Kuzuyama (092)

Chihaya

Pirate Queen
Veteran
Joined
Apr 10, 2014
Messages
4,180
Kin
2,348💸
Kumi
7,896💴
Trait Points
0⚔️
After hearing Rebekah Desmond would let out a slightly audible laugh What ever you say lil one. e would say as he placed his hand on her head before walking over to Alice and the boy. Reaching them with his hands in his pockets he would speak once more, You seem like a capable fighter Alice, my village could use someone like you. If you are interested we are heading back there shortly and if you need housing for you and the young one we can accommodate that as well. Desmond would then crouch down and place his hand on the kids head, I'm sorry for your loss and it's ok to cry but don't let this be in vain. Learn from it, learn from Alice, let it drive you to grow stronger, and one day get strong enough to where you can prevent it from ever happening again. Desmond would stand and turn towards Rebekah, We're leaving but before we do nuke that weapon. Turning back to Alice, What you do from here is on you, me and my family are headed home. It was a pleasure, Alice. Desmond signaled for his party to move on, Balthazar picked up the first two captives whilst Dwayna carried the latest addition to the set as they headed home.
-----
Chakra: 2090-5-5=2080
~LLM
The moment Grenth mentioned for Rebekah to destroy the canon, she didn't hesitate. Just as he began to talk to Alice, she would turn on her heel and start towards it. A sigil on her back acitvated and began to glow, and with it, the NE around her formed to her liking. She created steps of Nature Energy in which she easily and effortlesly began to step her way to the top of the canon, where she hopped onto it and stood with her head held high. She peered down upon the world, the wind around her making her blonde hair dance in the wind. She evaluated the civilians in which we're a safe distance away, the dead soldiers and Grenth talking to Alice. On the inside, she began to feel content. Cupping her hands together around her mouth, she took a deep breath in and shouted down to Grenth.

Kami no Shiwaza | Handiwork of God
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A(Depends on Sigil)
Description: The Enochian clan utilize several Sigils during battle to accomplish various effects. These Sigils consist of several Runes(symbols that act as lettering) adorned along the body of each Enochian, remaining dormant and hidden when not in use. The Handiwork of God is one of the most powerful set of Sigils of the Enochian clan, with the Runes located on the user's back. These Sigils focus on the interaction between the objects they are placed on and the Nature Energy around these objects.

-Corruption Sigil: The Corruption Sigil was created after Enochians moved back into the Ninja World and discovered that there were many who had found usages for Nature Energy, written in Runes that translate to “Taint” in the Encohian language. Knowing that such people could become enemies, the Enochian developed this Sigil as a countermeasure, activated with the formation of two handseals and granting the Enochian’s body the property of corruption, altering their bodies to corrupt the Nature Energy that passes through them. Twice per battle for two turns each, this Sigil accomplishes its effect by altering the way Nature Energy flows through the user’s body. Rather than being absorbed and stored in the user’s body as though it were a battery, the flow of Nature Energy passes through the user, being absorbed into their body and then released, like water flowing from a pipe into a polluted chamber and then out again through another pipe. Upon passing through the user’s body, a portion of the Nature Energy becomes mixed with some of their chakra, and is transformed into Divine Val which is blended into the rest of the Nature Energy as it flows back into the atmosphere. Effectively, the user's body “pollutes” the Nature Energy surrounding them with Divine Val. As a result, any non-Enochian that attempts to absorb Nature Energy during the two turns this Sigil is activated will become severely burned internally from the Divine Val mixed in, causing damage equivalent to the rank of the Sigil (A-rank). While this Sigil is in use, the user is incapable of utilizing any Val techniques/Sigils above A-rank, along with a three-turn cooldown before this Sigil can be used again.

Transportation Sigil: Upon the formation of the Boar handseal, this A-rank Sigil grants upon the user the physical properties of Nature Energy; upon activation, it causes the user to appear as though he's dissolved into mid-air. In reality, the Sigil will have transformed the user's body into Nature Energy, allowing them to blend into the ever present Nature Energy around them, allowing a method of travel to another location as fast as the user can run, achieved by travelling through the Nature Energy all around them, and re-materializing in a desired location. This Sigil can only be used four times per battle with a three-turn cooldown in between. While in use, the user's body, while in the form of Nature Energy, cannot be controlled by other Nature Energy users. This technique can be used to transport other objects along with the user so long as they maintain physical contact with the object. During the turn of activation, the user is unable to activate any other Sigils above A-rank. While in this form, the user is unable to attack. Attacks that are able to target natural energy are able to effect the user while in this state should an opponent be capable of locating their person.

