[Doton] Lets try this once again

21 Savage

Active member
Legendary
Joined
Mar 14, 2014
Messages
11,522
Kin
717💸
Kumi
5,004💴
Trait Points
0⚔️
Awards
Bolin begins by biting his thumb and performing the Boar → Monkey → Bird → Monkey → Ram hand seals, before slamming his hand into an existing scroll on the ground thereby summoning a large amount of rock which he shapes into the design of his face which he outlined previously in that scroll. His giant face emerges from the 100 walls.
 

21 Savage

Active member
Legendary
Joined
Mar 14, 2014
Messages
11,522
Kin
717💸
Kumi
5,004💴
Trait Points
0⚔️
Awards
So you not doing the advantages and all that anymore?
I thought this jutsu had no offense or defense use z.z
(Advantages) : Can be used to make pre drawn structures come to existence through summoning.
(Disadvantages): Has no offensive or defensive use. Just can be used for RP purposes and beautification.
(Counters) : Telegram flash, Raikiri, Chidori and its variations etc
 

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,449💴
Trait Points
40⚔️
This technique goes with the wheel of fortune technique, serving to supplement it. By doing the two hand seals you slam your hands on the ground while focusing earth chakra in order to shape and mold the earth into a different design that you imagine. Can only be used after wheel of fortune though.*

(Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description:This jutsu is used after Earth Style: Wheel of Fortune. The user will do the Boar → Monkey hand seals, slamming his hand on the ground and focusing his earth chakra. As he does this, he can change the design of the original technique. He can do this 3 times per battle.



You'll expel earth from your mouth while shaping it into a golem to create this useful creature. It is able to attack, defend and help you in any way within reason. Being able to rip apart the opponent, techniques (within reason) and block things from hitting you. It can be created anywhere in short range from you, not just your mouth, and can travel to long range. It needs to be sustained by your control, thus limiting you to Chakra-less attacks due to your concentration being on the golem.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.
 

21 Savage

Active member
Legendary
Joined
Mar 14, 2014
Messages
11,522
Kin
717💸
Kumi
5,004💴
Trait Points
0⚔️
Awards
Hearing once again, Bolin having performed the earlier technique would weave two handseals while channeling his doton chakra into the earlier face created using his chakra to shape it into a giant pyramid like that of Giza.
(Advantages) : Can be used to change formations, structures of ready made earthen materials.
(Disadvantages) : Can be used after the Great Wheel of Fortune technique only and nothing else.
(Counters) : Fangs of Lightning, Chidori and its variations.


Bolin continues by channeling doton chakra into his mouth before expelling the chakra out while simultaneously shape manipulating the chakra to take the form of a giant earth golem which emerges carrying me up on high on its shoulder.
(Advantages) : It gives the user an upper hand in battle in terms of the height. It also possesses attacking and defensive capabilities for the user. It can move up to long way as long as the user charges chakra into it.
(Disadvantages) : It can be made only in short range and all its attacks are chakra less.
(Counters) : Great Earth Core Movement, Chidori, Raikiri, Water Bullet.
 

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,449💴
Trait Points
40⚔️
You perform the 2 needed hand seals and insert your earth chakra into any earth surface within long range. You'd turn the earth into an adhesive, thick, sticky swamp like substance that will capture and "swallow" things in it. You have to be very detailed in how big/small the swamp is and how deep, always. So if you want to sink a giant summon, make sure you specify it's deep enough to trap one. Or if you'd like it to only cover a 3m diameter circle and only deep enough to go to my neck, make sure you say it.*

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.



You do the needed three hand seals and insert your chakra into the earth in front of you. You'd lift a large wall in front of you that converts into lots of dirt like mud and slides violently towards your opponent. It can level numerous trees at once and can prove to be a finishing attack if used right.*

(Doton: Dosenki) - Earth Release: Mudslide Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.
 

