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Alyx

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I’ll be utilizing Shinobu Aburame in signature. I’d like this to be unofficial cause I want to use all her abilities at max. So if so I start with the move below. The location is simply an abandoned village, midnight with a full moon overhead. Also replaced Slug with Fireflies instead as her contract. Mid Ranged.




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Another demon to hunt huh? A demon slayers job is never done” she said arriving on the battlefield. Landing as gracefully as ever, her compound eyes reflected the moonlight itself. A constant smile on her face, she looked around at the bloodied villagers. It broke her heart, in all honesty as she felt her inner anger slowly boiling up. She hated demons, with this one being no different from the rest of them. Extermination was the only way to redeem this fallen human. “Maybe we can be friends after you repent for your sins!” she lied but kept a bright smile plastered on her face. In truth, she was furious and simply couldn’t show it to her opponent. Regardless, it was a do or die moment in the immediate instance she decides to get herself involved.

Not waiting for the opponent to make a move, she proceeded into combat. She would allow an immediate swarm of her white color destruction bugs to begin to leak from her body. This action was done in simultaneous to two other tactics. The first of them caused a swarm of water mosquitoes to form around Magnus. It would simple but their purpose was not needed right away, it was up to the Uchiha himself to decide whether or not to trigger it. On the other hand, she used the swarm to cut off eye contact between her and Magus briefly as she consumed a certain medical pill. This caused a shroud of purple chakra to form, granting her four tails alongside it.

Once done, she controlled the swarm to continue spreading across the village before she was ready to utilize them.


( Kikaichuu ) Destruction Bugs (Reference)
Type: Offensive/Defensive/Supplementary
Rank: D-S
Range: Short-Long
Chakra Cost: N/A
Damage Points: N/A
Description:The user summons a host of black beetle-like insects from their very own body. These Destruction Bugs are the most basic insects available to the user. They are capable of flight, swarming up into shapes and the females can release pheromones, which can then be picked up by the user or any insect of the same community ( Mid-Range Communication ), or sense chakra ( Short-Range Communication ). Damage is dependant on the size of the target and the rank of the technique used to manipulate these insects, higher the rank, higher the damage. The Destruction Bugs steal the same amount of chakra as half the damage they do per turn ( 10, 15, 20, 30 and 40 chakra points ). 10% of the chakra stolen is digested by the bugs, keeping them well fed and alive, the remainder is infused into the hive, which is the user him/herself. This technique describes the effects of contact with the destruction bugs, and serves as reference for other bug techniques.
Note: Must be a member of the Aburame Clan or be taught by a member of the Aburame Clan.
Note: These insects are strong against Basic Ninjutsu, Basic Chakra, Organic Elements, Poison and Taijutsu. They are weak against anything else.
Note: This is a passive technique, meant to describe the insect, and does not entail a sort of manipulation.
( Suiton: Issui Shui ) Water Release: Rheotaxis
Type: Supplementary/Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: Rheotaxis is a behaviour where animals will turn against a current, lining their body with the water motion. The user will create a very thin mist, invisible to the naked eye, though clearly visible by Doujutsu, around the terrain, with a pattern of clearly visible, albeit small, water mosquitoes, which are nodules of aggregated mist. The water particles will have a similar property as the Mist Rain technique, where instead of the water eating the chakra from other techniques to make them weaker, which is essentially absorbing chakra within other techniques, Rheotaxis will have the opposite effect. The thin water particles will almost allow themselves to be absorbed by the chakra within other techniques. Lightly suspended in the air, they will follow the current of foreign chakra and turn towards the source, so even the smallest hint of chakra will move the suspended particles.

Practical speaking, when an opponent moulds chakra to perform a technique within the mist, the water particles will quickly converge towards the enemy, to follow the chakra, while the mosquitoes turn into needles that implode onto the man with speed similar to a drawn arrow, piercing him and interrupting the technique. This can be used offensively, up to Mid Range, or in a supplementary version, at half the chakra, up to Long range. This C rank version of Rheotaxis does not deal any damage, but allows the user to pin point an opponent by following the direction of the non threatening mosquito needles.

Note: While the mist can stay indefinitely on the field, without the user having to maintain it, it will only have a single usage, as the whole mist will converge as needles at the first foreign technique that is being moulded within, effectively unloading the technique.
Note: A Rank can only be used 3 times per battle and requires a 2 turn cool down.
( Bijūgan ) - Tailed Beast Drug
Type: Supplementary
Rank: S
Range: Short
Chakra: N/A (-10 per turn)
Damage: N/A (-10 to user per turn)(+20 to Taijutsu and Ninjutsu)
Description: These are pills in a capsulated form that give the user a heightened transformation. When activated, the user gains a chakra cloak with tails that can range from one to four tails — though the precise amount of tails generated by the user depends on the amount of chakra they have. The tails are capable of being used as a shield deflecting kunai, taijutsu or ninjutsu and are able to manifest into Tailed Beast Chakra Arms. If the user is rendered unconscious, the cloak will disappear. The chakra shroud protects the user from damage and grants him a high reduction of 25 damage from techniques.
Note: Lasts 3 turns each use. For every 500 chakra the user has, the user gains an additional tail starting with 2 at 500 chakra (500 chakra = 2 tails, 1000 chakra = 3 tails, 1500 chakra = 4, etc).
Note: Can be used up to 3 times per battle. Should the duration of one use be near its end, using another pill will extend this 3 more turns.
Note: After one usage, the user becomes unable to perform higher than S rank techniques for two turns. After two usages, this time doubles and affects the users S ranks as well. During the third use, the user will suffer 20 damage per turn and be unable to use A ranks and above after it ends for three turns.
Note: Requires Doctor Specialty to have on bio and costs a move per turn to use.
 
