Okay good, i will be sticking with three jutsu a time from now on since my absence made training take a lot longer than i had hoped.
Add more detail by the way i'm serious now. I don't want to see any more fields with only five or six words in them, i expect a good sentence for each so sack up.
(Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: This technique utilizes wind chakra into the users sword and then swings it to create a powerful whirlwind of sharp winds. The core skill behind the technique is the timing between channeling chakra into the sword and releasing it as the sword is swung.
(Fūton: Kaze Rasen Yaiba no justu) - Wind Release: Wind Spinning Blade Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user uses their Giant Folding fan or Giant Fan and swings it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken.
Note: Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.
(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back.
Note: Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.
Now these require a weapon. So yeah, make it happen.
Okay good, i will be sticking with three jutsu a time from now on since my absence made training take a lot longer than i had hoped.
Add more detail by the way i'm serious now. I don't want to see any more fields with only five or six words in them, i expect a good sentence for each so sack up.
Wow 0_o You do realize I was filling out templates for 8 jutsu's, right? My posts before that were much more detailed but when you got me looking up pics (which is not as easy as I thought it would be since some of the jutsu's don't actually have pics) for 8 jutsu's at once it's gonna be a little bit more short and straight to the point. I'm a meat kinda guy, the rest is just filler, but I will put in more words for you as long as you try to be a little more pro-active with training. Not trying to come off as a douche but you disappeared for almost 2 months, then come off like I'm the one slacking here. Don't take any of that wrong, it's just irl I am a mechanic and I'm used to diagnosing problems and streamlining repairs efficiently by eliminating unnecessary steps ie; doing 2 things when only 1 is needed, and my posts were, imo, efficient considering it was like responding to 3 training replies at once. I stuck by you man, I want you to train me in Futon start to finish which is why I didn't run for the hills like some students may when a teacher goes inactive for a while, I understand how life can be, and irl issues take precedent over NB anything. If you wanna drop me after reading my rant it's cool, but I hope not, I like you as a trainer and want to keep it that way. (Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind Describe how to do it: I draw my sword out and begin to gather my wind chakra, molding it into the blade as I raise my right arm up into the air holding the sword up high, and I bring it down in a powerful slash motion sending a powerful whirlwind of sharp winds at my enemy, slashing them to bits How many hand seals does it have: It does not require the usage of any hand seals whatsoever Advantages: It can be used up to mid range and very quickly without any seals, making this a good combo for Kenjutsu techniques IMO Disadvantages: Besides it's low rank, it's only real disadvantage seems to be the timing between channeling the chakra and releasing it. If worded wrong, the enemy can stop this move. If worded correctly, you could pull it all off in one sweeping motion. I think it's biggest disadvantage would be the skill of the user itself Combos and possible uses: I would love to (and probably will ^_^) combine this with (Bakuchi Tori Kuzu Oujou) – Gambling Bird Arrowroot Death as the finishing move after the last punch since your sword is already out for that attacks beginning and this would make a lovely finisher if it can be pulled off How to defend against it: D rank or above Fire, equal ranked jutsu, or a jutsu to get me to long range avoiding it all together Image of the technique:
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(Fūton: Kaze Rasen Yaiba no justu) - Wind Release: Wind Spinning Blade Technique Describe how to do it: As I pull out my Giant fan I real it back behind me as I gather my wind chakra, and I swing it forward creating a powerful disk of wind the size of the Demon wind shuriken that flies at my opponent, slicing them in half as I scream "Destructo disk!" How many hand seals does it have: Does not require any hand seals, at all Advantages: Mid ranged and creates a pretty much lethal disk of wind, if this hits it's not gonna be pretty Disadvantages:Well unless you carry a Fan on you your not using this one so I'd say that's a disadvantage...unless you do have a Fan than I'd put this in the advantage column Combos and possible uses: Sending a fire jutsu that burns up a large area first would be good as it would add to it's deadliness as it passed thru the fire chakra How to defend against it: Something like (Doton no Yoroi) - Earth Release Armor should do the trick Image of the technique:
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(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique Describe how to do it: As I approach my enemy I gather and mold my wind chakra as I real back my Giant fan, swinging it forward left to right striking my enemy with it knocking them into the air as I continue my motion swinging the fan, and as both my arms are now on the left I swing my hips clockwise and do a backhanded swing with the fan from left to right releasing my wind chakra at the enemy, damaging and knocking the opponent back to mid range How many hand seals does it have: Once again, does not require any hand seals Advantages: No handseals, and does 2 attacks at once if you have a fan Disadvantages: Requires a fan, and requires you to get veeeery close to the enemy to deliver that first blow Combos and possible uses: Well if I had a fan, I would use this jutsu first, then swing back again from right to left using the Wind Spinning Blade Technique to hit them while they are in mid air immobolized How to defend against it: Like above, something like (Doton no Yoroi) - Earth Release Armor should do the trick Image of the technique:
