LA teachers me how to whistle .__.

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"Okay, good. Now I want you to send a blast of wind into the sky, this will turn the sky stormy and cloudy, these clouds will then create a huge tornado, F-5 which is massive. U_U "
 

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I gather a ton of wind chakra in my body and release it towards the sky above. It was a normal day, a few clouds in the sky but that's it. After my chakra had reached the clouds, i use it to multiply the cloud molecules and create more clouds 0-0. These clouds brings darker clouds, much like clouds in a storm. I use more chakra and have it spin from the clouds towards the ground, adding more and more wind chakra to the winds to have the winds spin at an extremely high speed. I expand the size of my chakra slowly, making the tornado larger and larger.

Advantages: Requires no handseal and the force of this attack is so great, i'm surprised its not an S-ranked.

Disadvantages: Nothing really, besides it having to start from the sky which can be slower then usual but overall, awesome technique
 

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I gather a ton of wind chakra in my body and release it towards the sky above. It was a normal day, a few clouds in the sky but that's it. After my chakra had reached the clouds, i use it to multiply the cloud molecules and create more clouds 0-0. These clouds brings darker clouds, much like clouds in a storm. I use more chakra and have it spin from the clouds towards the ground, adding more and more wind chakra to the winds to have the winds spin at an extremely high speed. I expand the size of my chakra slowly, making the tornado larger and larger.

Advantages: Requires no handseal and the force of this attack is so great, i'm surprised its not an S-ranked.

Disadvantages: Nothing really, besides it having to start from the sky which can be slower then usual but overall, awesome technique
(Fūton: Sakūgen Sebiti) - Wind Release: Slashing Tornado
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: A stronger version of the original Wind Release: Great Slashing Tornado technique. The user creates two localized tornadoes by flapping their Giant Fan. The first tornado ensnares the opponent in it and the second tornado combines with the first to create one giant tornado that slashes the opponent to death with razor sharp wind pinions. This technique can be performed by ninja who do not wield the Giant fan but require to make a sequence of 7 hand seals to perform the technique.

"I want you to make Seven hand seals and create a tornado which ensnares your opponent, traps them so that they cannot move, then quickly make a second that will clash with the first to create a larger slashing tornado that finishes off you opponent"
 

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This technique is so op xD

I gather wind chakra and channel it in my two hands. I mold it with the use of seven handseals, then release it in the air. With nature transformation and the wind already in the air I can manipulate the winds. I have my chakra swirl around rapidly in one spot. I send this tornado towards your clone. Once the tornado reaches it my chakra in the tornado attatches the clone into the tornado so it can't move. I create another tornado with the same molded wind chakra and release it with my chakra enhancing the cutting capabilities.

Advantages: If the first one hits you get like a guarantee you can kill then xD and the strength is once again incredible

Disadvantages: seven handseals is way too long.. also if u miss the first tornado the second one won't work, probably
 

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"Don't forget it's only short range"

Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

"Now perform the hand seals Bird > Hare > Horse > Ram and then breath out a wind blade that reaches out two meters and then blows out a powerful gust of wind." I makes two shadow clones, one runs up to you and stands a meter away, the other stands about 6 meters away."
 

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I gather wind chakra and channel it in my hands. I then perform the four handseals so that I could mold my chakra the proper way for this technique. Afterwards I send my chakra in my lungs and take a deep breath. I then breath out forcefully releasing my wind chakra and the normal winds, using nature transformation to transform my wind chakra into the properties of wind. I use shape manipulation and shape the blast of wind into a blade of wind that is about 2 meters. It easily pierces your clone and continues in to your other clone.

Advantage: Powerful like others and it is two meters so if its short range you can fatally hurt them and it would be hard to evade.

Disadvantages: four handseals sucks.. and it won't go to long range
 

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"I Like that technique <.< but enough about that tech, onto the next!

Create the bird hand seal and then shoot from your mouth wind with high velocity, use you chakra so that this wind picks up scouring dust and then hits your opponent, creating some damage."
 

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All them replies today, I lub it <3.

I gather wind chakra in my body and channel it in my hands. I form a single handseal, so that I could mold my chakra in a certain way that can only be performed with this technique. After performing the handseal I release the wind chakra from my mouth. I release it in the form of winds throughout the whole area. I use the winds and wind chakra in the wind to puck up dust and direct it over my target with extreme speeds.

Advantage: you can be pretty creative with this technique and have the user pick up dust from behind the target or aim at the target at different angles so they won't anticipate it.

Disadvantages: one handseal isn't much so a disadvantage would be it woupdnt attack as fast. Since it has to collect the dusts first, it may take linger then techniques where you release from the mouth
 

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(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

"Now you need to gather a lot of chakra into your lungs, you will need to perform some hand seals to be able to make this chakra more stable. You will then pound your stomach to increase the pressure and then breath out this Huge spiraling sphere of wind, and I mean huge."
 

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I gather my wind chakra in my body and channel it to my hands. I use my chakra and form some handseals to moldmy chakra in a certain way. After doing so, I gather all my wind chakra that I gathered in my stomach. I release wind chakra in my left hand and coat it around my hands. I punch my stomach to add pressure to the chakra that lays inside. I release all my chakra that I stored in one giant and huge spiralling sphere of wind.

