Percival, Arthur, Mordred, Glory I think are the ones NK told me about. Btw, the CFS I'll submit and teach if approved of course, you'd also get 2 student slots of your own to teach who you want
Percival, Arthur, Mordred, Glory I think are the ones NK told me about. Btw, the CFS I'll submit and teach if approved of course, you'd also get 2 student slots of your own to teach who you want
(Koton: Bouei no Percival) – Steel Release: Protection of Percival
Type: Supplementary/Defensive
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: Before performing their next doton technique that emerges from the earth, the user infuses the ground below with their koton chakra to create a layer of black steel just beneath the surface. As the earth technique rises, the layer of steel will morph around it to encase it in the form of a coating of black steel scales. The size of the layer will always be proportional to the scale of the technique about to be used. The result is the original technique once fully surfaced technique being completely enveloped in a chassis of glossy metal. It could be said that the technique is "wearing an armour" as the coating boosts the defensive abilities of the technique considerably. The armour of scales "worn" by the technique is the equivalent of an A-Ranked Steel technique and is purely defensive in usage (meaning it will not boost the damage techniques can inflict). Affected techniques do not become dual-elemental, simply layered. For example, using this on a B-Rank Earth technique will make it so the exterior is an A-Rank Steel technique and the interior is a B-Rank Earth technique. Destroying the exterior of metallic scales will expose the underlying rock and this will leave a B-Rank Earth technique. While seemingly powerful, an S-Rank Lightning technique would destroy an A-Rank Earth technique coated with this A-Rank Steel armour and still continue onwards. The main purpose of this technique is to make the user's own earth techniques superior to that of the opponent's. It is still vulnerable to Lightning. Formation of this metallic armour is passive and does not result in the premature termination of earth techniques which require maintenance such as the Earth Dragons and the Stone Golems. The usage of this technique and the one succeeding it (the jutsu that will be clad in the steel) occur in the timeframe of a single technique.
Note: Can only be used twice per battle
Note: Does not work with KG/CE variants
Note: Cannot be used on S Rank or above Techniques
Note: Cannot be used with mud or sand-based techniques
Note: Lasts for 4 turns per use
This basically lets Earth I create become stronger than the enemy's earth, even if the same rank. This can be triggered at the same time an Earth jutsu is used up to long range.
(Koton: Shutten no Arthur) – Steel Release: Authority of Arthur
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra Cost: 40 (-10 chakra every turn)
Damage Points: N/A
Description: The user releases his koton chakra from every chakra point on his body to unleash countless wires of steel (similar to Lances of Lamorak but on a much greater scale). These metallic cords wrap around his body to encase him head to toe in a chassis of black steel (excluding his eyes, nose and mouth). The shape of the armour is entirely up to the wishes of the user. Due to the flexibility of the wires, they don’t restrict his movement in the slightest and their weight isn’t significant enough to reduce his speed either. The wires can be extend up to mid-range and can be used to attack as well as defend against techniques and will regenerate within a turn if struck with an attack that isn’t strong enough to destroy it in its entirety. The metallic strings can also be used for several supplementary purposes such as using them to walk rather than using one's own feet (think Doctor Octopus) or reshaping them into additional tools, constructs and limbs. The wires also have the added benefit of acting as a “Lightning Rod” for the user. If the opponent tries to conduct lightning along the armour, the wires act as a lightning rod (similar to Sword Technique: Lightning Rod) and ground the lightning by harmlessly conducting them into the ground, preventing the user from being paralyzed or damaged. However while this technique is active, the user can only use Steel, Fire, Earth, any KG/CE combination of the aforementioned elements and non-elemental abilities. The extension of the wires costs 10 chakra and costs a move. Reforming the armour costs 20 chakra and counts a move (but it doesn’t need to be initiated, it simply occurs and the user is free to perform other techniques while it occurs, though can only reform once). Creating additional limbs/constructs/tools costs 30 chakra and counts as a move and can only be done once per turn
Note: Lasts for four turns
Note: Can only be used once per battle
Note: No S-Rank or above Steel techniques on the turn this is deactivated
Note: No Fire or Earth techniques above S-Rank on the turn this is deactivated
This one creates steel strings that extend up to mid range.; these strings can be used for S rank defense, attacking the opponent or even supplementary effects like wires for walking and climbing. This is useful because I can use the wires for traveling like Toph created for the Steel Police lol.
(Kōton: Urami no Mordred) – Steel Release: Malevolence of Mordred
Type: Offensive
Rank: A
Range: Mid-Long (Explosion is Short)
Chakra Cost: 30
Damage Points: 60
Description: The will focus their Kōton chakra into any structures of steel of up to A rank outside their body to unleash a violent outburst of hardened steel bullets from every point on those objects/tools/constructs as projectiles in all directions. Any structure this technique is used upon will effectively "detonate" into an explosion of metallic bullets that move as fast as arrows and they will travel outwards radially to cover the full scope of short-range around the initial position of "detonated" structure. In terms of shape and size, they do not differ from ordinary bullets but logically the number of bullets released will depend on the scale of the structure this is used upon.
Note: Can only be used four times per battle and every 2 turns
Simple to explain and use, it detonates steel into several shard like bullets up to short range.
(Koton: Yuuki no Bedivere) – Steel Release: Bravery of Bedivere
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user releases his koton chakra throughout his body and seemingly explodes into thousands of steel shards that move at the speed of an arrow fired from a compound bow (as fast as the bullets in the canon technique Steel Release: Bullet Swarm). This allows the user to evade attacks that would have otherwise landed or close the gap between an opponents at mid or long range. The shards come together as quickly as they erupted but their reformation is an audible process even at a long-range distance (it sounds like thousands of nails scratching against each other). However, the time of reformation is significant enough to allow the opponent to react to the user’s next attack regardless of the distance between them. That combined with the technique being easily heard by anyone means this technique’s nature isn’t intended to be offensive in any way but rather more defensive and supplementary.
Note: Can only be used once per battle
Note: This is considered a “Substitution” technique
Note: Cannot use jutsu while in shard form