21 Savage

Active member
Legendary
Joined
Mar 14, 2014
Messages
11,522
Kin
717💸
Kumi
5,004💴
Trait Points
0⚔️
Awards
You said 4 techniques, Lel.
Bolin upon hearing this lot, he began by weaving 2 handseals before infusing his manipulated doton chakra into the earth spanning 4m from his position to atleast 15m away and 30m deep enough turning it into a swamp of thick, sticky adhensive mud that drowns everything in the stipulated distance slowly but swiftly.
(Advantages) : Works well on multiple targets and great for a combo attack.
(Disadvantages) : It could sink the user also if caught in it regardless that its his chakra or so.
(Counters) : Hurricane Fist (technically), Exploding Colliding Wave.
......
Once again, Bolin begins by weaving 3 handseals before infusing his doton chakra into the ground infront of him manipulating it in such a way that a small wall emerges from within and a slide of mud is formed from it that he sends towards the target to engulf him.
(Advantages) : It can possibly hold the target down for other techs.
(Disadvantages) : It starts from in front of the user making the opponent able to see his approaching attack and easily defend.
(Counters) : Chidori Variations, Water Bullet, Pressure damage etc
 

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,449💴
Trait Points
40⚔️
You said 4 techniques, Lel.

Bolin upon hearing this lot, he began by weaving 2 handseals before infusing his manipulated doton chakra into the earth spanning 4m from his position to atleast 15m away and 30m deep enough turning it into a swamp of thick, sticky adhensive mud that drowns everything in the stipulated distance slowly but swiftly.

(Advantages) : Works well on multiple targets and great for a combo attack.

(Disadvantages) : It could sink the user also if caught in it regardless that its his chakra or so.

(Counters) : Hurricane Fist (technically), Exploding Colliding Wave.

......

Once again, Bolin begins by weaving 3 handseals before infusing his doton chakra into the ground infront of him manipulating it in such a way that a small wall emerges from within and a slide of mud is formed from it that he sends towards the target to engulf him.

(Advantages) : It can possibly hold the target down for other techs.

(Disadvantages) : It starts from in front of the user making the opponent able to see his approaching attack and easily defend.

(Counters) : Chidori Variations, Water Bullet, Pressure damage etc
I'll do 4 once you get a better way of posting, no offense. You see how i have your stuff spaced in the quote? That's much better than reading your stuff bunched up. It sucks reading those posts, so i can't be assed to do 4 and have to read a thick paragraph with all 4 techniques seemingly bunched in.




Focus earth chakra into your hands and slam them on the ground, thus turning the ground in front of you into fine loose sand. This lets the sand like earth to be pushed forward as a massive land slide that levels everything in front of you up to long range.

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.



This is like the greater variant of earth spikes fam. You'll force giant pillars to rise around the terrain to try to skewer targets within range. Pretty straight forward technique, but it's used alot and is good to use on larger targets such as boss summons and such.*

Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
 

21 Savage

Active member
Legendary
Joined
Mar 14, 2014
Messages
11,522
Kin
717💸
Kumi
5,004💴
Trait Points
0⚔️
Awards
Sorry for the late reply btw.
Upon hearing the instructions, Bolin would begin by focusing his earth/doton chakra into my hands after which I proceed to slam them on the ground in front of myself as it moderately turns the ground into grained loose sand. This manipulation lets the earth to be pushed forward as a massive wave land slide that levels everything from myself, up to long range with ease.
(Advantages) : It is a large scale technique with a much more wider reach and can affect multiple targets at once even though it requires no handseal.
(Disadvantages) : While the wave is in motion, the user's point of view is hindered thus he loses where the opponent is/was leaving the user open to counter attacks.
(Counters) : Water Bullet, 120 degree Chidori Blast.


Taking note of da next technique, Bolin would quickly pass his doton chakra into the earth as he forces giant pillars of earth through manipulation to rise around the environment.
(Advantages) : Its quick and swift to use without need for handseals.
(Disadvantages) : Cannot think of one yet.
(Counters) : Chidori Nagashi.
 

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,449💴
Trait Points
40⚔️
Pretty straight forward technique but is like one of the most useful imo. You slam your hands on the ground which allows you to raise or lower the ground around the terrain. The way you raise or lower things is up to you, but has to stay within the range of 20m in height or depth.*

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions




Do the snake hand seal and use your earth chakra to change the weight of anything you're in contact with. It has different affects on different things. On wood, zetsu and earth mud like material, it would change the weight and petrify and crumble said object. On other things you can change the weight up to 10× the original weight. And with the +20 damage, it goes with things within reason. Lasts 2 turns also.*

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.*
Note: The weight change lasts 2 turns or until countered.