Advantages: The fact that it can damage an extremely large summon is pretty awesome so evading it would be hard for the opponent which would probably lead them to defend against it.

Disadvantages: undefined handseals. Your opponent can use this as an arguement as to whether your technique would be fast enough
 

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I gather my wind chakra in my body and channel it to my hands. I use my chakra and form some handseals to moldmy chakra in a certain way. After doing so, I gather all my wind chakra that I gathered in my stomach. I release wind chakra in my left hand and coat it around my hands. I punch my stomach to add pressure to the chakra that lays inside. I release all my chakra that I stored in one giant and huge spiralling sphere of wind.

Advantages: The fact that it can damage an extremely large summon is pretty awesome so evading it would be hard for the opponent which would probably lead them to defend against it.

Disadvantages: undefined handseals. Your opponent can use this as an arguement as to whether your technique would be fast enough

(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.

"Okay good, now onto one of my favourite techniques. Make five hand seals and breath out a gust of wind, once you have done this manipulate the wind into a net that will slice through your target! turn that dummy into squares ._."
 

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I gather wind chakra in my body and channel it in my hands. I perform the five handseals so that I could mold my chakra properly to perform this technique. After doing so I channel the chakra in my lungs and take a DEEP breath. I breath out slowly, using nature transformation in my chakra to transform it into winds, strong and slicing winds. I use shape manipulation to shape the extremely sharp winds into a net with plenty of squares. I direct it towards the dummy, turnig it into cubes.

*buys super glue and glue them back together*

Advantages: if the target is struct with this they die auto xD furthermore since the slicing capabilities are so extreme it will cause tremendous damage and possibly slice through many defenses.

Disadvantages: FIVE HANDSEALS WHY ARE ALL THESE A RANKS REQUIRING SO MUCH HANDSEALS -_- also the net itself isn't that wide so it can be evaded easily
 

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#HandsealsMakeJutsu'sLookCooler

( Futon: Shinkūdama ) - Wind Release: Vacuum Bullet
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.

"Onto the last A-Rank! Now you will suck in the air, slowly drawing in your opponent, you will then knead your chakra with the wind in your mouth and release it once more, in the form of a powerful bullet that will blow all away."
 

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#notwhenitslike9000handaeals.

I gather wind chakra in my body and release it in the air behind my opponent. I then breath in, drawing in my chakra and winds from behind my opponent to make them come closer to me. After they reach two meters I gather more chakra in my body and channel it in my mouth. Afterwards I release it and use nature transformation to change the nature of my chakra into actual winds, slicing, piercing winds. I shape it into a long bullet made of completely sharp winds

Advantages: REQUIRES NO HANDSEAL WOOP. Also since you would be drawing them in to you they wouldbt really anticipate a wind bullet since the first part isn't an offensive technique

Disadvantages: the disadvantage is the fact that you draw them in closer to you. With that said they can perform a strong and fast technique before I release the bullets
 

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"Okay, I want you to control the winds around you after making the Rat hand seal, this giant storm will carry around rocks and objects in the vicinity, you are more or less creating a storm that you yourself can control."
 

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I channel my wind chakra in my hands, forming a rat handseal, and molding my chakra so that it can be used for this technique. After doing so I release the large amount of wind chakra in the air throughout the ENTIRE battlefield. I use nature transformation to transform the majority of my chakra in the air into winds, fast pacing and moving winds. I use my chakra to direct where I want the winds to go.

Advantages: Requires no handseal and its super cool, the way you can control the storm. You can probably use this to make your opponents balance off.

Disadvantages: Mo offensive or defensive uses >_> and it consumes chakra per turn so if you leave it on it would be dangerous if you have low chakra
 

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I channel my wind chakra in my hands, forming a rat handseal, and molding my chakra so that it can be used for this technique. After doing so I release the large amount of wind chakra in the air throughout the ENTIRE battlefield. I use nature transformation to transform the majority of my chakra in the air into winds, fast pacing and moving winds. I use my chakra to direct where I want the winds to go.

Advantages: Requires no handseal and its super cool, the way you can control the storm. You can probably use this to make your opponents balance off.

Disadvantages: Mo offensive or defensive uses >_> and it consumes chakra per turn so if you leave it on it would be dangerous if you have low chakra
"Okay onto the next technique."

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

"Perform the required hand seal Rat > Snake > Horse > Dog and then take a deep breath and afterwards exhale several blades of wind at different angles, you will acquire this by moving your head about rapidly. You can break through defences of complete susanoo with this move."
 

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I'm gonna look like a weirdo If I'm randomly moving my head around xD

I gather my wind chakra in my body and channel it toward my hands. I then perform the required handseal so u could mold my chakra properly. Afterwards, I direct it towards my mouth. I take a deep breath and breath out, exhaling the wind chakra and wind while using nature transformation to change the nature of my chakra into actual winds. As I exhale, I begin to move my head quickly around, releasing the blades at different angles.

Advantages: it is very strong, I mean it was able to break through a susano'o. Also if you have a danzo bio you can use this with your summoning to make it extra powerful.

Disadvantages: so much handseals. It doesn't go into long range. Well I can't really think of anymore disadvantages, this technique is awesome xD
 
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