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Pervyy

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I’ll be utilizing Shinobu Aburame in signature. I’d like this to be unofficial cause I want to use all her abilities at max. So if so I start with the move below. The location is simply an abandoned village, midnight with a full moon overhead. Also replaced Slug with Fireflies instead as her contract. Mid Ranged.




You must be registered for see images

Another demon to hunt huh? A demon slayers job is never done” she said arriving on the battlefield. Landing as gracefully as ever, her compound eyes reflected the moonlight itself. A constant smile on her face, she looked around at the bloodied villagers. It broke her heart, in all honesty as she felt her inner anger slowly boiling up. She hated demons, with this one being no different from the rest of them. Extermination was the only way to redeem this fallen human. “Maybe we can be friends after you repent for your sins!” she lied but kept a bright smile plastered on her face. In truth, she was furious and simply couldn’t show it to her opponent. Regardless, it was a do or die moment in the immediate instance she decides to get herself involved.

Not waiting for the opponent to make a move, she proceeded into combat. She would allow an immediate swarm of her white color destruction bugs to begin to leak from her body. This action was done in simultaneous to two other tactics. The first of them caused a swarm of water mosquitoes to form around Magnus. It would simple but their purpose was not needed right away, it was up to the Uchiha himself to decide whether or not to trigger it. On the other hand, she used the swarm to cut off eye contact between her and Magus briefly as she consumed a certain medical pill. This caused a shroud of purple chakra to form, granting her four tails alongside it.

Once done, she controlled the swarm to continue spreading across the village before she was ready to utilize them.


( Kikaichuu ) Destruction Bugs (Reference)
Type: Offensive/Defensive/Supplementary
Rank: D-S
Range: Short-Long
Chakra Cost: N/A
Damage Points: N/A
Description:The user summons a host of black beetle-like insects from their very own body. These Destruction Bugs are the most basic insects available to the user. They are capable of flight, swarming up into shapes and the females can release pheromones, which can then be picked up by the user or any insect of the same community ( Mid-Range Communication ), or sense chakra ( Short-Range Communication ). Damage is dependant on the size of the target and the rank of the technique used to manipulate these insects, higher the rank, higher the damage. The Destruction Bugs steal the same amount of chakra as half the damage they do per turn ( 10, 15, 20, 30 and 40 chakra points ). 10% of the chakra stolen is digested by the bugs, keeping them well fed and alive, the remainder is infused into the hive, which is the user him/herself. This technique describes the effects of contact with the destruction bugs, and serves as reference for other bug techniques.
Note: Must be a member of the Aburame Clan or be taught by a member of the Aburame Clan.
Note: These insects are strong against Basic Ninjutsu, Basic Chakra, Organic Elements, Poison and Taijutsu. They are weak against anything else.
Note: This is a passive technique, meant to describe the insect, and does not entail a sort of manipulation.
( Suiton: Issui Shui ) Water Release: Rheotaxis
Type: Supplementary/Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: Rheotaxis is a behaviour where animals will turn against a current, lining their body with the water motion. The user will create a very thin mist, invisible to the naked eye, though clearly visible by Doujutsu, around the terrain, with a pattern of clearly visible, albeit small, water mosquitoes, which are nodules of aggregated mist. The water particles will have a similar property as the Mist Rain technique, where instead of the water eating the chakra from other techniques to make them weaker, which is essentially absorbing chakra within other techniques, Rheotaxis will have the opposite effect. The thin water particles will almost allow themselves to be absorbed by the chakra within other techniques. Lightly suspended in the air, they will follow the current of foreign chakra and turn towards the source, so even the smallest hint of chakra will move the suspended particles.

Practical speaking, when an opponent moulds chakra to perform a technique within the mist, the water particles will quickly converge towards the enemy, to follow the chakra, while the mosquitoes turn into needles that implode onto the man with speed similar to a drawn arrow, piercing him and interrupting the technique. This can be used offensively, up to Mid Range, or in a supplementary version, at half the chakra, up to Long range. This C rank version of Rheotaxis does not deal any damage, but allows the user to pin point an opponent by following the direction of the non threatening mosquito needles.

Note: While the mist can stay indefinitely on the field, without the user having to maintain it, it will only have a single usage, as the whole mist will converge as needles at the first foreign technique that is being moulded within, effectively unloading the technique.
Note: A Rank can only be used 3 times per battle and requires a 2 turn cool down.
( Bijūgan ) - Tailed Beast Drug
Type: Supplementary
Rank: S
Range: Short
Chakra: N/A (-10 per turn)
Damage: N/A (-10 to user per turn)(+20 to Taijutsu and Ninjutsu)
Description: These are pills in a capsulated form that give the user a heightened transformation. When activated, the user gains a chakra cloak with tails that can range from one to four tails — though the precise amount of tails generated by the user depends on the amount of chakra they have. The tails are capable of being used as a shield deflecting kunai, taijutsu or ninjutsu and are able to manifest into Tailed Beast Chakra Arms. If the user is rendered unconscious, the cloak will disappear. The chakra shroud protects the user from damage and grants him a high reduction of 25 damage from techniques.
Note: Lasts 3 turns each use. For every 500 chakra the user has, the user gains an additional tail starting with 2 at 500 chakra (500 chakra = 2 tails, 1000 chakra = 3 tails, 1500 chakra = 4, etc).
Note: Can be used up to 3 times per battle. Should the duration of one use be near its end, using another pill will extend this 3 more turns.
Note: After one usage, the user becomes unable to perform higher than S rank techniques for two turns. After two usages, this time doubles and affects the users S ranks as well. During the third use, the user will suffer 20 damage per turn and be unable to use A ranks and above after it ends for three turns.
Note: Requires Doctor Specialty to have on bio and costs a move per turn to use.
Oh, an Aburame these days. Interesting. Lets see how this goes.




Mangus stepped through the village, lit up by the moon's luminous glow as he walked towards the young lady before him. With his sensory (yy sensory) he could feel there was no one else in the village. She spoke about repenting and friends but Magnus wasn't really interested. He was more curious what was going on here. With that his eyes would spiral taking the form of the three tomoe sharingan that glowed in the night.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

As he looks on he can see the mass of bugs coming forth from her body before him as well as a mist forming around himself. Something he wasn't comfortable with. As the water began to form he'd simply release a seal within his mouth, seeing the mist it would all be dragged into the seal made useless, unable to follow through. It was at this time the swarm of bugs would have blocked his vision of the girl before him.

(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.
Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

With his sharingan, he could see the spike in her chakra, surging through her. The glowing tails now formed on her back. Was this one of the tailed beasts? Magnus drew his sword off his back cautiously as he spoke to you girl.

"What exactly are you? What do you want? What happened here?"


(Trying remember what i have use to and stuff so bare with haha)
 
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Alyx

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Despite her making claims that he was the demon responsible for this carnage, it seemed like he wasn’t sure himself what happened here. He’s either playing the fool or he truly didn’t know. Truthfully, it makes Shinobu irritated even more. She took the liberty of the moment to introduce herself. “I am Shinobu of the Demon Slayer Corps. I was assigned a mission to come here and eradicate the demons in this area…and seeing as you’re the last person here…it came to the conclusion that you caused this mess. I’m not sure if the reports might be a bit flawed, but right now I have no reason to believe you. You can either surrender peacefully or find yourself subjected to a slow but painless death”.

She said, with the cloaking flickering back and worth. His eyes…they shifted coloration. It made the demon bit more on edge but never the less; she decided to stop questioning and move into action. The swarm continued to move closer towards the target. She would command her insects to allow a set of them to separate. The command alone would cause a pillar of the insects to be shot forward at high speeds. With their fangs baring, they would impale the opponent but would immediately wrap around his body to begin to siphon chakra from him.

If her attempt of an attack is a success or if the time allowed her, she would proceed into controlling the chakra arm from the cloak to bury under the surface of the ground and would reappear below the target to deal a punishing blow to his face. She would start to move closer to her target of interest.


( Aburame no Jutsu: Hagiri ) Insect Technique: Tesserae
Type: Offensive/Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60 (+20 Tailed Beast Drug) = 80
Description: The user will manipulate his insects into producing a swarm that will arrange itself in an unorthodox fashion. As the swarm moves, it will concentrically spin around itself, each fly revolving and spiraling like the multiple bores of a drill, while outwardly flashing their teeth, which will much increase the slicing and shredding capabilities of the swarm. The user will shoot this swarm as a stream or a projectile, which will allow the user to impale or viciously mangle a target, while draining their chakra, before the swarm collapses upon a target to wrap around them. The drill can be as wide as a 2,5 meters diameter, for a more spread out, shredding damage, or as thin as blade for focused, impaling damage.

An Alternative usage of this technique is, instead of spending the full amount of chakra, the user can merely spend 10 chakra, allowing the internal re-arranging of the insects to happen over the course of 3 turns. While this does not give any bonus in damage to any Aburame technique used while Tesserae is active, it does allow the user to manipulate his insects with chakra-costing Kenjutsu techniques, which are basically raw-chakra projections of a slash, allowing more flexibility for the user. To do this, the user will send the necessary chakra and the flies will then recreate the description of the technique. The way it works is that only the cutting edge is recreated, as the swarm will form a makeshift blade to carry on the cuts and slash that pertain to the description, they do not form into a blade that the user wields.

Note: Useable four times per battle.
Note: Courtesy of Panthalassa
( Bijutsu: Chakra Ude ) - Tailed Beast Skill: Chakra Arm
Type: Offensive
Rank: B
Range: Short - Long
Chakra cost: 20
Damage points: 40 (+ 20 Tailed Beast Drug) = 60
Description: This is one of the basic abilities of every jinchuuriki when they are shrouded by chakra. The user will shape their chakra into up to 4 arms of bijuu chakra that they can extend to attack the enemy or even to help him perform techniques or do handseals.
Note: Cannot be used in complete forms
Note: Can be used by Pseudo Jinchuuriki's in their Pseudo Transformations
Note: Naruto can use it in both 9 Tails Chakra Mode and Bijuu Mode, creating 6 arms in each.
Note: Can be used in Chakra Shroud and in Initial Transformations for all other Jinchuurikis.
 