Wow 0_o You do realize I was filling out templates for 8 jutsu's, right? My posts before that were much more detailed but when you got me looking up pics (which is not as easy as I thought it would be since some of the jutsu's don't actually have pics) for 8 jutsu's at once it's gonna be a little bit more short and straight to the point. I'm a meat kinda guy, the rest is just filler, but I will put in more words for you as long as you try to be a little more pro-active with training. Not trying to come off as a douche but you disappeared for almost 2 months, then come off like I'm the one slacking here. Don't take any of that wrong, it's just irl I am a mechanic and I'm used to diagnosing problems and streamlining repairs efficiently by eliminating unnecessary steps ie; doing 2 things when only 1 is needed, and my posts were, imo, efficient considering it was like responding to 3 training replies at once. I stuck by you man, I want you to train me in Futon start to finish which is why I didn't run for the hills like some students may when a teacher goes inactive for a while, I understand how life can be, and irl issues take precedent over NB anything. If you wanna drop me after reading my rant it's cool, but I hope not, I like you as a trainer and want to keep it that way. (Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind Describe how to do it: I draw my sword out and begin to gather my wind chakra, molding it into the blade as I raise my right arm up into the air holding the sword up high, and I bring it down in a powerful slash motion sending a powerful whirlwind of sharp winds at my enemy, slashing them to bits How many hand seals does it have: It does not require the usage of any hand seals whatsoever Advantages: It can be used up to mid range and very quickly without any seals, making this a good combo for Kenjutsu techniques IMO Disadvantages: Besides it's low rank, it's only real disadvantage seems to be the timing between channeling the chakra and releasing it. If worded wrong, the enemy can stop this move. If worded correctly, you could pull it all off in one sweeping motion. I think it's biggest disadvantage would be the skill of the user itself Combos and possible uses: I would love to (and probably will ^_^) combine this with (Bakuchi Tori Kuzu Oujou) – Gambling Bird Arrowroot Death as the finishing move after the last punch since your sword is already out for that attacks beginning and this would make a lovely finisher if it can be pulled off How to defend against it: D rank or above Fire, equal ranked jutsu, or a jutsu to get me to long range avoiding it all together Image of the technique:
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(Fūton: Kaze Rasen Yaiba no justu) - Wind Release: Wind Spinning Blade Technique Describe how to do it: As I pull out my Giant fan I real it back behind me as I gather my wind chakra, and I swing it forward creating a powerful disk of wind the size of the Demon wind shuriken that flies at my opponent, slicing them in half as I scream "Destructo disk!" How many hand seals does it have: Does not require any hand seals, at all Advantages: Mid ranged and creates a pretty much lethal disk of wind, if this hits it's not gonna be pretty Disadvantages:Well unless you carry a Fan on you your not using this one so I'd say that's a disadvantage...unless you do have a Fan than I'd put this in the advantage column Combos and possible uses: Sending a fire jutsu that burns up a large area first would be good as it would add to it's deadliness as it passed thru the fire chakra How to defend against it: Something like (Doton no Yoroi) - Earth Release Armor should do the trick Image of the technique:
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(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique Describe how to do it: As I approach my enemy I gather and mold my wind chakra as I real back my Giant fan, swinging it forward left to right striking my enemy with it knocking them into the air as I continue my motion swinging the fan, and as both my arms are now on the left I swing my hips clockwise and do a backhanded swing with the fan from left to right releasing my wind chakra at the enemy, damaging and knocking the opponent back to mid range How many hand seals does it have: Once again, does not require any hand seals Advantages: No handseals, and does 2 attacks at once if you have a fan Disadvantages: Requires a fan, and requires you to get veeeery close to the enemy to deliver that first blow Combos and possible uses: Well if I had a fan, I would use this jutsu first, then swing back again from right to left using the Wind Spinning Blade Technique to hit them while they are in mid air immobolized How to defend against it: Like above, something like (Doton no Yoroi) - Earth Release Armor should do the trick Image of the technique:
Too much feels. Too much.
Let me give you my perspective, i work irl also. Yet i am the one here giving up my free time to help you advance in something you are interested in. So in a long story short kind of way i don't really care if it's one technique or one hundred, you do the same amount of description each time, more techniques doesn't mean less description, or if it does to you we can revert to one at a time and you will be here till what? Mid summer? Or you can do a few at a time like i'm allowing you to do because i have less free time to reply as often as i like and actually finish the training.
Your choice.
(Futon: Reppuu Bakufuu no Jutsu) - Wind Release: Gale Blast Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will swing their giant folding fan or giant war fan at their target to create a blast of wind sending the target flying.
Note: Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.
(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
And don't ask why there are two techniques the exact same because i dunno.
