[CJ] Learning the Way to Darkside

Flash

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Walking through the mist, Leonardo stops suddenly as his helmet notifies the presence of a chakra source approaching him. With Palantir floating around him, he waits for the person to show themselves.

I didn't think you'll be on time
 

Flash

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(Genjutsu: Shichi kara fukkatsu)|Illusion Release: Back from the Dead
Rank : A
Type : Attack
Range : Short-Mid
Chakra cost : 30
Damage points : 60
Description : This is one of those illusions which leave a severe after-effect on your mind, that starts affecting you physically. The user forms the seal of confrontation and puts the opponent in an illusion where he'd see 6 skeletons rising from the ground. These skeletons have twice the speed of the opponent. Ex. If the opponent's speed is 10, the skeletons' speed would be 20. If the opponent is an EiG user, the skeletons would be twice as faster as him since its just an illusion. The speed pertains to movement and not to the ability the enemy might have to perform a technique or counters; only running or moving speed. Once they rise from the ground, they either pin the opponent down to the ground using their incredible speed, or slice his body into pieces using the two long swords that each of them hold.The skeletons are also able to perform free-form moves as per the user's manipulation of the illusion. The victim is forced to the ground where he sees blood oozing out of his body, and him unable to move in the illusion. The opponent in reality is left unable to move any of his limbs although the illusion pertain only to the skeletons, not locking the enemy in a dream-like world. Instead, the skeletons overlap and appear from the field all around, merging both reality and the illusionary effect. The genjutsu manipulates the senses to such an extreme that the victim is left to feel terrible pain all over his body if the skeletons are made to attack.
-Can only be taught by Flash07
-Can't use any other genjutsu in the same and next turn.
-Can only be used twice


Analyse -_-
 

Lili-Chwan

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It's a basic illusion. Due to the speed and mental damage, it's a nice offensive genjutsu, and still flexible enough to allow you to make the skeletons move as you like. I didn't understand this:

"Instead, the skeletons overlap and appear from the field all around, merging both reality and the illusionary effect."
 

Flash

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That was a part included by Scorps. Basically when you create illusions, the target moves into an imaginary world while you are paralysed in reality.
But here, everything will be normal. Except for the fact that skeletons appear out of the ground. Which would make it difficult to realise is a genjutsu.
 

Flash

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Remember that the opponent will only be paralysed if/when he/she gets stabbed by the skeletons.




(Doton: Tatsujin no shibō majutsu) | Earth Style: Death Magick for Adepts
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms two handseals (Boar > Dragon) and channels his chakra into the ground in the entire battlefield. The user creates small snakes made of mud that act as parasites to emerge from the ground and capture the opponent. Initially these snakes are not visible as they are hidden just below the surface of the ground. They activate only when they sense the original source of the foreign chakra (the opponents) in their vicinity (short-range). The moment they emerge, these snakes coil around the opponent and hold them in place as the mud starts to solidify around the opponent's body as they travel up. The opponent would be unable to move around with his legs being covered in mud. Now this is not what they were primiraly made for. These mud snakes when they come in contact with the user's skin, it tries to enter the user's body through the pores of the skin. Tiny molecules of this mud enter the body and starts disintegrating the flesh by destroying the cells. But since it is a slow process, it takes 2 turns to actually destroy a limb.
- Single turn of exposure will cause the limb to be filled with mud, making it heavy, causing minor damages.
- This jutsu does not differentiate between allies and enemies.
- Can only be used twice.
- Cannot use any Earth jutsu above S-rank in the same and next turn.
- Can only be taught by Azráel

Analyse this please
 

Flash

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And you said you liked the technique xD

Well, its pretty simple actually. When I created the technique, my intention was to design something that can destroy a person's limb. So I decided to make snakes that hide in the ground. Since they are made of earth chakra, they can move out of earth from their hiding place when the opponent is nearby, and also, they make minimal noise when they emerge. When they emerge, they do what normal snakes do. Coil around the opponents. But here, when they do, they release some amount of earth in the opponents's flesh which causes the said effects.
 

Flash

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(Fuuton: Rashinban Taka no Me) Wind Release: Compass Hawkeye
Rank: A
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user does one
handseal, and the air in on of 4
different locations, North, East, South West, will compress and assume the shape of a hawk, soaring in the air about 20 meters from the ground, and Long range from the opponent(s). It will glide around in a circle, always keeping the same distance from their correspondent target. With one seal, the user can make this wind-hawk (One at a time, or as the user wishes) shoot itself at speeds slightly higher than the current sniper bullets, and will assume a similar shape, aiming to pierce the opponent in a specific (or not) place, depending on the accuracy of the user of this technique.
*Can only be used once. The hawk must be dispersed or used before the user (And only the specific user) of this technique can preform any other jutsu. If the user of this technique is knocked unconscious, killed or vanished, the hawk will vanish. Once targeted (At the beginning of the jutsu) the hawk can't change opponents, and will disperse harmlessly if the said opponent vanishes, looses consciousness or get's killed.


Simple technique, but very useful! User makes one handseal, creates 4 hawks. Forms one more handseal, and shoots them at the opponent.

Questions:
If I form these hawks, am I not able to preform any other technique until they are shot?
 
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Lili-Chwan

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It does not create 4 hawks, it creates 1 hawk. And yes, you're not. Also, take speed into account and tone it down, do not claim this to be instant death and do not treat it as such. Allow fast handsealless techs to block it even if slightly.
 

Flash

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(Raiton: Fukuro no Giragira) Lightning Style: Owl's Glare
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user quickly gathers lightning chakra on the eyes, making them glow, iluminating the path. If eye contact is made with the opponent, a beam of lightning is shot to pierce the opponent's eyes. The beam is virtually untrackable, due to an optical illusion: Since the beam travels straight forward, all the opponent see are the glowing eyes. Only experienced doujutsu users or chakra sensors (Sage rank), will be able to notice the slight increase of chakra/glow as the beam is being shot, and as such are able to respond correctly.. In the case the opponent notices, it is easily blockable, for if it it's anything other then soft tissue (I.e. Eyes) the max it can do is leave 2 small wounds.
*Can only be used thrice, lasts 3 turns, where the user can shoot 2 pairs of beams throughout*
 

Flash

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Its like one of the coolest jutsus I've seen (in terms of show off xD). You feel like a robot releasing laser beams xD. Also, this is very useful in fighting against opponents in close quarters. Can blind doujutsu users, so there's that.


Questions:
1. "The beam is virtually untrackable,
due to an optical illusion: "
I didn't understand that

2. How fast is the beam?

3. What happens when the opponent is hit by the beam in the eye? Like all the effects.

4. How long does the effect last (in case of blindness)
 
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