Pervyy

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Despite her making claims that he was the demon responsible for this carnage, it seemed like he wasn’t sure himself what happened here. He’s either playing the fool or he truly didn’t know. Truthfully, it makes Shinobu irritated even more. She took the liberty of the moment to introduce herself. “I am Shinobu of the Demon Slayer Corps. I was assigned a mission to come here and eradicate the demons in this area…and seeing as you’re the last person here…it came to the conclusion that you caused this mess. I’m not sure if the reports might be a bit flawed, but right now I have no reason to believe you. You can either surrender peacefully or find yourself subjected to a slow but painless death”.

She said, with the cloaking flickering back and worth. His eyes…they shifted coloration. It made the demon bit more on edge but never the less; she decided to stop questioning and move into action. The swarm continued to move closer towards the target. She would command her insects to allow a set of them to separate. The command alone would cause a pillar of the insects to be shot forward at high speeds. With their fangs baring, they would impale the opponent but would immediately wrap around his body to begin to siphon chakra from him.

If her attempt of an attack is a success or if the time allowed her, she would proceed into controlling the chakra arm from the cloak to bury under the surface of the ground and would reappear below the target to deal a punishing blow to his face. She would start to move closer to her target of interest.


( Aburame no Jutsu: Hagiri ) Insect Technique: Tesserae
Type: Offensive/Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60 (+20 Tailed Beast Drug) = 80
Description: The user will manipulate his insects into producing a swarm that will arrange itself in an unorthodox fashion. As the swarm moves, it will concentrically spin around itself, each fly revolving and spiraling like the multiple bores of a drill, while outwardly flashing their teeth, which will much increase the slicing and shredding capabilities of the swarm. The user will shoot this swarm as a stream or a projectile, which will allow the user to impale or viciously mangle a target, while draining their chakra, before the swarm collapses upon a target to wrap around them. The drill can be as wide as a 2,5 meters diameter, for a more spread out, shredding damage, or as thin as blade for focused, impaling damage.

An Alternative usage of this technique is, instead of spending the full amount of chakra, the user can merely spend 10 chakra, allowing the internal re-arranging of the insects to happen over the course of 3 turns. While this does not give any bonus in damage to any Aburame technique used while Tesserae is active, it does allow the user to manipulate his insects with chakra-costing Kenjutsu techniques, which are basically raw-chakra projections of a slash, allowing more flexibility for the user. To do this, the user will send the necessary chakra and the flies will then recreate the description of the technique. The way it works is that only the cutting edge is recreated, as the swarm will form a makeshift blade to carry on the cuts and slash that pertain to the description, they do not form into a blade that the user wields.

Note: Useable four times per battle.
Note: Courtesy of Panthalassa
( Bijutsu: Chakra Ude ) - Tailed Beast Skill: Chakra Arm
Type: Offensive
Rank: B
Range: Short - Long
Chakra cost: 20
Damage points: 40 (+ 20 Tailed Beast Drug) = 60
Description: This is one of the basic abilities of every jinchuuriki when they are shrouded by chakra. The user will shape their chakra into up to 4 arms of bijuu chakra that they can extend to attack the enemy or even to help him perform techniques or do handseals.
Note: Cannot be used in complete forms
Note: Can be used by Pseudo Jinchuuriki's in their Pseudo Transformations
Note: Naruto can use it in both 9 Tails Chakra Mode and Bijuu Mode, creating 6 arms in each.
Note: Can be used in Chakra Shroud and in Initial Transformations for all other Jinchuurikis.
With his sharingan active, Magnus could perceive the movement of the bugs as they took shape before him. He'd negated the water but it seemed this girl really had it in for him. There wasn't a lot he could do apart from smack the sense into her. Rather than try and face the pillar of bugs head on, he would release a burst of fire from his feet pushing him around to the left away from the girl and up at the same time (10m off the ground) avoiding any and all bugs while also avoiding the arm from below he would of perceived before it hit with his sharingan. At the exact same time as this, he would activate his Kote and release a capsule down onto the ground as he began to move, triggering it so that in the same time-frame as him shooting up and way, a thick layer of caramel covers a large area on the ground covering the entire settlement and binding the girl in place.

As he moves up and into the air, Magnus would throw two kunai with explosive tags and one with a flash bomb at the girl also blinding her in the process. The kunai aimed at her legs. Not only this but he would activate his Ems to gain a better perception:

(Katon: kensei no doragon ) - Fire Release: Power of the Dragon
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40+10 =50
Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.
Note: can stay active for 2 turns at a time
Note: Can't use water jutsu at the same time

