Leaf and Rasnall go for a swim

Rasnall

Active member
Elite
Joined
Oct 21, 2011
Messages
8,206
Kin
4💸
Kumi
0💴
Trait Points
0⚔️
Awards
HOLY CRAP!!! Im so sorry sensei! I thought id replied!!! I thought it was longer then normal.....

You must be registered for see images


(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique

* I start by focusing my suiton chakra and forming the seals 'Tiger – Serpent'. I then focus my chakra into the water and form a huge shark that is sent racing towards my opponent.*

This jutsu is very useful as a counter attack as it provides a large attacking force and can also absorb an enemies attack to grow larger. This jutsu isnt even limited by range so the only weakness I can think of would require a large water source. I cant even think of how to counter this? Except maybe Earth Rampent to Launch me into the air?

(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks

*I focus my chakra into the water at my feet and form shark after shark that start to pile up on top of eachother. After one thousand are made I send then racing towards my opponent in the form of a giant wave.*

It utilises a large amount of water to swamp the opponent. But I need to be Kage to use this but cant even think of a real weakness for this either anyhow.
 

Mephistopheles

Active member
Legendary
Joined
Jun 13, 2010
Messages
16,182
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Well, since you posted the cat, you're forgiven U_U

Actually, these were the last basic water techniques, however...
You can also learn the AACT jutsus
<_<
>_>
Do you want to continue now you know this all..?

Leaf: That you are a slave, Rasnall. Like everyone else, you were born into bondage, born inside a prison that you cannot smell, taste, or touch. A prison for your mind.
*long pause, sighs*
Unfortunately, no one can be told what the Matrix is. You have to see it for yourself. This is your last chance. After this, there is no turning back.
*In her left hand, Leaf shows a blue pill.*
Leaf: You take the blue pill and the story ends. You wake in your bed and believe whatever you want to believe.
*a red pill is shown in her other hand*
You take the red pill and you stay in Wonderland and I show you how deep the rabbit-hole goes.
You must be registered for see images


The choice is yours U_U​
 

Rasnall

Active member
Elite
Joined
Oct 21, 2011
Messages
8,206
Kin
4💸
Kumi
0💴
Trait Points
0⚔️
Awards
Well, since you posted the cat, you're forgiven U_U

Actually, these were the last basic water techniques, however...
You can also learn the AACT jutsus
<_<
>_>
Do you want to continue now you know this all..?



You must be registered for see images


The choice is yours U_U​
*Eats the Red pill and starts to foam at the mouth* Lets Go!!!
 

Mephistopheles

Active member
Legendary
Joined
Jun 13, 2010
Messages
16,182
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
*Eats the Red pill and starts to foam at the mouth* Lets Go!!!
:zonder:

(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.

First, create a water clone. Once you've created one you manipulate it back into water (lol), and then into four pointed projectiles that you will shoot towards the opponent.

(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

Focus your water chakra whilst you strike the opponent a couple of punches and kicks which will launch them up into the air. Once your opponent is in the air you channel your water chkara into your palm and swing your arm in an arc to release the water chakra, creating an crescent blade of water which will be used to strike the opponent with.
 

Rasnall

Active member
Elite
Joined
Oct 21, 2011
Messages
8,206
Kin
4💸
Kumi
0💴
Trait Points
0⚔️
Awards
(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets

*I start by creating a water clone next to me and then just as quickly merging it with the water again.(haha)Once merged with the water I manipulate what was once my clone into 4 pointeed projectiles that emerge from the water and strike my opponent.

This jutsu creates multiple projectiles that make can it difficult to counter and also can be used while the clone is attacking an enemy which would make it short - mid range from the clone if im correct? This jutsu requires the user to have a water clone and also needs them to be stood on a water source.

(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique

*I begin by building my suiton chakra while engaging my opponent in CQC. Once I strike my opponent into the air I channel the built up chakra into my palm and swing my arm in an ark under my opponent. This creates a cresent blade of water tht I strike them with as they fall back down.

This jutsu is best used during CQC and is a great follow up to Leaf Hurraine Kick. It can be formed at anytime so is a great jutsu against a taijutsu fighter. This jutsu however is limited to short range but requires no handseals so can be used very quickly.
 

Mephistopheles

Active member
Legendary
Joined
Jun 13, 2010
Messages
16,182
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
The part of the water clone is so useless xD

(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

Focus your water chakra and use it to make the water rise from up from the ground beneath the opponent to lift them into the air. This will probably give you some advantages.

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.

This is an interesting one.
First perform the 'Dog' handseal and create a large storm cloud which will produce rain. That rain will fall down in large amounts and turns into a large wave of water that will sweep the opponent of their feet. Once this is done and the opponent is trapped in the water their chakra will slowly be drained.
 

Rasnall

Active member
Elite
Joined
Oct 21, 2011
Messages
8,206
Kin
4💸
Kumi
0💴
Trait Points
0⚔️
Awards
(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust

*I begin by focusing my suiton chakra on the water underneath my opponent to then rise it up, lifting my opponent into the air *

This jutsu is great for creating an opening as my opponent would be swiftly risen into the air leaving them vulnerable to a follow up attack. This justu is limited to mid range however and does not cause any physical damage.

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique

*I begin by forming the "dog" handseal and chanelling my chakra to create a large storm cloud that starts to produce rain. This rain falls down in large amounts so forms a huge wave that crashes down onto my opponent. This wave traps them in the water slowly draining their chakra.*

This jutsu sounds like I would need to pass a Rain test first lol. But this is very useful. Hard to counter and has the added ability of drain my opponents chakra once engulfed. Cant think of any con's really...apart from this deals no physical damage.
 

Mephistopheles

Active member
Legendary
Joined
Jun 13, 2010
Messages
16,182
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust

*I begin by focusing my suiton chakra on the water underneath my opponent to then rise it up, lifting my opponent into the air *

This jutsu is great for creating an opening as my opponent would be swiftly risen into the air leaving them vulnerable to a follow up attack. This justu is limited to mid range however and does not cause any physical damage.

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique

*I begin by forming the "dog" handseal and chanelling my chakra to create a large storm cloud that starts to produce rain. This rain falls down in large amounts so forms a huge wave that crashes down onto my opponent. This wave traps them in the water slowly draining their chakra.*

This jutsu sounds like I would need to pass a Rain test first lol. But this is very useful. Hard to counter and has the added ability of drain my opponents chakra once engulfed. Cant think of any con's really...apart from this deals no physical damage.
right, excuse me about that. It was on the jutsu list before it got updated lol

(Suiton: Suishinshū) - Water Release: Water Quaking Pillar

Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

Focus your water chakra and channel it into your sword. Then jump up into the air and stab your sword into the ground, releasing your chakra into the ground as well which causes water to burst up around you as well as a pillar of water to repel the opponent.

(Suiton: Seiryūshō) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.

Focus your water chakra and channel it into your hands. Thereafter you release the chakra from your hands, unleashing a spiralling torrent of water.
 
Top