[CJ] Lesson with Berry

Noni

Active member
Legendary
Joined
Dec 20, 2012
Messages
13,987
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Ninpo: Kage Sukuro-Ru Hengen l Ninja Art: Shadow Scroll Transformation
Type: Supplementary
Rank:A rank
Range: Short
Chakra:30 chakra
Damage: n/a
Description: This technique is based off of principles like the Henge and Kage bunshin jutsu. Using an advanced variation of such techniques the user can transform Paper Tags, Seals and Scrolls (which will be refered to as predecessors) into other ninja tools such as swords, shuriken, kunai and even senbon etc. These transformations act the same way as their originals however just manifested in this new form. As such these ninja tools can activate the affects of their predecessors as needed by the user. This serves as a way of getting such seals and scrolls closer to the opponent before activating, allow for stealth or make it easier to use them as some scrolls must be held by the user. This does not mean that these new weapons materialize any closer to the opponent, the weapons take form at the same spot as their predecessor and then from that spot can be thrown to approach the opponent. To further enhance stealth the scripture/seal writting that will be on these new tools in super subscript and made the same colour as the tool (black on black). This jutsu can be used upon simply touching the predecessor and occurs instantly however it does cost two moves at once. One move for the predecessor scroll and one for this jutsu. After this the predecessor can be activated from the ninja tool whenever needed without costing a move as it had been pre prepared from before but must still adhere to the timeframe. The benefit being the above mentioned mobility and other aspects provided to the predecessor and so on. After the predecessor has activated, for example if you transformed a fire dragon scroll technique into a sword, and the user swung his sword releasing the dragon, the sword still remains after the dragon has been released. And for all intents and purposes these new weapons are proper weapons, the sword acts just like a regular sword and will cut like one, a shuriken in this jutsu is the same as a real shuriken and will pierce flesh like one. They react with the environment, chakra and physical entities like normal weapons do as well.

Note: Can only be taught by Strawberry
Note: Can only be used four times a battle
Note: Requires 2 turns cool down
Note: Can only be used on scrolls, seals, paper tags etc.

No questions berry, thanks man :)
 

Strawberry

Active member
Legendary
Joined
Mar 23, 2013
Messages
10,051
Kin
21💸
Kumi
9💴
Trait Points
0⚔️
Awards
Hello my beautiful angel (I had to be the nice one e_e)



(Fuuton: Ventus no Komando)- Wind Release: Command of Ventus
Type: Offense/Supplementary/Defense
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will focus their wind chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction and due to its intangibility, cannot be blocked until imbued. The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any substances (or anything imbued with the user's own chakra) caught in its reach with the user's wind chakra, this does not include the opponent's techniques. The object themselves will have a light-green hue aura covering the exterior of the objects body, these objects can also be included as metal, cloth (can not be used on actual clothing on the opponent's body), earth, water, etc, and will not have any lethality on all its own. Anything that stands by logic for imbuing with wind can essentially be covered. When covered, these objects obtain a certain ability, where the user by performing basic hand gesture can release a pulse of wind from the object, creating a repel effect to push objects away (which can be aimed depending on the direction of the pulse), or create a vacuum effect to draw objects in closer to the user. The objects can be repelled up to long range (mainly due to momentum), however, material can only be drawn in from mid-range (where the pulse is set), this also means if the user was to exit the mid-range area of the pulse they can no longer perform this jutsu. This technique has potential to repel, and vacuum material as small as rocks, and Kunais, to larger size material like boulders. Evidence of a technique like this has been seen in the Narutoverse, for we have seen material be covered and imbued by wind (Danzo's wind technique), and wind has a basic tendency to releases pulses as well as vacuums from different mediums within specific jutsus. The drawback of this technique is another basic concept of wind, for not only is it easy to notice a greenish-aura around these constructs/techniques, the pulse to repel, is rather easy to hear, and the vacuum effect has a certain "suction" noise to it, once again easy to notice for the average ninja hearing. The movement of the objects when being repelled or vacuumed in, is dependent on the size of the construct, obviously a larger rock section will be repelled much slower then a small kunai, either or, they can all be traced and reacted to by any ninja.

Note: Can only be used twice per battle
Note: Can only be Taught by Noni
Note: The jutsu is kept active for three turns
Note: Requires one turn cool down before use again, the entire technique
Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time
Note: Follows elemental strength and weakness
Note: Can not be used on lightning or fire element (or energy-based elements)
Note: The repel pulse is projectile, the vacuum effect is a stream
Note: S-Rank version cannot be boosted in any way







(Doton: Aisuru Hotei no Saku)- Earth Release: Creation of the Loving Buddha
Type: Offense/Supplementary/Defense
Rank: A-S
Range: Short - Long
Chakra Cost: N/A (+10 chakra cost to techniques if weight is altered)
Damage Points: N/A (up to +10-40 damage if Weight Added, -10-40 damage if Weight decreased)
Description: A technique derived from the weight techniques. The user will release chakra outwards in the form of a pulse which reaches mid-range in a radial direction at regular speed. The pulse is innately non-damaging. The pulse travels through and along the ground, and earthly material. Its use lies in the fact that any earth (KG/CE included) that comes within mid-range or created, that is touching the ground will be in contact with the chakra. The ground, and natural geographical features of the terrain is used as a medium, obviously the user must have contact on the ground or earthly source to properly use this technique. Though anything that is moving/created above ground won't be effected. This technique can be used on the users jutsus, or the opponents, just as long as the imbued chakra overpowers the technique. The user will be able to manipulate the weight of said objects through mental commands, either increasing, or decreasing the weight. The given effects and abilities achieved by either decreasing or increasing the weight will be exactly similar to the canon jutsu description and usage. These advantages, and drawbacks apply to both user and opponent. When changing the manipulation of one material to another material/technique for weight manipulation would require the user to use a move slot. This technique can work with most earth jutsus (such as humanoid beasts, some form of terrain manipulations). When using this on mud, the user can petrify/solidifying it to capture people and/or crush them in place. The pulse generated is S-Rank, but the user can freely manipulate the weight of the objects up to 100x, the strength, damage, and speed of the earthly material is adjusted to the amount of weight manipulate accordingly. This technique can not be used on actual living people/animals.

Note: Can only be used twice per battle
Note: Can only be Taught by Noni
Note: When activated the user will be unable to use earth above S-Rank for one turn
Note: When deactivated the user will be unable to use earth S-Rank and above for one turn
Note: The manipulation is kept active for three turns (A Rank usage 1-10x weight manipulation count as A-Rank)
Note: When using the S-Rank usage it can only be used once and the technique automatically deactivates, this is whenever weight manipulation is 11-100x
Note: Requires two turn cool down before use again
Note: Usable only on solid and logical objects/constructs
Approved here

No questions.
 
Top