( Kote ) - Gauntlet
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Shinobi Gauntlet (忍小手, Shinobigote), often shortened to just Gauntlet (小手, Kote), is a scientific ninja tool that is worn on the forearm. The Gauntlet was developed as a way to allow anyone to use complicated jutsu without the need for training or the requisite skills.To use, Scroll Cartridges that have had jutsu sealed into them are loaded into the Gauntlet's chamber. At first appearing as a normal sealing scroll, upon absorbing a technique it shrinks down to the size similar to a real bullet and can then be loaded into a tool to be activated later. When a nature transformation technique is activated from a Scroll Cartridge, the user make a unique single handed hand seal corresponding to the intended jutsu's nature using the hand of the arm that the Gauntlet is worn on. This causes the Gauntlet to release the jutsu from its Scroll Cartridge, firing it wherever the Gauntlet is aimed. Because the Gauntlet's jutsu require no chakra to perform, the user can gain an advantage in battle by releasing what would normally be chakra-taxing techniques in quick succession.
Note: Academy Student to Genin Ninja can have up to Forbidden ranks sealed, done in either battle, training, or the Ninja World. Chunin can have up to S ranks and Jounin and up ninja can have A ranks and below sealed within a Kote.
Note: Only up to 3 Kotes can be owned, counting collectively as a single Tool slot.
Note: Only Basic Ninjutsu, Elemental Ninjutsu (Basic, Custom, and listed Advanced Elements), and non Fuuinjutsu based Advanced Ninjutsu fields can be sealed ( and these often must be approved for your bio, thus isn't a blanket over all techniques of these fields ). Modes and similar cannot be sealed as well.

(karumera yuka) - Caramel Floor - reference
Rank: A
Type: Defense/supplementary
Range: Short-long
Chakra cost: 30
Damage points: N/A
Description: The user will perform three hand seals focusing their chakra into the ground and create a 1 foot thick sticky layer of caramel all over the battlefield up to mid range rising out of the ground to cover everything. Due to the users affinity for caramel, they can focus their chakra into their feet accordingly to walk on it with ease like shinobi can walk on water, but the enemies will sink into the layer of caramel sticking them to the floor,the more the struggle the more they will sink and the caramel will cover their bodies burning them more due to the heat within the molten hot caramel. If the enemy manages to jump or lift into the air, the caramel will stretch still attached to their feet, and pull them back down as it contracts. This layer of caramel is mainly to be used as a caramel source for future jutsu that require it, creating a large source for the user to manipulate. At the cost of one of the users three moves per turn he can make hand gestures to control the caramel to stretch and reshape, controlling the field to help bind targets. Targets can escape from the caramel using jutsu to push themselves up or out of it following the strengths and weaknesses of the caramel, for example, a B rank fire jutsu would be able to burn away the caramel under the targets feet to escape. After 4 turns the caramel would dry up turning to hard caramel with no chakra within it.

Note: Usable 3 times last 4 turns. Two turns between uses

( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.
 

Alyx

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Despite her target taking an airborne approach, Shinobu wasn’t surprised by it as she caught him now floating in the air. She immediately knew what needed to be done, even if the sticky substance was crafted, it would be immediately be converted into ionized ash. This was done with her making three hand seals, converting the immediate ground below her to consume it and cause it to collapse upon itself. The ionized ash would take the form of a vicious swarm of various insects of different sizes. They all immediately followed the Uchiha into the air. Once the swarm was in action, the ionized ash would sadly claim some of the lives of her insect companions but it mattered not as more of the destruction bugs continued to be birthed overtime in her body. The tools in question that he threw would also be consumed by the swarm; protecting her accordingly.

She would, however, stop streaming them, deciding they weren’t needed for a little while. She simply allowed her vibrantly colored ash insects to do their own thing as the chased after the man. The swarms were divided, however, with four being crafted. The nearest set to him would go after the enemy in question (Boosted S rank Split into Four A-Rank Swarms).

Your persistence is admirable but your death is inevitable…” she said silently.


(Dakuiton: Naraku no Soko Kunshu ) Dark Vacuity Release: Monarchs of the Abyss
Type: Offensive, Defensive, Supplementary
Rank: D – S (S)
Range: Short-Long
Chakra Cost: 10 - 40
Damage Points: 20 – 80 (80 + 20 = 100)
Description: Monarchs of the Abyss encompasses the formation of familiars composed of ionized ash. Through the generation of one's chakra into the surrounding terrain or from their body or through physical contact with the object, the user is capable of sculpting the ash. This allows for partially sentient familiars to be created, ranging from humanoids, down to demonic like creatures one would expect out of a nightmare. These creatures are compact in composition, capable of easily slicing through material should they desire it with their body parts, tearing them with talons etc. The creatures are capable of performing the Dark Vacuity Element without the need of hand seals up to its rank. Thus an S rank familiar is capable of using S ranks and below at the cost of a move slot.. Much like it's sister technique "Void of Creation" certain applications apply here.

As outlined in the element however, should the ash come into contact with solid material/water etc, the ionized ash will cause it to collapse upon itself. Should the ash be stronger – it’s capable of ionizing the target before assimilating it within itself and returning back into its compact form, although a bit weaker. The user can control the implosion not to trigger, remaining inert if he or she chooses too. During a process of implosion there’s two types of interactions that occur under certain circumstances; A) when this jutsu physically interacts with a solid object, the ionizing of the targeted object of aim happens in a process of it being ionized (short-range subjects will be pulled into the wind drafts created by this implosion) before it’s broken down into energy becoming ionized ash altogether, B) when this jutsu interactions with a non-solid element, unlike regular interactions this will cause ionized particles fumes which are able to change the area’s illumination to the user’s choice (perceivable to the human eye), upon overcoming the interaction as it assimilated it within itself. If this jutsu was countered/ if that interaction results in this jutsu becoming overwhelmed, segments of ionized ash will succumb and remain mundane in the area of effect and with no inherit chakra.