-Path to Heaven: This Sigil (A-rank), upon activation, grants upon the user’s body the property being able to physically interact with Nature Energy around them as though it were a solid platform; fittingly, the Sigil is written in Runes that translates to “Platform” in the Enochian language. After weaving two handseals, the user will be able to walk, stand, sit, run, etc. on the Nature Energy around them, granting a form of pseudo-flight at base speed (can alternate between walking on ground and interacting with Nature Energy freely). The user can even utilize this Sigil to dodge or escape from another technique upon activation (cannot be used to dodge techniques in subsequent turns of its duration). This technique can even be used to escape from techniques such as Swamp of the Underworld that ensnare the legs by allowing the user to hoist themselves out of the trap. The user can activate this Sigil three times per battle, lasting so long as they have the stamina and chakra to keep it activated (-10 per turn) and can be deactivated at will.

-Purification of the Immoral Soul: This Sigil was created by Lucifer as a means of punishment to those he viewed as corrupt or impure, namely any human who wasn't Enochian. This Sigil takes a complex and intricate appearance, consisting of numerous Runes combined together. Upon physical contact with an opponent, this Sigil is replicated, burned into their flesh on the point of impact. The Sigil instills upon the target the property of Nature Energy attraction, causing large amounts of Nature Energy to be drawn into their bodies and blended into their chakra system. However, this spells disastrous to those who aren't in tuned with using Nature Energy. When placed on a target that isn't accustomed to the flow of Nature Energy, this Sigil causes an overload, disturbing the balance in their chakra system and causing the target to petrify as a result. This S-rank Sigil can only be used twice per battle by Enochian of the Horseman rank and above and requires a two turn cooldown. No other A-rank or above Sigils or Val techniques may be used within the same turn if successfully applied.

-Scope of the Heavens: This powerful Sigil, upon the activation of two handseals, grants upon the user the property of clairvoyance. The Sigil accomplishes this by enhancing the connection the user has with the flow of Nature Energy around them beyond normal levels. As Nature Energy undergoes its constant flow in the world, objects within the path would cause disturbances, or gaps, within the flow of Nature Energy. This Sigil grants the user advanced detection of these gaps in Nature Energy, granting them a form of extrasensory perception. This perception manifests itself as a map of the user’s surroundings in their mind’s eye, with the map appearing as a black canvas, with the objects creating the gaps manifesting as auras in this canvas. This allows the user to identify things all around them, granting them perception and tracking on a level similar to the Byakugan in their mind's eye, though not able to detect nearly as far (x3 to tracking). While active, the user's connection to Nature Energy is enhanced enough to even specify what the objects are (rock, a tree, etc.) and precise enough to detect chakra fluctuations.The Sigil remains active for a maximum of five turns (-10 chakra per turn) and can only be used three times per battle (A-rank).

"Hey, Wrath!" She would shout. Tell me how the view is from down there!

With that being said, she began to manipulate her chakra. Creating one more step of Nature Energy a little higher up than the canon, she leaped up onto it while releasing a mesmerizing blast of Malefic Val down onto the canon. Before it hits the canon, the mass moves slowly and emits a rather dark sensation. The second it touches the canon, it engulfs it entirely, releasing a crushing force down onto it. The metal and surface of the canon instantly began to bend and crack and contort. In mere moments, the mass of Malefic Val completely smashed the canon to the ground, erasing it's existence.