This is the opposite of the added weight technique and can lower the weight of things by 10 fold. This works just like the added weight, needing one hand seal and physical contact. By decreasing the weight of something you can increase their speed (by about 1.5×) but will decrease the impact damage due to it being so light in weight. Big difference getting hit with a 100 pound rock and a 1 pound rock.*

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.*
Note: The initial effects last for 2 turns or until countered.
 

21 Savage

Active member
Legendary
Joined
Mar 14, 2014
Messages
11,522
Kin
717💸
Kumi
5,004💴
Trait Points
0⚔️
Awards
I begin to take focus upon my doton chakra as I begin to think of the ground beneath my feet, I condense the chakra and finally mold the nature of the chakra into earth chakra which I flow into ground to lower or raise the level of the ground.
Advantages
Can be used to put the opponent off
balance. Can be used to restrict opponent's Movement. A combo will be to use a jutsu to attack opponent from above e.g Earth Lid
Counter
It is location based. A suitable counter will be to use a
lightning jutsu e.g chidori nagashi.


While performing the snake handseal I begin to take focus upon the chakra. I begin to think of the ground beneath my feet, I condense the chakra and finally mold the nature of the chakra into earth chakra which I flow into a target via my hand increasing the target's weight.
Advantages
Requires only one handseal to perform. Can be used to enhance the strength of solid techniques.
A suitable combo will be to use this
jutsu on a kunai and then coat the kunai with fuuton chakra to increase its weight and make it faster.
Counters
It requires contact between user and
target. Reduces the speed of the solid jutsu. A full body like chidori nagashi will cancel the effects.


While performing the snake handseal I begin to take focus upon the chakra. I begin to think of the ground beneath my feet, I condense the chakra and finally mold the nature of the chakra into earth chakra which I flow into a target via my hand decreasing the target's weight…
Advantages
Increases speed of attacks
A combo will be add fire to a kunai then reduce its weight to make it fast and set opponent on fire.
Counters
It requires contact between user and
target. Reduces the strength of the solid jutsu. A full body like chidori nagashi will cancel the effects.
 

Zaphkiel

Seraph
Legendary
Joined
Mar 18, 2013
Messages
12,628
Kin
1,915💸
Kumi
1,618💴
Trait Points
0⚔️
Aright so I'm in charger here. First off, for Earth Moving Core, while strength wise Chidori Nagashi is powerful enough to stop it you won't be at much advantage if you used it. Say for example I send you 20 meters into the ground and you used Nagashi. Well you'd still be falling into the ground, and you'd have only destroyed a majority of the sectioned earth. Although, you could channel Nagashi through a medium and destroy at least 75% of the technique but the best way to escape this move is to escape while its still moving, or insert more chakra than the opponent into the earth at that exact moment. Or you could allow the jutsu to proceed for your own benefit, it's all contextual but don't just think A ranked Doton must fall to A ranked Raiton, sometimes its the size of the jutsu that counts and not the rank. And also, you need to put more effort in the descriptions when you perform these techniques, descriptions make a very great impact in the RP.

Moving on;

Ok so for this technique you need to have performed the Shadow Clone Technique prior. Simultaneous hand seals will see all four of your spitting mud from your mouths and having it form into a wall. This wall is unlike the average mud wall though, its pretty huge. As you would expect from 4 people performing it. You don't have Lava Release so the second half of the technique is irrelevant. Try it out and tell me any advantages and disadvantages.

*A Sunagakure shinobi fires an A ranked Wind blast at you (Futon: Atsugai- Wind Release: Pressure Damage).*

(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles
Rank: A
Type: Defensive
Range: Short - Mid
Chakra cost: 30
Damage points: N/A
Damage points: The user and his clones simultaneously perform hand seals Ram - Snake and expel a stream of mud from their mouths, which solidify into multiple columns of earth. These grow from the floor and together form a hardened wall of defence, with great height, extent and length. This technique can be enhanced with the Lava Release: Rubber Wall making it equal to an S rank level defense however Lightning S rank can easily break through the wall.
Note: Can only be used with a minimum of 3 shadow clones.


Ok this technique involves producing earth from your body like most others but this packs a mighty punch. Its speed, density, and force is enough to break bones and sever limbs in a gruesome manner. Even if it misses and slams into the ground around the target it can cause the earth to shatter apart and send debris flying everywhere, its that powerful. And one thing to note, it doesn't require hand seals so its quite a quick defense/offense.


*Kirigakure shinobi forms the S ranked Water Dragon Jutsu to attack you, it closes in mouth agape to swallow you whole*

( Doton: Iwarin Heiban ) - Earth Release: Rock Scale Slab
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their earth chakra into their stomach and then release from their mouth earthly material that then forms into a large slab of rock, that can travel with incredible force. On impact with the ground the slab forces the earth to splinter and jab anyone caught in the vicinity.
 
Last edited:

21 Savage

Active member
Legendary
Joined
Mar 14, 2014
Messages
11,522
Kin
717💸
Kumi
5,004💴
Trait Points
0⚔️
Awards
The next technique was quite complex from Bolin's perspective but mehn, he had to do it. Weaving a lone handseal, three clones would poof into existence ready for the task at hand. To begin with, Bolin and his clones would perform the Ram and Snake handseals simultaneously before expelling a stream of mud from different locations which grows from the floor and together creating a formidable wall of defence which is very high, mighty and capable of withstanding the attack from the Sunagakure brat.


The next technique was more easier and clearer to perform so Bolin just began as soon as possible. He would begin by kneading earth chakra into his stomach and then release it from his mouth once again as earth material that eventually forms into a large slab of rock that travels at incredible pace matching up with the Mist's Trademark Water dragon with ease
 

Zaphkiel

Seraph
Legendary
Joined
Mar 18, 2013
Messages
12,628
Kin
1,915💸
Kumi
1,618💴
Trait Points
0⚔️
A much more effective S ranked version of the A ranked move, this jutsu sees the earth lowering/raising 100 meters instead of 20. Which is quite the jump in powers, meaning this can effective lower the ground for massive summoning animals such as Gamabunta, who stands exactly 100 meters tall. That being said, compared to a puny human this thing is massive and can leave entire battlefields forever changed. Use with caution, as sometimes putting your opponent lower/higher than you comes with consequence. And also, this can only be done twice due to the magnitude of destruction it is capable of. Perform it on this small ANBU squad.

*squad of over 30 men, standing in cuboid formation preparing for battle exactly 15 meters from you. Capture them but don't kill them.*

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

Now this technique is the brother jutsu to the Water Dragon. Being S ranked in strength the size and power of this technique is near understandable. Its formed short ranged from you with 5 hand seals and reaches up to long, moving at relatively the same speed as Water Dragon- which is quite fast. Imagination is the only limit on this jutsu so be creative when using it.

*Giant spider is dropping down on you from above, defend yourself. Kudos if you can counter with the same technique*


(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

This technique creates a makeshift volcano in the sense that it takes whatever that is lying beneath the surface and surges it up through its mouth/vent to bring to view. The entire structure resembles that of a shield volcano which is basically a very broad base with a long way to the top. Meaning, when using this technique be sure to be either some distance away or in a position as to not be affected by your own technique. Its perfect to bring people travelling underground to the light.

*A low rumbling happens, sounds like a stampede happening below your feet, you need to know whats under there*

(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Rank: S
Type: Supplementary
Range: Mid-Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground by slamming his hands on the ground and manipulating it to forcefully make whatever is contained in it to be expelled upwards. The result of this technique has the appearance of an erupting volcano and can vary in size depending on the users needs.
 

21 Savage

Active member
Legendary
Joined
Mar 14, 2014
Messages
11,522
Kin
717💸
Kumi
5,004💴
Trait Points
0⚔️
Awards
The final phase of the training was here so Bolin had to let out a frustrated sigh.
Taking note of the first technique's instruction, he began by gathering his earth chakra from the whole of his body which he flows into his hand using it as a technique medium by slamming his hands on the ground, the earth chakra races on beneath the Anbu and through shape manipulation, a large cuboid of earth is carved out as it drops at incredible speed, halting at 100m creating a large pit and/or crater.
.........
Once again, Bolin would quickly string 5 handseals at a medium pace before passing his earth chakra into the ground in front of him. Using said chakra a dragon of earth and crust stone is created but immediately it shoots upward in a linear pattern tearing through the spider dropping which makes a hole in between the arachinda genus.
.........
For the last technique, Bolin began by gathering his earth chakra from his whole body before passing it into his hands and then by slamming his hands on the ground flowing it to the ground in front of him manipulating it to make whatever that made the rumbling occur come from underground like a rupturing volcano.
"I think I did everything right!"
 

