I sent in this to the official Naruto storm suggestion site: ”Hello. I am Ninjamos and first of, I would like to say I support all of spyNo9 's YouTube suggestion videos for the next up coming storm game(s). with my own side comments of course.... First being that the idea on his 4th video (the element stage or situation enhancement system)(if used) could integrate the chakra-type wheel. This could also be used to mean that if you use a fire ball wile you have a support character use a wind style technique(for example) the fire ball could become inhanced or simply bigger. next being that his variously mentioned idea for a ”stamina” bar could be widely like the dbz ”burst limit”s fatigue gage. Next, id like to say (away from spy's rather interesting suggestions) some commonly looked for aspects that I share with other fans, that would be inovations that mimic the good qualities of the previous game(s) these would include : 1.more characters( abit cleashe but its true. The bigger the roster, the longer people will be entertained by the game, the quite literally longer playability rating and demand for the game. Simple forgotten characters like iruka, hiruko, even konohamaru and/or his friends would make the game seem better even if they really dont make that much of an impact on the game ( dbz ”budokai tenkichi 3”, for exp, had a buch of characters I never used but were proud to have ) 2.more maps ( same basic cleashe reason as point 1 but also I enjoyed the interchange ability of the stages in the ”clash of a ninja” and the suggestions made by spy.) 3. More jutsu ( this is again for the same reasons as 1 and 2 but its a biggy and its far more important. In ps2 ultimate ninja, my favorite thing ever was unlocking chidori for everyone. Not saying to bring back interchangeable jutsu to the point to where Naruto can use fire style, but I would love if he had demon wind bomb, rasangan, clone jutsu, etc. also, needless to say... EVERYONE wants to see more creative team jutsu. The standard 1 should be, as the name suggests, standard. Things like the Naruto jiraya team rasangan are legendary. And it isnt limited, now considering the inovations made in ”Naruto ultimate ninja heros” and the whole, multiple support system, to just ultimate jutsu or 2 people, which would make it more fun to test . More powerful jutsu ( I dont mean that they do more dmg. If anything, as seen in 90% of all storm 2 online fights, ultimate jutsu are over used and powered... What I mean is how they look. Spyno9 touched on this in his suggestions. the quality, or visual reward for the jutsus have sunken low.... Really low and for what? Speed? I suggest a few things hear that go along with online and quality of these powerfull jutsu.. sub1. jutsu clashes and a way to get out of ultimate jutsu. This would prevent the wide over use or spamming of ultimate jutsu that goes on today. Sub2. Jutsu use restrictions. Also, an online preventive measurement. This could mean that you make the ultimate unable during times were the opponent cant dodge(reducing the need for constant substitutions which we no longer have) or you could actually restrict it to only be usable during times where it would win the fight. Eliminating spam of it during fights, giving it room to be nice, flashy, and pretty as everybody wants them to be, and actually making them ”ultimate”. 5. Better story mode ( let me say, we all LOVE the amazing boss fights and that your story modes have normally been very short from greatness. I just suggest that u take those good elements and mash them togeather. storm 1's wide free roam, storm 2's story telling and boss fights (put them at EVERY major fight... I cant tell you how much id pay to see, not even play, episodes 48 - 50 as a boss fight. And I know its the same with every fans favorite fight ) and storm gen's huge storyline range (to make the game take forever... more Playability + This could also eliminate the need for bonus or side missions to force the game to last) would make for exilent story mode editions + what ever you guys can think of... And always remember the ability to use multiple disks for space.) Finnally, I have just some personal preferences. 1. silly things. ( dont be afraid to throw in funny little treasure hunts in the game. Like how in storm 1, based on how far uve done ur missions the people moved, or how like hinatas ultimate had that little side clip when used on Naruto. That little stuff was gold and I baught it. I REALLY miss the little opening sequences that played right before a fight... just a side note ) 2. Ultimate jutsus for everyone. (this make take alittle effort and remodling, but it would sooo be worth it for me to pay an extra $10 at least if you gave the awakenings ultimate jutsu.. And if you allowed ultimate jutsu to be used on awakenings (obviously, for bigger awakenings like susan'o, youd haft to come up with multiple jutsu per person but again, I know people would even pay extra money for it. ) 3. More control over support charecters ( from what ive saw, you guys have already started this little add, I just wanna point out that, the auto matic support response , on storm 2, for a support character to volly back a blown away opponent, kinda sets up an easy win via rasangans and team ultimate jutsu... This should be countered, either via bringing back the support characters ability to catch you after uve been knocked away, or by changing the substitution system... You guys know, instead of a punishing five sub limit, you could make it chakra based and have it simply drain more chakra. I dont see the problem with that.) Very lastly, I wanna apologize for any inconveniences I may have caused and I wanna thank you greatly for your time. Please send me an email, explaining any flaws in my statements or good points made. If its not too much to ask that is
im at: [email protected] ”; and I want u guys opinions on bad ideas, good ideas, spacific or detailed things I missed, etc. if u have a strong opinion or if u like my opinion, help out by telling cc2 at
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