Leader does my water

Delta

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id abuse it in taijutsu fights haha,

I gather up my suiton chakra into my mouth and begin maniuplating it until it forms into a normal water like liquid in my mouth, i then spit forrth the water liquid in a small bullet shape at the clone causing it to smash into him causing damage

Adv: fast to perform and i assume the technique itself it quite fast
Dis: c rank can be countered easily idk....

i begin channeling my suiton chakra into the sky above my opponent, i then maniuplate it into the form of a shark and cause it to come down like a bullet smashing into the clone

Adv: easy to perform and cause its above it is hard to see/counter
Dis: umm...c rakn ect

i seriously hate this kind of training, i rekon there could be a much beter way to train people then just explaining the technique like an idiot...
 

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I am working on a training template for the moment, so don't worry about it my good sir xD


(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger β†’ Dog β†’ Monkey β†’ Snake β†’ Boar β†’ Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

Just look at that many handseals in a C rank lol
Not a good fit if you don't have a water specialty, no?

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(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.

*Throws you in a pool of water*

This is just fast swimming really xD
 

Delta

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i channel my suiton chakra into the ground and the begin to raise it back up forming a ton of bubbles around me that serve no purpose but to look pretty...

Adv: no idea..
dis: to many handseals

i jump into the water and spread my suiton chakra through the water, masking my chakra as i use my suiton to propel me through the water like a dolphin

adv: masks presense
dis: usless wthout water

i mean explaining the techs like this is pointless, this is no way shape or form shows people how to use the technique in battle...i just find explaining how you execute the technique is freaking pointless...and if i become a senpai im going to usher in a new age of training method
 

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(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

(Suiton: Suishi no Jutsu) – Water Drowning Technique

Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar β†’ Dog β†’ Horse β†’ Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source.


How and when would you use the jutsus above and give me some advantages and disadvantages that come about in using it in the way you described.
 

Delta

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Well with the first one im assuming thats like Sasori's water canon from his hand. Id mostly likely use that on same rank fire jutsu or wind jutsu because it has a punching nature so its blast through and continue onwards

The second one in all honestly id never use. For one i try to avoid water source fights in general so that'd take away my use of it. Secondly just the technique itself i cant see myself ever needing or using it...

Gathering my suiton chakra into the palm of my hand i condence it so that it becomes more refined and shaped like a small cyclinder instead of the usual ball shape, i then release it in a strong burst causing a stream like canon of water to rush from my fist and slam into my opponent cracking ribs n shit

Adv: if used in close combat itd be fast, unexpected and very hard to counter
Dis: its only short range so its usless from a distance

I begin allowing my suiton chakra to flow into the nearby water source as i begin to weave the needed handseals, once done i allow my suiton chakrato grab onto a large ammount of water and raise it up causing a large sphere to appear over the waters surface. I make it rise up high and out of sight and then move it over top of my oppoent, i then release my hold and cause it to come crashing down slamming the opponent into the ground.

Adv: umm.... can be used out of my opponents sight for a surprised attack
Dis: requires three hand seals is only c rank and the opponent would know of its exsistance even if i used it to my advantage theyd be expecting it.
 

Tosen

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Maybe if a D rank fire jutsu was heading your way the second jutsu might have saved you xD

Anyways, good enough.


(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

(Suiton: Kokuun) - Water Style: Black Clouds

Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram β†’ Snake β†’ Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.


No description this time -_-
 

Delta

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Ok

Adv: makes you opponents attention become distracted while i use a better technique
Dis: needs a water source and probley need to stand o water

Adv: leaves your opponent unable to perform first attacks otherwise he will ignite himself
Dis: so many hands seals for a c rank..
 

Tosen

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Good, though you forgot the situation you would use it at part, but just remember it for the next time.

Next two

(Suiton: Takitsubo) - Water Release: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.


(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique

Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.
 

Tosen

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Honestly there is not much use of it. It was used as an example of a person having 2 chakra natures (or something like that) by Yamato since he has water and earth nature affinity which allows him to use wood.

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Next jutsu
( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.
 

Delta

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Oh ok its that jutsu, i was thinking completely different

Adv: Sudden attack comes from a blind spot easy to execute
Dis: easily dodged with simple techs because the sound would give it away

Probley use it after a genjutsu, most people use nagashi so they'd eletrocute themselves

Adv: Good if the handseal was used prior to a taijutsu punch i guess would take your opponent off guard
Dis: its kind of a usless tech unless used while opponent is distracted

Id use this just before punchign an opponent, the water would be o close and almost unblockable
 

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( Suiton: SeisuiryΕ« ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.


( Suiton: Nagareru no Muchi ) - Water Release: Flowing Whip
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.
 