Note: This technique needs one handseal to form the B rank version, two for the A rank and three for the S ranks. In the case of the S ranks being used, the user is unable to use Dark Vacuity Release techniques A rank and above for the same and next turn, while A rank use causes them from using above S rank for the same amount of time. A rank may be used thrice per battle, while the S ranks twice per battle with each use having a cool down of two turns. Fumes utilized to creating an area illumination are hazards to the opponent, if they so much so in inhale them, it would result in -10 dmg to their health per turn, for each turn they're inhaling them. The user may create multiple constructs, however the power is divided evenly among them based on the rank used. Familiars from D to B needs a sustained cost of -5 per turn, A and S require - 10. Each familiar lasts three turn regardless of rank
 
Last edited:

Pervyy

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Despite her target taking an airborne approach, Shinobu wasn’t surprised by it as she caught him now floating in the air. She immediately knew what needed to be done, even if the sticky substance was crafted, it would be immediately be converted into ionized ash. This was done with her making three hand seals, converting the immediate ground below her to consume it and cause it to collapse upon itself. The ionized ash would take the form of a vicious swarm of various insects of different sizes. They all immediately followed the Uchiha into the air. Once the swarm was in action, the ionized ash would sadly claim some of the lives of her insect companions but it mattered not as more of the destruction bugs continued to be birthed overtime in her body. The tools in question that he threw would also be consumed by the swarm; protecting her accordingly.

She would, however, stop streaming them, deciding they weren’t needed for a little while. She simply allowed her vibrantly colored ash insects to do their own thing as the chased after the man. The swarms were divided, however, with four being crafted. The nearest set to him would go after the enemy in question (Boosted S rank Split into Four A-Rank Swarms).

Your persistence is admirable but your death is inevitable…” she said silently.


(Dakuiton: Naraku no Soko Kunshu ) Dark Vacuity Release: Monarchs of the Abyss
Type: Offensive, Defensive, Supplementary
Rank: D – S (S)
Range: Short-Long
Chakra Cost: 10 - 40
Damage Points: 20 – 80 (80 + 20 = 100)
Description: Monarchs of the Abyss encompasses the formation of familiars composed of ionized ash. Through the generation of one's chakra into the surrounding terrain or from their body or through physical contact with the object, the user is capable of sculpting the ash. This allows for partially sentient familiars to be created, ranging from humanoids, down to demonic like creatures one would expect out of a nightmare. These creatures are compact in composition, capable of easily slicing through material should they desire it with their body parts, tearing them with talons etc. The creatures are capable of performing the Dark Vacuity Element without the need of hand seals up to its rank. Thus an S rank familiar is capable of using S ranks and below at the cost of a move slot.. Much like it's sister technique "Void of Creation" certain applications apply here.

As outlined in the element however, should the ash come into contact with solid material/water etc, the ionized ash will cause it to collapse upon itself. Should the ash be stronger – it’s capable of ionizing the target before assimilating it within itself and returning back into its compact form, although a bit weaker. The user can control the implosion not to trigger, remaining inert if he or she chooses too. During a process of implosion there’s two types of interactions that occur under certain circumstances; A) when this jutsu physically interacts with a solid object, the ionizing of the targeted object of aim happens in a process of it being ionized (short-range subjects will be pulled into the wind drafts created by this implosion) before it’s broken down into energy becoming ionized ash altogether, B) when this jutsu interactions with a non-solid element, unlike regular interactions this will cause ionized particles fumes which are able to change the area’s illumination to the user’s choice (perceivable to the human eye), upon overcoming the interaction as it assimilated it within itself. If this jutsu was countered/ if that interaction results in this jutsu becoming overwhelmed, segments of ionized ash will succumb and remain mundane in the area of effect and with no inherit chakra.

Note: This technique needs one handseal to form the B rank version, two for the A rank and three for the S ranks. In the case of the S ranks being used, the user is unable to use Dark Vacuity Release techniques A rank and above for the same and next turn, while A rank use causes them from using above S rank for the same amount of time. A rank may be used thrice per battle, while the S ranks twice per battle with each use having a cool down of two turns. Fumes utilized to creating an area illumination are hazards to the opponent, if they so much so in inhale them, it would result in -10 dmg to their health per turn, for each turn they're inhaling them. The user may create multiple constructs, however the power is divided evenly among them based on the rank used. Familiars from D to B needs a sustained cost of -5 per turn, A and S require - 10. Each familiar lasts three turn regardless of rank
As his eyes spiralled red, Magnus saw the swarms of elemental bugs burst forth from his opponent, a reacurring theme. He needed to put a stop to it before he became surrounded. So he'd do a couple of things at the same time. First of all he'd raise his right hand while still in the air, pointing out before him releasing a giant blast of fire covering the entire area in front of him. This would be large enough to hit all the bugs around including the elemental ones, with the girl at the epicentre. Though he made a couple of adjustments to his own technique. Through the infusion of a large amount of yin charka, he would change the properties in a couple of ways. FIrst he would make the flames transparent, so the blast being released forth couldn't be seen. Secondly, he would make it so even though the flames themselves were intensely hot, they would give off no heat, in a similar way to yang techniques. Thirdly he would make it silent. Lastly but not least, he would infuse the invisible flames with the hungry ghost technique. This would also be infused with power of his dragon armour boosting it:


(Katon: o-ba-hi-to) Fire style: Overheat
Rank: S
Type: Offensive
Range: short - long
Chakra: 40
Damage: 100+10 = 110 ( -20 each time it is used)
Description: User raises his/her hand and uses all his concentration to attack the opponent with a huge burst of fire.
NOTES:
1) Can only be used 3 times in a battle
2) Each time its is used the damage done to opponent is reduced by 20

(Inton: Ten ni henkō) - Yin Release: Change into Heaven
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50)
Damage points: N/A
Description: The user manipulates a technique of the basic 5 elements with Yin nature, allowing him to change its properties. Fire can become solid. Lightning can become tangible. The possibilities are as endless as is the user’s own imagination. The end resulting technique is neutral to all basic elemental natures. This doesn't consume time since it’s actually a skill applied to a technique used at the same time.
Note: Yin Release masters can apply this technique to advanced fields, CE and advanced elements.
Note: Usable 3 times per battle and 6 times per event.

