[HA] Learning to use puppets with blake sensei

layway

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Puppets are used as weapons by puppeteers. They are most often humanoid-looking creations, but depending on the creator, can resemble anything. They are fashioned in a manner that uses every part as a weapon, giving the puppeteer a myriad of ways to manipulate it. Puppets are long-ranged type weapons that can be used offensively, defensively or for supplementary reasons, and are controlled via Chakra Threads. Because of their design, the weak point of any puppet is its joints. There are two types of puppets: ones made from material such as wood and human Puppets. while puppeteers are people who useschakra threadsto controlpuppetslike marionettes.
 

Korra.

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Good U:U *Blake brings out 3 different puppets for you to practice with*

(Karasu) Crow
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Crow is the very first puppet we see in the series. It was created by Sasori, but is later used by Kankurou. Crow is a three eyed, four armed humanoid. Crow is one of the more basic puppets, but he is able to detach any of its body parts for deadly attacks, almost every joint having a blade at the end, allowing Crow to shoot his arms towards the opponent, and then have them return back to it. Even his head has a blade that can be extended out from the bottom of its neck when detached. This ability made it and Black Ant a very deadly combination. It also has the ability, like most puppets do, to release poison-tipped darts and smokescreens, which sometimes have poisonous gas mixed with them.
Note: Can only be used by a Suna puppet user

(Kuroari) Black Ant
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Black Ant, created by Sasori, is a puppet that is often used in conjunction with Crow and, later on, Salamander. It has a bucket-shaped face with two red horns and a total of six arms. It, like Crow, has three eyes. Its body resembles a very large barrel, and it is hollow on the inside, making its main use to be that of trapping, while weapons enter the many slots on its body. At any time, Black Ant can literally open its stomach, and trap an opponent, able to extend the two halves of its stomach so that it stretches out and over the opponent from a very fair distance (approximately mid range) and then retracts the stomach back to its original form, closing it with the opponent inside. Its arm segments contain hidden saw-blades. Like Crow, Black Ant can detach its arms for attacks.
Note: Can only be used by a Suna puppet user

(Sanshōuo) Salamander
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Salamander is a defensive puppet, though not on the level of defense as that of Hiruko. Salamander, as its name suggests, is built in the form of a large salamander, being one of the largest puppets seen thus far, and though it is not more powerful defensively than Hiruko, it is larger than the other puppet. Salamander is able to rise up a large area on its back to be used as a shield, making a black shield over its head. It, like some other puppets, is hollow, and it can open its back at any time and then rise up its large tail over its head, stretching it out and therefore allowing the puppet user to jump inside of it for protection. Salamander can also spew out fire equal to C rank. Salamander can only be destroyed by one who knows its weak spots, being a weak joint on its side that holds the shield in place and afterwards simply striking it on its back, or by a move of A rank or higher.
Note: Can only be used by a Suna puppet user

This is the format we are going to use so any questions before we start?

Strong points

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Weak points

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Combinations-strategies

Ways to counter this technique

You Doing the jutsu.
 

Korra.

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(Kugutsu No Jutsu) - Puppetry Technique
Rank: D
Type: Attack/Defense/Supplementary
Range: Short-Mid
Chakra Cost: 10(-4 each turn its used after wards)
Damage Points: N/A
Description: The user makes threads of chakra that are used to control puppets.

Alright start by using your chakra and making threads of chakra that connect to the puppets from your fingers to control the puppets.
 

layway

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Strong points:
It can be used to attack opponents far from you
it allows you to control humanoids [ puppets]
it can be used to distract opponent
Weak points
if the chakra threads are cut or lose attachment to puppets the puppets are made useless.
the puppets cannot attack opponents far from user [opponents in long range ].
The puppets can be destroyed
[b[Combinations-strategies[/b] puppetry can be combined with smoke or sensory
Ways to counter this technique By cutting the chakra threads
performance:Gajeel accumulates his raw chakra channelling it into his fingers he then releases it in form of threads which he attaches to a puppet he then begins to control the puppet
 

Korra.

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Good tho just know as we keep moving on I expect for your replies to get bigger >_>

(Kugutsu Kemuridama no Jutsu) - Puppet Smoke Bombs Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: 10
Damage points: N/A
Description: The user jumps up in the air and then manipulates crow to release several smoke bombs towards the enemy target blinding them in the process.
Note: Can only be used by a Suna puppet user.

Jump into the air and use Crow to release several smoke bombs at my clone so she gets blinded so you can attack her with crow.
 

layway

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Strong points
- it can be used to blinding opponents -
- it can be used to create space for surprise attacks -
- it can be used flee battles-
Weak points
-dojutsu users can see in the smoke -
- it is not offensive -
- while dropping smoke bombs user can be attacked-
Combinations-strategiesafter dropping the SB any offensive jutsu can be sent at the opponent
Ways to counter this techniquethe smoke can be blown away
You Doing the jutsu.Gajeel After attaching chakra lines to crow he jumps into the air and uses crow to release several smoke bombs blinding the clone gajeel then controls crow to punch the clone.
 

