follow up with this technique to cause tons of damage and aim for a vital spot.

Ways to counter this technique I would counter this technique by using hurricane fist and because the hurricane fist is a B-rank technique and this is A-rank, both of them would be neutralized and i would be there, like him, at short range without anything in our hands so it would come down to whoever attacks first afterwards.

Questions This is chidori, right? o-o



(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current

Strong points

  • It can be used to keep your opponent away from you if you need some space or if they are trying to engage in a taijutsu or short-range battle.
  • It can be used to break through earth defenses or if you are stuck on a tough situation like swamp of the underworld or antilion technique.
  • It can paralyze your opponent and once they are paralyzed they will be very vulnerable.
Weak points

  • It does not have the potential to kill so you need to keep your guard up since they can counterattack.
  • The range of the current cannot go to long range
  • If they use a water technique while you have this technique covering your body, you can be electrocuted.
Combinations-strategies I would use this technique first and try paralyzing my opponent. I would use this technique but try creating an opening, maybe antilion technique. If i use antilion and i run in there, the lightning current would stop it so i would not be sucked in and i can electrocute my opponent and paralyze them. Then i can deliver the finishing blows.

Ways to counter this technique I would counter this technique by using any large scale wind technique that covers a wide range so that it would not hit me or i would not be affected. I can also get out of range like go back to long range so that my opponent would not reach me with the current.

Questions uh.. what exactly is the offensive use of this? like... is it just a current that surrounds your body and extends from mid-range and once your opponent touches the current, they'll get paralyzed?



Sasuke rolled up the scroll, however, he was unsure of himself and about his answers. Those techniques were pretty tricky, but they sound useful in battle. He gave the scrolls to his senpai, waiting for his senpai to read it and give him feedback.
 

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(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Rank: A
Type: Attack
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing a small sequence of hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.

After a small set of hand seals the user will place their hands on the ground and send a electrical surge through the ground cracking and tearing it through. It cuts through the ground all the way towards an enemy. The shape of bolt is triangular. The base will be in the direction of the user, while the tip towards the enemy. Now its a very powerful technique able to easily destroy the ground and tear through many metals and rocks. A huge downside is it moves quite slow since it takes up a shape of a triangle. The bolt will easily be heard when ripping through the ground, its also straightforward since you know the tip will attack the opponent, lastly you must keep your hand on the ground until the tip hits the opponent. When it does the opponent will be seriously wounded and down due to the destructive shock.


(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it’s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.

Its fairly simple but nice, with one hand seal the user will gather their raiton chakra into their hands and condense it creating the chidori. They will then raise the chidori high and release its energy which in turn release multiple needles which can pierce through an opponent and paralyze that area hit.This is a great distracting technique since it fires from all over the place it would be very tough on an opponent to dodge them and blocking is just as tough since their is a constant fire of them being released. Its fast and easy to perform. A downside is you must keep focused on the chidori to contently send the senbons towards the opponents area. So I recommend creating a clone, if you have the training of course to send a straight attack to hurt the opponent. Note you are also a target for water jutsus, so expect the opponent to use a water jutsu on you for if the palm with the chidori is wet the lightning will go crazy and shock your entire arm or body depending on just how much water is used.


(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand and compressing it into a ball of energy and then releases it at once, causing a huge explotion.

Very simple technique. The user will gather lightning in their right hand condense it all in one ball and release its energy towards the opponent causing a explosion, which can shock the opponent and push them back with some force. It only goes short range, its a fast performing technique as well as a quick release. Very simple and basic, nothing you have not already seen. Its a projectile based attack as well.
 

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(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Strong points

  • It is incredibly powerful, able to pierce through most things on the ground that comes in contact with it and still continue on to my opponent.
  • It travels from the ground so it would travel faster then most techniques and also, the technique would be hard to defend against since it is lower.
  • Because the angle is lower the attack your opponent uses to defend will most likely not continue on to you since it won't raise up while lunging all the way down to stop the lightning technique.
Weak points

  • It can be evaded somewhat easier then most technique, probably ecause it comes from the ground and if you raise the ground and push yourself up in the air it will be dodged
  • It cannot go to long-range so your opponent can dodge it by getting out of range.
  • You can alter the terrain in a negative way so if you were going to use any normal earth it might be destroyed.
Combinations-strategies I would start out by making a clone so that i can perform two techniques at one turn. Then, my real self will be performing this technique while my clone will use the water technique that summons water 10 meters above my opponent. When the water hits them and drench them, the lightning will follow up and electrocute them, paralyzing them if i'm lucky.