(Inton: Gaki no Jutsu) - Yin Release: Hungry Ghost Technique
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: N/A (+50)
Damage: N/A
Description: Hungry Ghost is a spiritual parasite created through the user’s Yin Release chakra. When using an elemental jutsu, the user will form the ram hand seal to seal the hungry ghost within their technique. Sealing the hungry ghost inside one’s technique happens within the same timeframe as their elemental technique. When the user’s technique clashes with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, weakening it by one rank. Once the hungry ghost consumes foreign chakra it is released and immediately attaches itself to the source of the foreign chakra (the opponent). From there, the parasite continues to eat away at the enemy’s chakra every time they use techniques (all techniques reduce in rank and power by 1 degree). Once the Hungry Ghost is released, its tether is immediate and cannot be blocked or circumvented by ordinary means. The effects of Hungry Ghost last for 4 turns.
Note: Can only be used 5 times per battle and cannot be used on the same target more than twice.
Note: Surges or Barriers that utilize Yin, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Hungry Ghost.
Note: Yin Release master can apply this technique to advanced elements and CE
Note: Hungry Ghost can only be used on S-rank techniques and below.
 

Alyx

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Despite her opponent’s rather mundane attempt in trying to keep his technique from being “seen” it was pretty clear an attack was making its way towards Shinobu. “Is that an attempt at the element of surprise?” she wondered to herself. It wasn’t until at that moment she felt her body suddenly become physically weak, which made her wonder if her opponent was messing with her with an illusion of some sort. She would perform the passive self-diagnosis technique on herself. It was evident now that her chakra was running rampant, with something affecting her. Regardless; there was something coming towards her and she wasn’t trying to find out what it was.

Despite all this, she was immediate with her response. She would utilize her yin based chakra to create a dragonfly (just roll with it xD) composed of arctic earth and infused with yin chakra to form. Its large body would be enough to protect her as it swiftly rushes towards the transparent fire and clashes with it. Due to the nature of the dragonfly, it’s body had an additional parasite attached to it. This caused the chakra to become absorbed and attached to Magnus’ chakra s well. This weakened the fire, but it would be defended against. The dragonfly remained perfectly fine for the most part, but she still felt her body being slightly weakened by the tethered creature. “My my…” she said to herself. She can possibly remove it with ease but it didn’t cause too much of a problem for the time being.
Active Techniques (In Order)
(Inton: Dai Mugen Ryu) - Yin Release: Great Phantom Dragons
Type: Offensive/Defensive
Rank: S
Range: Short - Long
Chakra Cost: 150
Damage: 100 | 120 (for multi-element)
Description: A more powerful version of “Yin Release Hungry Ghost Technique.” Rather than the user arbitrarily adding their Yin Release chakra to a specific technique, the user will create a number of large, elemental dragons using any of the basic elements plus their Yin Release chakra. The user can create up to 5 serpentine dragons which, once created, can act independently according to the user’s will. Due to the user being able to manipulate multiple elements at once, each dragon created can be of a different nature. Each dragon will also have the absorption properties of “Hungry Ghost,” thus becoming even more dangerous. However, due to the massive amount of chakra and control needed to use these dragons, the user can only control two dragons at any given time. While the dragons are present, the user cannot use any Yang Release or elemental techniques that currently exist within the dragons. Yin Release masters can combine two natures together in order to make a multi-elemental dragon or even a dragon consisting of an advanced element or CE that they know. However, in doing so they will only be able to create two dragons.
Note: Can only be used 2 times per battle.
 

Pervyy

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Despite her opponent’s rather mundane attempt in trying to keep his technique from being “seen” it was pretty clear an attack was making its way towards Shinobu. “Is that an attempt at the element of surprise?” she wondered to herself. It wasn’t until at that moment she felt her body suddenly become physically weak, which made her wonder if her opponent was messing with her with an illusion of some sort. She would perform the passive self-diagnosis technique on herself. It was evident now that her chakra was running rampant, with something affecting her. Regardless; there was something coming towards her and she wasn’t trying to find out what it was.