Delta

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Adv: can be a means to travel away from your opponent, creates a water source and can be used to dodge an attack
Dis: the final of this move requires close combat, which is stupid imo

Id use this to dodge an attack tbh, like if an attack from the ground was comin, id use this to rush forwards towards my opponent.

Adv:i dont really see much advtange to this tech, id never use it myself
Dis: requires close range, and once your hand goes to your mouth a technique is very evident giving the opponent alot of time to counter

Probley use this disarm an opponent or something, as i said i doubt id ever use this personally, its not really my style..
 

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Good

Heres your last C rank

( Suiton: Shawā ) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.


(Suiton: Hahonryuu) - Water Style: Destruction Torrent

Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required


Any questions on any of the C ranks?
 

Delta

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Adv: very usful with mist jutsu, creates alot of water vapour for this attack to strike out of no where
Disadv: Without a large source of water in the air it becomes usless in a sense

Id probley use this after Hidden mist jutsu, itd be silent and my opponent wouldnt even see it coming

Adv: no water source limited handseals and seems quite useful in a quick situation
Dis: handseals on a c rank is always bad..

Id probley use this to defend against a rank above fire attack just to create steam, from their itd strike with something else
 

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Ok. Now that we have reached B ranks, im going to have to tell you to give me better descriptions in all areas that you're currently writing. And give me a description of you performing the technique as well.

First B ranks.
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required


Now what I like about this jutsu is that it provides a solid defense for most fire attacks (considering its water and all and that its very nature is such). One key advantage that i would like to point out is that this jutsu does not require a water source, hence if your bio has a water specialty then this jutsu becomes your best friend.



(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique

Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.


If you don't have water as your specialty then you can pretty much forget using this jutus. LOOK AT THE AMOUNT OF HANDSIGNS (i believe 44 or something, but i ain't going to count that and confirm lol). However i would like to point out that this jutsu is the same jutsu that Zabuza and Kakashi used in their fight in the early arc of naruto.
 

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Adv: well it requires alot of handseals but the inital attack is good, be easy enough to deflect jutsu dont see myself using it that much
Dis: unless your a water specilist the handseals could cost you some serious timeframe

Id most probley use it against a basic b rank fireball nothing special about this really

As i weave the nesscary handseals i channel my suiton chakra into the palm of my hand,once the handseals are completel i expell the suiton from the palm of my hand creating a torrent of water, as it leaves my palm i spin my chakra causing it to turn into a spinning vortext of water which smashes into the imaginary fireball.

Holy balls those handseals

Adv: honestly unless ya specilist in water ya gunna spend more time making handseals then accually fighting
Dis: this jutsu is a disadvantage in general itd only be feesible for a speclisit with single handseal

Id never use this jutsu as none of my bios are specliists

After busting my balls making like 22 hand seals i finelly finished making the handseals(i might add i broke a sweat) i channel my suiton into a near by imaginary lake. From there i raise it up and manipluate it into a massive dragon and slam it into an imaginary cone
 

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(Suiton: SuiryΕ«ben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

This jutsu has more advantages then not. If you use this on your opponent, he or she has to deal with several whips coming from long range as well. So use it with care.


(Suiton: Teppoudama) - Water Style: Water Bullet

Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.


Again a sweet long range jutsu that can change the very nature of the terrain (well only a lil, just to leave it a lil soaked). You can use this technique to also change up your tactics a bit and shoot smaller but faster bullets towards your opponent.
 

Delta

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Adv: has a massive range which is good, especially in Kiri or Hiding style jutsu
Dis: would be pretty messed up if the opponent simply use S rank fire, or even a kunai with an explosve tag can blow the epicente apart

Id use this while Hiding in mist, hide behind the opponent and use a whip to impale him.

I channel my suiton chakra into my palm while i perform the single handseal. Once done i cause my suiton to seep through my hand and form an orb in my hand, from there i cause several whips of water to emerge from the center and travel towards the opponent skewering him

Adv: long range, single handseal hell fast to perform
Dis: leaves the ground wet so the opponent could use lightning to shock you

Id use this and then in quick succession a lightning jutsu, probley from the sky bring down a bolt to eletrify the water left on the ground.

Making a single handseal i build my suiton chakra into my lungs, i then cause it to spin rapidly in my mouth and i spit fourth a large ball of water towards my opponent, the spinning motion increased its movement through the air as it slams into him and covers the land with water
 

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(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

A simple technique that has enough power to slice through a solid rock (really you could have gathered that by reading it). All you really have to remember for this jutsu is creating the tiger handseal when performing it.


(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

A sweet technique that can travel all the way to long range. I don't know what else to say about this jutsu other then it's shaped like a snake and has the lethal ability of gaping you inside it's jaw with long range abilities, very nice if you use this jutsu correctly.
 
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