21 Savage

Active member
Legendary
Joined
Mar 14, 2014
Messages
11,522
Kin
717💸
Kumi
5,004💴
Trait Points
0⚔️
Awards
Advantages
Like the normal Moving Earth Core, it's handy for a wide variety of situations, depending on how you use it. Raise the earth to make a defensive wall, lower or raise the earth below myself to avoid an attack or raise or lower your opponent to throw them off guard.
Disadvantages
The speed is relatively small as due to the worth of Chakra to be gathered even without the need for handseal.
----------------—------------
Advantages
Nothing spectacular about it except a collection of dirt with dragon features or qualities and it's high ranked projectile.
Disadvantages
Those handseals would be a problem in battle, but otherwise, good,
solid Jutsu, even if a bit basic when
compared to the other S-Rank Jutsu in
any Jutsu list.
-----------------------------
Advantages
Nothing much, brings something out of the ground or someone like a volcano erupting.
Disadvantages
There is absolutely nothing wrong with this Jutsu to require a disadvantage
 

Zaphkiel

Seraph
Legendary
Joined
Mar 18, 2013
Messages
12,628
Kin
1,915💸
Kumi
1,618💴
Trait Points
0⚔️
Hrrm, I could get picky but let it slide ._.

This is the King of Doton, rarely escaped, and even more rarely executed properly. This technique has a very high success rate, so its critical you know how to use it properly. Firstly, this technique is ginormous, its the biggest canon technique I've seen so far, in terms of size and sheer damage. Now how it works is by sending a very large amount of chakra into the ground after forming 3 specific hand seals. The chakra sent into the ground will carve out two huge shapes of earth that look like the halves of a sphere. These formations will slam shut anything caught in between, it was used to contest the Juubi husk during the shinobi war and would have succeeded if not for basic plot. But I digress, this technique should also be used with care, at least Mid ranged from you as you could get caught in your own technique. And suicide is no joke.

Here's an image of the technique:
You must be registered for see images

(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Mid-Long
Chakra cost: 70
Damage points: 140
Description: The user will do 3 handseals (Tiger → Ram → Rat) and slam his hands on the ground which creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty. However, because of its size and power, it can only be used a limited amount of times, requires much chakra and can only be used at least mid range from the user.
Note: Can only be used twice

This is somewhat of the perfect body armor as far as elemental Ninjutsu is concerned, next to the Raikages' Lightning Armor of course. With this you surge your Doton chakra through your body as to release a thick covering of rock from all conceivable areas of your body. From this clunky armor you can form rudimentary tools and objects like shields and swords which makes it offensive as well as defensive and also supplementary. However, only Doton can be molded when its active. Also, earlier I mentioned this technique requires the user to surge his chakra through his system, in our RP are you familiar with full body surges and their secondary use?

*Random shinobi spews an A ranked Fireball at you*

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

What can I say, it is simply the A ranked Golem technique you learned earlier with more bulk and power. It still requires contact with its structure or the ground however, so summon it under a controlled situation because if you break contact with either of the mentioned mediums the Golem becomes an inert clump of rock.

*Kirigakure shinobi attempts to wash you away with an A ranked Water Wave-like technique*

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.
 

21 Savage

Active member
Legendary
Joined
Mar 14, 2014
Messages
11,522
Kin
717💸
Kumi
5,004💴
Trait Points
0⚔️
Awards
Mountain Smash
I perform the required seals, Tiger → Ram → Rat, and knead Chakra in my hands, before slamming them into the ground. Using the Chakra I sent throughout the ground, I force two massive sections of earth to rise from the ground, and move towards each other with a tremendous amount of
force, so much so, that when they
innevitably collide, they destroy each
other from the sheer force and weight
behind each of them.
Advantages
Major OP technique on the base, few people on the base can actually properly defend from this technique because of its sheer size, rank and power. It's the king of cannon techniques as you've said.
Disadvantages
Massive Chakra consumption, paired with the fact it's one of the few Jutsu in the canon list that actually have a usage restriction,and you have one severely restrictive technique, both in terms of usage, and overall usability. You can't spam this technique and assume victory, as it'll surely mean your inevitable death.