Ways to counter this technique This technique can be countered easily by dropping the earth before it reaches you or raising the ground that you are in. You can also use hurricane fist to punch yourself up and aiming for this technique so when you go up, you can push yourself back to long range and avoid other attacks. Of course, the hurricane fist would vanish after using it.

Questions None



(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Strong points

  • It is like the lightning rain technique and it is used for distractions mostly, but even though it is a distraction the damage it can cause is awesome.
  • It has the ability to paralyze anything it pierces and because it rains tons of senbons of lightning, there is a large chance that you can paralyze your opponent.
  • It can cut through anything like a chidori so you can maybe pierce through weaker defenses they try to defend against the senbons of lightning.
Weak points

  • It cannot extend or rain towards your opponent if they are long range so they can evade the technique by getting out of range.
  • You must keep your hand focused on the chidori because if you don't the chakra will be disrupted and the needles won't keep raining down
  • If your user uses a water technique on you, you are in grave danger because your hand can be useless for the rest of the match.
Combinations-strategies Like with the last technique, i would create a clone again because if i do not then the only technique i can attack my opponent with is this technique since it requires a constant flow of chakra. I would have my clone use the lightning technique where it creates a ball and have lightning rain rain down on my opponent while at the same time, the real me will be using this technique to strengthen and add more senbons of lightning.

Ways to counter this technique I would counter this technique with a tornado. The tornado would be the only way because it is large scale and it will reach higher then you, since the rain senbons of lightning will be from above. The lightning will easily neutralize them and continue on to my target.

Questions None



(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Strong points

  • It is a projectile based technique so you can perform it from farther away and you can choose where to aim it at.
  • The damage it does once it takes contact to your target is amazing, it can probably kill them if not wound them to almost death.
  • Requires no handseals to perform so you can quickly execute this technique even if you are being pressed.
Weak points

  • Too generic, it would be a bother if your opponent argues with you whether or not the size of t he technique will hit or if they had enough time to evade
  • Range is way too limited, it can only reach short-range so you cannot hit your opponent if they are longer then that
  • It is a projectile based technique so if you miss, it won't go back and they can evade it easily
Combinations-strategies I would use this technique last since it can be executed easily. I would start out by a fire technique like creating a flame wall in front of me and my opponent. Then i would use the antilion technique in front of them to serve as a distraction and when they try to avoid the swirling flush-like pit, i would hit them with this and have it go through the flame wall to surprise them.

Ways to counter this technique I would counter this technique by using pressure damage because it is probably the size of the lightning technique and the wind technique is stronger so it will go through. It will explode after going through and hit the opponent who used this technique, greatly damaging them. I can also use a technique like hurricane fist to punch it away or get away from short-range.

Questions None



"Here senpai, i think i did well on this. These techniques were easier and more straightforward!" Sasuke handed his senpai the scrolls.
 

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(Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
Rank: A
Type: Supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals Rat → Monkey → Horse → Tiger the user will create a even more powerful version of lightning release: four pillar bind, the user creates sixteen giant pillars, which then form a giant oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.

Funny technique since it does generate any lightning whatsoever but it can work with combos and is very large. The user will 16 pillars after performing 3 hand seals which wrap around to create a box almost to trap anything within it. Its large enough to trap a summon or many opponents. The bind has a small box which you can send techniques in to finish an opponent off. The pillars are made of earth.


(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

The user will form a chidori which he then summons a spear to erect out. The spear is very useful to keep a distance away from an opponent, it also acts as a chidori which on contact will numb the area of the opponent if caught. You can wield the spear with great ease, it can cut through the most solid of metals. Its great to use to finish an opponent off, and the spear when release is very quickly. The spears also after piercing an opponent can release more spears at the tip to completely destroy the opponent.



(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

The user will release wind chakra and spin it around like a vortex, then add lightning on the edge of the wind chakra not touching one another. The wind acts as a base. Now the vortex can be a barrier and a attack. Its projectile based when launched but needs to remain focus while performing it, though its quick performance. The best part is if a opponent tries to evade the lightning can be manipulated and jump out the vortex to shock a evading opponent. It inflicts serious shock and pain.
 

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(Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
Strong points

  • It is a really good trap and a form of defense, since it is 16 pillars and almost totally enclosed except the hole you can send in your attacks with.
  • You can use it as a distraction or to simply reposition yourself within the terrain
  • The aim hole, or the box like hole it has would make things like projectiles be easier to aim at.
Weak points

  • You do not have any sight of your opponent so you never know where or what they are doing inside since the prison like prisons together will completely cover them
  • It requires three handseals so will be much slower to execute, especially because this technique requires a lot of lightning... er earth to manipulate.
  • The technique is large scale so the rubbles and remains it leaves after it is destroyed will stay at the terrain.
Combinations-strategies I would use this technique first as a form of distraction and to keep them in one spot so they cannot evade the technique. With the small box hole i would use one of the S-rank fire techniques we learned and because it is almost enclosed they cannot defend against it and the closeness of the technique will make it warmer inside and cause more damage.

Ways to counter this technique I would counter this technique by using a chidori or any lightning technique (since its made of earth) B-rank or lower. I would aim at one of the pillars, or more than one if the lightning technique is wide and strong enough. I would aim it towards the bottom pillars to make it uneven and in returnthe whole thing would collapse to the ground.

Questions None



(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Strong points

  • Requires no handseal to perform so it can be executed easily and quickly
  • Adding onto the fact that it requires no handseal, the technique itself, or the blade travels pretty fast. ( shown where sasuke uses this against karin ) With the no handseal and the speed of this technique, you can use this to attack in a short time.
  • It can numb your opponents body parts, where you hit your opponent so you can use that as an advantage throughout the rest of your spar.
Weak points

  • It would be easy to evade since it is thinner and it is straightforward so you can dodge where you see the spear getting longer
  • You will have lightning in your hand so you are extremely vulnerable to water techniques, especially large scale water techniques
  • The range is okay, i guess but it won't go to long range so your opponent can evade with that.
Combinations-strategies I would use this technique second or third, my first or second technique would be a goal to keep them in one spot and not move so i can aim this properly. I would use bringer of darkness first so they cannot see anything and most likely will not move. Then i will use an earth technique to create two walls of earth between my opponent so i can aim it better, and pierce from the sides where they only see walls.

Ways to counter this technique I would counter this technique by my usual hurricane fist because i can punch the spear of lightning and both of them would be neutralized. I can also use a fire technique that is larger, like great fire annihilation because it is much large in size compared to this chidori spear.

Questions None



(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Strong points

  • Even if your opponent evades the dragons head then you can have the lightning disconnect from the dragon's base of wind and continue on to your opponent.
  • The technique is larger and more intimidating which can affect your opponents reaction and the lightning properties can shock them to death
  • Requires no handseals so it can be performed pretty quickly
Weak points

  • Once it is neutralized by any wind technique that is capable of neutralizing the lightning, the wind dragon will be seperated since the wind can't do anything on its own.
  • Cannot go up to long range and that would suck because even though they evade the dragon, they can evade it by moving to long range
  • You need to remain focused while using it so it would be hard to perform other techniques while this is active.
Combinations-strategies I would use this technique with a water source. If me and my opponent is battling in a terrain like an ocean, then i would use the C-rank water technique that creates a swirling vortex of water underneath my opponent to suck them in. Then i would use this technique to shock them while they are swirling and because of how this technique is, it can be performed quickly right after the vortex is formed.

Ways to counter this technique I would counter this technique by using the wind blade (A-rank wind technique) that cannot be defended. This technique cannot act on its own so it can't evade so the wind would neutralize the lightning technique and have the wind disperse.

Questions None



"Another interesting bunch, Here senpai!" Sasuke says with a smile and presents the three scrolls to his teacher
 

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Good. :)

(Chidori Kireme) - One thousand Birds Breaker
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will deliver several punches and kicks to the opponent sending them into the air where the user will then strike a Chidori into their back.