Akuma no Wana | Devil's Trap
Type: Supplementary/Offensive
Rank: C-S
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: This technique is considered the Malefic Val counterpart to Celestial Intent. Through harnessing Nature Energy from their bodies or their surroundings, the user is capable of creating masses of Malefic Val. The user can release the energy from their bodies as streams or projectiles or alternatively spawn masses of Malefic Val in the air around them. In the case of the latter usage, constructs must be formed from at least five meters from the target. Upon contact with the target, the Val will cover them, releasing the crushing force onto them. C-A rank versions of this technique can be used to simply restrain a target without damage, pinning them to a surface such as a ceiling or a wall(Supplementary), or as an attempt to completely crush the target, dealing damage in respect to the rank used(offensive).
Note: S-rank version can only be used by Archangels and above
Note: No other S-rank Val techniques can be used within the same turn
Note: Restraint version of technique needs to be maintained; performing other techniques causes it to disperse
Note: S-rank version requires a cooldown of one turn between usages and can only be used four times per battle
Note: S-rank and above require the usage of two handseals

Then, creating a slide of sorts, Rebekah formed the Nature Energy around her to create a continuous platform downward, where she plopped down onto it and slid down, giggles and laughter bubbling from her mouth. Her hair whipped around violently as she sped down the ramp, ultimately not realizing how she would stop herself. As a result, her body slammed into Grenth's, and as if a wall, he didn't budge at all. Picking herself up quickly, Rebekah dusted herself off, her hair a mess and her adrenaline pumping.

"My bad... She would cough awkwardly before starting off in front of Grenth because she felt flustered.

LLM


chakra: 177 + 33 + 33 + 33 (from shadow clones) = 276
276 - 30 - 40 = 206
 

Korra.

Sage of Snakes
Supreme
Joined
Apr 25, 2011
Messages
22,836
Kin
2,212💸
Kumi
4,343💴
Trait Points
0⚔️
Coming from here https://animebase.me/threads/omashu-091.755909/page-2#post-21929779

Korra would arrive to the dry and dust area making her wish she was back in a cooler place than here. As she arrives she would notice the waterways seem to be where most of the occupants live at with some living with deep wells. Korra would also take note of the dust storms on the mountains in the distance and would take note to avoid that area. Korra would than make her way towards the waterway area and start roaming the village around the area. After roaming for a few minutes, Korra would walk into a building which had a sign stating it was the Landmark officials' office. Once Korra walked in she would be approach by two guards that would have sit down in the waiting area while a receptionist would come and ask why Korra was here. After explaining why, the receptionist would go behind some doors while Korra sits and waits while the guards watched her. After a few minutes of waiting, the receptionist would come back and escort Korra to a giant meeting room with a group of people that seem to be the heads of the area.

Our assistant told us a brief description on why you are here but we want to hear what do you have to offer.

Well the Sin Village just added the Chili Pepper Pass and Omashu to our expansion so you will have resources from there as well as our hospital in Taki and a fishing community up North.

And while that sounds all good what can you do for us right now?

*Korra reminds herself not to threaten these people even though she could easily just kill a few of them and have the others sign the scroll but Sado would start getting mad again.* Umm I dont know what did yall have in mind?

Well as you can see besides the riverway and the deep wells it is pretty dry here.

*Korra instantly knew* Well I could cause it to start raining to help cool things down if you want.

All of the heads would start looking at each other and than start whispering to each other.

How do we know you can actually do that?

Korra would start walking towards the door. Well just come out and watch.

Korra would than leave the conference room with the group following her. As she walks outside Korra took in the dry air one more time. Korra than does the Dog hand seal and then creates a large rainstorm that stretches many miles covering the entire landmark. The clouds would go dark and start pouring down rain cause the area to get moist and clear up the dry and dusty area for the villagers. Members of the village would start running out playing in the rain while Korra and the heads would go back inside to the conference room.

(Suiton: Buatsui Monsu-n no Jutsu) - Water Release: Massive Monsoon Jutsu
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: N/A
Description: The user first uses the Dog hand seal and then creates a large rainstorm that stretches many miles. There is so much rain that there is enough water to form water release jutsu.
Note: Can only be used 3 times.

Is that good enough?

The heads would start talking to each other again.

This was a great thing you did for us. And you say we would access to the other landmarks?

Yes there is also a main trading port in the Graveyard of Sin area but you are also free to also do direct trades with the other landmarks directly as well as have some of your villagers go and live there as well as have people come here.

And there is a hospital correct?

Yes there is and you are welcome to send some of your villagers there to learn some basic med knowledge to come back and help here or stay and help run the place.

The heads would start talking to each other again.

Than I see no reason as to decline this offer. We accept this offer.

Great.

Korra would than take out her expansion signing scroll and have the heads sign it giving Korra the official go ahead to add this area to the Sin Village. After that Korra would give the heads two scrolls. One with the trading routes and areas that are owned by the Sin as well what is where. The second scroll would be a note for the original Korra to allow the next wave of potential hospital nurses from this village. Once she hands them the assistant would come out and take the medical note scroll and start to gather people to send. The heads would keep the map scroll and start going over it. Korra would than leave the building and run fast through the rain to a hotel to stay for the night. Once she finds a good place Korra would again charge the room to Fu and start relaxing again for the night.

Chakra 1000 - 30 = 1970

Mission End
 
Last edited:

Korra.

Sage of Snakes
Supreme
Joined
Apr 25, 2011
Messages
22,836
Kin
2,212💸
Kumi
4,343💴
Trait Points
0⚔️
This post marks the beginning of my (our) mission using these storyboard elements:

- Expand the village's land and gain new workers (3)

- Gain a Mining Area to provide materials for weapons (3)

- Install the fear of your Sage title (3)

Summary: After gaining a few more landmarks, Korra would head to The Threshold in which she heard about the mining area. Gaining this area would give more precious metals and material to all the claimed area. And to ensure they miners are up for it Korra would them why they should listen to the Sage of Snakes.
_________________________________________________


Korra would check out of her hotel as the rain was still coming to the area. Korra would notice as how happy they are with the rain as it seems most of them have not seen rain in a long time. As Korra walks out, the assistant from the Heads office would come out and inform Korra they have sent a group of people to Taki to train in the hospital. Korra would thank the assistant and than ask about the land to the west that she was heading. The assistant would tell Korra how it is a mountain range and how mostly just miners live there but there are some precious and rare metal and minerals in that location. Korra would think about how this would be a great boost to the village and would bring in the money. The assistant would also inform Korra that the miners are not known for working for other but for themselves. Korra would have to be "persuasive" with them if she wanted to also concur the land.

Thank you for the information.

After saying this Korra would head West heading towards The Threshold.

LLM
 

-Best-

Active member
Legendary
Joined
May 31, 2013
Messages
12,110
Kin
1,213💸
Kumi
692💴
Trait Points
0⚔️
Awards
Coming from: https://animebase.me/threads/forskellig-088.755906/post-21954031

Mala comes through the next land mark, creating a second being identical to the first in order for both water creatures to wipe out this land also. After everything is destroyed they move on.



(Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench
Type: Offensive/Defensive
Rank: S
Range: Short-Long
Chakra: 40 (+10 to sustain)
Damage: 80 + 30 + 25
Description: After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.

Note: Can only be used by Water Primary Specialists.

(Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench (reference)
Type: Offensive/Defensive
Rank: S
Range: Short-Long
Chakra: 40 (+10 to sustain)
Damage: 80 + 30 + 25
Description: After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.

Note: Can only be used by Water Primary Specialists.



LLM
 

BusinessManTeno

Active member
Supreme
Joined
Jul 27, 2011
Messages
20,808
Kin
2,903💸
Kumi
10,493💴
Trait Points
60⚔️
Awards
Coming from : https://animebase.me/threads/qingshui-042.755859/page-2#post-22063293

Nacht finally where he wants to be. Just outside of the badlands.. How he felt about humanity was one thing but he had to do some research. Utilizing one of his seals he activated it, causing a hawk made of lightning to stay put on his shoulder. Doing this him and Anubis made their way into the unknown... "Hey Brat... Remember you still got those items you picked up.. For the love of everything dont die... or ill have to respawn else where... then again that might not be too bad.. GAHAHA" Nacht simply ignored Shukaku and continued..

(Fuinjutsu: Kyūmin Erementarudomein) Sealing Style: The Dormants Domain
Type: Defensive/Supplementary
Rank: S
Range: Short
Chakra: 40 (-10 per turn, -20 per turn if used twice)
Damage: 80
Description: This technique has an application of both a body seal and a active regular fuin seal, being able to brand their body with the Kanji utilizing the technique. By applying this technique onto the user, (Be it in the start or mid way through the battle) the seal will activate causing said element to form into a small creature on their shoulders roughly the size of pakon (Kakashis Dog) This element can range from the basic elements, Advance Element, or Custom element but it needs to have an element component to it. Once the seal is active it stays dormant until an enemy is within short range. Once an enemy is within short range, the elemental creature that is on said body will instantly use a technique from said element that their body is composed of, of equal rank or lesser by using their own body as that source but having to be a projectile technique or a defensive technique that doesnt spawn larger than five meters around the user. Once the technique activates, the said creature would then disperse which the user is able to apply another seal on them, replicating this technique but will cost double the chakra to sustain it.