Despite all this, she was immediate with her response. She would utilize her yin based chakra to create a dragonfly (just roll with it xD) composed of arctic earth and infused with yin chakra to form. Its large body would be enough to protect her as it swiftly rushes towards the transparent fire and clashes with it. Due to the nature of the dragonfly, it’s body had an additional parasite attached to it. This caused the chakra to become absorbed and attached to Magnus’ chakra s well. This weakened the fire, but it would be defended against. The dragonfly remained perfectly fine for the most part, but she still felt her body being slightly weakened by the tethered creature. “My my…” she said to herself. She can possibly remove it with ease but it didn’t cause too much of a problem for the time being.
Active Techniques (In Order)
(Inton: Dai Mugen Ryu) - Yin Release: Great Phantom Dragons
Type: Offensive/Defensive
Rank: S
Range: Short - Long
Chakra Cost: 150
Damage: 100 | 120 (for multi-element)
Description: A more powerful version of “Yin Release Hungry Ghost Technique.” Rather than the user arbitrarily adding their Yin Release chakra to a specific technique, the user will create a number of large, elemental dragons using any of the basic elements plus their Yin Release chakra. The user can create up to 5 serpentine dragons which, once created, can act independently according to the user’s will. Due to the user being able to manipulate multiple elements at once, each dragon created can be of a different nature. Each dragon will also have the absorption properties of “Hungry Ghost,” thus becoming even more dangerous. However, due to the massive amount of chakra and control needed to use these dragons, the user can only control two dragons at any given time. While the dragons are present, the user cannot use any Yang Release or elemental techniques that currently exist within the dragons. Yin Release masters can combine two natures together in order to make a multi-elemental dragon or even a dragon consisting of an advanced element or CE that they know. However, in doing so they will only be able to create two dragons.
Note: Can only be used 2 times per battle.
With his EMS active, Magnus could perceive the events before him with great clarity as they unfolded. His transparent flames would pass over the ionised ash and overcome it with ease, but then he would see it, the phantom dragon Dragonfly which he could also sense with his yin yang sensory. It would seem this girl before him had quite the bit of power. Now it was time for him to test his abilities he'd be developing within his own eyes. With them he would create two linking portals that would open up which would pass through his mirror realm. The first portal would be created in front of the dragon fly before it hit the flames causing it to pass into the mirror realm, the portal would move passing over the dragonfly consuming it, as the second portal formed 1m behind the girl, from which the dragonfly would come out, hitting her in the back with it's previous momentum. The dragonfly would not clash with the invisible flames and therefore would not cause Mangus to be effected by the hungry ghost while the portal would close before the flames hit, created a tight situation for the young girl to be in. The Dragonfly from behind and the mass invisible fire from the front with the effects of the hungry ghost still tethered to her:

(Doujutsu: Kaen no Kōfuku: Farsight) - Eye Technique: Enshi
Rank: Forbidden
Type: Supplementary, Defensive, Offensive
Range: Short - Long
Chakra Cost: 40 (70)
Damage points: N/A ( -20 per use )
Description: Farsight is a space/time Mangekyou Sharingan ability linked to both the users eyes. The user will focus on a single spot with his right eye, as he does that spot will glow as sparks spiral outwards tearing open a hole in space, creating a portal to the users own realm, the mirror realm. With this portal open, the user can focus to move the portal forwards of backwards, taking anything that it passes over into the mirror realm. While this spiralling energy tears open the hole in space, it's generally not harmful, but if something is caught in the portal when it's closing, it will cut into what ever is caught dealing 100 damage points to anything caught in a closing portal, as the doorway to the mirror dimension is severed. The portal forms as fast as amaterasu, the focus before the spark like energy spirals outwards. The portal can be up to 2m in diameter. Moving the portal can be done passively. The portals forming are silent. The user can make two linking portals, where he passes through the mirror realm to open up another with one use of this jutsu.
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The mirror realm is exactly as it states, it's a mirror image of the world we all all see. Just back to front, like looking at a reflection. If the user is fighting in a village, it will look exactly the same but a reflection of it it. If it's daytime in the real world it will be day time in the mirror realm. If it's raining in the real world it will also be raining in the mirror realm. Now what makes this truly unique is how the users left eye works.

The left eye is linked to the mirror realm itself, what ever the user can see in the mirror world he can bend and fold space within. The user can focus on a single or large point to bend the laws of physics itself. He can make concrete seem like a trampoline, he can make buildings bend without breaking, the very air solid like a pain of glass, similar as to how Yin Release: Change into Heaven can change the properties of an element, this power allows the user to change the properties of space in his own realm. From making glass seem like rubber, the air dense as stone to stop someone moving, folding the space in a certain area so the ground becomes the side like a wall, a building is now the roof and what was now right is down, the user can fold and bend space as much as they like. They can't remove gravity or, just bend the world around so the effects of gravity can cause them to fall where the ground is no longer below them. The user is unable to completely change an object, he can't turn stone to fire, but can change the texture and density and state of matter of anything physical he may see. Solid rock can become as soft as dirt to break through, or glass can become as solid as steel, or even act like a trampoline, changing the physical structure of what he sees rather than converting it to something else.
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Note: Can use these portal abilities a total of 6 times per battle with his MS active, it reduces the duration of MS by one turn, and he can use the space warping ability of his left eye 4 times per battle.
Note: If an opponent with no means to return to the normal world is sent to the mirror realm, he cannot return unless the user brings him back, unless they have a method of travel through space/time.
Note: After the six uses of either effect, the user's eye will begin to bleed from the strain and the pain causes by the use of his MS, causing his sharingan deactivate, and must wait 1 full turn before reactivating his MS.
Note: To perceive and have a chance to react to this technique, the targets need to have at least MS level of perceptions or be wielders of Space/Time techniques themselves.
Note: Must have MS active
Note: Can only be used by The pervy Sage
 
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