(Futon: Reppuu Bakufuu no Jutsu) - Wind Release: Gale Blast Technique Describe how to do it: I begin to gather my wind chakra as I reel back my Giant fan to the left behind me twisting a little with it, and as I torque quickly to the right I perform a huge backhand swing with the fan creating a blast of wind sending my enemy flying into the air How many hand seals does it have: It has exactly zero hand seals, so none Advantages: Seems pretty fast to pull off, and could quickly stop an advancing opponent attempting taijutsu, also lifts the opponent off the ground Disadvantages: Requires the user to have a Giant fan in their arsenal, so only a disadvantage unless you have it, then it's an advantage Combos and possible uses: This would be a nice kicker if the opponent was just hit with a fire jutsu, like if they were still ablaze as this hit it would be rough on them How to defend against it: A D ranked Fire jutsu, equal ranked jutsu or a jutsu to get out of range or underground Image of the technique:
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(Futon: Ressenpū) - Wind Release: Violent Whirlwind Describe how to do it: As I gather and mold my wind chakra into my lungs I breath in deep, and breath out a powerful stream of wind that quickly hits my enemy doing a fair amount of damage to him How many hand seals does it have: Does not require any hand seals at all Advantages: Does not require any hand seals making it very quick to pull off, has a nice Mid range Disadvantages: It's range I suppose would be the only thing and it's rank since a D rank fire jutsu could cancel it out Combos and possible uses: Once again this could be easily added to a fire jutsu that takes a little more time like Fire Release: Great Flame Flower for an added damage boost How to defend against it: A D ranked fire jutsu, equal ranked jutsu or to get out of range Image of the technique:
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(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation Describe how to do it: I hold my sword up as I gather my wind chakra and I mold the chakra into the sword that unleashes a vortex of wind to rise up surrounding my body and protecting me from harm How many hand seals does it have: No hand seals but does require a sword Advantages: It's a nice defensive move if you've got a sword and can push away materials covering your body which I'm sure will come in handy some day Disadvantages: Requires your sword to be out but that's really not that bad considering the payoff if you pull it off Combos and possible uses: I would use this to knock back an advancing enemy then follow up with a smexy Kenjutsu attack since my sword is already drawn How to defend against it: Not get into range of it since it covers the users whole body, or cook the user with a stronger fire jutsu making them be the creator of their own demise Image of the technique:
Ok good, that is better. Keep it up and keep adding more as we progress.
(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.
(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.
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(Fūton: Shinkūjin) - Wind Release: Vacuum Blade Describe how to do it: I begin to gather and mold my wind chakra, breathing in while pulling out a kunai, and I exhale wind infused chakra onto the blade, making it extremely lethal. I then throw it at my enemies mid section, right in the abdomen assuring him a slow painful death How many hand seals does it have: None but requires a weapon to use it Advantages: It increase the sharpness, range and lethality of a blade, kunai, or shuriken...I wonder if it would work on a Demon windmill shuriken 0_0. I wonder, however beings kunai and shuriken can be stated to be thrown mid range anyways, I fail to see how it increases it's range. Disadvantages: Requires you to have a weapon in hand to perform the technique, which isn't really a disadvantage unless you don't have a weapon Combos and possible uses: Countless possibilities but makes for a good combo finisher or even good to throw at a person you may have just set on fire How to defend against it: Well, beings fire is intangible I would be weary of using this against it however, the jutsu listed below Wind Release: Shock Blade should do the trick Image of the technique:
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(Fūton: Shippuu Tama) - Wind Release: Twister Shot Describe how to do it: As I gather and mold my futon chakra in my lungs, I breath out a stream of wind which takes the shape of a raging tornado and barrels towards my opponent How many hand seals does it have: None, which makes this a very quick move Advantages: Mid ranged, B ranked, and extremely quick to pull off. What's not to like about this one? Disadvantages: OK, after hearing that now I have to say something bad, which isn't easy on this one. I'd say not being Long ranged or an A-Forbidden ranked jutsu are it's only true disadvantages Combos and possible uses: This can quickly give the majority of katon jutsu's an extreme kick in the arse. So quickly stated that this could easily be added into a combo with minimal timeframe difference, like it would hit almost right after another jutsu if stated properly How to defend against it: A proper sized B-C rank katon defense, or a proper ranked jutsu, or a jutsu to either get underground or to long range Image of the technique:
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(Fūton: Shinkūken) - Wind Release: Shock Blade Describe how to do it: I pull out my kunai while gathering and molding my wind chakra, and I swing the kunai from right to left in a horizontal motion, releasing a gust of wind in an arc straight across the air slicing into their chest...I also released the kunai as I swung it which slams into their chest as well (Would this work?) How many hand seals does it have: None, but says "Blade" which I'm assuming means sword, however I bet even a kunai could be used based off the description Advantages: A quick attack that can stop a barrage of projectiles Disadvantages: I would say like above it's only weakness is it's Rank and Range not being long and that you have to have a weapon in hand to use it Combos and possible uses: I would personally use a kunai and perform a swing from right to left releasing the gust, then in the next motion infuse it with more wind chakra using Vacuum blade and hurl it in a backhand motion from left to right, making 2 attacks from the sweeping hand motion How to defend against it: Wind Style: Wind Cutter, An equal ranked Wind jutsu, C ranked Fire jutsu or proper ranked jutsu to defend or get underground/ to long range Image of the technique: