[Fuuton] [Kuuybi] Wind with Blake Belladonna Sensei

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The wind element is one of the basic 5 element.Ninjutsu involving wind element is called 'Futon' or 'Wind Release' or 'Wind Style'.The wind style is prominent among the Shinobi's of Sunagakure. Wind nature is also best suited for short to mid range fighters...Wind is extremely good within its own aspect, it is fast, precise and has a tremendous cutting power. Wind can be found naturally around at ALL times. So when using wind with a fire, the result will be a stronger, and more largely spread Fire. With the water, the wind can be used to increase the speed and sharpness like weapons, and in some cases when the two are combined it can form a vortex, which is actually also an A-rank jutsu.

Strength: Wind element is strong against Lightning as wind is a Insulator of electricity.The wind chakra can also be channelled through weapons to increase their damage and overall range.Wind can be used in conjugation with both fire and water.



Weakness: Wind is natural air. Air contains huge amount of Oxygen. Fire burns more when it come in contact of oxygen. Wind can be used in conjugation with fire but when used against fire, the wind jutsu feed the fire jutsu therefore wind is week against fire.

Prominent Users: Danzo Shimura,Uzumaki Naruto,Temari,Sarutobi Asuma.

the wind element is a component of the following kekkei genkai's:
Ice
Scorch

Kekkei touta:
Dust
 
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Korra.

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Here is the format we are using

Strong points

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Weak points

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Combinations-strategies

Ways to counter this technique

You Doing the jutsu.
Any questions before we continue?
 

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Good

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

Using your wind chakra create blast and stream of wind from either your limbs or mouth to hit my clone.
 

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Strong points

- Can block enemy's non explosive multiple projectile attacks.
- Can be used to block incoming close range Taijutsu attacks.
- Can also be used to attack short range enemies


Weak points

- It wouldn't be of any use in a long range battle.
- Weak against Katon based Jutsus


Combinations-strategies

This Jutsu can be combined with Katon and Suiton based ninjutsus

Ways to counter this technique

Using a Katon based Ninjutsu, or moving away from the range of the attack.

You Doing the jutsu.

I gather my chakra and mold it into wind release chakra, then proceed to release the wind chakra and add nature manipulation to transform it into actual wind, i then release the wind as a small wind blast or small stream to attack Sensei's clone
 

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Good^^

(Fūton: Fūsajin no Jutsu) - Wind Release: Dust Wind Technique
Type: Defence
Rank: D
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a gust of wind that layers an area in loose sand and dust. Doing so also acts as a sandblaster on the surrounding area. This layer of sand that accumulates on the trees during this technique makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes.

Use your chakra to create a gust of wind to layer the area with sand and dust so it temporarily blinds my clone. Then do it again around the trees so that when my clone tries to jump through the trees so that he looses his footing and falls off.
 

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Strong points

-It can be used for defensive and supplementary purposes
-In general is good for setting up a strong, offensive move or escaping
-Or Blinding the enemy

Weak points

-It wouldn't be of any use in a long range battle
-Opponent would clearly see that what the user is going fire them at him, There fore can easily be evaded.


Combinations-strategies

Good to use on areas like deserts..
Good for another offensive ninjutsu while the opponent stays blind...

Ways to counter this technique

Getting away from the range of fire.

You Doing the jutsu

After performing the "Bird" handseal, I inhale air while focusing and gathering my (wind) chakra inside my lungs. I then exhale, or release, a strong gust of wind, out of my mouth, towards the ground where layers of sand and/or dust will accumulate and cover the surrounding area (or trees) serving to loosen the footing for sensei's clone who walks nearby.
 
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Korra.

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Super :3

(Fūton: Sensougouheki) - Wind Release: Rumbling wind wall
Rank: D
Type: Attack/Defence
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him. It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.

Use your chakra to create a wall of wind and use your chakra to have that wall of wind start spinning so that when my clone throws kunais at you the wind will turn it back around at my clone.
 

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Strong point

- It make close combat difficult for the opponent
- It act as a shield
- Takes little chakra to perform

Weak point

- It is short ranged
- Sheer force can break through
- The user has to remain in the circle as the wind jutsu can injure him/her

Combinations-strategies

I can use (Suiton: Junsai no Jutsu) - Water Release: Water Shield Technique" to further protect myself from my opponent if they do throw* a paper bomb. Or (Katon: Honoo no Hashira Jutsu) - Fire Release: Flame Pillar Technique

Ways to counter this technique

(Katon: Kimuchi Amura) - Fire Release: Wall of Flames

You Doing the jutsu

I notice the huge amount of weapons approaching me and I start inhaling air then mold chakra in my stomach and push it up my lungs and using nature manipulation I turn it into wind-chakra. Then by using Shape manipulation I form a wall of wind causing all the weapons to fly in the direction of sensei's clone
 
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Korra.

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Nice :3

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use

Go to the mountain and jump off then use your wind chakra to release a high speed stream of air from your mouth and change your direction mid air so you land safely.
 