Note: Technique stays dormant until use
Note: Technique used from the creature can be defensive or offensive in nature, not supplementary and cant be a stream nor continuous
Note: This technique can be applied before battle in said bio. By doing this it can be activated as soon as the battle start.
Note: if applied a second time it uses double the amount of chakra to sustain said technique until active
Note: Can only be used twice per battle.

--LLM--
 

Drackos

Legendary
Joined
May 28, 2014
Messages
13,832
Kin
5,496💸
Kumi
97,804💴
Trait Points
0⚔️
Awards
Solomon arrives from the Threshold and prepares a travel itinerary to continue onward.

92 > 91 > 115 > 118 > 120 > 122 > 123 > 124 > 6
Departing #092 Kuzuyama at 10:50pm (9/29/2021)
92: 11:35
91: 12:25am
115: 1:10am
118: 1:55am
120: 2:40am
122: 3:25am
123: 4:15am
124: 5:00am
Arriving at 006 Dentong at 5:45am (9/30/2021)

LLM
 

Ańbu Juniør

Legendary
Joined
Feb 3, 2009
Messages
19,728
Kin
6,838💸
Kumi
26,618💴
Trait Points
28⚔️
Coming From: Here

With all but Sif housed within him, The Inuzuka rides atop the large white wolf as he speeds towards their home.

Travel Itinerary: #092-> #091-> #090 -> #046 -> #047 -> #048 -> #042 -> #007
Departing #092 Kuzuyama at 05:20 PM (10/01/21)
#091: 06:20 PM - 07:20 PM
#090: 07:20 PM - 08:20 PM
#046: 08:20 PM - 09:20 PM
#047: 09:20 PM - 10:20 PM
#048: 10:20 PM - 11:20 PM
#042: 11:20 PM - 12:20 AM
Arriving at #007 Keishi at 12:20 PM (10/02/21)
 

Skorm

ιn ѕιlιco
Elite
Joined
May 1, 2017
Messages
7,962
Kin
10,956💸
Kumi
81,693💴
Trait Points
0⚔️
Awards
Coming from [x]



I hate this feeling, make it stop!!

Get your shit together it wasn't that bad.
Lilith vomited yet again. She was so fatigued now that she fell asleep yet again. Alucard noticed the oases along the dusty roads ahead. Both of them surely dehydrated at this point and needing some food. His Yang empowerment had diminished by now leaving him in a rather fatigued state as well. He approached one of the settlements in the area and nearby was a basin of water. He put his daughter down and put her face in it.

Bwrrwhghghweee

Yes, drink up hehe.
She resisted but got enough water through her body.

What the smudge dad!?

We don't have time for this. The drone is increasing it's gap between us every secound. We need to run now in order to catch up and if you go fast enough we'll have time to hunt some food too.

You're a prick.

I did set the Tobusekai on fire that one time so sure.

NANI!?
Alucard chuckled slightly. He rose up after he too drank some water.

Could you carry me little one? I need to recharge my supplies..

Fine, but i get to pick what we'll have for food.

..Ugh deal?


Yeeeeeeyy, c'mon pops.
Lilith unfurled her wings and placed Alucard on her back, a sight that looked very unusual for the locals nearby. As if not their clothes had thrown them off already.. Alucard began meditating his chakra reserves.
(In'yōton, Onmyōton: Chakra no Sōzō) Yin-Yang Release: Chakra Creation
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: N/A (+300 per turn)
Damage: N/A
Description: A unique ability available only to Yin-Yang masters, Chakra Creation pertains to the ability to focus on ones physical and spiritual energies and draw more from one's essence. This allows the user of the technique to replenish and regenerate a limited amount of chakra. This is done by clapping one's hands and focusing, meditating for a moment.
Note: Must meditate for 1 full turn before ones chakra starts to regenerate
LLM.
 
Top