Earth Armour
Perform the technique: I start by
gathering Chakra throughout my entire
body, ensuring that this indeed
constitutes a full-body surge. Then I use nature Manipulation to change the nature of this Chakra to Earth. Next I use Shape Manipulation to give the Chakra form, creating rocks that form from the Chakra leaving my body. This soon forms into a large, rather encumbering armour. Next,
I use my Chakra to constantly change
the shape of the rocks surrounding
both of my arms, forming spikes, blades, blunt edges etc, showing my control over the Jutsu's more creative usage. I finish up by halting my Chakra flow and watching as the armour falls from my
body.
Advantages
Powerful defence with full body coverage and the ability to release the user from high ranking Genjutsu, this is probably the best example of Earth Release's raw utility. In addition to that, the ability to reform the armour for offensive purposes makes for a nice combination, making this one of the best Earth Release Jutsu I've seen.
Disadvantages
That Chakra consumption per turn, and the heavy nature of the full body armour could be very cumbersome especially when you consider the fast nature of Lighting, and its ability to easily penetrate even the hardest rock. That makes this Jutsu tough, but fair.


Earth Golem
I gather Chakra in my hands and change the nature of this Chakra to Earth, before slamming my hands into the ground. I then channel this Chakra into the ground, whereby through Shape Manipulation, I control the
existing earthen elements found in the
ground, creating a much larger variant of the Earth Golem from before. Once the golem forms, I have it perform basic motor functions, such as leg and arm movements, before I have it perform more complex actions, such as running. Then, to display it's power, I have it pick a tree up by the trunk, and pull it out of the ground, roots and all. Once this is done, I stop channeling the Chakra, remove my hands from the ground, and
watch as the golem falls to the pile of
rubble it once was.
Advantages
Versatile, controllable giant slab of rock. That's what this thing is in a nutshell. It maybe weak to Lightning, but does this thing look like it packs a punch. You remove yourself from play to play as a titan, more or less,
probably best to be used by a Shadow
Clone.
Disadvantages
You are left vulnerable while the golem is in play. Though it could be used as a quick makeshift defence, then you continue on as normal.the Other than leaving you open while you focus on it, I don't really see a
problem with this technique, especially because it's like the previous technique, only you aren't inside the rock, meaning you don;t have to worry if the opponent
launches a Lightning Jutsu at it.
 

Zaphkiel

Seraph
Legendary
Joined
Mar 18, 2013
Messages
12,628
Kin
1,915💸
Kumi
1,618💴
Trait Points
0⚔️
I asked you if you know the secondary of full body surges, you didn't acknowledge the question. Well the answer is it can be used to escape Genjutsu and other parasitic chakra techniques. But following the rules this can only break you free of Genjutsu A ranked and below. Moving on to the last two:

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A (up to -40 if used to boost speed of a physical attack)
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The technique can decrease the weight of the target to virtually zero but the bigger the target, the more time is needed.
Note: The weight change lasts 2 turns or until countered.
&
(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.

Now both of these are direct opposites of each other and are upgraded counterparts to the A ranked versions. How they work is by using Doton chakra to increase/decrease the weight of an object, opponent, and even yourself. There is only pseudo science behind its application so don't think too hard about how Doton chakra gets this done. Now to use these you have to get very creative, they can't just be used like: *uses weight reduction, wins battle* You have to be smart, like throwing a kunai with its weight 1,000x to catch your opponent off guard, he goes to block it with a sword and bam, a crushing death. You see where I'm going with this? There is no set way to use these two only your imagination is the limit, that being said I'll give you two scenarios in which you must figure out how to use them.

Scenario #1 (Weight Reduction): A giant Rhinoceros is charging at you, horn aimed low to the ground so there isn't much option for escape. Defend yourself from the Rhino as well as counterattack.

Scenario #2 (Weight Addition): A giant crab tosses you up into the air with its mighty claw, then as you're falling back to the earth it opens its weird mouth ready to receive you with open jaws. You're to escape this death, somehow, using Super Added Weight Rock Technique.

Bonus Scenario: Opponent casts an A ranked illusion on you, The Bringer of Darkness Technique, he then proceeds to charge at you and you hear his footsteps as he gets closer. He then jumps into the air to deliver a spin kick to your neck, should this land you will surely be killed. Do something about this.
 
Top