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(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A

Strong points

-A good supplementary jutsu that can be used in a pinch.
-Can potentially be life saving if used properly; to be able to narrowly dodge a powerful jutsu.
-Dust cloud serves as a good setup for a combination/sneak attack strategy.


Weak points

-Too weak (D-rank), so it's fodderized by higher level elements.
-Not viable as an offensive technique. Then again, NO ONE would use this as an offensive tech.
-Fire style beats it any day.


Combinations-strategies

I'd use it to distract my enemy. If I were in the air and my opponent attempts to launch a finisher, I could use this to maneuver out of the way.


Ways to counter:

Fire techs, or a more powerful wind tech to overwhelm the user.


You Doing the jutsu

I jump from the mountain. As I free-fall toward the ground, I monitor the distance from me to the ground, I get mid to ground level, I gather wind chakra in my mouth. I then release a steady stream of wind from my mouth, aiming towards the mountain beside me. By aiming at an angle, I change my direction of fall and take an upward leap. I then gather more wind chakra and blow to my left, which pushes me right in mid-air. I then follow up by blowing to the right, which pushes me left in mid-air. I look like a floating, flailing mass, and I land with a thud on the ground.
 
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(Fūton: Kaze Iwa Rendan) - Wind Release: Wind Rock Barrage
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user creates a huge stream of wind that carries rocks and lifts the opponent into the air where the rocks hit them.

Use your chakra and create a hue stream of wind to carry rocks on the stream and lift them towards my clone so he gets hit by the rocks
 

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(Fūton: Kaze Iwa Rendan) - Wind Release: Wind Rock Barrage
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20


Strong points

- The combination of the cutting wind and piercing rocks can be a a good, simple finisher to a defeated opponent.
- Can be a good setup for a more powerful combo with fire.


Weak Points

- D-ranked. It's not getting past most veteran fighters.
- If I get caught in the stream, I could potentially get hurt by the rocks!
- Unless the rocks are sharpened and pelt the enemy in high quantity, I don't see this doing much damage; rather, an annoyance.


Combinations-Strategies:

Can I combine this with a fire bullet jutsu to form flaming, wind cutting rocks of death? Because that would be totally awesome if it was viable.

Ways to Counter:

Pretty much any higher ranked/scaled jutsu, but Fire should be able to overwhelm it... maybe a lightning jutsu that releases streams to dissipate the rocks.

You Doing the jutsu

I gather wind chakra in my mouth again. Then, I blow at the ground, creating a large stream that engulfs both Sensei's clone and myself. Some rocks are picked up by stray currents, and they begin circulating, flowing with the wind. I dodge some rocks that almost hit me. I speak up, because of the sound of the whipping wind.
 

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Good C rank time ^^

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

Clap your hands together and create a powerful gale of wind to release from your body blowing away my clone from hitting you. Then do it again but throw a kunai then use it again so that the kunai's speed and power increase and hit my clone.
 

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(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type: Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30

Strong points

- it can be used with projectiles.
- no hand seal needed.
- not much chakra usage.


Weak points

- it is short range.
- doesn't inflict any damage when it come in contact with an opponent
- making it the least idle finishing blow.


Combinations-strategies

- combine with ninjutsu: barrage of kunais to add speed to the thrown projectiles.
- combine with fire release : blazing shuriken dance will increase the speed of the shuriken and the durability of the fire.
- strategy would be to use it to create space between the fighters.

Ways to counter this technique

- stay away from the user.
- fire release will counter this jutsu.

You Doing the jutsu.

I focus chakra on my left and right hand then convert the chakra into wind by making it as thin and sharp as I could.
I swiftly clap my hands together and at the same time release the wind chakra from my palm. The colliding wind chakra would produce a powerful blast of air capable of pushing an opponent backward.
 

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Good :3

(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.

Take out any bladed weapon and infuse it with wind chakra and manipulate it so the blades start spinning and throw them at my clone so they hit her.
 

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(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30


Strong points:

- no hand seal.
- the wind infused blade cause more damage than regular blade.

Weak points:

- due to its spinning manner it might be slower than regular shuriken strike.

Combinations-strategies:
.
- combine with gale palm; will increase the range to long.
- combine with rising dragon dance: will increase the speed and range of the shuriken

Ways to counter:

- a sword or spear can be used to block against the shuriken.
- earth release: earth shore return will counter against this technique.

You Doing the jutsu.

I pull out a shuriken from my pouch on my right leg, then gather my wind chakra to engulf the shuriken completely.
I manipulate my wind chakra on the shuriken to line up along the blades of the shuriken. Facing Sensei's clone, I thrown the shuriken infused with my wind chakra in a spinning pattern (that is it is rotating within its axis) towards Sensei's clone, it hits thus making sensei's clone disappear.
 

Korra.

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Good :3

(Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.


I want you to do the hand signs Tiger → Ox → Dog → Rabbit → Snake. Use your wind chakra and create a sudden gust of wind that blows some leaves. Then keep doing it again but add more chakra every time so it gets stronger till you can push back a large tree.
 
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