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Good

(Kugutsu Gorotama no Jutsu) - Puppet Scatter Shot Technique
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user manipulates crow to release several kunai from his body at the enemy target.
Note: Can only be used by a Suna puppet user

Use crow and have it release several kunai from its body to hit my clone
 

layway

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Strong points
- since the jutsu didn't specify a part the kunais can be released from any part -
- kunais deal multiple damage to opponent -
- it can be used as a surprise attack -
Weak points
- the kunais can be blown back to the user with wind jutsus -
- it is useless against opponents in mid - long range -
- The kunais can't counter elemental attacks -
Combinations-strategies after dropping smoke bombs with crow kunais can be sent at opponents
Ways to counter this techniquethe kunais can be blown away
You Doing the jutsu. Taking advantage of the chakra lines he connected to crow gajeel controls crow to release kunais from its chest towards the clone
 

Korra.

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Redo the part of you doing the jutsu and be more descriptive like how you use your chakra to have crow release the kunais, where does the kunai hit exactly on my clone, etc.
 

layway

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performance: After attaching chakra lines to crow taking advantage of the chakra lines gajeel controls crow to open his weapon arsenal and commands it through the chakra lines to shoot kunais at the clone
 

Korra.

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Better >_> tho get more descriptive as we move on

(Ranbu no Jutsu) - Wild Dance Technique
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user manipulates Crow to bolt towards the enemy and begin spinning, striking them with a rotational force.
Note: Can only be used by a Suna puppet user

Use crow and have it bolt at my clone and have it start spinning so it strikes my clone with a rotating force.
 

layway

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Strong points
- The jutsu is quite hard to counter -
- the opponent is cut badly -
- this jutsu forces the opponent to move backwards -
Weak points
- it is short ranged-
- since crow is rotating the user won't be able to make crow do other things until it stop -
-crow has to get near opponent making the user open -
Combinations-strategies
while crow is rotating he can be made to shoot kunais at the opponent.
Ways to counter this technique
it can be countered by moving into mid range from crow
You Doing the jutsu:gajeel controls crow with chakra lines commanding him to spin towards your clone
 

layway

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Strong points
- The jutsu is quite hard to counter -
- the opponent is cut badly -
- this jutsu forces the opponent to move backwards -
Weak points
- it is short ranged-
- since crow is rotating the user won't be able to make crow do other things until it stop -
-crow has to get near opponent making the user open -
[/b]Combinations-strategies [/b]
while crow is rotating he can be made to shoot kunais at the opponent.
[/b]Ways to counter this technique[/b]
it can be countered by moving into mid range from crow
[/b]You Doing the jutsu:[/b]gajeel controls crow with chakra lines commanding him to spin towards your clone as it gets near your clone it slashes the clone at the right lung, left kidney and liver.
 

Korra.

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Moving on now

(Kyū Karasukuchibashi) - Sudden Crow Beak
Rank: C
Type: Attack
Range: short
Chakra cost: 15
Damage points 30
Description: The user detaches the head of his puppet, Crow, just as the opponent is approaching. The head then projects a spike from its mouth and stabs the opponent.
Note: Can only be used by a Suna puppet user

Have Crow detach its head as my clone is approaching and have the head project a spike from its mouth and stab my clone.
 

layway

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Strong points
- it is a surprise attack -
- it can't be countered easily -
- poison can be attached to the spike to stun the opponent and damage them at the same time -
Weak points
- since crow's head is detached it won't have a head -
- it can only get into short range -
- if crow's head is burnt all crow's jutsu pertaining to it's head is useless -
Combinations-strategies when opponent is in short-range with crow, crow's heads can be detached when the opponent tries to destroy crow
Ways to counter this technique:I would use a technique that will destroy crow's head
You Doing the jutsu:gajeel seeing the clone run towards him he controls crow to move to wards the clone and as the clone gets into short range with crow, crow detaches his head and gajeel controls crow's head via a chakra line to open it's mouth and brings out a spike which stabs the clones on her fore head.
 

Korra.

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Moving on

(Chakra No Tate) - Chakra Shield
Rank: C
Type: Defensive
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: The puppets arm will pop out in four different directions in almost an umbrella-like manner. The arm segments will surround the puppets hand, and from those segments, chakra will emit, each one making one fourth of an entire circle, making a shield of pure chakra.

Use your puppet and have its arm pot out in 4 different directions like an umbrella and use your chakra to have chakra emit from those 4 sections making a shield of pure chakra to protect you from ninja tools.
 
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