The user from short range will begin to deliver punches and kicks at the opponent. Now with this small attacks be sure to describe where you are hitting and how. I recommend aiming for areas like the groin, head, and ankles. Then the user will have to deliver a final punch or kick to the chin sending the opponent in the air. From the air they will be hurt from the body attacks, then with great speed you will jump so high and fast your going to appear right behind the opponent in the air, then strike a chidori in their back. Piercing them from behind, the movement is very quick and hard to evade when you jump into the air. I recommend before you start the body attacks try to put the opponent off guard, something basic is sending a flash bomb to blind the opponent for a second, which is all you need to be in range and hit the opponent. Its a devastating jutsu, very deadly.


(Chidori Tokkan) - One Thousand Birds Rush
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will first strike the target with a slash from their sword hitting them into the air and then as they begin to land the user will drive them into the ground with a Chidori.

This is very much similar to the jutsu from above but with only a sword. Now when the user dash towards the opponent with the sword the user will begin to strike the opponent with the sword slashing them upward into the air, the slash will cut them pretty badly. I would say aim for the stomach or chest, this would make the cut very long as well as have a large place to aim at in the body. In the air they will be vulnerable, when they begin to descend you will once again appear from behind them and send a chidori to crash them back into the ground, great jutsu to use for short range. Very deadly technique.



(Raiton: Raikō Shishi Rendan) - Lightning Release: Lightning Flash Lion Combo
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user knocks the enemy into the air with thier Sword and jumps at them quickly after. They then proceeds to punch and kick the opponent while still in mid-air. After their combo, the user ducks to the floor, just underneath the opponent. As the opponent reaches him, the user strikes the falling opponent in the back with his Chidori, and then lets the helpless victim falls off.

This is pretty much a combo of the two jutsus above. User will dash towards the opponent and slash upwards sending opponent in the air, while they are in the air you will jump up and begin to deliver a series of punches and kicks sending them even further up. Then with the opponent with serious injuries, the user will drop down to the ground and create a chidori. Then the opponent will fall onto the chidori piercing them. This is a brilliant short range attack and hard to evade. I recommend evasion to be Drunken fist, makes it hard for the opponent to guess your movement and will be unable to touch you. This is a combo in itself.
 

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(Chidori Kireme) - One thousand Birds Breaker

Strong points

  • It is going to be in mid-air and because they are in mid-air it would be hard for them to maneuver themselves and they would have a harder time to evade or attack
  • Requires no handseals to perform this technique so it can be executed quickly and faster then most lightning techniques
  • You hit a chidori to their backs which is sure to cause major damage and even give them life threatening back damages.
Weak points

  • You need to do a taijutsu thing first, and once that is defended the rest of the technique would not even work because you won't be able to punch them in the air
  • You can only perform it in short-range so the range is limited, really limited
  • You will have to risk getting into short-range to attack with the chidori which can be dangerous
Combinations-strategies I would start out with a kenjutsu technique so that my opponent would not think of this as a threat. I can use the lightning technique that enhances kenjutsu techniques, so that i could at least add more damage and defend against other techniques with the lightning kenjutsu. Then when they are not paying attention or have their guard down, i would use this technique and punch them up in the air and kill them.

Ways to counter this technique I would counter this technique by countering the freeform punch and kicks they release onto me so that my opponent won't be able to execute the rest of the chidori in my back. I can also use some form of substitution while i am mid-air to surprise them, and perform the handseal while they are behind me where they cannot see.

Questions None


(Chidori Tokkan) - One Thousand Birds Rush

Strong points

  • Requires no handseals so it can be performed quickly and easily
  • Driving them into the ground will surely kill them because you force them on an immobile object with a chidori to pierce them.
  • It is a bit generic, which can work well because you can say that you pierce them in the heart.
Weak points

  • Requires a sword and some bios don't really use swords, some use staffs and different weaponry.
  • You need to perform the slash with your sword beforehand so if they dodge the kenjutsu technique then the rest of the technique would not be effective
  • You cannot use this in mid-long range so the range is extremely limited, only to short-range
Combinations-strategies I would use this technique first and while i am using the kenjutsu freeform slash, i would use the lightning technique that enhances the sword techniques. Then it will add +15 damage to my freeform and when they are driving down, i would use the description to my advantage and say that i drive the chidori down to their heart so that i could kill them off of that.

