Learning from Albel.

-Albel-

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Forgot I even made this thread. Thanks for linking me.

(Katon: Reijingu Doraibu)-Fire Release: Raging Drive
Type: Offensive/Defensive
Rank: A
Range: Mid (Short when using it for defense)
Chakra: 30
Damage: 60
Description: The user begins by weaving the tiger hand-seal and releases rising fire along the ground and is shot upward in the form of three vertical columns of fire that rise around the targets. The user then manipulates the three columns and creates an orb of fire from each one that rises above the targets and then, turn into lances of fire, one from each orb, descending onto the targets.When dealing with a close-range attack, the user can release his fire chakra and have the rising fire surround him and position the three columns anywhere he likes to block the attack and if possible, afterwards, change them into orbs before transforming them into lances. When using this method, the user can have the lances enter a ring-like formation around him, while spinning around him, and have them fly outward in different directions.

Restrictions:
-Can only be taught by fang.
-Usable only three times per battle.
No problem and no questions about the update. u.u
 

Robot Boy

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I guess I'll start. Any questions?

(Doton/Raiton: Torikowashi Ichi) – Earth/Lightning Release: Demolition Man
Type:Supplementary
Rank:A
Range:n/a
Chakra:30
Damage:60 (-10 to the user from exhaustion)
Description: This technique can be used to set traps or to destroy structures, especially targeting the weakened areas of the structure if there are any, and if the user knows where there are. After creating a shadow clone, the user does three hand-seals and creates up to eight rock spheres of earth chakra (same size as a normal rasengan) that form and hover in front of the user and his/her clone. The clone then infuses lightning chakra into them while the user controls the spheres before either, directing these spheres and having them surround the user and clone or placing them on surfaces. When the spheres are placed on surfaces via mental command, the spheres are covered in adhesive mud for attachment. Anything that gets near these spheres, except for the user and his/her clone, has the lightning in the spheres transfer over to the target(s) and are electrocuted. By making the ram hand-seal, the clone can remotely release the lightning from all the spheres or choose specifically one of the spheres to release its lightning (Counts as a D-rank).

-Can only be used three times per battle
-No above A-rank earth or lightning techniques next turn
- Making of the spheres counts as two jutsu
- Detenoting them counts as a jutsu
- While controlling the spheres the user can only use two other jutsu

(Raiton: Joushou tsuchi) - Lightning Release: Ascending Earth
Type: Offensive
Rank: B
Range: short(mid if channeled into a weapon and thrown/shot)
Chakra: 20
Damage: 40
Description: A stronger version of Lightning release: roaring earth. The user forms the ram handseal and concentrates their lightning chakra all throughout their body. Once the target is within close range, the user slams one hand on the ground, releasing a significant amount of electricity along the ground and is shot upward below the targets feet in the form of a much larger vertical column of electricity. The lightning upon impact, lifts the target into the air before dropping them down. Furthermore, instead of slamming one hand on the ground, the user can choose to focus the technique into a weapon and throw or shoot them into the ground near the target and release it from there. The weapon is not usable for close-combat and is best suited once the target is distracted or restrained. The column has a 3 meter radius and when formed into a weapon it is shaped like how Sasuke forms chidori into a spear or a blade.

Restriction:
-Physical contact with the ground must be made
-The user cannot use both methods on the same turn
-Can be used up to 4 times
-Can only be taught by fang
 
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-Albel-

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No questions at all. Here ya go.

(Suiton: Hisan Mizu Suzume) Water Style: Flying Water Sparrows
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40(+20 when used with a lightning jutsu in conjunction)
Description: Through the use of a nearby water source or by sending water chakra into the air around the user, the user will form a single hand seal and form five dense water orbs anywhere around him within short range. As they appear, the user will change the shapes into five water sparrows that are double the size of normal sparrows, so 12.5 inches or 1.5ft in length with extremely sharp beaks where the sparrows will begin to spin around rapidly, and with a single swaying motion of the user's hand the spinning water sparrows will shoot off towards their target. With being able to create more than just one of then the user can have them split off to attack multiple people at once if he or she so wishes to do so. The spinning of the sparrows increase their speed and piercing strength of their beaks to allow them to pierce right through their targets with precise accuracy. If the user uses a lightning jutsu in conjunction with the water sparrows he will be able to increase their power as well as giving them a paralyzing ability to where the area that is pierce becomes completely numbed.
- Can only be taught by Albel
- Can not be used in consecutive turns
 
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