Ways to counter this technique I would counter this technique by countering the kenjutsu technique with a stronger kenjutsu technique because if the kenjutsu freeform does not hit me, then the rest of the technique won't hit me. If that is not possible then i would use a wind technique and cover my leg with wind and kick them while they are close to me, and maybe aim for the lightning to neutralize it at the same time.

Questions None



(Raiton: Raikō Shishi Rendan) - Lightning Release: Lightning Flash Lion Combo

Strong points

  • It will probably kill them since the lightning chidori will be hit on the back and the damage would be devestating, capable of killing after hitting.
  • The technique is a combo that is fast paced so once you get the first hit in, it would be almost impossible to defend.
  • You use swords and taijutsu, this can confuse your opponent and they might think they will be using a kenjutsu technique instead of taijutsu.
Weak points

  • This is a long combo and once the first part of the technique is defended against, then the rest of the technique won't work.
  • You would have to risk getting into short-range which can be dangerous for you since they can have tricks up their sleeves that you might not know about.
  • Range is limited, and you can't perform it if they are mid/long range.
Combinations-strategies I would use this technique the one thousand bird beeker first. Once i get the chidori up their back, i wouldn't do it too hard to kill them and i would switch to a sword asap. Then i would perform the rest of the combo and eventually the chidori, two chidori's will surely kill them if the first one does not.

Ways to counter this technique Like the past two, i would counter this technique by defending against the freeform kenjutsu and taijutsu techniques so the rest of the technique would not work and i would not be affected. I can also use a wind technique while i am falling, like releasing a wind technique from my mouth to go through the lightning technique and continue to my opponent.

Questions None



"Senpai, here it is again! I hope it is as 'good' as the last one ;)" *hands his senpai the three scrolls*
 

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When you tell me your counters, tell me what you will do, and how? Provide examples next time. I have been nice one more mistake and its a re-do for the set.
_____________

( Raiton: Raiun ) - Lightning Release: Thundercloud
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user generates a cloud above the battlefield kneaded with their chakra and then cause a series of lightning bolts to rain down upon the battlefield causing severe damage.

This is a very wide range technique. The user will create a clouds above the battlefield right above the opponent. The clouds will be generated with with a large amount of raiton chakra. Right when the cloud is made which does not take much time, the cloud will release its energy into a series of fast moving lightning bolts the size of rains. They rain down and cover a wide range. Try not to get caught under the cloud when it launches the bolts or else you can be effected. The bolts can pierce and paralyze. Its great for attacks in the air to distract or create awesome combos difficult for the opponent to evade. All you need to do is form the cloud and then release the bolts, you can move onto the next technique. The cloud though can be blown away with ease.




( Raiton: Denko Sekka ) – Lightning Release: Lightning Mineralization
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user creates several large electrical balls of energy spread out around them and then causes electrical currents of lightning that spreads out on a vast area shocking any enemy target in the vicinity by connecting with the orbs.

The user will send large bolts of lightning balls all over the field and spread them out. They will be condensed with a large portion of energy. Now they stay dormant until someone touches them, then the energy is released shocking the opponent badly. This is great to change the battlefield in your favor, if you have a pushy opponent or quick one this can help force them back. The balls are sent very quickly and cause great damage on contact. You don't need to remain focused and you can send as many as you need, though the more you send the more weaker each are.





( Raiton Chidori: Raijin no sakebi ) - Lightning Release One Thousand Chirping Birds: Cry of the Thundergod
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points; 60
Description: The user will attack the opponent with a series of slashes with their sword hitting the opponent into the air where they then finish them off by drilling them back into the ground with a Chidori.

This is very similar to the jutsu we learned previously, only difference is you must do series of slashes instead of just one upward. So the slashes will cause a more confusing disorder but its tougher for evasion, aim for vital areas as well. It does take some more time though and you can counter it during the slashes. When the opponent is finally slashed upwards in the sky, with great speed you will jump so high and fast your going to appear right behind the opponent in the air, then strike a chidori in their back. Piercing them from behind, the movement is very quick and hard to evade when you jump into the air.
 
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